Difference between revisions of "Rayman 2: The Great Escape/The Sanctuary of Water and Ice"

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(Video for getting a long rope off the last purple lum)
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* You can death warp after destroying the first cage, but doing so may not save time.
 
* You can death warp after destroying the first cage, but doing so may not save time.
 
* You can skip throwing the orbs onto the pedestals as follows. Go to the right side of the large blue door. Set your game to [[Rayman_2:_The_Great_Escape#Graphics_Settings_and_Lag|high-resolution mode]] to increase the amount of lag. Jump at the corner between the door and the ground. If you did it right, you'll go through the wall. Jump again and helicopter behind the door. [http://www.youtube.com/watch?v=kOesqWKskaU Video (#4)]
 
* You can skip throwing the orbs onto the pedestals as follows. Go to the right side of the large blue door. Set your game to [[Rayman_2:_The_Great_Escape#Graphics_Settings_and_Lag|high-resolution mode]] to increase the amount of lag. Jump at the corner between the door and the ground. If you did it right, you'll go through the wall. Jump again and helicopter behind the door. [http://www.youtube.com/watch?v=kOesqWKskaU Video (#4)]
* If you do a short hop from the second-to-last purple Lum after beating Axel, the "rope" between you and the last purple Lum will be longer, allowing you to reach the final ledge without the helicopter.
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* If you do a short hop from the second-to-last purple Lum after beating Axel, the "rope" between you and the last purple Lum will be longer, allowing you to reach the final ledge without the helicopter. [http://www.youtube.com/watch?v=ebEMs-zGV74&t=3m55s Video (at about 3:57)]

Revision as of 16:57, 3 September 2013

For information about tricks this page might refer to, see the main Rayman 2 page.

  • You can death warp after destroying the first cage, but doing so may not save time.
  • You can skip throwing the orbs onto the pedestals as follows. Go to the right side of the large blue door. Set your game to high-resolution mode to increase the amount of lag. Jump at the corner between the door and the ground. If you did it right, you'll go through the wall. Jump again and helicopter behind the door. Video (#4)
  • If you do a short hop from the second-to-last purple Lum after beating Axel, the "rope" between you and the last purple Lum will be longer, allowing you to reach the final ledge without the helicopter. Video (at about 3:57)
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