User contributions
From SDA Knowledge Base
(newest | oldest) View (newer 500 | older 500) (20 | 50 | 100 | 250 | 500)
- 12:35, 22 March 2023 (diff | hist) . . (+59) . . N File:2nd Potion throw F.PNG (Possible potion throw position in room F, Beetlejuice (NES)) (current)
- 12:24, 22 March 2023 (diff | hist) . . (+7) . . m Beetlejuice (NES)/Any% (→Room D and E)
- 12:24, 22 March 2023 (diff | hist) . . (+2,978) . . Beetlejuice (NES)/Any% (→Room D and E)
- 11:57, 22 March 2023 (diff | hist) . . (+50) . . N File:Potion throw0xF1 roomD.png (Potion throw position in room D, Beetlejuice (NES)) (current)
- 11:57, 22 March 2023 (diff | hist) . . (+50) . . N File:Potion throw2 roomD.png (Potion throw position in room D, Beetlejuice (NES)) (current)
- 11:16, 22 March 2023 (diff | hist) . . (+4) . . m Beetlejuice (NES)/Any% (→Room B and C)
- 11:15, 22 March 2023 (diff | hist) . . (+4,462) . . Beetlejuice (NES)/Any% (→Level 3-2 (Kitchen and living rooms))
- 10:10, 22 March 2023 (diff | hist) . . (+360) . . Beetlejuice (NES)/Any% (→Level 3-1 (Basement))
- 10:00, 22 March 2023 (diff | hist) . . (-7) . . m Beetlejuice (NES)/Any% (→Level 2 (Storm drains))
- 10:00, 22 March 2023 (diff | hist) . . (+288) . . m Beetlejuice (NES)/Any% (→Level 2 (Storm drains))
- 09:56, 22 March 2023 (diff | hist) . . (+1,426) . . Beetlejuice (NES)/Any% (→Level 2 (Storm drains))
- 09:21, 22 March 2023 (diff | hist) . . (0) . . m Beetlejuice (NES)/Any% (→Village)
- 08:55, 22 March 2023 (diff | hist) . . (+12) . . m Beetlejuice (NES)/Any% (→Village)
- 08:53, 22 March 2023 (diff | hist) . . (-11) . . m Beetlejuice (NES)/Any% (→Village)
- 08:52, 22 March 2023 (diff | hist) . . (+15) . . m Beetlejuice (NES)/Any% (→Village)
- 08:52, 22 March 2023 (diff | hist) . . (+1,929) . . Beetlejuice (NES)/Any% (→Village)
- 08:20, 22 March 2023 (diff | hist) . . (+32) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 08:07, 22 March 2023 (diff | hist) . . (+3,244) . . Beetlejuice (NES)/Any% (→Level 1 (Village))
- 03:54, 22 March 2023 (diff | hist) . . (+835) . . Beetlejuice (NES)/Any% (→Level 1 (Village))
- 03:51, 22 March 2023 (diff | hist) . . (+29) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Cloud elevators)
- 03:00, 22 March 2023 (diff | hist) . . (+14) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 02:57, 22 March 2023 (diff | hist) . . (+17) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 17:31, 21 March 2023 (diff | hist) . . (+5,532) . . N Beetlejuice (NES)/Any% (Created page with "==Inventory management== Items in the inventory carry over between levels. The management of vouchers (for buying scares in the side view levels) and potions (for defeating en...")
- 11:53, 21 March 2023 (diff | hist) . . (+378) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 11:12, 21 March 2023 (diff | hist) . . (+2) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 11:12, 21 March 2023 (diff | hist) . . (+2) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Time cost comparisons)
- 11:11, 21 March 2023 (diff | hist) . . (-7) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Time cost comparisons)
- 11:11, 21 March 2023 (diff | hist) . . (+683) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Animations)
- 11:01, 21 March 2023 (diff | hist) . . (+53) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 10:42, 21 March 2023 (diff | hist) . . (+73) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Movement mechanics)
- 10:38, 21 March 2023 (diff | hist) . . (+211) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Flies (overhead sections))
- 10:34, 21 March 2023 (diff | hist) . . (-77) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Flowers)
- 10:31, 21 March 2023 (diff | hist) . . (+4) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Octopus)
- 03:43, 21 March 2023 (diff | hist) . . (+106) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Flaw in the flies' hit detection (overhead sections))
- 03:39, 21 March 2023 (diff | hist) . . (+160) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 03:34, 21 March 2023 (diff | hist) . . (+347) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Additional game mechanics)
- 03:10, 21 March 2023 (diff | hist) . . (+50) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Flies (overhead sections))
- 02:47, 21 March 2023 (diff | hist) . . (-30) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Movement mechanics)
- 02:46, 21 March 2023 (diff | hist) . . (-158) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 02:46, 21 March 2023 (diff | hist) . . (+181) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Movement mechanics)
- 18:22, 20 March 2023 (diff | hist) . . (+34) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 18:21, 20 March 2023 (diff | hist) . . (+399) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Animations)
- 18:07, 20 March 2023 (diff | hist) . . (+529) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Selection of known RAM-addresses)
- 17:52, 20 March 2023 (diff | hist) . . (+49) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 17:44, 20 March 2023 (diff | hist) . . (+8) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 17:44, 20 March 2023 (diff | hist) . . (+414) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Buffered inputs)
- 17:32, 20 March 2023 (diff | hist) . . (+307) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Screen warping in the overhead levels (TAS-only))
- 17:27, 20 March 2023 (diff | hist) . . (+1,334) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Enemies and objects)
- 15:51, 20 March 2023 (diff | hist) . . (+25) . . N File:Spider.PNG (Object, Beetlejuice (NES)) (current)
- 14:51, 20 March 2023 (diff | hist) . . (+2,944) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Enemies and objects)
- 14:42, 20 March 2023 (diff | hist) . . (+25) . . N File:Urn and smiley.PNG (Object, Beetlejuice (NES)) (current)
- 14:21, 20 March 2023 (diff | hist) . . (+25) . . N File:Potion scare.PNG (Object, Beetlejuice (NES)) (current)
- 14:21, 20 March 2023 (diff | hist) . . (+25) . . N File:Potion.PNG (Object, Beetlejuice (NES)) (current)
- 14:21, 20 March 2023 (diff | hist) . . (+25) . . N File:Sweeper.PNG (Object, Beetlejuice (NES)) (current)
- 14:03, 20 March 2023 (diff | hist) . . (+25) . . N File:Mouse.PNG (Object, Beetlejuice (NES)) (current)
- 13:44, 20 March 2023 (diff | hist) . . (+2) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Beetles (side view levels))
- 13:44, 20 March 2023 (diff | hist) . . (-2) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Delia's art pieces)
