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- 06:01, 25 June 2022 (diff | hist) . . (+528) . . m Addams Family (NES) (→Categories)
- 05:45, 25 June 2022 (diff | hist) . . (+73) . . N File:Game solution.PNG (Addams Family, NES - describing item dependencies for completing the game)
- 05:43, 25 June 2022 (diff | hist) . . (-118) . . m Addams Family (NES)/Game Mechanics and Techniques
- 05:31, 25 June 2022 (diff | hist) . . (+10,523) . . Addams Family (NES)/Game Mechanics and Techniques
- 04:07, 25 June 2022 (diff | hist) . . (+25) . . N File:1-up.PNG (Addams Family, NES - item) (current)
- 00:24, 25 June 2022 (diff | hist) . . (+72) . . m Addams Family (NES)/Additional Resources (current)
- 18:06, 24 June 2022 (diff | hist) . . (+2,841) . . N Addams Family (NES)/Game Mechanics and Techniques (Created page with "==Items== In total, there is 1.056.000$ (+ a few thousand in hundred dollar bills raining down on the balcony) and 3 chunks of cheese in the game.<br><br> File:Dollar bill....")
- 16:17, 24 June 2022 (diff | hist) . . (+25) . . N File:Money bag.PNG (Item, Addams Family (NES)) (current)
- 16:17, 24 June 2022 (diff | hist) . . (+25) . . N File:Gold bar.PNG (Item, Addams Family (NES)) (current)
- 16:16, 24 June 2022 (diff | hist) . . (+25) . . N File:Dollar bills.PNG (Item, Addams Family (NES)) (current)
- 16:16, 24 June 2022 (diff | hist) . . (0) . . File:Dollar bill.PNG (Ktwo uploaded a new version of "File:Dollar bill.PNG") (current)
- 16:15, 24 June 2022 (diff | hist) . . (0) . . N File:Dollar bill.PNG
- 16:15, 24 June 2022 (diff | hist) . . (+25) . . N File:Diamond.PNG (Item, Addams Family (NES)) (current)
- 16:14, 24 June 2022 (diff | hist) . . (+25) . . N File:Cheese.PNG (Item, Addams Family (NES)) (current)
- 16:04, 24 June 2022 (diff | hist) . . (+348) . . N Addams Family (NES)/Additional Resources (Created page with "* Game maps - https://vgmaps.com/Atlas/NES/#A * The game manual (surprisingly useful before a casual playthrough) - https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_NES//Ma...")
- 15:59, 24 June 2022 (diff | hist) . . (+1,036) . . N Addams Family (NES) (Created page with "Category:Games Category:NES {{sda run|https://speeddemosarchive.com/AddamsFamilyNES.html}} [https://forum.speeddemosarchive.com/post/addams_family_nes.html SDA forum t...")
- 10:40, 5 June 2022 (diff | hist) . . (+300) . . Rules (→Fundamental rules)
- 08:20, 10 April 2022 (diff | hist) . . (+48) . . m Rules
- 09:44, 4 April 2022 (diff | hist) . . (-140) . . m Ikari Warriors/Game Mechanics (→Flying glitch)
- 06:55, 31 March 2022 (diff | hist) . . (+188) . . Rules (→Fundamental rules)
- 05:21, 10 February 2022 (diff | hist) . . (+38) . . m Ikari Warriors/Game Mechanics (→Flying glitch)
- 04:01, 8 February 2022 (diff | hist) . . (+998) . . Ikari Warriors/Game Mechanics (→Flying glitch)
- 03:33, 8 February 2022 (diff | hist) . . (-4) . . m Ikari Warriors/Additional Resources (→External links) (current)
- 16:39, 27 June 2021 (diff | hist) . . (+1) . . m Solomon's Key (NES)/best ending (→Room 47) (current)
- 16:39, 27 June 2021 (diff | hist) . . (+1) . . m Solomon's Key (NES)/best ending (→READ THIS FIRST)
- 16:38, 27 June 2021 (diff | hist) . . (-1,842) . . Solomon's Key (NES)/best ending
- 15:08, 27 June 2021 (diff | hist) . . (-1,639) . . Solomon's Key (NES)/normal ending (current)
- 14:31, 27 June 2021 (diff | hist) . . (+241) . . Mighty Bomb Jack (NES)/best ending (current)
- 14:29, 27 June 2021 (diff | hist) . . (+1) . . m Mighty Bomb Jack (NES)/normal ending (current)
- 14:28, 27 June 2021 (diff | hist) . . (+239) . . Mighty Bomb Jack (NES)/normal ending
- 11:55, 27 June 2021 (diff | hist) . . (-421) . . m Mighty Bomb Jack (NES)/best ending
- 11:33, 27 June 2021 (diff | hist) . . (-15) . . m Mighty Bomb Jack (NES)/normal ending (→Palace room 4)
- 11:29, 27 June 2021 (diff | hist) . . (-371) . . m Mighty Bomb Jack (NES)/normal ending
