Difference between revisions of "Rayman 2: The Great Escape/The Hall of Doors"
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− | * After leaving [[Rayman 2: The Great Escape/The Woods of Light|The Woods of Light]], press A repeatedly to skip the subsequent Murfy text. Note that if you save while the selection Lum is on [[Rayman 2: The Great Escape/The Fairy Glade|The Fairy Glade]] | + | * After leaving [[Rayman 2: The Great Escape/The Woods of Light|The Woods of Light]], press A repeatedly to skip the subsequent Murfy text. Note that if you skip the text, save while the selection Lum is on [[Rayman 2: The Great Escape/The Fairy Glade|The Fairy Glade]], then load the file, the Murfy text will play and cannot be avoided. [http://www.youtube.com/watch?v=kF18rHLXi0A Video (#2)] |
* You do not need to wait for the selection Lum to reach a level before pressing A to select the level. | * You do not need to wait for the selection Lum to reach a level before pressing A to select the level. |
Revision as of 21:57, 13 August 2013
- Main page
- The Hall of Doors
- The Woods of Light
- The Fairy Glade
- The Marshes of Awakening
- The Bayou
- The Walk of Life
- The Sanctuary of Water and Ice
- The Menhir Hills
- The Cave of Bad Dreams
- The Canopy
- Whale Bay
- The Sanctuary of Stone and Fire
- The Echoing Caves
- The Precipice
- The Top of the World
- The Sanctuary of Rock and Lava
- The Walk of Power
- Beneath the Sanctuary of Rock and Lava
- Tomb of the Ancients
- The Iron Mountains
- The Prison Ship
- The Crow's Nest
- After leaving The Woods of Light, press A repeatedly to skip the subsequent Murfy text. Note that if you skip the text, save while the selection Lum is on The Fairy Glade, then load the file, the Murfy text will play and cannot be avoided. Video (#2)
- You do not need to wait for the selection Lum to reach a level before pressing A to select the level.