User contributions
From SDA Knowledge Base
(newest | oldest) View (newer 500 | older 500) (20 | 50 | 100 | 250 | 500)
- 04:07, 25 June 2022 (diff | hist) . . (+25) . . N File:1-up.PNG (Addams Family, NES - item) (current)
- 00:24, 25 June 2022 (diff | hist) . . (+72) . . m Addams Family (NES)/Additional Resources (current)
- 18:06, 24 June 2022 (diff | hist) . . (+2,841) . . N Addams Family (NES)/Game Mechanics and Techniques (Created page with "==Items== In total, there is 1.056.000$ (+ a few thousand in hundred dollar bills raining down on the balcony) and 3 chunks of cheese in the game.<br><br> File:Dollar bill....")
- 16:17, 24 June 2022 (diff | hist) . . (+25) . . N File:Money bag.PNG (Item, Addams Family (NES)) (current)
- 16:17, 24 June 2022 (diff | hist) . . (+25) . . N File:Gold bar.PNG (Item, Addams Family (NES)) (current)
- 16:16, 24 June 2022 (diff | hist) . . (+25) . . N File:Dollar bills.PNG (Item, Addams Family (NES)) (current)
- 16:16, 24 June 2022 (diff | hist) . . (0) . . File:Dollar bill.PNG (Ktwo uploaded a new version of "File:Dollar bill.PNG") (current)
- 16:15, 24 June 2022 (diff | hist) . . (0) . . N File:Dollar bill.PNG
- 16:15, 24 June 2022 (diff | hist) . . (+25) . . N File:Diamond.PNG (Item, Addams Family (NES)) (current)
- 16:14, 24 June 2022 (diff | hist) . . (+25) . . N File:Cheese.PNG (Item, Addams Family (NES)) (current)
- 16:04, 24 June 2022 (diff | hist) . . (+348) . . N Addams Family (NES)/Additional Resources (Created page with "* Game maps - https://vgmaps.com/Atlas/NES/#A * The game manual (surprisingly useful before a casual playthrough) - https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_NES//Ma...")
- 15:59, 24 June 2022 (diff | hist) . . (+1,036) . . N Addams Family (NES) (Created page with "Category:Games Category:NES {{sda run|https://speeddemosarchive.com/AddamsFamilyNES.html}} [https://forum.speeddemosarchive.com/post/addams_family_nes.html SDA forum t...")
- 10:40, 5 June 2022 (diff | hist) . . (+300) . . Rules (→Fundamental rules)
- 08:20, 10 April 2022 (diff | hist) . . (+48) . . m Rules
- 09:44, 4 April 2022 (diff | hist) . . (-140) . . m Ikari Warriors/Game Mechanics (→Flying glitch)
- 06:55, 31 March 2022 (diff | hist) . . (+188) . . Rules (→Fundamental rules)
- 05:21, 10 February 2022 (diff | hist) . . (+38) . . m Ikari Warriors/Game Mechanics (→Flying glitch)
- 04:01, 8 February 2022 (diff | hist) . . (+998) . . Ikari Warriors/Game Mechanics (→Flying glitch)
- 03:33, 8 February 2022 (diff | hist) . . (-4) . . m Ikari Warriors/Additional Resources (→External links) (current)
- 16:39, 27 June 2021 (diff | hist) . . (+1) . . m Solomon's Key (NES)/best ending (→Room 47) (current)
- 16:39, 27 June 2021 (diff | hist) . . (+1) . . m Solomon's Key (NES)/best ending (→READ THIS FIRST)
- 16:38, 27 June 2021 (diff | hist) . . (-1,842) . . Solomon's Key (NES)/best ending
- 15:08, 27 June 2021 (diff | hist) . . (-1,639) . . Solomon's Key (NES)/normal ending (current)
- 14:31, 27 June 2021 (diff | hist) . . (+241) . . Mighty Bomb Jack (NES)/best ending (current)
- 14:29, 27 June 2021 (diff | hist) . . (+1) . . m Mighty Bomb Jack (NES)/normal ending (current)
- 14:28, 27 June 2021 (diff | hist) . . (+239) . . Mighty Bomb Jack (NES)/normal ending
- 11:55, 27 June 2021 (diff | hist) . . (-421) . . m Mighty Bomb Jack (NES)/best ending
- 11:33, 27 June 2021 (diff | hist) . . (-15) . . m Mighty Bomb Jack (NES)/normal ending (→Palace room 4)
- 11:29, 27 June 2021 (diff | hist) . . (-371) . . m Mighty Bomb Jack (NES)/normal ending
- 11:18, 27 June 2021 (diff | hist) . . (+16) . . m Mighty Bomb Jack (NES)/Game Mechanics (→Items)
- 11:17, 27 June 2021 (diff | hist) . . (+73) . . Mighty Bomb Jack (NES)/Game Mechanics (→Items)
- 09:35, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 8) (current)
- 09:34, 27 June 2021 (diff | hist) . . (-30) . . m Hudson's adventure Island/any% (→Area 7)
- 09:33, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 6)
- 09:32, 27 June 2021 (diff | hist) . . (-10) . . m Hudson's adventure Island/any% (→Area 2)
- 09:31, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 5)
- 09:30, 27 June 2021 (diff | hist) . . (-10) . . m Hudson's adventure Island/any% (→Area 4)
- 09:30, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 3)
- 09:29, 27 June 2021 (diff | hist) . . (-26) . . m Hudson's adventure Island/any% (→Area 2)
- 08:46, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% deaths (→Area 4) (current)
- 08:42, 27 June 2021 (diff | hist) . . (-32) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 08:37, 27 June 2021 (diff | hist) . . (-54) . . m Ikari Warriors (NES)/any% deaths (→Area 2)
- 08:25, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% (→Area 3) (current)
- 08:22, 27 June 2021 (diff | hist) . . (-32) . . m Ikari Warriors (NES)/any% (→Area 4)
- 08:19, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% (no flying glitch) (→Level 2) (current)
- 08:19, 27 June 2021 (diff | hist) . . (-48) . . Ikari Warriors (NES)/any% (no flying glitch) (→Level 1)
- 12:18, 23 February 2021 (diff | hist) . . (+151) . . m Ikari Warriors 2 (NES)/any% (→Level 3) (current)
- 03:20, 22 February 2021 (diff | hist) . . (+98) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 03:10, 22 February 2021 (diff | hist) . . (-62) . . m Ikari Warriors 2/Additional Resources (→External links) (current)
- 03:10, 22 February 2021 (diff | hist) . . (-11) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 08:47, 19 February 2021 (diff | hist) . . (+76) . . m ADnD: Dragons of Flame (current)
- 17:35, 18 November 2020 (diff | hist) . . (+40) . . m Ikari Warriors 2/Additional Resources
- 10:02, 13 November 2020 (diff | hist) . . (+244) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemy spawning (overworld)) (current)
- 17:19, 11 November 2020 (diff | hist) . . (+166) . . m Ikari Warriors (NES)/Fuel drop manipulation (→Part 1 - index of the helicopter) (current)
- 17:13, 11 November 2020 (diff | hist) . . (-168) . . m Ikari Warriors (NES)/Fuel drop manipulation (→Some background about object allocation in the RAM)
- 17:12, 11 November 2020 (diff | hist) . . (0) . . File:Ikari Warriors (U) - address watch.zip (Ktwo uploaded a new version of "File:Ikari Warriors (U) - address watch.zip") (current)
- 17:09, 11 November 2020 (diff | hist) . . (+49) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 17:07, 11 November 2020 (diff | hist) . . (0) . . m Ikari Warriors/Game Mechanics (→Enemy AI)
- 05:13, 11 November 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas)) (current)
- 06:35, 8 November 2020 (diff | hist) . . (+37) . . m Dragon's Lair (NES)/Game Mechanics(ntscu) (→The Lizard King)
- 06:32, 8 November 2020 (diff | hist) . . (-746) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 06:25, 8 November 2020 (diff | hist) . . (+2,626) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Enemies)