- 11:18, 27 June 2021 (diff | hist) . . (+16) . . m Mighty Bomb Jack (NES)/Game Mechanics (→Items)
- 11:17, 27 June 2021 (diff | hist) . . (+73) . . Mighty Bomb Jack (NES)/Game Mechanics (→Items)
- 09:35, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 8) (current)
- 09:34, 27 June 2021 (diff | hist) . . (-30) . . m Hudson's adventure Island/any% (→Area 7)
- 09:33, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 6)
- 09:32, 27 June 2021 (diff | hist) . . (-10) . . m Hudson's adventure Island/any% (→Area 2)
- 09:31, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 5)
- 09:30, 27 June 2021 (diff | hist) . . (-10) . . m Hudson's adventure Island/any% (→Area 4)
- 09:30, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 3)
- 09:29, 27 June 2021 (diff | hist) . . (-26) . . m Hudson's adventure Island/any% (→Area 2)
- 08:46, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% deaths (→Area 4) (current)
- 08:42, 27 June 2021 (diff | hist) . . (-32) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 08:37, 27 June 2021 (diff | hist) . . (-54) . . m Ikari Warriors (NES)/any% deaths (→Area 2)
- 08:25, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% (→Area 3) (current)
- 08:22, 27 June 2021 (diff | hist) . . (-32) . . m Ikari Warriors (NES)/any% (→Area 4)
- 08:19, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% (no flying glitch) (→Level 2) (current)
- 08:19, 27 June 2021 (diff | hist) . . (-48) . . Ikari Warriors (NES)/any% (no flying glitch) (→Level 1)
- 12:18, 23 February 2021 (diff | hist) . . (+151) . . m Ikari Warriors 2 (NES)/any% (→Level 3) (current)
- 03:20, 22 February 2021 (diff | hist) . . (+98) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 03:10, 22 February 2021 (diff | hist) . . (-62) . . m Ikari Warriors 2/Additional Resources (→External links) (current)
- 03:10, 22 February 2021 (diff | hist) . . (-11) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 08:47, 19 February 2021 (diff | hist) . . (+76) . . m ADnD: Dragons of Flame (current)
- 17:35, 18 November 2020 (diff | hist) . . (+40) . . m Ikari Warriors 2/Additional Resources
- 10:02, 13 November 2020 (diff | hist) . . (+244) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemy spawning (overworld)) (current)
- 17:19, 11 November 2020 (diff | hist) . . (+166) . . m Ikari Warriors (NES)/Fuel drop manipulation (→Part 1 - index of the helicopter) (current)
- 17:13, 11 November 2020 (diff | hist) . . (-168) . . m Ikari Warriors (NES)/Fuel drop manipulation (→Some background about object allocation in the RAM)
- 17:12, 11 November 2020 (diff | hist) . . (0) . . File:Ikari Warriors (U) - address watch.zip (Ktwo uploaded a new version of "File:Ikari Warriors (U) - address watch.zip") (current)
- 17:09, 11 November 2020 (diff | hist) . . (+49) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 17:07, 11 November 2020 (diff | hist) . . (0) . . m Ikari Warriors/Game Mechanics (→Enemy AI)
- 05:13, 11 November 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas)) (current)
- 06:35, 8 November 2020 (diff | hist) . . (+37) . . m Dragon's Lair (NES)/Game Mechanics(ntscu) (→The Lizard King)
- 06:32, 8 November 2020 (diff | hist) . . (-746) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 06:25, 8 November 2020 (diff | hist) . . (+2,626) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Enemies)
- 15:36, 30 October 2020 (diff | hist) . . (-690) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 15:25, 30 October 2020 (diff | hist) . . (+12) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 15:24, 30 October 2020 (diff | hist) . . (+112) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 15:22, 30 October 2020 (diff | hist) . . (-417) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 15:20, 30 October 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 07:24, 24 October 2020 (diff | hist) . . (+953) . . Ikari Warriors 2/Game Mechanics (→RNG)