- 13:42, 20 March 2023 (diff | hist) . . (+35) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→2nd boss (Level 2))
- 13:39, 20 March 2023 (diff | hist) . . (+9) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→RNG)
- 13:38, 20 March 2023 (diff | hist) . . (+7) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→RNG)
- 13:38, 20 March 2023 (diff | hist) . . (-32) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→RNG)
- 13:33, 20 March 2023 (diff | hist) . . (+944) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Enemies and objects)
- 12:26, 20 March 2023 (diff | hist) . . (+25) . . N File:Octopus.PNG (Object, Beetlejuice (NES)) (current)
- 12:24, 20 March 2023 (diff | hist) . . (+25) . . N File:Shop.PNG (Object, Beetlejuice (NES)) (current)
- 12:20, 20 March 2023 (diff | hist) . . (+10) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Toilet paper)
- 12:18, 20 March 2023 (diff | hist) . . (+164) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Open locked doors without killing all enemies)
- 12:16, 20 March 2023 (diff | hist) . . (+140) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Free scare at the cavern monsters)
- 12:15, 20 March 2023 (diff | hist) . . (+14) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Free scare at the cavern monsters)
- 12:14, 20 March 2023 (diff | hist) . . (+745) . . Beetlejuice (NES)/Game Mechanics and Techniques
- 12:01, 20 March 2023 (diff | hist) . . (+46) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Delia's art pieces)
- 11:58, 20 March 2023 (diff | hist) . . (-2) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Delia's art pieces)
- 11:55, 20 March 2023 (diff | hist) . . (+3) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Scares)
- 11:54, 20 March 2023 (diff | hist) . . (+7) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Additional scares with special abilities)
- 11:53, 20 March 2023 (diff | hist) . . (+767) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Open questions)
- 11:42, 20 March 2023 (diff | hist) . . (+159) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Softlocks)
- 11:37, 20 March 2023 (diff | hist) . . (+1,309) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Enemies and objects)
- 09:31, 20 March 2023 (diff | hist) . . (+25) . . N File:Light.PNG (Object, Beetlejuice (NES)) (current)
- 09:19, 20 March 2023 (diff | hist) . . (+25) . . N File:Legs.PNG (Object, Beetlejuice (NES)) (current)
- 09:16, 20 March 2023 (diff | hist) . . (+25) . . N File:Flower.PNG (Object, Beetlejuice (NES)) (current)
- 09:12, 20 March 2023 (diff | hist) . . (+4,065) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Enemies and objects)
- 08:54, 20 March 2023 (diff | hist) . . (+25) . . N File:3rd boss.PNG (Object, Beetlejuice (NES)) (current)
- 08:54, 20 March 2023 (diff | hist) . . (+25) . . N File:2nd boss.PNG (Object, Beetlejuice (NES)) (current)
- 08:54, 20 March 2023 (diff | hist) . . (+25) . . N File:1st boss.PNG (Object, Beetlejuice (NES)) (current)
- 08:36, 20 March 2023 (diff | hist) . . (+25) . . N File:Fly.PNG (Object, Beetlejuice (NES)) (current)
- 08:28, 20 March 2023 (diff | hist) . . (+25) . . N File:Fish in cauldron.PNG (Object, Beetlejuice (NES)) (current)
- 07:52, 20 March 2023 (diff | hist) . . (+25) . . N File:Cloud elevator.PNG (Object, Beetlejuice (NES)) (current)
- 07:14, 20 March 2023 (diff | hist) . . (+25) . . N File:Cavern monster.PNG (Object, Beetlejuice (NES)) (current)
- 05:59, 20 March 2023 (diff | hist) . . (+2,837) . . Beetlejuice (NES)/Game Mechanics and Techniques (→Enemies and objects)
- 05:54, 20 March 2023 (diff | hist) . . (+25) . . N File:Beetle (overhead levels).PNG (Object, Beetlejuice (NES)) (current)
- 05:34, 20 March 2023 (diff | hist) . . (+25) . . N File:Beetle (side view levels).PNG (Object, Beetlejuice (NES)) (current)
- 04:29, 20 March 2023 (diff | hist) . . (+25) . . N File:Art piece3.PNG (Object, Beetlejuice (NES)) (current)
- 04:29, 20 March 2023 (diff | hist) . . (+25) . . N File:Art piece2.PNG (Object, Beetlejuice (NES)) (current)
- 04:28, 20 March 2023 (diff | hist) . . (+25) . . N File:Art piece1.PNG (Object, Beetlejuice (NES)) (current)
- 04:11, 20 March 2023 (diff | hist) . . (+14) . . m Beetlejuice (NES)/Game Mechanics and Techniques (→Scares)
- 17:27, 19 March 2023 (diff | hist) . . (+2,693) . . N Beetlejuice (NES)/Game Mechanics and Techniques (Created page with "==Animations== ===Movement mechanics=== ===Time cost comparisons=== ==Scares== {| class="wikitable" |'''Name''' |'''Cost''' |'''Shots''' |'''Special ability''' |'''Comments'...")
- 16:43, 19 March 2023 (diff | hist) . . (-4) . . m Addams Family (NES)/Any% (current)
- 16:42, 19 March 2023 (diff | hist) . . (+25) . . N File:Ghost.png (Scare (Beetlejuice, NES)) (current)
- 16:11, 19 March 2023 (diff | hist) . . (0) . . N File:Umbrella.png (current)
- 16:11, 19 March 2023 (diff | hist) . . (+24) . . N File:Two-headed man.png (Scare (Beetlejuice, NES)) (current)
- 16:11, 19 March 2023 (diff | hist) . . (+24) . . N File:Snake.png (Scare (Beetlejuice, NES)) (current)
- 16:11, 19 March 2023 (diff | hist) . . (+24) . . N File:Skeleton.png (Scare (Beetlejuice, NES)) (current)
- 16:10, 19 March 2023 (diff | hist) . . (+24) . . N File:Ogre.png (Scare (Beetlejuice, NES)) (current)
- 16:10, 19 March 2023 (diff | hist) . . (+24) . . N File:Medusa.png (Scare (Beetlejuice, NES)) (current)
- 16:09, 19 March 2023 (diff | hist) . . (+24) . . N File:Birdman.png (Scare (Beetlejuice, NES)) (current)
- 15:22, 19 March 2023 (diff | hist) . . (+290) . . N Beetlejuice (NES)/Additional Resources (Created page with "* The game manual (contains quite a bit of useful information) - http://neshq.com/games/b/beetlejuice/beetlejuice-man01.pdf * TAS submissions - https://tasvideos.org/1825G * T...") (current)
- 15:18, 19 March 2023 (diff | hist) . . (+1,016) . . N Beetlejuice (NES) (Created page with "Category:Games Category:NES {{sda run|https://speeddemosarchive.com/Beetlejuice.html}} [https://forum.speeddemosarchive.com/post/beetlejuice_nes.html SDA Forum Thread]...") (current)
- 03:24, 27 January 2023 (diff | hist) . . (+520) . . Castelian (NES)/Game Mechanics (→Glitched tower)
- 08:21, 16 January 2023 (diff | hist) . . (0) . . m Addams Family (NES)/Game Mechanics and Techniques (→Items) (current)
- 08:16, 16 January 2023 (diff | hist) . . (+7) . . m Addams Family (NES)/Game Mechanics and Techniques
- 08:08, 16 January 2023 (diff | hist) . . (+1) . . m Addams Family (NES)/Game Mechanics and Techniques (→Exploiting poor hit detection of solid walls)