- 15:36, 30 October 2020 (diff | hist) . . (-690) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 15:25, 30 October 2020 (diff | hist) . . (+12) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 15:24, 30 October 2020 (diff | hist) . . (+112) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 15:22, 30 October 2020 (diff | hist) . . (-417) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 15:20, 30 October 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 07:24, 24 October 2020 (diff | hist) . . (+953) . . Ikari Warriors 2/Game Mechanics (→RNG)
- 07:03, 24 October 2020 (diff | hist) . . (+70) . . m Ikari Warriors 2/Game Mechanics (→RAM-addresses)
- 06:59, 24 October 2020 (diff | hist) . . (+72) . . m Ikari Warriors 2 (NES)/any% (→Level 3)
- 06:56, 24 October 2020 (diff | hist) . . (+286) . . m Ikari Warriors 2 (NES)/any% (→Level 2)
- 08:22, 21 October 2020 (diff | hist) . . (+2,412) . . Ikari Warriors 2 (NES)/any%
- 06:55, 21 October 2020 (diff | hist) . . (+1,259) . . Ikari Warriors 2 (NES)/any%
- 15:25, 9 September 2020 (diff | hist) . . (+64) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 14:39, 9 September 2020 (diff | hist) . . (+74) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemy movement (overworld))
- 14:37, 9 September 2020 (diff | hist) . . (+40) . . ADnD: Dragons of Flame/Additional Resources (current)
- 14:36, 9 September 2020 (diff | hist) . . (+93) . . m ADnD: Dragons of Flame
- 07:55, 8 September 2020 (diff | hist) . . (+42) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 07:53, 8 September 2020 (diff | hist) . . (+55) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 10:01, 7 September 2020 (diff | hist) . . (+53) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 03:18, 7 September 2020 (diff | hist) . . (+21) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 03:15, 7 September 2020 (diff | hist) . . (+15) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Magic)
- 03:15, 7 September 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Magic)
- 03:13, 7 September 2020 (diff | hist) . . (+8) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:12, 7 September 2020 (diff | hist) . . (+3) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:09, 7 September 2020 (diff | hist) . . (-10) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:07, 7 September 2020 (diff | hist) . . (-1) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:04, 7 September 2020 (diff | hist) . . (+16) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 03:03, 7 September 2020 (diff | hist) . . (+2) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 03:00, 7 September 2020 (diff | hist) . . (+19) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 02:59, 7 September 2020 (diff | hist) . . (+3) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 02:59, 7 September 2020 (diff | hist) . . (-5) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 02:57, 7 September 2020 (diff | hist) . . (+26) . . m ADnD: Dragons of Flame/Any% (→Overworld)
- 02:53, 7 September 2020 (diff | hist) . . (+876) . . ADnD: Dragons of Flame/Any% (→Dungeons)
- 16:30, 6 September 2020 (diff | hist) . . (-8) . . m ADnD: Dragons of Flame/Any% (→Dungeons)
- 16:23, 6 September 2020 (diff | hist) . . (+201) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 16:21, 6 September 2020 (diff | hist) . . (+2,531) . . ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 15:19, 6 September 2020 (diff | hist) . . (+499) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 15:09, 6 September 2020 (diff | hist) . . (+34) . . N File:ADD DOF-Dungeon2.PNG (ADnD: Dragons of Flame Dungeon map) (current)
- 15:08, 6 September 2020 (diff | hist) . . (+34) . . N File:ADD DOF-Dungeon1.PNG (ADnD: Dragons of Flame Dungeon map) (current)
- 12:11, 6 September 2020 (diff | hist) . . (+1) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 12:10, 6 September 2020 (diff | hist) . . (+5) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 12:07, 6 September 2020 (diff | hist) . . (+948) . . ADnD: Dragons of Flame/Any% (→Health management)
- 11:38, 6 September 2020 (diff | hist) . . (+4,208) . . N ADnD: Dragons of Flame/Any% (Created page with "==Overworld== The overworld sections of the game are so random that it doesn't make much sense to make videos for them. It's best to just study the maps on https://nobusuma256...")
- 11:26, 6 September 2020 (diff | hist) . . (+172) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 09:50, 6 September 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 09:49, 6 September 2020 (diff | hist) . . (+77) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 09:46, 6 September 2020 (diff | hist) . . (+825) . . ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 09:23, 6 September 2020 (diff | hist) . . (+4,896) . . ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies)
- 09:03, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Verminaard.png (ADnD: Dragons of Flame Enemy) (current)
- 08:03, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Trap.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Zombie.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Wraith.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Wolf.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Troll.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Griffon.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Goblin.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Ember.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Capac.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Bozak.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Bat.png (ADnD: Dragons of Flame Enemy) (current)
- 07:45, 6 September 2020 (diff | hist) . . (+2,596) . . ADnD: Dragons of Flame/Game Mechanics and Techniques (→Magic)
- 16:44, 5 September 2020 (diff | hist) . . (-5) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RNG)
- 16:43, 5 September 2020 (diff | hist) . . (-15) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RNG)
- 16:42, 5 September 2020 (diff | hist) . . (-12) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques
- 16:40, 5 September 2020 (diff | hist) . . (+62) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques
- 16:35, 5 September 2020 (diff | hist) . . (+3,179) . . N ADnD: Dragons of Flame/Game Mechanics and Techniques (Created page with "==RNG== The RNG only matters for the overworld. The dungeon levels are completely only depend on the player actions.<br /> The RNG-addresses are $83 and $84. They're updated w...")
- 15:26, 5 September 2020 (diff | hist) . . (+543) . . N ADnD: Dragons of Flame/Additional Resources (Created page with "* Game maps. Only in Japanese, but still very useful. - https://nobusuma256.com/html/kouryaku/adddof/adddof.html * The game manual - http://setsumei.html.xdomain.jp/famicom/ad...")
- 15:21, 5 September 2020 (diff | hist) . . (+855) . . N ADnD: Dragons of Flame (Created page with "Category:Games Category:NES = Categories = This game was only released for the Famicom. It doesn't keep track of collectibles, there are no different endings and there...")
