Difference between revisions of "Rayman 2: The Great Escape/The Iron Mountains"
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* With proper positioning, you can fall past the electricity near the beginning of the level after hitting only one switch. [http://www.youtube.com/watch?v=1X1VnXc2vEc Video (#2)] | * With proper positioning, you can fall past the electricity near the beginning of the level after hitting only one switch. [http://www.youtube.com/watch?v=1X1VnXc2vEc Video (#2)] | ||
− | * If you're in the air, the pirates' drill attack | + | * If you're in the air, the pirates' drill attack usually won't hit you. |
* If you miss the cage in the river area, you can hit it from below. Stand on the box below the cage and walk to the corner that's barely sticking out from the water. Face the wall, jump, and shoot. If you did it right, you'll hit the cage and the Lums will come down to you. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#5)] | * If you miss the cage in the river area, you can hit it from below. Stand on the box below the cage and walk to the corner that's barely sticking out from the water. Face the wall, jump, and shoot. If you did it right, you'll hit the cage and the Lums will come down to you. [http://www.youtube.com/watch?v=68s99bL8SLg Video (#5)] | ||
* Right after the squeaky pirate, you can jump over the fence near the crate. Jump from the corner near the wall, then helicopter at the right time to clear the fence. [http://www.youtube.com/watch?v=1X1VnXc2vEc Video (#3)] | * Right after the squeaky pirate, you can jump over the fence near the crate. Jump from the corner near the wall, then helicopter at the right time to clear the fence. [http://www.youtube.com/watch?v=1X1VnXc2vEc Video (#3)] |
Revision as of 21:30, 14 November 2013
- Main page
- The Hall of Doors
- The Woods of Light
- The Fairy Glade
- The Marshes of Awakening
- The Bayou
- The Walk of Life
- The Sanctuary of Water and Ice
- The Menhir Hills
- The Cave of Bad Dreams
- The Canopy
- Whale Bay
- The Sanctuary of Stone and Fire
- The Echoing Caves
- The Precipice
- The Top of the World
- The Sanctuary of Rock and Lava
- The Walk of Power
- Beneath the Sanctuary of Rock and Lava
- Tomb of the Ancients
- The Iron Mountains
- The Prison Ship
- The Crow's Nest
For information about tricks this page might refer to, see the main Rayman 2 page.
- With proper positioning, you can fall past the electricity near the beginning of the level after hitting only one switch. Video (#2)
- If you're in the air, the pirates' drill attack usually won't hit you.
- If you miss the cage in the river area, you can hit it from below. Stand on the box below the cage and walk to the corner that's barely sticking out from the water. Face the wall, jump, and shoot. If you did it right, you'll hit the cage and the Lums will come down to you. Video (#5)
- Right after the squeaky pirate, you can jump over the fence near the crate. Jump from the corner near the wall, then helicopter at the right time to clear the fence. Video (#3)
- You can skip most of the walking shell section as follows. Take a left at the first turn so that the surface you're on is perpendicular to the floor beneath you. Before you get to the red slope in front of you, turn left and run off the edge. In midair, turn left so that you land on the wall below you. Run along the wall to get to the grassy area with the robot. Video (#9)
- At the beginning of the area with Uglette, there are five Lums floating above the top of a small hill. You can get the Lums by going to the very top of the hill and jumping toward them. Video (#19)
- You can also get those Lums with a wall jump. Video (#4)