- 16:33, 15 January 2023 (diff | hist) . . (0) . . m Castelian (NES)/any%(ntscj) (→Tower 5) (current)
- 16:33, 15 January 2023 (diff | hist) . . (+12) . . N File:Castelian - 5 end manip new3.gif (updated file) (current)
- 16:31, 15 January 2023 (diff | hist) . . (+1) . . m Castelian (NES)/any%(ntscj) (→Tower 5)
- 16:01, 15 January 2023 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif") (current)
- 16:01, 15 January 2023 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif")
- 15:57, 15 January 2023 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif")
- 15:56, 15 January 2023 (diff | hist) . . (+153) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 15:48, 15 January 2023 (diff | hist) . . (-16) . . m Castelian (NES)/any%(ntscj) (→Tower 7)
- 15:48, 15 January 2023 (diff | hist) . . (+6) . . m Castelian (NES)/any%(ntscj) (→Tower 5)
- 15:47, 15 January 2023 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif")
- 15:46, 15 January 2023 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif")
- 15:45, 15 January 2023 (diff | hist) . . (-1,582) . . Castelian (NES)/any%(ntscj) (→Tower 5)
- 15:41, 15 January 2023 (diff | hist) . . (-98) . . m Castelian (NES)/Game Mechanics (→The molecule)
- 15:28, 15 January 2023 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif")
- 15:25, 15 January 2023 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif")
- 15:21, 15 January 2023 (diff | hist) . . (+111) . . m Castelian (NES)/any%(ntscj) (→Tower 4)
- 15:15, 15 January 2023 (diff | hist) . . (+46) . . m Castelian (NES)/any%(ntscj) (→Tower 3)
- 15:11, 15 January 2023 (diff | hist) . . (+209) . . m Castelian (NES)/any%(ntscj) (→Tower 1)
- 12:42, 15 January 2023 (diff | hist) . . (-7) . . m Castelian (NES)/Game Mechanics (→Alternative door exits (found by 'pirohiko'))
- 12:41, 15 January 2023 (diff | hist) . . (+98) . . m Castelian (NES)/Game Mechanics (→The molecule)
- 05:49, 15 January 2023 (diff | hist) . . (-135) . . m Castelian (NES)/Game Mechanics (→Enemy movements)
- 05:37, 15 January 2023 (diff | hist) . . (-350) . . m Castelian (NES)/Game Mechanics (→RAM-addresses)
- 11:28, 16 December 2022 (diff | hist) . . (-4) . . m Castelian (NES)/Additional Resources (→External links) (current)
- 03:21, 13 November 2022 (diff | hist) . . (+2) . . m Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 17:21, 12 November 2022 (diff | hist) . . (+2) . . m Dragon's Lair (NES) (→Versions) (current)
- 07:55, 12 November 2022 (diff | hist) . . (+1) . . m Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 07:53, 12 November 2022 (diff | hist) . . (+4,489) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 07:30, 12 November 2022 (diff | hist) . . (+165) . . N File:Dragon's Lair (USA) Singe RNG manip.zip (fceux and powerpak save states for manipulating a 6-puff fight pattern against Singe. Just move to the right without delay and do a big jump before the fight begins.)
- 05:41, 12 November 2022 (diff | hist) . . (+4) . . m Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 05:40, 12 November 2022 (diff | hist) . . (-105) . . m Dragon's Lair (NES)/Game Mechanics(ntscu) (→RNG)
- 05:39, 12 November 2022 (diff | hist) . . (+482) . . Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 04:28, 12 November 2022 (diff | hist) . . (-24) . . m Dragon's Lair (NES)/Additional Resources (current)
- 04:28, 12 November 2022 (diff | hist) . . (+5) . . m Dragon's Lair (NES)/Game Mechanics(ntscu)
- 18:10, 11 November 2022 (diff | hist) . . (+42) . . m Dragon's Lair (NES)/Game Mechanics(ntscu) (→RNG)
- 18:10, 11 November 2022 (diff | hist) . . (+67) . . m Dragon's Lair (NES)/Game Mechanics(ntscu) (→RNG)
- 16:59, 11 November 2022 (diff | hist) . . (+64) . . Castelian (NES)/any%(ntscj)
- 15:40, 11 November 2022 (diff | hist) . . (+1,252) . . Castelian (NES)/Game Mechanics
- 08:28, 11 November 2022 (diff | hist) . . (-58) . . m Dragon's Lair (NES) (→Versions)
- 17:33, 10 November 2022 (diff | hist) . . (+89) . . m Dragon's Lair (NES)/Additional Resources (→External links)
- 17:31, 10 November 2022 (diff | hist) . . (+294) . . Dragon's Lair (NES) (→Versions)
- 17:24, 10 November 2022 (diff | hist) . . (+1,377) . . Dragon's Lair (NES)/Game Mechanics(ntscu)
- 17:00, 10 November 2022 (diff | hist) . . (+79) . . m Dragon's Lair (NES)/Game Mechanics(ntscu) (→Hidden item locations)
- 08:57, 1 November 2022 (diff | hist) . . (+35) . . m Dragon's Lair (NES)/Game Mechanics(ntscu) (→Dragon's Breath)
- 08:47, 1 November 2022 (diff | hist) . . (+5,355) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Movement and animations)
- 10:42, 10 October 2022 (diff | hist) . . (+1) . . m R.C. Pro-Am II/Game Mechanics (→Letters)
- 10:41, 10 October 2022 (diff | hist) . . (-30) . . m R.C. Pro-Am II/Game Mechanics (→RNG)
- 10:38, 10 October 2022 (diff | hist) . . (+495) . . m R.C. Pro-Am II/Game Mechanics (→RNG)
- 10:26, 10 October 2022 (diff | hist) . . (+199) . . m R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 04:54, 18 September 2022 (diff | hist) . . (+1) . . m Addams Family (NES)/Any% (→Morticia (end))
- 04:49, 18 September 2022 (diff | hist) . . (+174) . . m Addams Family (NES)/Any% (→Money)
- 04:34, 18 September 2022 (diff | hist) . . (+16) . . m Addams Family (NES)/Any% (→Quest items)
- 04:33, 18 September 2022 (diff | hist) . . (-1) . . m Addams Family (NES)/Any% (→Quest items)
- 04:30, 18 September 2022 (diff | hist) . . (-7) . . m Addams Family (NES) (→Categories) (current)
- 16:09, 17 September 2022 (diff | hist) . . (+323) . . m Addams Family (NES)/Any% (→Tree)
- 11:04, 17 September 2022 (diff | hist) . . (+343) . . m Addams Family (NES)/Any% (→Kitchen area)
- 09:18, 17 September 2022 (diff | hist) . . (+78) . . m Addams Family (NES)/Any% (→Pugsley)
- 09:13, 17 September 2022 (diff | hist) . . (+156) . . m Addams Family (NES)/Any% (→Kitchen area)
- 09:12, 17 September 2022 (diff | hist) . . (+150) . . m Addams Family (NES)/Any% (→Pugsley)
- 09:09, 17 September 2022 (diff | hist) . . (+5) . . m Addams Family (NES)/Any% (→Thing and Umbrella)
- 09:08, 17 September 2022 (diff | hist) . . (+64) . . m Addams Family (NES)/Any% (→Thing and Umbrella)
- 09:06, 17 September 2022 (diff | hist) . . (+2) . . m Addams Family (NES)/Any% (→Thing and Umbrella)
- 09:06, 17 September 2022 (diff | hist) . . (+36) . . m Addams Family (NES)/Any% (→Thing and Umbrella)
- 09:04, 17 September 2022 (diff | hist) . . (+153) . . m Addams Family (NES)/Any% (→Tree)
- 09:01, 17 September 2022 (diff | hist) . . (-5) . . m Addams Family (NES)/Any% (→Pond)
- 08:57, 17 September 2022 (diff | hist) . . (+32) . . m Addams Family (NES)/Any% (→Left landing)