- 11:10, 30 August 2020 (diff | hist) . . (+420) . . m Rules (→Timing)
- 11:05, 30 August 2020 (diff | hist) . . (+412) . . Rules (→Segmentation)
- 11:01, 30 August 2020 (diff | hist) . . (+229) . . m Rules (→Fundamental rules)
- 17:28, 24 August 2020 (diff | hist) . . (+4) . . m Ikari Warriors 2/Game Mechanics (→End-of-level tunnels)
- 17:25, 24 August 2020 (diff | hist) . . (-6) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 17:20, 24 August 2020 (diff | hist) . . (-129) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 13:04, 20 August 2020 (diff | hist) . . (+313) . . Ikari Warriors 2 (NES)/any% (→Level 4)
- 13:01, 20 August 2020 (diff | hist) . . (+179) . . Ikari Warriors 2 (NES)/any% (→Level 3)
- 12:58, 20 August 2020 (diff | hist) . . (+173) . . Ikari Warriors 2 (NES)/any% (→Level 2)
- 12:57, 20 August 2020 (diff | hist) . . (+294) . . Ikari Warriors 2 (NES)/any% (→Level 1)
- 12:53, 20 August 2020 (diff | hist) . . (+18) . . m Ikari Warriors 2/Game Mechanics (→RNG)
- 12:51, 20 August 2020 (diff | hist) . . (-706) . . Ikari Warriors 2/Game Mechanics
- 02:37, 16 March 2020 (diff | hist) . . (+54) . . m Castelian (NES) (current)
- 08:03, 17 August 2019 (diff | hist) . . (+156) . . Castelian (NES)/any%(ntscj) (→Tower 6)
- 07:56, 17 August 2019 (diff | hist) . . (-7) . . m Castelian (NES)/Game Mechanics (→Enemy movements)
- 07:55, 17 August 2019 (diff | hist) . . (-7) . . m Castelian (NES)/Game Mechanics (→Movement comparisons)
- 12:07, 24 June 2019 (diff | hist) . . (+142) . . m Castelian (NES)/Game Mechanics (→Lag)
- 11:55, 24 June 2019 (diff | hist) . . (+3,384) . . Castelian (NES)/any%(ntscj) (→Tower 5)
- 10:16, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif")
- 09:52, 24 June 2019 (diff | hist) . . (0) . . N File:Castelian - 5 end manip new.gif
- 09:51, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG") (current)
- 09:49, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:49, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:48, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:47, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:47, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 15:13, 23 June 2019 (diff | hist) . . (+205) . . m Castelian (NES)/Game Mechanics (→Movement comparisons)
- 14:54, 23 June 2019 (diff | hist) . . (+169) . . m Castelian (NES)/Game Mechanics (→Lag)
- 14:50, 23 June 2019 (diff | hist) . . (+247) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 14:46, 23 June 2019 (diff | hist) . . (+269) . . m Castelian (NES)/any%(ntscj) (→Tower 6)
- 14:40, 23 June 2019 (diff | hist) . . (+316) . . m Castelian (NES)/any%(ntscj) (→Tower 4)
- 14:35, 23 June 2019 (diff | hist) . . (+10) . . m Castelian (NES)/any%(ntscj) (→Tower 2)
- 14:34, 23 June 2019 (diff | hist) . . (+266) . . m Castelian (NES)/any%(ntscj) (→Tower 2)
- 14:23, 23 June 2019 (diff | hist) . . (+1,096) . . Castelian (NES)/Game Mechanics
- 14:05, 23 June 2019 (diff | hist) . . (+301) . . Castelian (NES)/Game Mechanics (→Enemy movements)
- 04:30, 14 June 2019 (diff | hist) . . (+404) . . Castelian (NES)/any%(ntscj) (→Tower 4)
- 04:22, 14 June 2019 (diff | hist) . . (+68) . . m Castelian (NES)/any%(ntscj) (→Tower 2)
- 14:00, 12 June 2019 (diff | hist) . . (+1,019) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 11:24, 11 June 2019 (diff | hist) . . (+3) . . m Castelian (NES)/any%(ntscj) (→Tower 5)
- 11:24, 11 June 2019 (diff | hist) . . (+3) . . m Castelian (NES)/any%(ntscj) (→Tower 6)
- 11:23, 11 June 2019 (diff | hist) . . (+3) . . m Castelian (NES)/any%(ntscj) (→Tower 7)
- 11:18, 11 June 2019 (diff | hist) . . (+186) . . Castelian (NES)/Additional Resources (→External links)
- 11:14, 11 June 2019 (diff | hist) . . (+36) . . Castelian (NES)/Additional Resources (→External links)
- 11:11, 11 June 2019 (diff | hist) . . (+1) . . m Castelian (NES) (→Speedrun routes)
- 01:38, 11 June 2019 (diff | hist) . . (+754) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:58, 10 June 2019 (diff | hist) . . (+90) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:23, 10 June 2019 (diff | hist) . . (0) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:22, 10 June 2019 (diff | hist) . . (+2) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:21, 10 June 2019 (diff | hist) . . (+1,429) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 11:37, 10 June 2019 (diff | hist) . . (+959) . . Castelian (NES)/any%(ntscj) (→Tower 5)
- 11:12, 10 June 2019 (diff | hist) . . (+125) . . m Castelian (NES)/any%(ntscj) (→Tower 6)
- 11:11, 10 June 2019 (diff | hist) . . (+262) . . Castelian (NES)/any%(ntscj) (→Tower 4)
- 11:02, 10 June 2019 (diff | hist) . . (+212) . . Castelian (NES)/any%(ntscj) (→Tower 2)
- 10:56, 10 June 2019 (diff | hist) . . (+1,797) . . Castelian (NES)/Game Mechanics
- 06:56, 10 June 2019 (diff | hist) . . (0) . . N File:Castelian - 8 mid manip.PNG (current)
- 06:55, 10 June 2019 (diff | hist) . . (0) . . m File:Castelian - 5 end manip.PNG (Ktwo moved page File:Casterlian - 5 end manip.PNG to File:Castelian - 5 end manip.PNG: Type)
- 06:55, 10 June 2019 (diff | hist) . . (+46) . . N File:Casterlian - 5 end manip.PNG (Ktwo moved page File:Casterlian - 5 end manip.PNG to File:Castelian - 5 end manip.PNG: Type) (current)
- 06:54, 10 June 2019 (diff | hist) . . (0) . . N File:Castelian - 5 end manip.PNG
- 16:12, 3 June 2019 (diff | hist) . . (+6,425) . . N Castelian (NES)/any%(ntscj) (Created page with "The route shown here is for the Japanese version, played on Hero difficulty . This is the fastest...")
- 14:45, 3 June 2019 (diff | hist) . . (+309) . . Castelian (NES)/Game Mechanics (→Enemy behavior)
- 14:23, 3 June 2019 (diff | hist) . . (+2,296) . . N Castelian (NES)/Game Mechanics (Created page with "==Difficulty differences== There are two difficulties in the game, "Novice" (default) and "Hero". * The molecule enemies move twice as fast on hero difficulty. This saves time...")
- 12:30, 3 June 2019 (diff | hist) . . (+115) . . N Castelian (NES)/Additional Resources (Created page with "==External links== * TAS page - http://tasvideos.org/6194S.html * Manual - https://vimm.net/vault/?p=details&id=153")
- 12:25, 3 June 2019 (diff | hist) . . (+1,465) . . N Castelian (NES) (Created page with "Category:NES Category:Games = Versions = The NTSC-J version of the game (going under the name of "Kyoro-Chan Land") contains significant differences from the NTSC-U ve...")