- 07:03, 24 October 2020 (diff | hist) . . (+70) . . m Ikari Warriors 2/Game Mechanics (→RAM-addresses)
- 06:59, 24 October 2020 (diff | hist) . . (+72) . . m Ikari Warriors 2 (NES)/any% (→Level 3)
- 06:56, 24 October 2020 (diff | hist) . . (+286) . . m Ikari Warriors 2 (NES)/any% (→Level 2)
- 08:22, 21 October 2020 (diff | hist) . . (+2,412) . . Ikari Warriors 2 (NES)/any%
- 06:55, 21 October 2020 (diff | hist) . . (+1,259) . . Ikari Warriors 2 (NES)/any%
- 15:25, 9 September 2020 (diff | hist) . . (+64) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 14:39, 9 September 2020 (diff | hist) . . (+74) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemy movement (overworld))
- 14:37, 9 September 2020 (diff | hist) . . (+40) . . ADnD: Dragons of Flame/Additional Resources (current)
- 14:36, 9 September 2020 (diff | hist) . . (+93) . . m ADnD: Dragons of Flame
- 07:55, 8 September 2020 (diff | hist) . . (+42) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 07:53, 8 September 2020 (diff | hist) . . (+55) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 10:01, 7 September 2020 (diff | hist) . . (+53) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 03:18, 7 September 2020 (diff | hist) . . (+21) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 03:15, 7 September 2020 (diff | hist) . . (+15) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Magic)
- 03:15, 7 September 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Magic)
- 03:13, 7 September 2020 (diff | hist) . . (+8) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:12, 7 September 2020 (diff | hist) . . (+3) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:09, 7 September 2020 (diff | hist) . . (-10) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:07, 7 September 2020 (diff | hist) . . (-1) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 03:04, 7 September 2020 (diff | hist) . . (+16) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 03:03, 7 September 2020 (diff | hist) . . (+2) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 03:00, 7 September 2020 (diff | hist) . . (+19) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 02:59, 7 September 2020 (diff | hist) . . (+3) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 02:59, 7 September 2020 (diff | hist) . . (-5) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 02:57, 7 September 2020 (diff | hist) . . (+26) . . m ADnD: Dragons of Flame/Any% (→Overworld)
- 02:53, 7 September 2020 (diff | hist) . . (+876) . . ADnD: Dragons of Flame/Any% (→Dungeons)
- 16:30, 6 September 2020 (diff | hist) . . (-8) . . m ADnD: Dragons of Flame/Any% (→Dungeons)
- 16:23, 6 September 2020 (diff | hist) . . (+201) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 16:21, 6 September 2020 (diff | hist) . . (+2,531) . . ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 15:19, 6 September 2020 (diff | hist) . . (+499) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 15:09, 6 September 2020 (diff | hist) . . (+34) . . N File:ADD DOF-Dungeon2.PNG (ADnD: Dragons of Flame Dungeon map) (current)
- 15:08, 6 September 2020 (diff | hist) . . (+34) . . N File:ADD DOF-Dungeon1.PNG (ADnD: Dragons of Flame Dungeon map) (current)
- 12:11, 6 September 2020 (diff | hist) . . (+1) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 12:10, 6 September 2020 (diff | hist) . . (+5) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 12:07, 6 September 2020 (diff | hist) . . (+948) . . ADnD: Dragons of Flame/Any% (→Health management)
- 11:38, 6 September 2020 (diff | hist) . . (+4,208) . . N ADnD: Dragons of Flame/Any% (Created page with "==Overworld== The overworld sections of the game are so random that it doesn't make much sense to make videos for them. It's best to just study the maps on https://nobusuma256...")