- 08:52, 17 September 2022 (diff | hist) . . (+7) . . m Addams Family (NES)/Any% (→Money)
- 08:51, 17 September 2022 (diff | hist) . . (+1) . . m Addams Family (NES)/Any% (→Thing and Umbrella)
- 08:49, 17 September 2022 (diff | hist) . . (+14,905) . . Addams Family (NES)/Any% (→Section-by-section)
- 06:43, 17 September 2022 (diff | hist) . . (+51) . . N File:Addams Family Any% inputs.zip (Input files for the any% route (Addams Family, NES)) (current)
- 10:22, 14 September 2022 (diff | hist) . . (+37) . . m Addams Family (NES)/Any% (→Money)
- 16:14, 13 September 2022 (diff | hist) . . (0) . . m Addams Family (NES)/Any% (→Money)
- 15:23, 13 September 2022 (diff | hist) . . (0) . . m Addams Family (NES)/Any% (→Money)
- 12:01, 13 September 2022 (diff | hist) . . (+256) . . m Addams Family (NES)/Any% (→Quest items)
- 11:51, 13 September 2022 (diff | hist) . . (+1,402) . . Addams Family (NES)/Any% (→Money)
- 10:27, 13 September 2022 (diff | hist) . . (0) . . File:Game solution.PNG (Ktwo uploaded a new version of "File:Game solution.PNG") (current)
- 10:27, 13 September 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG") (current)
- 09:59, 13 September 2022 (diff | hist) . . (0) . . File:Game solution.PNG (Ktwo uploaded a new version of "File:Game solution.PNG")
- 09:59, 13 September 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 09:53, 13 September 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 09:53, 13 September 2022 (diff | hist) . . (0) . . File:Game solution.PNG (Ktwo uploaded a new version of "File:Game solution.PNG")
- 16:59, 12 September 2022 (diff | hist) . . (-169) . . m Addams Family (NES)/Game Mechanics and Techniques (→Rowing the boat on the secret river)
- 16:50, 12 September 2022 (diff | hist) . . (-2) . . m Addams Family (NES)/Game Mechanics and Techniques (→Ice physics)
- 16:50, 12 September 2022 (diff | hist) . . (-2) . . m Addams Family (NES)/Game Mechanics and Techniques (→Swimming)
- 16:50, 12 September 2022 (diff | hist) . . (-8) . . m Addams Family (NES)/Game Mechanics and Techniques (→Swimming)
- 16:44, 12 September 2022 (diff | hist) . . (-143) . . m Addams Family (NES)/Game Mechanics and Techniques (→Swimming)
- 00:57, 18 August 2022 (diff | hist) . . (0) . . m Addams Family (NES)/Game Mechanics and Techniques (→Useful RAM-addresses)
- 08:44, 24 July 2022 (diff | hist) . . (+26) . . m Rules (→Additional category tags) (current)
- 04:43, 23 July 2022 (diff | hist) . . (+512) . . m Addams Family (NES)/Game Mechanics and Techniques (→Useful RAM-addresses)
- 06:09, 20 July 2022 (diff | hist) . . (+257) . . m Addams Family (NES)/Game Mechanics and Techniques (→Rowing the boat on the secret river)
- 01:02, 5 July 2022 (diff | hist) . . (0) . . m Addams Family (NES)/Any% (→Money)
- 14:49, 29 June 2022 (diff | hist) . . (+26) . . m Addams Family (NES)/Game Mechanics and Techniques (→RNG)
- 15:40, 28 June 2022 (diff | hist) . . (+768) . . Addams Family (NES)/Any% (→Quest items)
- 15:22, 28 June 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 15:20, 28 June 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 15:19, 28 June 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 15:18, 28 June 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 09:23, 27 June 2022 (diff | hist) . . (+181) . . m Addams Family (NES)/Any% (→Quest items)
- 09:18, 27 June 2022 (diff | hist) . . (+618) . . m Addams Family (NES)/Any% (→Quest items)
- 09:07, 27 June 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 09:05, 27 June 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 09:04, 27 June 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 09:02, 27 June 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 09:00, 27 June 2022 (diff | hist) . . (0) . . File:Game solution.PNG (Ktwo uploaded a new version of "File:Game solution.PNG")
- 08:59, 27 June 2022 (diff | hist) . . (0) . . File:Any% route.PNG (Ktwo uploaded a new version of "File:Any% route.PNG")
- 08:21, 27 June 2022 (diff | hist) . . (0) . . m Addams Family (NES)/Any% (→Money)
- 03:24, 27 June 2022 (diff | hist) . . (+13) . . m Addams Family (NES)/Game Mechanics and Techniques (→Middle music manuscript)
- 03:21, 27 June 2022 (diff | hist) . . (+22) . . m Addams Family (NES)/Game Mechanics and Techniques (→Locked door in the hall)
- 03:20, 27 June 2022 (diff | hist) . . (+147) . . m Addams Family (NES)/Game Mechanics and Techniques (→Fester's room)
- 03:14, 27 June 2022 (diff | hist) . . (+173) . . m Addams Family (NES)/Game Mechanics and Techniques (→Useful RAM-addresses)
- 03:01, 27 June 2022 (diff | hist) . . (+120) . . m Addams Family (NES)/Game Mechanics and Techniques (→Useful RAM-addresses)
- 16:27, 26 June 2022 (diff | hist) . . (+8) . . m Addams Family (NES)/Game Mechanics and Techniques (→Items)
- 16:18, 26 June 2022 (diff | hist) . . (+261) . . m Addams Family (NES)/Game Mechanics and Techniques (→RNG)
- 14:49, 26 June 2022 (diff | hist) . . (+22) . . m Addams Family (NES)/Game Mechanics and Techniques (→Swimming)
- 14:48, 26 June 2022 (diff | hist) . . (-29) . . m Addams Family (NES)/Game Mechanics and Techniques (→Swimming)
- 01:21, 26 June 2022 (diff | hist) . . (+61) . . m Addams Family (NES)/Game Mechanics and Techniques (→RNG)
- 12:16, 25 June 2022 (diff | hist) . . (0) . . m Addams Family (NES)/Any% (→Money)
- 10:22, 25 June 2022 (diff | hist) . . (-8) . . m Addams Family (NES)/Game Mechanics and Techniques (→Middle music manuscript)
- 10:21, 25 June 2022 (diff | hist) . . (+1) . . m Addams Family (NES)/Game Mechanics and Techniques (→Middle music manuscript)
- 10:17, 25 June 2022 (diff | hist) . . (0) . . m Addams Family (NES)/Any% (→Money)
- 10:17, 25 June 2022 (diff | hist) . . (0) . . m Addams Family (NES)/Game Mechanics and Techniques (→Items)
- 10:15, 25 June 2022 (diff | hist) . . (+14) . . m Addams Family (NES) (→Categories)
- 10:15, 25 June 2022 (diff | hist) . . (+4) . . N Addams Family (NES)/Any% no death (Created page with "TODO") (current)
- 10:14, 25 June 2022 (diff | hist) . . (+65) . . Addams Family (NES)/Any% (→Section-by-section)
- 10:14, 25 June 2022 (diff | hist) . . (+123) . . m Addams Family (NES)/Any% (→Money)
- 10:07, 25 June 2022 (diff | hist) . . (+1,762) . . Addams Family (NES)/Any% (→Money)
- 09:27, 25 June 2022 (diff | hist) . . (+6,349) . . Addams Family (NES)/Any% (→Money)
- 08:27, 25 June 2022 (diff | hist) . . (+3,935) . . N Addams Family (NES)/Any% (Created page with "The route discussed and shown on this page uses deaths to save time. ==Route discussion== ===Quest items=== File:Any% route.PNG <br><br> About the "incentivized" depende...")