- 03:03, 10 May 2019 (diff | hist) . . (0) . . m Ikari Warriors 2 (NES)/any% (→Level 5)
- 12:57, 25 March 2019 (diff | hist) . . (+282) . . Solomon's Key (NES)/normal ending (→Room 45)
- 16:26, 24 March 2019 (diff | hist) . . (+602) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 16:21, 24 March 2019 (diff | hist) . . (-244) . . Ikari Warriors (NES)/any% (→Area 4)
- 16:02, 24 March 2019 (diff | hist) . . (-781) . . Ikari Warriors (NES)/any% (→Area 3)
- 15:58, 24 March 2019 (diff | hist) . . (+4) . . m Ikari Warriors (NES)/any% deaths (→Area 2)
- 15:57, 24 March 2019 (diff | hist) . . (+2,498) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 15:19, 24 March 2019 (diff | hist) . . (+14) . . m Ikari Warriors (NES)/any% deaths (→Area 1)
- 15:19, 24 March 2019 (diff | hist) . . (+1,022) . . Ikari Warriors (NES)/any% deaths (→Area 2)
- 14:19, 24 March 2019 (diff | hist) . . (+145) . . m Ikari Warriors (NES)/any% deaths (→Area by area description)
- 14:17, 24 March 2019 (diff | hist) . . (-1,254) . . Ikari Warriors (NES)/any% deaths (→Area 1)
- 14:01, 24 March 2019 (diff | hist) . . (+209) . . m Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 13:56, 24 March 2019 (diff | hist) . . (+169) . . m Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 12:42, 23 March 2019 (diff | hist) . . (+139) . . m Ikari Warriors/Game Mechanics (→Airstrike target plates)
- 14:09, 19 March 2019 (diff | hist) . . (+292) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 14:01, 19 March 2019 (diff | hist) . . (+21) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 13:52, 19 March 2019 (diff | hist) . . (+18) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 17:24, 18 March 2019 (diff | hist) . . (+206) . . Ikari Warriors/Game Mechanics (→Arrow-shooting rocks)
- 17:00, 18 March 2019 (diff | hist) . . (+696) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 16:37, 18 March 2019 (diff | hist) . . (-1) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:36, 18 March 2019 (diff | hist) . . (+166) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:35, 18 March 2019 (diff | hist) . . (+673) . . Ikari Warriors/Game Mechanics (→Airstrike target plates)
- 15:51, 18 March 2019 (diff | hist) . . (+104) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:33, 15 March 2019 (diff | hist) . . (+2) . . m Ikari Warriors (NES)/any% (→Area 3)
- 02:26, 4 March 2019 (diff | hist) . . (+44) . . m Ikari Warriors/Game Mechanics (→Movement speed)
- 05:24, 23 February 2019 (diff | hist) . . (+2,116) . . Ikari Warriors (NES)/any% deaths
- 05:54, 17 February 2019 (diff | hist) . . (-123) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 05:43, 17 February 2019 (diff | hist) . . (+152) . . Rules (→Fundamental rules)
- 14:48, 6 February 2019 (diff | hist) . . (-1) . . m Hudson's adventure Island/any% (→1-1)
- 09:06, 8 December 2018 (diff | hist) . . (+139) . . m Rules (→Fundamental rules)
- 16:45, 5 December 2018 (diff | hist) . . (+331) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 16:42, 5 December 2018 (diff | hist) . . (+420) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 15:58, 27 November 2018 (diff | hist) . . (+8,945) . . Ikari Warriors (NES)/any% deaths
- 15:58, 27 November 2018 (diff | hist) . . (-11,184) . . Ikari Warriors (NES)/any%
- 17:02, 26 November 2018 (diff | hist) . . (+210) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 16:55, 26 November 2018 (diff | hist) . . (+461) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 16:55, 26 November 2018 (diff | hist) . . (-138) . . Ikari Warriors (NES)/any% (→Area 4)
- 16:14, 26 November 2018 (diff | hist) . . (+63) . . N File:Ikari1 heli4 position.JPG (Recommended position for initiating the flying glitch in area 4) (current)
- 06:07, 24 November 2018 (diff | hist) . . (-3) . . m Ikari Warriors (NES)/any% (→Area 2)
- 05:04, 24 November 2018 (diff | hist) . . (+208) . . m Ikari Warriors (NES)/any% (→Area 2)
- 04:09, 24 November 2018 (diff | hist) . . (-6) . . m Ikari Warriors/Game Mechanics (→Enemy AI)
- 04:05, 24 November 2018 (diff | hist) . . (-86) . . Ikari Warriors/Game Mechanics (→Enemy AI)
- 11:00, 7 November 2018 (diff | hist) . . (+394) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 10:55, 7 November 2018 (diff | hist) . . (+217) . . Ikari Warriors (NES)/any% (→Area 2)
- 16:09, 30 October 2018 (diff | hist) . . (-453) . . Ikari Warriors/Game Mechanics (→Movement speed)
- 16:29, 22 October 2018 (diff | hist) . . (+174) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 14:33, 9 October 2018 (diff | hist) . . (-3) . . m Amped 2/Game Mechanics (→Various speed tricks and exploits) (current)
- 14:17, 9 October 2018 (diff | hist) . . (-2) . . Amped 2/Mountains and challenges (→Scoring in Sponsor challenges) (current)
- 14:15, 9 October 2018 (diff | hist) . . (+2) . . Amped 2/Mountains and challenges (→Videos unlocked by challenges)
- 14:14, 9 October 2018 (diff | hist) . . (-93) . . Amped 2/Additional Resources (current)
- 07:52, 29 September 2018 (diff | hist) . . (0) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 07:51, 29 September 2018 (diff | hist) . . (0) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 07:48, 29 September 2018 (diff | hist) . . (+171) . . Ikari Warriors 2 (NES)/marathon (→Level 4) (current)
- 07:43, 29 September 2018 (diff | hist) . . (+204) . . Ikari Warriors 2/Game Mechanics (→Movement speed)
- 07:39, 29 September 2018 (diff | hist) . . (+543) . . Ikari Warriors/Game Mechanics (→Movement speed)
- 05:25, 22 September 2018 (diff | hist) . . (-25) . . m Ikari Warriors/Game Mechanics (→Items)
- 16:14, 10 September 2018 (diff | hist) . . (+55) . . m R.C. Pro-Am II (current)
- 14:56, 10 September 2018 (diff | hist) . . (+48) . . m R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 12:14, 9 September 2018 (diff | hist) . . (+1,864) . . N Ikari Warriors 2 (NES)/marathon (Created page with "Ikari_warriors_2 ==Level-by-level description== =Level 1= https://www.youtube.com/watch?v=MqlbCMI5a_g<br /> The boomerangs have mainly three advantages: # It eliminates th...")
