Difference between revisions of "Rayman 2: The Great Escape/Tomb of the Ancients"
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* In the optional area after the first barrel flying section, you can crash into the wooden platform above the first cage to destroy it quickly. [http://www.youtube.com/watch?v=hTjnlxEkUEA Video (#17)] | * In the optional area after the first barrel flying section, you can crash into the wooden platform above the first cage to destroy it quickly. [http://www.youtube.com/watch?v=hTjnlxEkUEA Video (#17)] | ||
* You can use the [[Rayman_2:_The_Great_Escape#Infinite_Barrel_Flying|infinite barrel flying]] glitch in the optional area after the first barrel flying section to reach the second cage in that area quickly. However, doing so prevents the purple Lums from spawning properly, so it seems that you need to go through the area normally. [http://www.youtube.com/watch?v=hTjnlxEkUEA Video (#18)] | * You can use the [[Rayman_2:_The_Great_Escape#Infinite_Barrel_Flying|infinite barrel flying]] glitch in the optional area after the first barrel flying section to reach the second cage in that area quickly. However, doing so prevents the purple Lums from spawning properly, so it seems that you need to go through the area normally. [http://www.youtube.com/watch?v=hTjnlxEkUEA Video (#18)] | ||
− | * You need not kill the last pirate in the level. Just run past him and continue. | + | * You need not kill the last pirate in the level. Just run past him and continue. [http://www.youtube.com/watch?v=S8VO9q2jeJc&t=6m15s Video (at about 6:21)] |
Revision as of 16:32, 4 September 2013
- Main page
- The Hall of Doors
- The Woods of Light
- The Fairy Glade
- The Marshes of Awakening
- The Bayou
- The Walk of Life
- The Sanctuary of Water and Ice
- The Menhir Hills
- The Cave of Bad Dreams
- The Canopy
- Whale Bay
- The Sanctuary of Stone and Fire
- The Echoing Caves
- The Precipice
- The Top of the World
- The Sanctuary of Rock and Lava
- The Walk of Power
- Beneath the Sanctuary of Rock and Lava
- Tomb of the Ancients
- The Iron Mountains
- The Prison Ship
- The Crow's Nest
For information about tricks this page might refer to, see the main Rayman 2 page.
- While you're in the graveyard area with a switch, stay away from the green Lum. Shoot the switch from a distance, then jump into the water to warp back to the hallway. Video (#1)
- You can also do a death warp from the room opposite the graveyard area. First, get on the opposite side of the web from the side you normally climb up. Jump up and fire a shot to the right of the switch. If you did it correctly, it will bounce off the wall and hit the switch. You can then fall into the water to warp back to the hallway. Video (#2)
- You can skip raising the platform in the room opposite the graveyard area. Run toward the submerged platform, jump, and helicopter to reach the next platform. This video shows the glitch in the PC version, but it also works in the N64 version.
- After the first barrel flying section, the path in front of you leads to a section that's optional in any% runs. The path on the right is much faster.
- In the optional area after the first barrel flying section, you can crash into the wooden platform above the first cage to destroy it quickly. Video (#17)
- You can use the infinite barrel flying glitch in the optional area after the first barrel flying section to reach the second cage in that area quickly. However, doing so prevents the purple Lums from spawning properly, so it seems that you need to go through the area normally. Video (#18)
- You need not kill the last pirate in the level. Just run past him and continue. Video (at about 6:21)