- 07:34, 25 June 2022 (diff | hist) . . (-35) . . m Addams Family (NES) (→Additional Information)
- 07:15, 25 June 2022 (diff | hist) . . (+34) . . N File:Any% route.PNG (Addams Family, NES - game solution)
- 07:14, 25 June 2022 (diff | hist) . . (0) . . File:Game solution.PNG (Ktwo uploaded a new version of "File:Game solution.PNG")
- 07:13, 25 June 2022 (diff | hist) . . (0) . . File:Game solution.PNG (Ktwo uploaded a new version of "File:Game solution.PNG")
- 07:12, 25 June 2022 (diff | hist) . . (0) . . File:Game solution.PNG (Ktwo uploaded a new version of "File:Game solution.PNG")
- 07:12, 25 June 2022 (diff | hist) . . (0) . . File:Game solution.PNG (Ktwo uploaded a new version of "File:Game solution.PNG")
- 07:11, 25 June 2022 (diff | hist) . . (0) . . File:Game solution.PNG (Ktwo uploaded a new version of "File:Game solution.PNG")
- 06:05, 25 June 2022 (diff | hist) . . (-84) . . m Addams Family (NES) (→Categories)
- 06:02, 25 June 2022 (diff | hist) . . (+58) . . m Addams Family (NES) (→Categories)
- 06:01, 25 June 2022 (diff | hist) . . (+528) . . m Addams Family (NES) (→Categories)
- 05:45, 25 June 2022 (diff | hist) . . (+73) . . N File:Game solution.PNG (Addams Family, NES - describing item dependencies for completing the game)
- 05:43, 25 June 2022 (diff | hist) . . (-118) . . m Addams Family (NES)/Game Mechanics and Techniques
- 05:31, 25 June 2022 (diff | hist) . . (+10,523) . . Addams Family (NES)/Game Mechanics and Techniques
- 04:07, 25 June 2022 (diff | hist) . . (+25) . . N File:1-up.PNG (Addams Family, NES - item) (current)
- 00:24, 25 June 2022 (diff | hist) . . (+72) . . m Addams Family (NES)/Additional Resources (current)
- 18:06, 24 June 2022 (diff | hist) . . (+2,841) . . N Addams Family (NES)/Game Mechanics and Techniques (Created page with "==Items== In total, there is 1.056.000$ (+ a few thousand in hundred dollar bills raining down on the balcony) and 3 chunks of cheese in the game.<br><br> File:Dollar bill....")
- 16:17, 24 June 2022 (diff | hist) . . (+25) . . N File:Money bag.PNG (Item, Addams Family (NES)) (current)
- 16:17, 24 June 2022 (diff | hist) . . (+25) . . N File:Gold bar.PNG (Item, Addams Family (NES)) (current)
- 16:16, 24 June 2022 (diff | hist) . . (+25) . . N File:Dollar bills.PNG (Item, Addams Family (NES)) (current)
- 16:16, 24 June 2022 (diff | hist) . . (0) . . File:Dollar bill.PNG (Ktwo uploaded a new version of "File:Dollar bill.PNG") (current)
- 16:15, 24 June 2022 (diff | hist) . . (0) . . N File:Dollar bill.PNG
- 16:15, 24 June 2022 (diff | hist) . . (+25) . . N File:Diamond.PNG (Item, Addams Family (NES)) (current)
- 16:14, 24 June 2022 (diff | hist) . . (+25) . . N File:Cheese.PNG (Item, Addams Family (NES)) (current)
- 16:04, 24 June 2022 (diff | hist) . . (+348) . . N Addams Family (NES)/Additional Resources (Created page with "* Game maps - https://vgmaps.com/Atlas/NES/#A * The game manual (surprisingly useful before a casual playthrough) - https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_NES//Ma...")
- 15:59, 24 June 2022 (diff | hist) . . (+1,036) . . N Addams Family (NES) (Created page with "Category:Games Category:NES {{sda run|https://speeddemosarchive.com/AddamsFamilyNES.html}} [https://forum.speeddemosarchive.com/post/addams_family_nes.html SDA forum t...")
- 10:40, 5 June 2022 (diff | hist) . . (+300) . . Rules (→Fundamental rules)
- 08:20, 10 April 2022 (diff | hist) . . (+48) . . m Rules
- 09:44, 4 April 2022 (diff | hist) . . (-140) . . m Ikari Warriors/Game Mechanics (→Flying glitch)
- 06:55, 31 March 2022 (diff | hist) . . (+188) . . Rules (→Fundamental rules)
- 05:21, 10 February 2022 (diff | hist) . . (+38) . . m Ikari Warriors/Game Mechanics (→Flying glitch)
- 04:01, 8 February 2022 (diff | hist) . . (+998) . . Ikari Warriors/Game Mechanics (→Flying glitch)
- 03:33, 8 February 2022 (diff | hist) . . (-4) . . m Ikari Warriors/Additional Resources (→External links) (current)
- 16:39, 27 June 2021 (diff | hist) . . (+1) . . m Solomon's Key (NES)/best ending (→Room 47) (current)
- 16:39, 27 June 2021 (diff | hist) . . (+1) . . m Solomon's Key (NES)/best ending (→READ THIS FIRST)
- 16:38, 27 June 2021 (diff | hist) . . (-1,842) . . Solomon's Key (NES)/best ending
- 15:08, 27 June 2021 (diff | hist) . . (-1,639) . . Solomon's Key (NES)/normal ending (current)
- 14:31, 27 June 2021 (diff | hist) . . (+241) . . Mighty Bomb Jack (NES)/best ending (current)
- 14:29, 27 June 2021 (diff | hist) . . (+1) . . m Mighty Bomb Jack (NES)/normal ending (current)
- 14:28, 27 June 2021 (diff | hist) . . (+239) . . Mighty Bomb Jack (NES)/normal ending
- 11:55, 27 June 2021 (diff | hist) . . (-421) . . m Mighty Bomb Jack (NES)/best ending
- 11:33, 27 June 2021 (diff | hist) . . (-15) . . m Mighty Bomb Jack (NES)/normal ending (→Palace room 4)
- 11:29, 27 June 2021 (diff | hist) . . (-371) . . m Mighty Bomb Jack (NES)/normal ending
- 11:18, 27 June 2021 (diff | hist) . . (+16) . . m Mighty Bomb Jack (NES)/Game Mechanics (→Items)
- 11:17, 27 June 2021 (diff | hist) . . (+73) . . Mighty Bomb Jack (NES)/Game Mechanics (→Items)
- 09:35, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 8) (current)
- 09:34, 27 June 2021 (diff | hist) . . (-30) . . m Hudson's adventure Island/any% (→Area 7)
- 09:33, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 6)
- 09:32, 27 June 2021 (diff | hist) . . (-10) . . m Hudson's adventure Island/any% (→Area 2)
- 09:31, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 5)
- 09:30, 27 June 2021 (diff | hist) . . (-10) . . m Hudson's adventure Island/any% (→Area 4)
- 09:30, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 3)
- 09:29, 27 June 2021 (diff | hist) . . (-26) . . m Hudson's adventure Island/any% (→Area 2)
- 08:46, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% deaths (→Area 4) (current)
- 08:42, 27 June 2021 (diff | hist) . . (-32) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 08:37, 27 June 2021 (diff | hist) . . (-54) . . m Ikari Warriors (NES)/any% deaths (→Area 2)
- 08:25, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% (→Area 3) (current)
- 08:22, 27 June 2021 (diff | hist) . . (-32) . . m Ikari Warriors (NES)/any% (→Area 4)
- 08:19, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% (no flying glitch) (→Level 2) (current)
- 08:19, 27 June 2021 (diff | hist) . . (-48) . . Ikari Warriors (NES)/any% (no flying glitch) (→Level 1)
- 12:18, 23 February 2021 (diff | hist) . . (+151) . . m Ikari Warriors 2 (NES)/any% (→Level 3) (current)
- 03:20, 22 February 2021 (diff | hist) . . (+98) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 03:10, 22 February 2021 (diff | hist) . . (-62) . . m Ikari Warriors 2/Additional Resources (→External links) (current)
- 03:10, 22 February 2021 (diff | hist) . . (-11) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 08:47, 19 February 2021 (diff | hist) . . (+76) . . m ADnD: Dragons of Flame (current)
- 17:35, 18 November 2020 (diff | hist) . . (+40) . . m Ikari Warriors 2/Additional Resources
- 10:02, 13 November 2020 (diff | hist) . . (+244) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemy spawning (overworld)) (current)
- 17:19, 11 November 2020 (diff | hist) . . (+166) . . m Ikari Warriors (NES)/Fuel drop manipulation (→Part 1 - index of the helicopter) (current)
- 17:13, 11 November 2020 (diff | hist) . . (-168) . . m Ikari Warriors (NES)/Fuel drop manipulation (→Some background about object allocation in the RAM)