- 11:45, 9 September 2018 (diff | hist) . . (+157) . . Ikari warriors 2 (→Categories) (current)
- 11:42, 9 September 2018 (diff | hist) . . (+20) . . Ikari Warriors 2/Game Mechanics (→Weapons)
- 11:39, 9 September 2018 (diff | hist) . . (-26) . . Ikari Warriors 2/Game Mechanics (→Galago tunnels)
- 11:34, 9 September 2018 (diff | hist) . . (+471) . . Ikari Warriors 2/Game Mechanics (→Movement speed)
- 11:10, 9 September 2018 (diff | hist) . . (+202) . . Ikari Warriors 2/Game Mechanics
- 10:21, 9 September 2018 (diff | hist) . . (-166) . . Ikari Warriors 2 (NES)/any%
- 09:55, 9 September 2018 (diff | hist) . . (-172) . . Ikari Warriors (NES)/any% (→Area 3)
- 09:53, 9 September 2018 (diff | hist) . . (-21) . . Ikari Warriors/Game Mechanics (→Movement speed)
- 08:34, 9 September 2018 (diff | hist) . . (-976) . . Ikari Warriors/Game Mechanics (→Flying glitch)
- 08:17, 9 September 2018 (diff | hist) . . (0) . . m Ikari Warriors (NES)/any% (→Area 1)
- 08:01, 9 September 2018 (diff | hist) . . (-267) . . Ikari Warriors (NES)/any% (→Area 1)
- 07:34, 9 September 2018 (diff | hist) . . (0) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 09:00, 9 August 2018 (diff | hist) . . (+2) . . Solomon's Key (NES)/normal ending (→Room 48)
- 09:00, 9 August 2018 (diff | hist) . . (-2) . . Solomon's Key (NES)/normal ending (→Room 31)
- 08:59, 9 August 2018 (diff | hist) . . (+1) . . Solomon's Key (NES)/normal ending (→Level-by-level description)
- 08:57, 9 August 2018 (diff | hist) . . (+21) . . Solomon's key (→Categories) (current)
- 08:56, 9 August 2018 (diff | hist) . . (+16) . . Solomon's Key (NES)/Additional Resources sk (→External links) (current)
- 06:51, 4 August 2018 (diff | hist) . . (-66) . . Hudson's adventure Island/Game Mechanics (→Movement speed) (current)
- 16:57, 4 June 2018 (diff | hist) . . (-301) . . Mighty Bomb Jack (NES)/Game Mechanics (→Enemy behavior and manipulation)
- 13:29, 9 May 2018 (diff | hist) . . (+44) . . m R.C. Pro-Am II/Game Mechanics (→Letters)
- 13:27, 9 May 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/Game Mechanics (→Max speeds)
- 13:26, 9 May 2018 (diff | hist) . . (0) . . m R.C. Pro-Am II/any% (→Cash flow)
- 14:15, 20 April 2018 (diff | hist) . . (+161) . . R.C. Pro-Am II/any% (→Race 06)
- 14:13, 20 April 2018 (diff | hist) . . (+115) . . R.C. Pro-Am II/any% (→Race 35)
- 12:21, 19 April 2018 (diff | hist) . . (+540) . . R.C. Pro-Am II/any% (→Race 01)
- 12:15, 19 April 2018 (diff | hist) . . (+90) . . R.C. Pro-Am II/any% (→Race 13)
- 03:37, 17 April 2018 (diff | hist) . . (-82) . . m R.C. Pro-Am II/Game Mechanics (→Traffic lights)
- 03:36, 17 April 2018 (diff | hist) . . (0) . . m R.C. Pro-Am II/Game Mechanics (→Letters)
- 03:32, 17 April 2018 (diff | hist) . . (+68) . . R.C. Pro-Am II/Game Mechanics (→Letters)
- 13:15, 16 April 2018 (diff | hist) . . (-759) . . R.C. Pro-Am II/Game Mechanics (→Traffic lights)
- 13:09, 16 April 2018 (diff | hist) . . (+867) . . R.C. Pro-Am II/any% (→Letter management)
- 15:24, 15 April 2018 (diff | hist) . . (+58) . . m R.C. Pro-Am II/any% (→Letter management)
- 04:13, 15 April 2018 (diff | hist) . . (-6) . . m R.C. Pro-Am II/any% (→Second car upgrade)
- 04:10, 15 April 2018 (diff | hist) . . (+5,704) . . R.C. Pro-Am II/any% (→Second car upgrade)
- 03:29, 15 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 14)
- 03:29, 15 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 13)
- 03:29, 15 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 12)
- 03:29, 15 April 2018 (diff | hist) . . (-168) . . R.C. Pro-Am II/any% (→Race 11)
- 03:28, 15 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 10)
- 01:43, 15 April 2018 (diff | hist) . . (+1) . . R.C. Pro-Am II/any% (→Race 22)
- 16:20, 14 April 2018 (diff | hist) . . (+2,010) . . R.C. Pro-Am II/any% (→Letter management)
- 12:32, 14 April 2018 (diff | hist) . . (+4,074) . . R.C. Pro-Am II/any%
- 11:54, 14 April 2018 (diff | hist) . . (0) . . N File:RC2 1st upgrade probabilities.png (current)
- 10:36, 14 April 2018 (diff | hist) . . (-69) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 10:09, 14 April 2018 (diff | hist) . . (-43) . . R.C. Pro-Am II/any% (→Cash flow)
- 15:51, 11 April 2018 (diff | hist) . . (-6) . . R.C. Pro-Am II/Game Mechanics (→RNG)
- 12:25, 11 April 2018 (diff | hist) . . (+8) . . R.C. Pro-Am II/Game Mechanics (→Letters)
- 11:48, 11 April 2018 (diff | hist) . . (+151) . . R.C. Pro-Am II/Game Mechanics
- 11:41, 11 April 2018 (diff | hist) . . (-20) . . R.C. Pro-Am II/Game Mechanics (→Letters)
- 11:40, 11 April 2018 (diff | hist) . . (+216) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 11:36, 11 April 2018 (diff | hist) . . (-324) . . R.C. Pro-Am II/Game Mechanics (→Traffic lights)
- 11:32, 11 April 2018 (diff | hist) . . (+5,064) . . R.C. Pro-Am II/Game Mechanics (→RNG)
- 11:11, 11 April 2018 (diff | hist) . . (0) . . File:Rcproam2 greenlight1.JPG (Ktwo uploaded a new version of "File:Rcproam2 greenlight1.JPG") (current)
- 07:26, 7 April 2018 (diff | hist) . . (+5) . . R.C. Pro-Am II/Game Mechanics (→Zippers)
- 07:26, 7 April 2018 (diff | hist) . . (+45) . . R.C. Pro-Am II/Game Mechanics (→Zippers)
- 07:20, 7 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/Game Mechanics (→Speed)
- 07:20, 7 April 2018 (diff | hist) . . (-169) . . R.C. Pro-Am II/Game Mechanics (→Boosts)
- 07:14, 7 April 2018 (diff | hist) . . (+22) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 07:12, 7 April 2018 (diff | hist) . . (-98) . . R.C. Pro-Am II/Game Mechanics (→Zippers)
- 07:04, 7 April 2018 (diff | hist) . . (-132) . . R.C. Pro-Am II/Game Mechanics (→Max speeds)
