Difference between revisions of "BioShock/Fort Frolic"

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(Death Warps)
(Normal Progression)
 
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= Fort Frolic* =
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{{contents|BioShock}}
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== Vita-Chambers ==
 
== Vita-Chambers ==
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Normally this level involves two meetings with Cohen, and killing some dudes.
 
Normally this level involves two meetings with Cohen, and killing some dudes.
 
However, most of it can be skipped.
 
However, most of it can be skipped.
  In the room where the final Bathysphere sinks into the water, with some clever object stacking and platforming one can get onto
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  In the room where the final Bathysphere sinks into the water, with some clever object
the invisible wall that runs around the perimeter of the normal walkable area of the room, then follow this around, over the top
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stacking and platforming one can get onto the invisible wall that runs around the  
  of the trigger that removes the Bathysphere, and drop into the Bathysphere, use it and end the level.
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perimeter of the normal walkable area of the room, then follow this around, over the  
 +
  top of the trigger that removes the Bathysphere, and drop into the Bathysphere, use  
 +
it and end the level.
  
 
== Death Warps ==
 
== Death Warps ==
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== Notes ==
 
== Notes ==
 
"One other change besides adding a death warp after the last photo is buying less incendiary bolts and getting at least one hacking tool at that shop.  Maybe getting more electric buck, instead, too, since I doubt I'll be needing that many incendiary bolts.  It will be easier to tell once I get further into it what ammo I would rather have more of. " - Cauldrath
 
 
"Well, what I was going for, which is the perfect situation, is a one-shot kill.  Happened on one of my exploration runs, I shot him once and he exploded, dying instantly.  I think I must have hit his Molotov cocktail with my incendiary bolt, but it worked instantly." - Cauldrath on Hector Rodriguez
 
 
"Maybe you could even use [Security Bullseye] for Cohen's little temper tantrum  after placing the third picture on the Quadtych" - Psychochild
 
 
ExplodingCabbage's notes on radio skipping: [http://speeddemosarchive.com/yabb/YaBB.pl?board=consoles_newer;action=display;num=1187733768;start=60#67]
 
 
There's no early way out of the freeze - not even if you throw a burning corpse in the right spots.
 
 
There's no way to radio skip Jasmine, it looks like.
 

Latest revision as of 22:00, 27 January 2013

Vita-Chambers

  1. At the entrance
  2. Facing the door to Poseidon Plaza

Normal Progression

Normally this level involves two meetings with Cohen, and killing some dudes. However, most of it can be skipped.

In the room where the final Bathysphere sinks into the water, with some clever object  
stacking and platforming one can get onto the invisible wall that runs around the 
perimeter of the normal walkable area of the room, then follow this around, over the 
top of the trigger that removes the Bathysphere, and drop into the Bathysphere, use 
it and end the level.

Death Warps

None.

Notes

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