- 17:12, 11 November 2020 (diff | hist) . . (0) . . File:Ikari Warriors (U) - address watch.zip (Ktwo uploaded a new version of "File:Ikari Warriors (U) - address watch.zip") (current)
- 17:09, 11 November 2020 (diff | hist) . . (+49) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 17:07, 11 November 2020 (diff | hist) . . (0) . . m Ikari Warriors/Game Mechanics (→Enemy AI)
- 05:13, 11 November 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas)) (current)
- 06:35, 8 November 2020 (diff | hist) . . (+37) . . m Dragon's Lair (NES)/Game Mechanics(ntscu) (→The Lizard King)
- 06:32, 8 November 2020 (diff | hist) . . (-746) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 06:25, 8 November 2020 (diff | hist) . . (+2,626) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Enemies)
- 15:36, 30 October 2020 (diff | hist) . . (-690) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 15:25, 30 October 2020 (diff | hist) . . (+12) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 15:24, 30 October 2020 (diff | hist) . . (+112) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 15:22, 30 October 2020 (diff | hist) . . (-417) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 15:20, 30 October 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 07:24, 24 October 2020 (diff | hist) . . (+953) . . Ikari Warriors 2/Game Mechanics (→RNG)
- 07:03, 24 October 2020 (diff | hist) . . (+70) . . m Ikari Warriors 2/Game Mechanics (→RAM-addresses)
- 06:59, 24 October 2020 (diff | hist) . . (+72) . . m Ikari Warriors 2 (NES)/any% (→Level 3)
- 06:56, 24 October 2020 (diff | hist) . . (+286) . . m Ikari Warriors 2 (NES)/any% (→Level 2)
- 08:22, 21 October 2020 (diff | hist) . . (+2,412) . . Ikari Warriors 2 (NES)/any%
- 06:55, 21 October 2020 (diff | hist) . . (+1,259) . . Ikari Warriors 2 (NES)/any%
- 15:25, 9 September 2020 (diff | hist) . . (+64) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 14:39, 9 September 2020 (diff | hist) . . (+74) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemy movement (overworld))
- 14:37, 9 September 2020 (diff | hist) . . (+40) . . ADnD: Dragons of Flame/Additional Resources (current)
- 14:36, 9 September 2020 (diff | hist) . . (+93) . . m ADnD: Dragons of Flame
- 07:55, 8 September 2020 (diff | hist) . . (+42) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 07:53, 8 September 2020 (diff | hist) . . (+55) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 10:01, 7 September 2020 (diff | hist) . . (+53) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 03:18, 7 September 2020 (diff | hist) . . (+21) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 03:15, 7 September 2020 (diff | hist) . . (+15) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Magic)
- 03:15, 7 September 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Magic)
- 03:13, 7 September 2020 (diff | hist) . . (+8) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:12, 7 September 2020 (diff | hist) . . (+3) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:09, 7 September 2020 (diff | hist) . . (-10) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:07, 7 September 2020 (diff | hist) . . (-1) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:04, 7 September 2020 (diff | hist) . . (+16) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 03:03, 7 September 2020 (diff | hist) . . (+2) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 03:00, 7 September 2020 (diff | hist) . . (+19) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 02:59, 7 September 2020 (diff | hist) . . (+3) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 02:59, 7 September 2020 (diff | hist) . . (-5) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 02:57, 7 September 2020 (diff | hist) . . (+26) . . m ADnD: Dragons of Flame/Any% (→Overworld)
- 02:53, 7 September 2020 (diff | hist) . . (+876) . . ADnD: Dragons of Flame/Any% (→Dungeons)
- 16:30, 6 September 2020 (diff | hist) . . (-8) . . m ADnD: Dragons of Flame/Any% (→Dungeons)
- 16:23, 6 September 2020 (diff | hist) . . (+201) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 16:21, 6 September 2020 (diff | hist) . . (+2,531) . . ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 15:19, 6 September 2020 (diff | hist) . . (+499) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 15:09, 6 September 2020 (diff | hist) . . (+34) . . N File:ADD DOF-Dungeon2.PNG (ADnD: Dragons of Flame Dungeon map) (current)
- 15:08, 6 September 2020 (diff | hist) . . (+34) . . N File:ADD DOF-Dungeon1.PNG (ADnD: Dragons of Flame Dungeon map) (current)
- 12:11, 6 September 2020 (diff | hist) . . (+1) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 12:10, 6 September 2020 (diff | hist) . . (+5) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 12:07, 6 September 2020 (diff | hist) . . (+948) . . ADnD: Dragons of Flame/Any% (→Health management)
- 11:38, 6 September 2020 (diff | hist) . . (+4,208) . . N ADnD: Dragons of Flame/Any% (Created page with "==Overworld== The overworld sections of the game are so random that it doesn't make much sense to make videos for them. It's best to just study the maps on https://nobusuma256...")
- 11:26, 6 September 2020 (diff | hist) . . (+172) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 09:50, 6 September 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 09:49, 6 September 2020 (diff | hist) . . (+77) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 09:46, 6 September 2020 (diff | hist) . . (+825) . . ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 09:23, 6 September 2020 (diff | hist) . . (+4,896) . . ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies)
- 09:03, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Verminaard.png (ADnD: Dragons of Flame Enemy) (current)
- 08:03, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Trap.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Zombie.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Wraith.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Wolf.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Troll.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Griffon.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Goblin.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Ember.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Capac.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Bozak.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Bat.png (ADnD: Dragons of Flame Enemy) (current)
- 07:45, 6 September 2020 (diff | hist) . . (+2,596) . . ADnD: Dragons of Flame/Game Mechanics and Techniques (→Magic)
- 16:44, 5 September 2020 (diff | hist) . . (-5) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RNG)
- 16:43, 5 September 2020 (diff | hist) . . (-15) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RNG)
- 16:42, 5 September 2020 (diff | hist) . . (-12) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques
- 16:40, 5 September 2020 (diff | hist) . . (+62) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques
- 16:35, 5 September 2020 (diff | hist) . . (+3,179) . . N ADnD: Dragons of Flame/Game Mechanics and Techniques (Created page with "==RNG== The RNG only matters for the overworld. The dungeon levels are completely only depend on the player actions.<br /> The RNG-addresses are $83 and $84. They're updated w...")