- 10:44, 5 April 2018 (diff | hist) . . (+35) . . R.C. Pro-Am II/any% (→Race 08)
- 09:57, 5 April 2018 (diff | hist) . . (+80) . . R.C. Pro-Am II/Additional Resources
- 09:40, 5 April 2018 (diff | hist) . . (+311) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 15:24, 4 April 2018 (diff | hist) . . (+83) . . R.C. Pro-Am II/Game Mechanics (→Items)
- 15:18, 4 April 2018 (diff | hist) . . (-150) . . Hudson's adventure Island/Additional Resources (→External links) (current)
- 11:24, 3 April 2018 (diff | hist) . . (+198) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 11:08, 3 April 2018 (diff | hist) . . (+351) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 08:51, 3 April 2018 (diff | hist) . . (+117) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 08:42, 3 April 2018 (diff | hist) . . (+748) . . R.C. Pro-Am II/Game Mechanics
- 08:16, 3 April 2018 (diff | hist) . . (-34) . . R.C. Pro-Am II/Game Mechanics (→Boosts)
- 08:16, 3 April 2018 (diff | hist) . . (+87) . . R.C. Pro-Am II/Game Mechanics (→Speed)
- 04:15, 30 March 2018 (diff | hist) . . (+352) . . R.C. Pro-Am II/any% (→Race 15)
- 04:12, 30 March 2018 (diff | hist) . . (+177) . . R.C. Pro-Am II/any% (→Race 12)
- 04:11, 30 March 2018 (diff | hist) . . (+94) . . R.C. Pro-Am II/any% (→Race 01)
- 02:40, 30 March 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 08)
- 02:39, 30 March 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Cash flow)
- 02:18, 30 March 2018 (diff | hist) . . (+367) . . R.C. Pro-Am II/any%
- 12:18, 25 March 2018 (diff | hist) . . (+114) . . R.C. Pro-Am II/any% (→Race 32)
- 12:13, 25 March 2018 (diff | hist) . . (+200) . . R.C. Pro-Am II/any% (→Race 35)
- 09:25, 24 March 2018 (diff | hist) . . (+7) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 09:20, 24 March 2018 (diff | hist) . . (+7) . . R.C. Pro-Am II/any% (→Race 16)
- 09:20, 24 March 2018 (diff | hist) . . (+8) . . R.C. Pro-Am II/any% (→Race 35)
- 09:19, 24 March 2018 (diff | hist) . . (+93) . . R.C. Pro-Am II/any% (→Race 34)
- 09:17, 24 March 2018 (diff | hist) . . (+189) . . R.C. Pro-Am II/any% (→Race 03)
- 09:15, 24 March 2018 (diff | hist) . . (+398) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 03:44, 24 March 2018 (diff | hist) . . (+429) . . R.C. Pro-Am II/any% (→Race 21)
- 03:38, 24 March 2018 (diff | hist) . . (+453) . . R.C. Pro-Am II/any% (→Cash flow)
- 03:31, 24 March 2018 (diff | hist) . . (+462) . . R.C. Pro-Am II/any% (→Race 26)
- 02:21, 24 March 2018 (diff | hist) . . (+79) . . R.C. Pro-Am II/Additional Resources
- 17:54, 23 March 2018 (diff | hist) . . (+881) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 17:38, 23 March 2018 (diff | hist) . . (-2) . . R.C. Pro-Am II/any% (→Cash flow)
- 17:37, 23 March 2018 (diff | hist) . . (+11,658) . . N R.C. Pro-Am II/any% (Created page with "==Money route and upgrades== ===Cash flow=== The following spreadsheet shows the cash flow in the routes shown in this guide (the total might not always correspond to what's s...")
- 15:20, 23 March 2018 (diff | hist) . . (-8) . . R.C. Pro-Am II/Game Mechanics (→Letters)
- 12:34, 23 March 2018 (diff | hist) . . (+31) . . R.C. Pro-Am II/Game Mechanics
- 12:31, 23 March 2018 (diff | hist) . . (+343) . . R.C. Pro-Am II/Game Mechanics (→Menu navigation)
- 12:25, 23 March 2018 (diff | hist) . . (+1,028) . . R.C. Pro-Am II/Game Mechanics
- 11:55, 23 March 2018 (diff | hist) . . (+687) . . R.C. Pro-Am II/Game Mechanics
- 11:31, 23 March 2018 (diff | hist) . . (+7) . . R.C. Pro-Am II/Game Mechanics (→RNG)
- 11:30, 23 March 2018 (diff | hist) . . (+2,207) . . R.C. Pro-Am II/Game Mechanics (→RNG)
- 11:13, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 greenlight4.JPG (current)
- 11:13, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 greenlight3.JPG (current)
- 11:12, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 greenlight1.JPG
- 10:47, 23 March 2018 (diff | hist) . . (+80) . . R.C. Pro-Am II/Game Mechanics (→Max speeds)
- 10:46, 23 March 2018 (diff | hist) . . (+2,690) . . R.C. Pro-Am II/Game Mechanics (→Speed)
- 09:50, 23 March 2018 (diff | hist) . . (+4,460) . . N R.C. Pro-Am II/Game Mechanics (Created page with "==Items== 50px - 250$. If it's blinking, any car can grab it. Otherwise, only the car with the corresponding color can collect it.<br /><br /> F...")
- 08:22, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 star.JPG (current)
- 08:21, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 rollcage.JPG (current)
- 08:21, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 questionmark.JPG (current)
- 08:20, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 nitro.JPG (current)
- 08:20, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 dollar-bag.JPG (current)
- 08:19, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 letter.JPG (current)
- 08:19, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 dollar.JPG (current)
- 08:18, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 ammo.JPG (current)
- 08:17, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 1up.JPG (current)
- 08:15, 23 March 2018 (diff | hist) . . (+186) . . N R.C. Pro-Am II/Additional Resources (Created page with "* Maps - http://www.vgmaps.com/Atlas/NES/index.htm#RCProAmII * Game manual - http://www.gamesdatabase.org/Media/SYSTEM/Nintendo_NES//Manual/formated/R.C._Pro-Am_2_-_1992_-_Rar...")
- 08:10, 23 March 2018 (diff | hist) . . (+540) . . N R.C. Pro-Am II (Created page with "Category:NES Category:Games = Speedrun routes = There are no different endings or known tricks such as death abuse, major glitches or warps. Speeduns are therefore mai...")