- 11:26, 6 September 2020 (diff | hist) . . (+172) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies and damage)
- 09:50, 6 September 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 09:49, 6 September 2020 (diff | hist) . . (+77) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 09:46, 6 September 2020 (diff | hist) . . (+825) . . ADnD: Dragons of Flame/Game Mechanics and Techniques (→RAM-addresses)
- 09:23, 6 September 2020 (diff | hist) . . (+4,896) . . ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemies)
- 09:03, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Verminaard.png (ADnD: Dragons of Flame Enemy) (current)
- 08:03, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Trap.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Zombie.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Wraith.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Wolf.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Troll.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Griffon.png (ADnD: Dragons of Flame Enemy) (current)
- 07:51, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Goblin.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Ember.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Capac.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Bozak.png (ADnD: Dragons of Flame Enemy) (current)
- 07:50, 6 September 2020 (diff | hist) . . (+28) . . N File:ADD DOF-Bat.png (ADnD: Dragons of Flame Enemy) (current)
- 07:45, 6 September 2020 (diff | hist) . . (+2,596) . . ADnD: Dragons of Flame/Game Mechanics and Techniques (→Magic)
- 16:44, 5 September 2020 (diff | hist) . . (-5) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RNG)
- 16:43, 5 September 2020 (diff | hist) . . (-15) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→RNG)
- 16:42, 5 September 2020 (diff | hist) . . (-12) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques
- 16:40, 5 September 2020 (diff | hist) . . (+62) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques
- 16:35, 5 September 2020 (diff | hist) . . (+3,179) . . N ADnD: Dragons of Flame/Game Mechanics and Techniques (Created page with "==RNG== The RNG only matters for the overworld. The dungeon levels are completely only depend on the player actions.<br /> The RNG-addresses are $83 and $84. They're updated w...")
- 15:26, 5 September 2020 (diff | hist) . . (+543) . . N ADnD: Dragons of Flame/Additional Resources (Created page with "* Game maps. Only in Japanese, but still very useful. - https://nobusuma256.com/html/kouryaku/adddof/adddof.html * The game manual - http://setsumei.html.xdomain.jp/famicom/ad...")
- 15:21, 5 September 2020 (diff | hist) . . (+855) . . N ADnD: Dragons of Flame (Created page with "Category:Games Category:NES = Categories = This game was only released for the Famicom. It doesn't keep track of collectibles, there are no different endings and there...")
- 11:10, 30 August 2020 (diff | hist) . . (+420) . . m Rules (→Timing)
- 11:05, 30 August 2020 (diff | hist) . . (+412) . . Rules (→Segmentation)
- 11:01, 30 August 2020 (diff | hist) . . (+229) . . m Rules (→Fundamental rules)
- 17:28, 24 August 2020 (diff | hist) . . (+4) . . m Ikari Warriors 2/Game Mechanics (→End-of-level tunnels)
- 17:25, 24 August 2020 (diff | hist) . . (-6) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 17:20, 24 August 2020 (diff | hist) . . (-129) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 13:04, 20 August 2020 (diff | hist) . . (+313) . . Ikari Warriors 2 (NES)/any% (→Level 4)
- 13:01, 20 August 2020 (diff | hist) . . (+179) . . Ikari Warriors 2 (NES)/any% (→Level 3)
- 12:58, 20 August 2020 (diff | hist) . . (+173) . . Ikari Warriors 2 (NES)/any% (→Level 2)