- 15:26, 5 September 2020 (diff | hist) . . (+543) . . N ADnD: Dragons of Flame/Additional Resources (Created page with "* Game maps. Only in Japanese, but still very useful. - https://nobusuma256.com/html/kouryaku/adddof/adddof.html * The game manual - http://setsumei.html.xdomain.jp/famicom/ad...")
- 15:21, 5 September 2020 (diff | hist) . . (+855) . . N ADnD: Dragons of Flame (Created page with "Category:Games Category:NES = Categories = This game was only released for the Famicom. It doesn't keep track of collectibles, there are no different endings and there...")
- 11:10, 30 August 2020 (diff | hist) . . (+420) . . m Rules (→Timing)
- 11:05, 30 August 2020 (diff | hist) . . (+412) . . Rules (→Segmentation)
- 11:01, 30 August 2020 (diff | hist) . . (+229) . . m Rules (→Fundamental rules)
- 17:28, 24 August 2020 (diff | hist) . . (+4) . . m Ikari Warriors 2/Game Mechanics (→End-of-level tunnels)
- 17:25, 24 August 2020 (diff | hist) . . (-6) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 17:20, 24 August 2020 (diff | hist) . . (-129) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 13:04, 20 August 2020 (diff | hist) . . (+313) . . Ikari Warriors 2 (NES)/any% (→Level 4)
- 13:01, 20 August 2020 (diff | hist) . . (+179) . . Ikari Warriors 2 (NES)/any% (→Level 3)
- 12:58, 20 August 2020 (diff | hist) . . (+173) . . Ikari Warriors 2 (NES)/any% (→Level 2)
- 12:57, 20 August 2020 (diff | hist) . . (+294) . . Ikari Warriors 2 (NES)/any% (→Level 1)
- 12:53, 20 August 2020 (diff | hist) . . (+18) . . m Ikari Warriors 2/Game Mechanics (→RNG)
- 12:51, 20 August 2020 (diff | hist) . . (-706) . . Ikari Warriors 2/Game Mechanics
- 02:37, 16 March 2020 (diff | hist) . . (+54) . . m Castelian (NES) (current)
- 08:03, 17 August 2019 (diff | hist) . . (+156) . . Castelian (NES)/any%(ntscj) (→Tower 6)
- 07:56, 17 August 2019 (diff | hist) . . (-7) . . m Castelian (NES)/Game Mechanics (→Enemy movements)
- 07:55, 17 August 2019 (diff | hist) . . (-7) . . m Castelian (NES)/Game Mechanics (→Movement comparisons)
- 12:07, 24 June 2019 (diff | hist) . . (+142) . . m Castelian (NES)/Game Mechanics (→Lag)
- 11:55, 24 June 2019 (diff | hist) . . (+3,384) . . Castelian (NES)/any%(ntscj) (→Tower 5)
- 10:16, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif")
- 09:52, 24 June 2019 (diff | hist) . . (0) . . N File:Castelian - 5 end manip new.gif
- 09:51, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG") (current)
- 09:49, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:49, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:48, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:47, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:47, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 15:13, 23 June 2019 (diff | hist) . . (+205) . . m Castelian (NES)/Game Mechanics (→Movement comparisons)
- 14:54, 23 June 2019 (diff | hist) . . (+169) . . m Castelian (NES)/Game Mechanics (→Lag)
- 14:50, 23 June 2019 (diff | hist) . . (+247) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 14:46, 23 June 2019 (diff | hist) . . (+269) . . m Castelian (NES)/any%(ntscj) (→Tower 6)
- 14:40, 23 June 2019 (diff | hist) . . (+316) . . m Castelian (NES)/any%(ntscj) (→Tower 4)
- 14:35, 23 June 2019 (diff | hist) . . (+10) . . m Castelian (NES)/any%(ntscj) (→Tower 2)
- 14:34, 23 June 2019 (diff | hist) . . (+266) . . m Castelian (NES)/any%(ntscj) (→Tower 2)
- 14:23, 23 June 2019 (diff | hist) . . (+1,096) . . Castelian (NES)/Game Mechanics
- 14:05, 23 June 2019 (diff | hist) . . (+301) . . Castelian (NES)/Game Mechanics (→Enemy movements)
- 04:30, 14 June 2019 (diff | hist) . . (+404) . . Castelian (NES)/any%(ntscj) (→Tower 4)
- 04:22, 14 June 2019 (diff | hist) . . (+68) . . m Castelian (NES)/any%(ntscj) (→Tower 2)
- 14:00, 12 June 2019 (diff | hist) . . (+1,019) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 11:24, 11 June 2019 (diff | hist) . . (+3) . . m Castelian (NES)/any%(ntscj) (→Tower 5)
- 11:24, 11 June 2019 (diff | hist) . . (+3) . . m Castelian (NES)/any%(ntscj) (→Tower 6)
- 11:23, 11 June 2019 (diff | hist) . . (+3) . . m Castelian (NES)/any%(ntscj) (→Tower 7)
- 11:18, 11 June 2019 (diff | hist) . . (+186) . . Castelian (NES)/Additional Resources (→External links)
- 11:14, 11 June 2019 (diff | hist) . . (+36) . . Castelian (NES)/Additional Resources (→External links)
- 11:11, 11 June 2019 (diff | hist) . . (+1) . . m Castelian (NES) (→Speedrun routes)
- 01:38, 11 June 2019 (diff | hist) . . (+754) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:58, 10 June 2019 (diff | hist) . . (+90) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:23, 10 June 2019 (diff | hist) . . (0) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:22, 10 June 2019 (diff | hist) . . (+2) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:21, 10 June 2019 (diff | hist) . . (+1,429) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 11:37, 10 June 2019 (diff | hist) . . (+959) . . Castelian (NES)/any%(ntscj) (→Tower 5)
- 11:12, 10 June 2019 (diff | hist) . . (+125) . . m Castelian (NES)/any%(ntscj) (→Tower 6)
- 11:11, 10 June 2019 (diff | hist) . . (+262) . . Castelian (NES)/any%(ntscj) (→Tower 4)
- 11:02, 10 June 2019 (diff | hist) . . (+212) . . Castelian (NES)/any%(ntscj) (→Tower 2)
- 10:56, 10 June 2019 (diff | hist) . . (+1,797) . . Castelian (NES)/Game Mechanics
- 06:56, 10 June 2019 (diff | hist) . . (0) . . N File:Castelian - 8 mid manip.PNG (current)
- 06:55, 10 June 2019 (diff | hist) . . (0) . . m File:Castelian - 5 end manip.PNG (Ktwo moved page File:Casterlian - 5 end manip.PNG to File:Castelian - 5 end manip.PNG: Type)
- 06:55, 10 June 2019 (diff | hist) . . (+46) . . N File:Casterlian - 5 end manip.PNG (Ktwo moved page File:Casterlian - 5 end manip.PNG to File:Castelian - 5 end manip.PNG: Type) (current)
- 06:54, 10 June 2019 (diff | hist) . . (0) . . N File:Castelian - 5 end manip.PNG
- 16:12, 3 June 2019 (diff | hist) . . (+6,425) . . N Castelian (NES)/any%(ntscj) (Created page with "The route shown here is for the Japanese version, played on Hero difficulty . This is the fastest...")
