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  • No matter what system you are recording, you'll need to find some way of getting video footage fr
    4 KB (643 words) - 20:31, 19 May 2013
  • ...a multi-out A/V connector in the back. The A/V cables that came with the system include the standard red white and yellow (composite video) connectors. Th
    2 KB (334 words) - 17:45, 24 April 2015
  • ...only used in Europe and it also enables players to use SEGA Genesis/Master System in 60hz and in colour by using the console's RGB SCART cable.
    4 KB (740 words) - 08:38, 9 June 2013
  • ...ed, white, and yellow (composite video) connectors and an HDMI cable. The system also contains an HDMI connector on the back. The A/V cables that came with the system include the standard red white and yellow (composite video) connectors. Th
    5 KB (958 words) - 01:00, 26 May 2014
  • ...a multi-out A/V connector in the back. The A/V cables that come with the system include the standard red, white, and yellow (composite video) connectors. ...ft | Third party A/V cable with S-Video]]The A/V cables that came with the system include the standard red white and yellow (composite video) connectors. Th
    6 KB (963 words) - 15:04, 6 May 2015
  • ...a multi-out A/V connector in the back. The A/V cables that came with the system include the standard red white and yellow (composite video) connectors. Th *GameCube component cables. These cables were never used by any other system and so they are very rare and expensive)
    3 KB (465 words) - 12:33, 24 August 2015
  • |+Nintendo Entertainment System ...tralia etc), ntsc-u (US etc) and ntsc-j (Japan). The latter goes under the name of famicom. Without special adapters, the game and console version must in
    5 KB (855 words) - 23:31, 3 April 2015
  • ...ccess a vast number of rereleases, ports and different games with the same name exist.<br> ====Famicom Disk System version====
    4 KB (706 words) - 00:15, 20 January 2016
  • ...epending on the game and the particular console. Proper maintenance of the system's disc drive and laser can also affect performance.
    2 KB (331 words) - 11:17, 9 June 2013
  • |+Super Nintendo Entertainment System (SNES) = Super Nintendo Entertainment System (SNES) =
    3 KB (414 words) - 11:17, 9 June 2013
  • ...eption being that we allow turbo controllers that officially come with the system (like the TurboGrafx-16).
    8 KB (1,413 words) - 05:27, 28 October 2014
  • |[[Master_System_Capture|Master System]]
    6 KB (975 words) - 09:57, 6 March 2017
  • Alpha Protocol uses an "invisible stamina bar" system to determine how much you can sprint. This is common in many games, for exa
    18 KB (3,267 words) - 01:29, 8 August 2013
  • *Note: "Sabo, have you seen what's going on with the moving platform system? One of the main elevators is jammed, and I don't even want to talk about t *Wand of Name Enchantment (slightly worn, 5 full charges)
    28 KB (4,174 words) - 14:04, 31 July 2013
  • ...nector in the back. In PAL based regions, the A/V cable that came with the system include the standard RF cable. This cable is actually terrible that SDA wi In NTSC based regions the A/V cables that came with the system includes the standard white and yellow (composite video) connectors.
    3 KB (455 words) - 14:56, 6 May 2015
  • ...(fps_max) to 300. The bad side from having such a high framerate (if your system can actually achieve it) is doors now become the hardest enemies to beat. A
    9 KB (1,581 words) - 03:33, 2 July 2013
  • ...ocuments\my games\Borderlands 2) **Might be different on Various Operating system versions (XP,Vista ,7 , 8 ETC) this is the directory on 7. ...ame Folder and copy it to a different location and Rename it to a suitable name Eg. "LVL 7 Axton Bloodshot-S" (Save Created)
    16 KB (2,561 words) - 18:06, 2 March 2013
  • ...nector in the back. In PAL based regions, the A/V cable that came with the system include the standard RF cable. This cable is actually terrible that SDA wi
    2 KB (301 words) - 07:28, 20 June 2013
  • ...quality will be considerably better and you won't have to tear apart your system to do it. ...ut. So you will need a capture device that supports component capture. The system is theoretically capable of outputting via composite/S-Video, the method of
    5 KB (848 words) - 14:41, 16 July 2013
  • ...|thumb|left|Top the original Master System Model, Bottom the second Master System Model. ]] <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br |+Sega Master System
    4 KB (618 words) - 10:25, 26 June 2013
  • http://www.otakus-store.net/en/game-gear-master-system/44-game-gear-tv-mod.html<br /> Most of the games on the Game Gear are very likely to have a Master System version, however not every version is 100% the same.<br /> Fortunately thes
    3 KB (445 words) - 11:12, 13 November 2016
  • ...ngs to be changed without having to load up the game's (very limited) menu system. Commands can be simple setting changes (console variables, or convars, ie ...binds allow the use of bloodpacks without having to use the in-game hotkey system.<br>
    5 KB (782 words) - 05:55, 8 June 2014
  • ...Capture-MTVHDDVRR/dp/B002SQE1O0/ $90] || NTSC, PAL || Yes || N/A || 3/3 || Name varies by region. ...by itself, but can have driver issues if used alongside a C027 in the same system. Can take 1080p60 input, but can only record 1080p30 from it.