- 12:57, 20 August 2020 (diff | hist) . . (+294) . . Ikari Warriors 2 (NES)/any% (→Level 1)
- 12:53, 20 August 2020 (diff | hist) . . (+18) . . m Ikari Warriors 2/Game Mechanics (→RNG)
- 12:51, 20 August 2020 (diff | hist) . . (-706) . . Ikari Warriors 2/Game Mechanics
- 02:37, 16 March 2020 (diff | hist) . . (+54) . . m Castelian (NES) (current)
- 08:03, 17 August 2019 (diff | hist) . . (+156) . . Castelian (NES)/any%(ntscj) (→Tower 6)
- 07:56, 17 August 2019 (diff | hist) . . (-7) . . m Castelian (NES)/Game Mechanics (→Enemy movements)
- 07:55, 17 August 2019 (diff | hist) . . (-7) . . m Castelian (NES)/Game Mechanics (→Movement comparisons)
- 12:07, 24 June 2019 (diff | hist) . . (+142) . . m Castelian (NES)/Game Mechanics (→Lag)
- 11:55, 24 June 2019 (diff | hist) . . (+3,384) . . Castelian (NES)/any%(ntscj) (→Tower 5)
- 10:16, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip new.gif (Ktwo uploaded a new version of "File:Castelian - 5 end manip new.gif")
- 09:52, 24 June 2019 (diff | hist) . . (0) . . N File:Castelian - 5 end manip new.gif
- 09:51, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG") (current)
- 09:49, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:49, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:48, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:47, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 09:47, 24 June 2019 (diff | hist) . . (0) . . File:Castelian - 5 end manip.PNG (Ktwo uploaded a new version of "File:Castelian - 5 end manip.PNG")
- 15:13, 23 June 2019 (diff | hist) . . (+205) . . m Castelian (NES)/Game Mechanics (→Movement comparisons)
- 14:54, 23 June 2019 (diff | hist) . . (+169) . . m Castelian (NES)/Game Mechanics (→Lag)
- 14:50, 23 June 2019 (diff | hist) . . (+247) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 14:46, 23 June 2019 (diff | hist) . . (+269) . . m Castelian (NES)/any%(ntscj) (→Tower 6)
- 14:40, 23 June 2019 (diff | hist) . . (+316) . . m Castelian (NES)/any%(ntscj) (→Tower 4)
- 14:35, 23 June 2019 (diff | hist) . . (+10) . . m Castelian (NES)/any%(ntscj) (→Tower 2)
- 14:34, 23 June 2019 (diff | hist) . . (+266) . . m Castelian (NES)/any%(ntscj) (→Tower 2)
- 14:23, 23 June 2019 (diff | hist) . . (+1,096) . . Castelian (NES)/Game Mechanics
- 14:05, 23 June 2019 (diff | hist) . . (+301) . . Castelian (NES)/Game Mechanics (→Enemy movements)
- 04:30, 14 June 2019 (diff | hist) . . (+404) . . Castelian (NES)/any%(ntscj) (→Tower 4)
- 04:22, 14 June 2019 (diff | hist) . . (+68) . . m Castelian (NES)/any%(ntscj) (→Tower 2)
- 14:00, 12 June 2019 (diff | hist) . . (+1,019) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 11:24, 11 June 2019 (diff | hist) . . (+3) . . m Castelian (NES)/any%(ntscj) (→Tower 5)
- 11:24, 11 June 2019 (diff | hist) . . (+3) . . m Castelian (NES)/any%(ntscj) (→Tower 6)
- 11:23, 11 June 2019 (diff | hist) . . (+3) . . m Castelian (NES)/any%(ntscj) (→Tower 7)
- 11:18, 11 June 2019 (diff | hist) . . (+186) . . Castelian (NES)/Additional Resources (→External links)
- 11:14, 11 June 2019 (diff | hist) . . (+36) . . Castelian (NES)/Additional Resources (→External links)
- 11:11, 11 June 2019 (diff | hist) . . (+1) . . m Castelian (NES) (→Speedrun routes)
- 01:38, 11 June 2019 (diff | hist) . . (+754) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:58, 10 June 2019 (diff | hist) . . (+90) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:23, 10 June 2019 (diff | hist) . . (0) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:22, 10 June 2019 (diff | hist) . . (+2) . . m Castelian (NES)/any%(ntscj) (→Tower 8)
- 12:21, 10 June 2019 (diff | hist) . . (+1,429) . . Castelian (NES)/any%(ntscj) (→Tower 8)