- 14:45, 3 June 2019 (diff | hist) . . (+309) . . Castelian (NES)/Game Mechanics (→Enemy behavior)
- 14:23, 3 June 2019 (diff | hist) . . (+2,296) . . N Castelian (NES)/Game Mechanics (Created page with "==Difficulty differences== There are two difficulties in the game, "Novice" (default) and "Hero". * The molecule enemies move twice as fast on hero difficulty. This saves time...")
- 12:30, 3 June 2019 (diff | hist) . . (+115) . . N Castelian (NES)/Additional Resources (Created page with "==External links== * TAS page - http://tasvideos.org/6194S.html * Manual - https://vimm.net/vault/?p=details&id=153")
- 12:25, 3 June 2019 (diff | hist) . . (+1,465) . . N Castelian (NES) (Created page with "Category:NES Category:Games = Versions = The NTSC-J version of the game (going under the name of "Kyoro-Chan Land") contains significant differences from the NTSC-U ve...")
- 03:03, 10 May 2019 (diff | hist) . . (0) . . m Ikari Warriors 2 (NES)/any% (→Level 5)
- 12:57, 25 March 2019 (diff | hist) . . (+282) . . Solomon's Key (NES)/normal ending (→Room 45)
- 16:26, 24 March 2019 (diff | hist) . . (+602) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 16:21, 24 March 2019 (diff | hist) . . (-244) . . Ikari Warriors (NES)/any% (→Area 4)
- 16:02, 24 March 2019 (diff | hist) . . (-781) . . Ikari Warriors (NES)/any% (→Area 3)
- 15:58, 24 March 2019 (diff | hist) . . (+4) . . m Ikari Warriors (NES)/any% deaths (→Area 2)
- 15:57, 24 March 2019 (diff | hist) . . (+2,498) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 15:19, 24 March 2019 (diff | hist) . . (+14) . . m Ikari Warriors (NES)/any% deaths (→Area 1)
- 15:19, 24 March 2019 (diff | hist) . . (+1,022) . . Ikari Warriors (NES)/any% deaths (→Area 2)
- 14:19, 24 March 2019 (diff | hist) . . (+145) . . m Ikari Warriors (NES)/any% deaths (→Area by area description)
- 14:17, 24 March 2019 (diff | hist) . . (-1,254) . . Ikari Warriors (NES)/any% deaths (→Area 1)
- 14:01, 24 March 2019 (diff | hist) . . (+209) . . m Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 13:56, 24 March 2019 (diff | hist) . . (+169) . . m Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 12:42, 23 March 2019 (diff | hist) . . (+139) . . m Ikari Warriors/Game Mechanics (→Airstrike target plates)
- 14:09, 19 March 2019 (diff | hist) . . (+292) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 14:01, 19 March 2019 (diff | hist) . . (+21) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 13:52, 19 March 2019 (diff | hist) . . (+18) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 17:24, 18 March 2019 (diff | hist) . . (+206) . . Ikari Warriors/Game Mechanics (→Arrow-shooting rocks)
- 17:00, 18 March 2019 (diff | hist) . . (+696) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 16:37, 18 March 2019 (diff | hist) . . (-1) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:36, 18 March 2019 (diff | hist) . . (+166) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:35, 18 March 2019 (diff | hist) . . (+673) . . Ikari Warriors/Game Mechanics (→Airstrike target plates)
- 15:51, 18 March 2019 (diff | hist) . . (+104) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:33, 15 March 2019 (diff | hist) . . (+2) . . m Ikari Warriors (NES)/any% (→Area 3)
- 02:26, 4 March 2019 (diff | hist) . . (+44) . . m Ikari Warriors/Game Mechanics (→Movement speed)
- 05:24, 23 February 2019 (diff | hist) . . (+2,116) . . Ikari Warriors (NES)/any% deaths
- 05:54, 17 February 2019 (diff | hist) . . (-123) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 05:43, 17 February 2019 (diff | hist) . . (+152) . . Rules (→Fundamental rules)
- 14:48, 6 February 2019 (diff | hist) . . (-1) . . m Hudson's adventure Island/any% (→1-1)
- 09:06, 8 December 2018 (diff | hist) . . (+139) . . m Rules (→Fundamental rules)
- 16:45, 5 December 2018 (diff | hist) . . (+331) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 16:42, 5 December 2018 (diff | hist) . . (+420) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 15:58, 27 November 2018 (diff | hist) . . (+8,945) . . Ikari Warriors (NES)/any% deaths
- 15:58, 27 November 2018 (diff | hist) . . (-11,184) . . Ikari Warriors (NES)/any%
- 17:02, 26 November 2018 (diff | hist) . . (+210) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 16:55, 26 November 2018 (diff | hist) . . (+461) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 16:55, 26 November 2018 (diff | hist) . . (-138) . . Ikari Warriors (NES)/any% (→Area 4)
- 16:14, 26 November 2018 (diff | hist) . . (+63) . . N File:Ikari1 heli4 position.JPG (Recommended position for initiating the flying glitch in area 4) (current)
- 06:07, 24 November 2018 (diff | hist) . . (-3) . . m Ikari Warriors (NES)/any% (→Area 2)
- 05:04, 24 November 2018 (diff | hist) . . (+208) . . m Ikari Warriors (NES)/any% (→Area 2)
- 04:09, 24 November 2018 (diff | hist) . . (-6) . . m Ikari Warriors/Game Mechanics (→Enemy AI)
- 04:05, 24 November 2018 (diff | hist) . . (-86) . . Ikari Warriors/Game Mechanics (→Enemy AI)
- 11:00, 7 November 2018 (diff | hist) . . (+394) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 10:55, 7 November 2018 (diff | hist) . . (+217) . . Ikari Warriors (NES)/any% (→Area 2)
- 16:09, 30 October 2018 (diff | hist) . . (-453) . . Ikari Warriors/Game Mechanics (→Movement speed)
- 16:29, 22 October 2018 (diff | hist) . . (+174) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 14:33, 9 October 2018 (diff | hist) . . (-3) . . m Amped 2/Game Mechanics (→Various speed tricks and exploits) (current)
- 14:17, 9 October 2018 (diff | hist) . . (-2) . . Amped 2/Mountains and challenges (→Scoring in Sponsor challenges) (current)
- 14:15, 9 October 2018 (diff | hist) . . (+2) . . Amped 2/Mountains and challenges (→Videos unlocked by challenges)
- 14:14, 9 October 2018 (diff | hist) . . (-93) . . Amped 2/Additional Resources (current)
- 07:52, 29 September 2018 (diff | hist) . . (0) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 07:51, 29 September 2018 (diff | hist) . . (0) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 07:48, 29 September 2018 (diff | hist) . . (+171) . . Ikari Warriors 2 (NES)/marathon (→Level 4) (current)
- 07:43, 29 September 2018 (diff | hist) . . (+204) . . Ikari Warriors 2/Game Mechanics (→Movement speed)
- 07:39, 29 September 2018 (diff | hist) . . (+543) . . Ikari Warriors/Game Mechanics (→Movement speed)
- 05:25, 22 September 2018 (diff | hist) . . (-25) . . m Ikari Warriors/Game Mechanics (→Items)
- 16:14, 10 September 2018 (diff | hist) . . (+55) . . m R.C. Pro-Am II (current)
- 14:56, 10 September 2018 (diff | hist) . . (+48) . . m R.C. Pro-Am II/Game Mechanics (→RAM addresses)
(newest | oldest) View (newer 500 | older 500) (20 | 50 | 100 | 250 | 500)