    11 KB (1,638 words) - 18:56, 15 April 2014
  • A Random Number Generator (RNG) is a system which produces seemingly random values based on an initial sequence and oth ...re not necessarily distinct from each other. For example, consider the RNG system used in Super Punch-Out, which relies on user inputs to seed a per-frame RN
    13 KB (2,189 words) - 14:26, 25 July 2013
  • ...ad-core processor and 4GB of RAM (although that still won't guarantee your system will be able to handle the strain). ...dow, right click on Sources, then 'Add > Video Capture Device' (change the name to whatever you wish)
    5 KB (785 words) - 14:15, 31 July 2013
  • ...in using the "Optimize Loadout" button for Kaori and Elise however, as the system will automatically attempt to give you the on-paper better Ultimate Boards
    20 KB (3,613 words) - 18:02, 28 July 2020
  • The animation system in Arkham Asylum is designed so that Batman's movements are as smooth as po If done correctly, Batman's animation system will cause him to stand on air just over the edge of the platform and perfo
    12 KB (2,039 words) - 14:58, 13 August 2014
  • * [[Metal Arms: Glitch in the System|Main page]] # [[Metal Arms: Glitch in the System/Hero Training|Hero Training]]
    3 KB (499 words) - 18:13, 20 April 2014
  • [[Category:System Name]]
    3 KB (556 words) - 16:46, 19 March 2014
  • *The seed for the key location is based on system time upon initiating the mission and thus cannot easily be manipulated outs
    63 KB (11,419 words) - 19:37, 18 July 2019
  • ...ew games] have 1080i support and component cables must be plugged into the system<br />
    2 KB (212 words) - 13:13, 27 May 2014
  • The Sega Saturn was the successor to the Sega Genesis. While the system was much more powerful than the Genesis, it was still limited to 240 lines
    2 KB (242 words) - 14:41, 27 May 2014
  • ...e Xbox 360 is plugged into a computer monitor via a VGA or HDMI cable, the system's resolution may be set to resolutions supported by the monitor e.g. 1024x7 ...e standard A/V cables that come with the Xbox 360 are composite video, the system is also capable of outputting S-Video.<br /><br />
    3 KB (449 words) - 13:22, 27 May 2014
  • Leave the output device as Default System Output and click the Effects tab. Click a square and go to 4FX Effect -> A
    6 KB (1,072 words) - 19:00, 6 October 2014
  • ...ges are that it's cross-platform so it can be used on any modern operating system, highly up-to-date as development is active, and it offers more flexibility
    6 KB (937 words) - 10:29, 5 November 2014
  • Added check to avoid trying to open files with reserved system name like com ports
    9 KB (1,451 words) - 12:54, 7 December 2015
  • ...pedia.org/wiki/Final_Fight wikipedia], this includes: Arcade, Capcom Power System Changer, Amiga, Amstrad CPC, Atari ST, Commodore 64, PlayStation 2, Mega-CD
    3 KB (492 words) - 15:33, 25 January 2015
  • == Sega Master System ==
    160 B (26 words) - 19:15, 1 February 2015
  • ...eam, based off the Unity engine. Major glitches exist due to the save-load system and the interchangeability offered between 'classic' and 'free-roam', which
    2 KB (237 words) - 02:42, 2 January 2016
  • ...non-obvious things going on. Make sure you actually play the Famicom Disk System version.
    3 KB (533 words) - 04:52, 13 January 2016
  • | HIT || This is all of: a possible actor ACTIONTYPE field value; the name of the command that causes an actor to enter the PRE_HIT and HIT ACTIONTYPE ...D || A table with all objects used in the game and their properties (e.g.: name, room, 3D position, ...). Unpacked into the AitD Objects worksheet.
    777 KB (136,895 words) - 17:48, 14 May 2024
  • The NTSC-J version of the game (going under the name of "Kyoro-Chan Land") contains significant differences from the NTSC-U vers * There is a password system in the JP-version. This has no consequence in a speedrun though.
    1 KB (244 words) - 02:37, 16 March 2020
  • ...eries, add _(series) after the name. If multiple games exist with the same name, disambiguate with _(year of release) or _(platform version[s]).'' ''2) Hit enter to try to navigate to the new address. The system will tell you the page does not exist. Click where it says "edit this page"
    6 KB (1,124 words) - 11:14, 1 July 2021
  • ...ice of '''buffer modes''' on the Super NT and Mega SG affects how fast the system is running. In that case, you ''have to'' show the menu either before or af '''Mega SG''': Can be used to run Mega Drive/Genesis, Sega CD, Master System and Game Gear games. The Buffer Mode is shown under "Video" -> "Advanced Mo
    4 KB (664 words) - 11:37, 15 February 2020
  • = The Experience system =
    13 KB (2,172 words) - 14:08, 2 May 2015
  • ...: '''Can NOT!''' (You can use a power supply from a Mega Drive 1 or Master System 1 (better to use) ...: '''Can NOT!''' (You can use a power supply from a Mega Drive 1 or Master System 1 (better to use) [http://en.retrogamesupply.com/products/power-supply-for-
    9 KB (1,640 words) - 08:25, 7 June 2017
  • |As simple as playing an import copy into your native system. There is no region lock for all Game Boy related portables from the Black |As simple as playing an import copy into your native system. Generally there is no region lock but there are a few limitations for both
    5 KB (790 words) - 10:41, 20 May 2017
  • == Sega Master System == ...em.<br /> The very successful release in Brazil is known as Tec Toy Master System.
    11 KB (1,998 words) - 16:47, 19 October 2018
  • |'''PS1 console Method 1 (Japanese games playing on a Western System and vice versa)''' |'''PS1 console Method 2 (Japanese games playing on a Western System and vice versa)'''
    9 KB (1,499 words) - 16:52, 29 April 2019
  • ...r isn't 100% region free. <br /> For example, getting/region switching the system to JP mode changes title screen in games like Power Strike 2 but, more impo ...s region free, you can simply insert the import cartridge into your native system.
    2 KB (399 words) - 20:23, 31 December 2016

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