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  • #Stand near an object which you can jump on top of or jump over. A small crate will do.
    5 KB (882 words) - 19:55, 2 July 2010
  • ===Floating crate skip=== ...ns that you can use the run on spikes trick to be able to push through the crate.
    5 KB (912 words) - 17:33, 30 September 2009
  • # Rightside Down: The Great Crate Incinerator # Rightside Down: The Great Crate Incinerator
    32 KB (4,614 words) - 21:17, 25 December 2019
  • The safe place in this battle is crouching behind the crate nearest to the action. There are two main methods from this point: ...the crate, and use the pop-out technique (hold Sq at the left side of the crate) in conjunction with first-person mode. This has a lot of overhead time fro
    21 KB (3,958 words) - 06:59, 15 August 2013
  • |Swim to the wooden planks, grab a crate, [http://www.youtube.com/watch?v=aNYs3nTMUKE Midna dive to Lakebed Temple], ...to exit upper Zora's river. Go to Castle Town, kill the bug hiding in the crate by Telma's bar. Warp to Lake Hylia, kill bug behind Fyer's cannon. Call Kar
    113 KB (19,915 words) - 21:22, 5 September 2009
  • 2. The first crate-breaking game. I recommend delivering the durians and then running inside t 3. The second crate-breaking game. Pinna Park, Noki Bay, and Pianta Village are all pretty clos
    6 KB (1,029 words) - 23:26, 14 October 2009
  • {{SMG2 Star Time|star=The Great Crate Incinerator|video=http://www.youtube.com/watch?v=YAZbnChsOd4|time=0:54.20|r
    34 KB (5,648 words) - 05:50, 12 November 2020
  • * When you are standing on the metal crate, lock your view all the way down. That way, you can see where you land. Use
    9 KB (1,576 words) - 18:46, 13 July 2010
  • *When you are standing on the metal crate, lock your view all the way down. That way, you can see where you land. Use *When you are standing on the metal crate, lock your view all the way down. That way, you can see where you land. Use
    72 KB (13,298 words) - 10:25, 15 July 2010
  • ...the morph ball is still and that you are holding the direction against the crate. ** As Miles's video warns, do NOT boost anywhere else besides into the crate or else you will risk the high chance of the game freezing.
    5 KB (863 words) - 13:24, 12 July 2013
  • ...the post, watch the cutscene where the crate moves; Samus will be on that crate during the cutscene. At the end, you'll fall from the ceiling and in front
    5 KB (1,014 words) - 12:48, 27 June 2013
  • ...walking. Most importantly this also affects walking speed when you carry a crate (which is the only time you would be walking anyway, since moving crouched ...most instantly, but while holding the shotgun (again, also when carrying a crate) you can run for about a second before the noise-meter reacts. It fills abo
    33 KB (5,991 words) - 22:31, 18 June 2016
  • #* Clockwise route: after getting the star chip from the crate, use a triple jump followed by a wall jump to get up to the higher ledge on ...e with the trampoline and star chip. After getting the star chip from the crate, use a backflip or triple jump to get up to the slightly higher ledge on th
    42 KB (7,321 words) - 03:45, 27 December 2016
  • Nimbus (any%) in 20:16 by [http://www.twitch.tv/crate3333 crate] [http://www.youtube.com/watch?v=dPmTCXdmoBo (video)] Nimbus (any%) in 20:58 by [http://www.twitch.tv/crate3333 crate] [http://www.twitch.tv/crate3333/c/2020855 (video)]
    203 KB (30,943 words) - 04:45, 4 April 2013
  • Getting good crate luck.
    12 KB (1,971 words) - 03:31, 1 August 2013
  • ...ce, but [http://i.imgur.com/tLIUzi6.jpg make sure you are facing the metal crate.] If you do not face it, you will just skip down to the water. Afterwards j
    8 KB (1,449 words) - 23:05, 22 February 2014
  • ...e 3, there is a part of the stage where you shoot a platform that causes a crate to drop down and land on a platform and catapult you upward. If you perfor
    3 KB (487 words) - 17:49, 24 December 2013
  • ...to off the wall by the scan terminal to reach the crate, then scan it. The crate will move with samus on top of it, and move her above the next door. ...ILE LAUNCHER''''' twice. Use a ghetto jump by where you blew up the yellow crate to climb up quickly to the red door.
    47 KB (8,537 words) - 16:12, 25 June 2013
  • * Right after the squeaky pirate, you can jump over the fence near the crate. Jump from the corner near the wall, then helicopter at the right time to c
    3 KB (568 words) - 17:10, 5 August 2018
  • # Jump onto the crate where the Assault Trooper is standing; you do not have to kill it, and then # Once you get to the next floor, jump on the crate to your left and onto the ledge above it. Grab the jetpack and shoot the ye
    66 KB (12,746 words) - 01:21, 14 December 2015
  • #'''The Great Crate Incinerator'''
    46 KB (8,253 words) - 02:58, 10 August 2020
  • #Go straight across the next room and get the Det Packs in the supply crate #*Note that it may be easier to come at the supply crate from a slightly different angle, so that it's easier to drop down inside
    2 KB (308 words) - 18:29, 11 August 2015
  • ...ost: This requires an object with a slanted rising facet, e.g. a half-open crate lid (crates in mission 2) or bay door (also mission 2). To activate it, you ...ing into a variety of objects, including ladders, turrets or bay doors and crate lids. If you got stuck on the object instead of leaning through it, you get
    63 KB (11,419 words) - 19:37, 18 July 2019
  • ...onversation to progress the plot (but mashing 1 works). Don't click on the crate that contains the feather until after Vengaul's conversation is done; it br
    103 KB (18,024 words) - 18:29, 6 September 2014
  • *Getting on crate-height things: By crate-height we mean the height that most typical crates have that makes it diffi
    10 KB (1,805 words) - 14:17, 11 April 2016
  • *Getting on crate-height things: By crate-height we mean the height that most typical crates have that makes it diffi ...l (if you can time it with the approx. 3-second fuse) for easily scaling a crate. It's actually made more potent if you aim another grenade at the grenade y
    83 KB (14,708 words) - 05:50, 11 July 2017
  • You should land in front of a pushable crate. Push it until it covers the gap between the first and second barrel in the ...1 Crate Visual Cue.png|thumbnail|none|Cover the hihglighted area with the crate]]
    50 KB (9,493 words) - 14:18, 20 April 2017
  • ...push a crate in order to jump from it to another platform. You can push a crate by going towards it and holding the direction key. == Level 8: Shoot down the crate early ==
    18 KB (3,157 words) - 14:12, 20 April 2017
  • To reach that platform use the door after shooting down the crate. <br />
    7 KB (1,235 words) - 08:29, 15 February 2017
  • Grab the statue inside of the open-able crate by the crawlspace, then crouch to go under the boxes. You have one more key ...tor using a scouting orb. Then mantle on top of the structure. Placing the crate, jumping on top of it while under the effects of a speed potion, and elevat
    47 KB (8,601 words) - 17:24, 21 July 2019

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