Difference between revisions of "Rayman 2: The Great Escape/The Walk of Power"
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Manocheese (Talk | contribs) (Added the timesaver at the end) |
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* You need not activate all the checkpoints. | * You need not activate all the checkpoints. | ||
* When you're going around the last corner before the big open area at the end of the level, you don't need to jump. Just walk from one ledge to the next. [http://www.youtube.com/watch?v=eqsdiwplaG0&t=50s Video] | * When you're going around the last corner before the big open area at the end of the level, you don't need to jump. Just walk from one ledge to the next. [http://www.youtube.com/watch?v=eqsdiwplaG0&t=50s Video] | ||
+ | * At the end of the level, jump onto the final ledge, then jump and land on top of the portal stone. When the portal appears, you will be pulled in immediately, whereas you typically have to wait over a second. [http://www.youtube.com/watch?v=4WWRxKGYKBo Video] |
Revision as of 17:46, 11 January 2015
- Main page
- The Hall of Doors
- The Woods of Light
- The Fairy Glade
- The Marshes of Awakening
- The Bayou
- The Walk of Life
- The Sanctuary of Water and Ice
- The Menhir Hills
- The Cave of Bad Dreams
- The Canopy
- Whale Bay
- The Sanctuary of Stone and Fire
- The Echoing Caves
- The Precipice
- The Top of the World
- The Sanctuary of Rock and Lava
- The Walk of Power
- Beneath the Sanctuary of Rock and Lava
- Tomb of the Ancients
- The Iron Mountains
- The Prison Ship
- The Crow's Nest
For information about tricks this page might refer to, see the main Rayman 2 page.
- You need not activate all the checkpoints.
- When you're going around the last corner before the big open area at the end of the level, you don't need to jump. Just walk from one ledge to the next. Video
- At the end of the level, jump onto the final ledge, then jump and land on top of the portal stone. When the portal appears, you will be pulled in immediately, whereas you typically have to wait over a second. Video