Rayman 2: The Great Escape/The Woods of Light
From SDA Knowledge Base
- Main page
- The Hall of Doors
- The Woods of Light
- The Fairy Glade
- The Marshes of Awakening
- The Bayou
- The Walk of Life
- The Sanctuary of Water and Ice
- The Menhir Hills
- The Cave of Bad Dreams
- The Canopy
- Whale Bay
- The Sanctuary of Stone and Fire
- The Echoing Caves
- The Precipice
- The Top of the World
- The Sanctuary of Rock and Lava
- The Walk of Power
- Beneath the Sanctuary of Rock and Lava
- Tomb of the Ancients
- The Iron Mountains
- The Prison Ship
- The Crow's Nest
For information about tricks this page might refer to, see the main Rayman 2 page.
- You can skip the first Murfy text with two trigger hops. Video
- After you destroy the first cage, Rayman slowly walks to a certain spot and turns before the Murfy text starts. Try to already be in the right spot and facing toward the cage when this happens. Video (at about 4:31)
- After getting the fourth Lum, you can jump up and grab the edge of the platform across from the Globox babies at the end closest to the waterfall. Video (#1)
- The trigger that activates the Globox baby cutscene covers most of the ledge that the babies are on. There is a small part of the ledge (near the fourth Lum) that is not covered by the trigger zone. You can skip the cutscene in several ways:
- Pull yourself onto the ledge with the babies, do a trigger hop, and helicopter past the trigger zone. Video (#1)
- Grab the edge near the babies, jump, and helicopter past the trigger zone. Video (#1)
- Do a wall jump to reach the leftmost part of the ledge with the Globox babies. Pull yourself up, then jump past the babies. This is the fastest method, but it is also the hardest. Video (#2)
- Grab the edge near the babies, jump, and land on the leftmost part of the ledge (near the fourth Lum). You will not land in the trigger zone. From there, jump and helicopter past the babies. This is the easiest method, but it is also the slowest. Video (#1)