- 11:37, 10 June 2019 (diff | hist) . . (+959) . . Castelian (NES)/any%(ntscj) (→Tower 5)
- 11:12, 10 June 2019 (diff | hist) . . (+125) . . m Castelian (NES)/any%(ntscj) (→Tower 6)
- 11:11, 10 June 2019 (diff | hist) . . (+262) . . Castelian (NES)/any%(ntscj) (→Tower 4)
- 11:02, 10 June 2019 (diff | hist) . . (+212) . . Castelian (NES)/any%(ntscj) (→Tower 2)
- 10:56, 10 June 2019 (diff | hist) . . (+1,797) . . Castelian (NES)/Game Mechanics
- 06:56, 10 June 2019 (diff | hist) . . (0) . . N File:Castelian - 8 mid manip.PNG (current)
- 06:55, 10 June 2019 (diff | hist) . . (0) . . m File:Castelian - 5 end manip.PNG (Ktwo moved page File:Casterlian - 5 end manip.PNG to File:Castelian - 5 end manip.PNG: Type)
- 06:55, 10 June 2019 (diff | hist) . . (+46) . . N File:Casterlian - 5 end manip.PNG (Ktwo moved page File:Casterlian - 5 end manip.PNG to File:Castelian - 5 end manip.PNG: Type) (current)
- 06:54, 10 June 2019 (diff | hist) . . (0) . . N File:Castelian - 5 end manip.PNG
- 16:12, 3 June 2019 (diff | hist) . . (+6,425) . . N Castelian (NES)/any%(ntscj) (Created page with "The route shown here is for the Japanese version, played on Hero difficulty . This is the fastest...")
- 14:45, 3 June 2019 (diff | hist) . . (+309) . . Castelian (NES)/Game Mechanics (→Enemy behavior)
- 14:23, 3 June 2019 (diff | hist) . . (+2,296) . . N Castelian (NES)/Game Mechanics (Created page with "==Difficulty differences== There are two difficulties in the game, "Novice" (default) and "Hero". * The molecule enemies move twice as fast on hero difficulty. This saves time...")
- 12:30, 3 June 2019 (diff | hist) . . (+115) . . N Castelian (NES)/Additional Resources (Created page with "==External links== * TAS page - http://tasvideos.org/6194S.html * Manual - https://vimm.net/vault/?p=details&id=153")
- 12:25, 3 June 2019 (diff | hist) . . (+1,465) . . N Castelian (NES) (Created page with "Category:NES Category:Games = Versions = The NTSC-J version of the game (going under the name of "Kyoro-Chan Land") contains significant differences from the NTSC-U ve...")
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- 12:57, 25 March 2019 (diff | hist) . . (+282) . . Solomon's Key (NES)/normal ending (→Room 45)
- 16:26, 24 March 2019 (diff | hist) . . (+602) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 16:21, 24 March 2019 (diff | hist) . . (-244) . . Ikari Warriors (NES)/any% (→Area 4)
- 16:02, 24 March 2019 (diff | hist) . . (-781) . . Ikari Warriors (NES)/any% (→Area 3)
- 15:58, 24 March 2019 (diff | hist) . . (+4) . . m Ikari Warriors (NES)/any% deaths (→Area 2)
- 15:57, 24 March 2019 (diff | hist) . . (+2,498) . . Ikari Warriors (NES)/any% deaths (→Area 3)
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- 15:19, 24 March 2019 (diff | hist) . . (+1,022) . . Ikari Warriors (NES)/any% deaths (→Area 2)
- 14:19, 24 March 2019 (diff | hist) . . (+145) . . m Ikari Warriors (NES)/any% deaths (→Area by area description)
- 14:17, 24 March 2019 (diff | hist) . . (-1,254) . . Ikari Warriors (NES)/any% deaths (→Area 1)
- 14:01, 24 March 2019 (diff | hist) . . (+209) . . m Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 13:56, 24 March 2019 (diff | hist) . . (+169) . . m Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 12:42, 23 March 2019 (diff | hist) . . (+139) . . m Ikari Warriors/Game Mechanics (→Airstrike target plates)
- 14:09, 19 March 2019 (diff | hist) . . (+292) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 14:01, 19 March 2019 (diff | hist) . . (+21) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 13:52, 19 March 2019 (diff | hist) . . (+18) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 17:24, 18 March 2019 (diff | hist) . . (+206) . . Ikari Warriors/Game Mechanics (→Arrow-shooting rocks)