- 03:50, 3 March 2018 (diff | hist) . . (+13) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 03:46, 3 March 2018 (diff | hist) . . (+203) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 03:38, 3 March 2018 (diff | hist) . . (+161) . . Dragon's Lair (NES)/any%(ntscu) (→Level 1 - The Entrance Hall)
- 03:35, 3 March 2018 (diff | hist) . . (+63) . . Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 13:15, 22 February 2018 (diff | hist) . . (+340) . . Hudson's adventure Island/any% (→4-2)
- 11:53, 22 February 2018 (diff | hist) . . (+1,035) . . Hudson's adventure Island/Game Mechanics
- 11:29, 22 February 2018 (diff | hist) . . (-5) . . Hudson's adventure Island/Game Mechanics (→Movement speed)
- 11:19, 21 February 2018 (diff | hist) . . (-106) . . Hudson's adventure Island/any% (→4-3)
- 04:02, 4 February 2018 (diff | hist) . . (+362) . . Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 12:01, 2 February 2018 (diff | hist) . . (-17) . . Donkey Kong Country 3 (→Donkey Kong Country 3 Wiki) (current)
- 12:01, 2 February 2018 (diff | hist) . . (-17) . . Donkey Kong Country 2 (→Donkey Kong Country 2 Wiki) (current)
- 12:01, 2 February 2018 (diff | hist) . . (-17) . . Donkey Kong Country (→Donkey Kong Country Wiki) (current)
- 10:07, 2 February 2018 (diff | hist) . . (+277) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 10:04, 2 February 2018 (diff | hist) . . (+276) . . Dragon's Lair (NES)/any%(ntscu) (→Level 1 - The Entrance Hall)
- 10:00, 2 February 2018 (diff | hist) . . (+30) . . Dragon's Lair (NES)/any%(ntscu) (→Energy Management)
- 09:48, 2 February 2018 (diff | hist) . . (+132) . . Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 12:56, 31 January 2018 (diff | hist) . . (+398) . . Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 12:50, 31 January 2018 (diff | hist) . . (+142) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 12:46, 31 January 2018 (diff | hist) . . (+89) . . Dragon's Lair (NES)/any%(ntscu) (→Level 1 - The Entrance Hall)
- 12:43, 31 January 2018 (diff | hist) . . (-433) . . Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 12:39, 31 January 2018 (diff | hist) . . (+51) . . Dragon's Lair (NES) (→Versions)
- 12:38, 31 January 2018 (diff | hist) . . (+119) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Movement and animations)
- 12:37, 31 January 2018 (diff | hist) . . (+62) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→The Lizard King)
- 15:11, 16 January 2018 (diff | hist) . . (+380) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→The Lizard King)
- 15:08, 16 January 2018 (diff | hist) . . (-347) . . Dragon's Lair (NES)/any%(ntscu) (→Energy Management)
- 09:53, 16 January 2018 (diff | hist) . . (+529) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 09:46, 16 January 2018 (diff | hist) . . (+139) . . Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 09:38, 16 January 2018 (diff | hist) . . (+2) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 09:37, 16 January 2018 (diff | hist) . . (-351) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 09:31, 16 January 2018 (diff | hist) . . (+168) . . Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 09:28, 16 January 2018 (diff | hist) . . (+193) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Movement and animations)
- 11:07, 12 January 2018 (diff | hist) . . (0) . . Dragon's Lair (NES)/any%(ntscu) (→Level 1 - The Entrance Hall)
- 10:53, 12 January 2018 (diff | hist) . . (+54) . . Dragon's Lair (NES) (→Versions)
- 09:46, 12 January 2018 (diff | hist) . . (0) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 13:10, 11 January 2018 (diff | hist) . . (+431) . . Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 13:00, 11 January 2018 (diff | hist) . . (+879) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 12:39, 11 January 2018 (diff | hist) . . (+6) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 12:39, 11 January 2018 (diff | hist) . . (+165) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 17:27, 9 January 2018 (diff | hist) . . (+2,528) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 17:59, 8 January 2018 (diff | hist) . . (+5,823) . . N Dragon's Lair (NES)/any%(ntscu) (Created page with "==Energy Management== The route shown in the videos below correspond to the following breakdown of the energy: <doc id="1HYMs0ne440jl6pB0YQ9zvDtd5GYJRXM5Kg5JcpMa3_U" type="spr...")
- 16:36, 8 January 2018 (diff | hist) . . (-18) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Items)
- 16:34, 8 January 2018 (diff | hist) . . (+312) . . Dragon's Lair (NES)/Game Mechanics(ntscu)
- 16:29, 8 January 2018 (diff | hist) . . (-25) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 17:38, 7 January 2018 (diff | hist) . . (+27) . . Dragon's Lair (NES) (→Versions)
- 17:36, 7 January 2018 (diff | hist) . . (+3,560) . . N Dragon's Lair (NES)/Game Mechanics(ntscu) (Created page with "Dragon's Lair (NES) ==Items== * D - daggers, deal 1 HP of damage, 3 can be on screen at the same time * A - Axes, deal 2 HP of damage, 2 can be on screen at the same time...")
- 16:45, 7 January 2018 (diff | hist) . . (+320) . . N Dragon's Lair (NES)/Additional Resources (Created page with "Dragon's Lair (NES) ==External links== * SDA-forum thread - https://forum.speeddemosarchive.com/post/dragons_lair_nes.html * TAS page - http://tasvideos.org/movies.cgi?id=...")
- 16:31, 7 January 2018 (diff | hist) . . (+123) . . Dragon's Lair (NES) (→Additional Information)
- 16:31, 7 January 2018 (diff | hist) . . (+168) . . Dragon's Lair (NES) (→Versions)
- 07:43, 5 January 2018 (diff | hist) . . (+1,256) . . N Dragon's Lair (NES) (Created page with "Category:NES Category:Games {{sda run|http://speeddemosarchive.com/DragonsLairNES.html}} = Versions = There are three versions of the game with significant differences...")
- 12:06, 2 January 2018 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→7-1)
- 12:54, 29 November 2017 (diff | hist) . . (+340) . . Hudson's adventure Island/any% (→6-4)
- 12:48, 29 November 2017 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→8-1)
- 12:48, 29 November 2017 (diff | hist) . . (-10) . . Hudson's adventure Island/any% (→6-2)
- 08:42, 24 November 2017 (diff | hist) . . (+471) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 07:45, 12 November 2017 (diff | hist) . . (+95) . . Hudson's adventure Island/any% (→2-4)
- 07:43, 12 November 2017 (diff | hist) . . (+195) . . Hudson's adventure Island/any% (→3-1)
- 07:37, 12 November 2017 (diff | hist) . . (-10) . . Hudson's adventure Island/any% (→7-3)
- 07:37, 12 November 2017 (diff | hist) . . (-144) . . Hudson's adventure Island/any% (→1-3)
- 13:58, 31 October 2017 (diff | hist) . . (+48) . . Hudson's adventure Island/any% (→6-3)
- 13:55, 31 October 2017 (diff | hist) . . (+96) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 14:31, 19 October 2017 (diff | hist) . . (+172) . . Ikari Warriors (NES)/any% (→Area 3)
- 14:27, 19 October 2017 (diff | hist) . . (+291) . . Hudson's adventure Island/Game Mechanics (→Movement speed)
- 14:12, 19 October 2017 (diff | hist) . . (+380) . . Hudson's adventure Island/any%
- 15:07, 15 October 2017 (diff | hist) . . (+323) . . Hudson's adventure Island/any%
- 14:34, 15 October 2017 (diff | hist) . . (-20) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 14:32, 15 October 2017 (diff | hist) . . (-30) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 14:29, 15 October 2017 (diff | hist) . . (+583) . . Ikari Warriors (NES)/any% (→Area 2)
- 15:15, 2 October 2017 (diff | hist) . . (+224) . . Ikari Warriors (NES)/any% (→Area 2)
- 15:12, 2 October 2017 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→2-4)
- 15:11, 2 October 2017 (diff | hist) . . (+315) . . Hudson's adventure Island/any% (→2-2)
- 14:54, 1 October 2017 (diff | hist) . . (+156) . . Hudson's adventure Island/any% (→6-3)
- 14:50, 1 October 2017 (diff | hist) . . (+211) . . Hudson's adventure Island/any% (→1-2)
- 10:18, 25 September 2017 (diff | hist) . . (-54) . . Ikari Warriors/Game Mechanics (→Airstrike target plates)
- 10:04, 25 September 2017 (diff | hist) . . (-80) . . Hudson's adventure Island/any% (→8-3)
- 10:03, 25 September 2017 (diff | hist) . . (-267) . . Hudson's adventure Island/any% (→5-3)
- 15:23, 23 September 2017 (diff | hist) . . (-154) . . Hudson's adventure Island/any%
- 15:08, 23 September 2017 (diff | hist) . . (+200) . . Ikari Warriors (NES)/any% (→Area 3)
- 08:20, 17 September 2017 (diff | hist) . . (+123) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 08:18, 17 September 2017 (diff | hist) . . (+79) . . Hudson's adventure Island/any% (→2-3)
- 17:28, 16 September 2017 (diff | hist) . . (-1) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 17:27, 16 September 2017 (diff | hist) . . (+109) . . Hudson's adventure Island/10 moving platforms (→Platform 9) (current)
- 17:26, 16 September 2017 (diff | hist) . . (+122) . . Hudson's adventure Island/10 moving platforms (→Platform 7)
- 17:24, 16 September 2017 (diff | hist) . . (+30) . . Hudson's adventure Island/any%
- 08:25, 7 September 2017 (diff | hist) . . (+320) . . Hudson's adventure Island/Game Mechanics (→Timer)
- 16:00, 3 September 2017 (diff | hist) . . (+148) . . Hudson's adventure Island/any% (→8-3)
- 15:59, 3 September 2017 (diff | hist) . . (+150) . . Hudson's adventure Island/any% (→5-3)
- 15:59, 3 September 2017 (diff | hist) . . (+27) . . Hudson's adventure Island/10 moving platforms
- 15:58, 3 September 2017 (diff | hist) . . (+150) . . Hudson's adventure Island/any% (→3-1)
- 15:58, 3 September 2017 (diff | hist) . . (+3,102) . . N Hudson's adventure Island/10 moving platforms (Created page with "This page is dedicated to how to pass the 10 platforms in section 3 of 3-1, 5-3 and 8-3 on skateboard. ==Platforms 1-5== 1. Brake shortly before jumping to the first platform...")