- 17:00, 18 March 2019 (diff | hist) . . (+696) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 16:37, 18 March 2019 (diff | hist) . . (-1) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:36, 18 March 2019 (diff | hist) . . (+166) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:35, 18 March 2019 (diff | hist) . . (+673) . . Ikari Warriors/Game Mechanics (→Airstrike target plates)
- 15:51, 18 March 2019 (diff | hist) . . (+104) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:33, 15 March 2019 (diff | hist) . . (+2) . . m Ikari Warriors (NES)/any% (→Area 3)
- 02:26, 4 March 2019 (diff | hist) . . (+44) . . m Ikari Warriors/Game Mechanics (→Movement speed)
- 05:24, 23 February 2019 (diff | hist) . . (+2,116) . . Ikari Warriors (NES)/any% deaths
- 05:54, 17 February 2019 (diff | hist) . . (-123) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 05:43, 17 February 2019 (diff | hist) . . (+152) . . Rules (→Fundamental rules)
- 14:48, 6 February 2019 (diff | hist) . . (-1) . . m Hudson's adventure Island/any% (→1-1)
- 09:06, 8 December 2018 (diff | hist) . . (+139) . . m Rules (→Fundamental rules)
- 16:45, 5 December 2018 (diff | hist) . . (+331) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 16:42, 5 December 2018 (diff | hist) . . (+420) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 15:58, 27 November 2018 (diff | hist) . . (+8,945) . . Ikari Warriors (NES)/any% deaths
- 15:58, 27 November 2018 (diff | hist) . . (-11,184) . . Ikari Warriors (NES)/any%
- 17:02, 26 November 2018 (diff | hist) . . (+210) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 16:55, 26 November 2018 (diff | hist) . . (+461) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 16:55, 26 November 2018 (diff | hist) . . (-138) . . Ikari Warriors (NES)/any% (→Area 4)
- 16:14, 26 November 2018 (diff | hist) . . (+63) . . N File:Ikari1 heli4 position.JPG (Recommended position for initiating the flying glitch in area 4) (current)
- 06:07, 24 November 2018 (diff | hist) . . (-3) . . m Ikari Warriors (NES)/any% (→Area 2)
- 05:04, 24 November 2018 (diff | hist) . . (+208) . . m Ikari Warriors (NES)/any% (→Area 2)
- 04:09, 24 November 2018 (diff | hist) . . (-6) . . m Ikari Warriors/Game Mechanics (→Enemy AI)
- 04:05, 24 November 2018 (diff | hist) . . (-86) . . Ikari Warriors/Game Mechanics (→Enemy AI)
- 11:00, 7 November 2018 (diff | hist) . . (+394) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 10:55, 7 November 2018 (diff | hist) . . (+217) . . Ikari Warriors (NES)/any% (→Area 2)
- 16:09, 30 October 2018 (diff | hist) . . (-453) . . Ikari Warriors/Game Mechanics (→Movement speed)
- 16:29, 22 October 2018 (diff | hist) . . (+174) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 14:33, 9 October 2018 (diff | hist) . . (-3) . . m Amped 2/Game Mechanics (→Various speed tricks and exploits) (current)
- 14:17, 9 October 2018 (diff | hist) . . (-2) . . Amped 2/Mountains and challenges (→Scoring in Sponsor challenges) (current)
- 14:15, 9 October 2018 (diff | hist) . . (+2) . . Amped 2/Mountains and challenges (→Videos unlocked by challenges)
- 14:14, 9 October 2018 (diff | hist) . . (-93) . . Amped 2/Additional Resources (current)
- 07:52, 29 September 2018 (diff | hist) . . (0) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 07:51, 29 September 2018 (diff | hist) . . (0) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 07:48, 29 September 2018 (diff | hist) . . (+171) . . Ikari Warriors 2 (NES)/marathon (→Level 4) (current)
- 07:43, 29 September 2018 (diff | hist) . . (+204) . . Ikari Warriors 2/Game Mechanics (→Movement speed)
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