- 15:47, 3 September 2017 (diff | hist) . . (+44) . . N File:Ai platforms 10.gif (Hudson's Adventure Island, 10 platforms (10)) (current)
- 15:46, 3 September 2017 (diff | hist) . . (+43) . . N File:Ai platforms 9.gif (Hudson's Adventure Island, 10 platforms (9)) (current)
- 15:46, 3 September 2017 (diff | hist) . . (+43) . . N File:Ai platforms 8.gif (Hudson's Adventure Island, 10 platforms (8)) (current)
- 15:45, 3 September 2017 (diff | hist) . . (+43) . . N File:Ai platforms 7.gif (Hudson's Adventure Island, 10 platforms (7)) (current)
- 15:45, 3 September 2017 (diff | hist) . . (+43) . . N File:Ai platforms 6.gif (Hudson's Adventure Island, 10 platforms (6)) (current)
- 15:44, 3 September 2017 (diff | hist) . . (+45) . . N File:Ai platforms 1 to 5.gif (Hudson's Adventure Island, 10 platforms (1-5)) (current)
- 15:38, 3 September 2017 (diff | hist) . . (-8) . . Hudson's adventure Island/any% (→7-1)
- 15:36, 3 September 2017 (diff | hist) . . (+540) . . Hudson's adventure Island/any% (→3-4)
- 15:05, 3 September 2017 (diff | hist) . . (+252) . . Hudson's adventure Island/any% (→1-3)
- 15:01, 3 September 2017 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→2-3)
- 15:20, 29 August 2017 (diff | hist) . . (+14) . . Ikari Warriors (NES)/any% (→Area 4)
- 15:19, 29 August 2017 (diff | hist) . . (-63) . . Ikari Warriors (NES)/any% (→Area 3)
- 15:12, 29 August 2017 (diff | hist) . . (+3,347) . . Ikari Warriors (NES)/any% deaths
- 14:24, 29 August 2017 (diff | hist) . . (+40) . . Ikari Warriors/Additional Resources (→External links)
- 14:23, 29 August 2017 (diff | hist) . . (+313) . . Hudson's adventure Island/Game Mechanics (→Items)
- 14:15, 29 August 2017 (diff | hist) . . (+259) . . Hudson's adventure Island/any% (→5-2)
- 14:12, 29 August 2017 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→8-4)
- 14:02, 29 August 2017 (diff | hist) . . (+10) . . Hudson's adventure Island/any% (→8-1)
- 14:01, 29 August 2017 (diff | hist) . . (+1) . . Hudson's adventure Island/any% (→7-4)
- 14:00, 29 August 2017 (diff | hist) . . (+168) . . Hudson's adventure Island/any% (→7-2)
- 13:59, 29 August 2017 (diff | hist) . . (+510) . . Hudson's adventure Island/any% (→2-3)
- 09:11, 20 August 2017 (diff | hist) . . (-45) . . Ikari Warriors/Game Mechanics (→Sprite limit)
- 07:37, 20 August 2017 (diff | hist) . . (+93) . . Hudson's adventure Island/Game Mechanics (→Section skips with bonus levels)
- 11:33, 19 August 2017 (diff | hist) . . (+1,169) . . Hudson's adventure Island/any%
- 11:15, 15 August 2017 (diff | hist) . . (+10) . . Hudson's adventure Island/any%
- 16:05, 8 August 2017 (diff | hist) . . (+60) . . Ikari Warriors (NES) (current)
- 15:39, 8 August 2017 (diff | hist) . . (+6) . . Ikari Warriors (NES)/any% (no flying glitch)
- 15:38, 8 August 2017 (diff | hist) . . (-25) . . Ikari Warriors (NES)/any% deaths
- 15:37, 8 August 2017 (diff | hist) . . (+141) . . N Ikari Warriors (NES)/any% deaths (Created page with "Ikari_Warriors_(NES) [Route to be added. It relies on using the flying glitch in areas 3 and 4 and then death abuse to break the glitch.]")
- 15:35, 8 August 2017 (diff | hist) . . (+69) . . Ikari Warriors (NES) (→Categories)
- 15:32, 8 August 2017 (diff | hist) . . (+499) . . Ikari Warriors/Game Mechanics
- 15:22, 8 August 2017 (diff | hist) . . (+31) . . Hudson's adventure Island/Game Mechanics
- 15:16, 8 August 2017 (diff | hist) . . (+471) . . Hudson's adventure Island/any%
- 12:36, 6 July 2017 (diff | hist) . . (-2) . . Solomon's Key (NES)/normal ending (→Solomon's room)
- 12:36, 6 July 2017 (diff | hist) . . (-2) . . Solomon's Key (NES)/normal ending (→Room 38)
- 12:35, 6 July 2017 (diff | hist) . . (-2) . . Solomon's Key (NES)/normal ending (→Room 21)
- 12:35, 6 July 2017 (diff | hist) . . (-4) . . Solomon's Key (NES)/normal ending (→Room 15)
- 11:54, 2 July 2017 (diff | hist) . . (+110) . . Hudson's adventure Island/any% (→8-1)
- 11:52, 2 July 2017 (diff | hist) . . (+238) . . Hudson's adventure Island/Game Mechanics (→Movement speed)
- 11:41, 2 July 2017 (diff | hist) . . (-6) . . Hudson's adventure Island/Game Mechanics (→Items)
- 11:37, 2 July 2017 (diff | hist) . . (+2,811) . . Hudson's adventure Island/any%
- 10:40, 2 July 2017 (diff | hist) . . (+39) . . Hudson's adventure Island/Additional Resources (→External links)
- 07:52, 1 July 2017 (diff | hist) . . (+2,189) . . Hudson's adventure Island/any%
- 15:54, 29 June 2017 (diff | hist) . . (+1,484) . . Hudson's adventure Island/any%
(newest | oldest) View (newer 500 | older 500) (20 | 50 | 100 | 250 | 500)