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Create the page "Sonic" on this wiki! See also the search results found.
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- [[Sonic_the_Hedgehog_2/Sonic|Sonic]] - Beat the game using Sonic & Tails (1 player)<br /> -- [https://www.youtube.com/watch?v=AVuQXqAAwos Video tutorial for Sonic category]<br />1 KB (184 words) - 19:39, 19 January 2016
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0 B (0 words) - 05:03, 8 June 2013
- ...ween 23 and a third (53 and a third) seconds and 30 (60) seconds even. The Sonic playing community generally agrees that this is pretty dumb, and the time s ...explaining why in-game time matters in certain games, particularly in the Sonic franchise.14 KB (2,534 words) - 12:06, 30 November 2013
- ...rent fastest known time is [https://youtu.be/Z-q8d3xyIS0 14:58 by mike89]. Sonic 2 has a rich speedrunning history with lots of people contributing with str *The next jump is the most difficult in the stage, since both Sonic and the slopes are obscured by leaves in the foreground. The ideal case is37 KB (7,142 words) - 22:01, 12 December 2017
- #REDIRECT [[Sonic the Hedgehog 2]]34 B (4 words) - 11:37, 10 August 2009
- ...rst installment in the sonic advance series, which follows the standard 2D sonic gameplay, and is a spiritual followup to the genesis series. * [http://www.soniccenter.org The Sonic Center]947 B (135 words) - 09:35, 27 August 2015
- ...otherwise. It is full of glitches[http://www.gamefaqs.com/gamecube/589413-sonic-adventure-dx-directors-cut/faqs/26151], some of which are useful for sequen This page will refer to all versions of Sonic Advenuture and Sonic Advenuture DX. Skips that only work in certain versions will be noted and w15 KB (2,770 words) - 16:28, 2 August 2016
- *[http://soniccenter.org The Sonic Center] hosts very detailed [http://soniccenter.org/maps/sonic_2 maps] of a *Sonic games are timed with an ingame-timer. Two timers exist for tracking games u693 B (102 words) - 22:00, 23 June 2015
- ...ent fastest known time is [https://youtu.be/BTrtIg4aXJA 14:40 by werster]. Sonic 2 has a rich speedrunning history with lots of people contributing with str *The jump over the diagonal spring is much tighter than with Sonic, so make sure to jump from very close to it.25 KB (4,858 words) - 22:02, 12 December 2017
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0 B (0 words) - 03:45, 14 June 2013
- [[Sonic_the_Hedgehog/Sonic|Sonic]] - Beat the game<br />802 B (117 words) - 03:08, 12 July 2015
- [[Sonic_3_and_Knuckles/Sonic|Sonic]] - Beat the game using Sonic.<br /> ...be.com/playlist?list=PLiF75JoAs0OVk9NoulUiv62JVTJN4nNi5 Video tutorial for Sonic category]<br />1 KB (175 words) - 23:33, 13 June 2017
- ...veloping a feel for it. For more specific game engine details, refer to [[Sonic the Hedgehog game mechanics and glitches]]. ...the blue platform so you don't lose your slope glitch and proceed into the Sonic & Tails tunnel.47 KB (8,753 words) - 10:58, 31 October 2015
- ...It has to be timed so you just catch the fan just as it starts again: line Sonic up with the third spike on the left, and wait for the fish to run into you. ...You should bounce off the ramp. Hold down to roll down the ramp, then, as Sonic is over the top of the dark green tile in the ground, do a small jump and i56 KB (10,920 words) - 22:27, 11 March 2016
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615 B (72 words) - 23:16, 28 December 2013
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0 B (0 words) - 22:49, 15 April 2017
- #REDIRECT [[Sonic the Hedgehog game mechanics and glitches]]60 B (8 words) - 06:14, 12 June 2013
- #REDIRECT [[Sonic the Hedgehog 2/Sonic]]40 B (5 words) - 03:41, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 2/Knuckles]]43 B (5 words) - 03:41, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 2/Additional Resources]]55 B (6 words) - 08:47, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 3/Sonic]]40 B (5 words) - 09:06, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 3/Tails]]40 B (5 words) - 09:06, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 3/Knuckles]]43 B (5 words) - 09:06, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 3/Co-op]]40 B (5 words) - 09:07, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles]]34 B (4 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles/Co-op]]40 B (5 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles/Knuckles]]43 B (5 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles/Sonic]]40 B (5 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles/Tails]]40 B (5 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog/Game Mechanics and Glitches]]60 B (8 words) - 09:35, 16 June 2013
- [[Sonic_Adventure/Sonic|Sonic]] - Beating Sonic's Story.<br /> [[Sonic_Adventure/Super_Sonic|Super Sonic]] - Beating Super Sonic's Story.<br />658 B (88 words) - 21:02, 12 March 2014
- = Sonic = *Instead of hitting the spikes and getting the "Mega Sonic" glitch, you can enter the nearby checkerboard ball directly and take a dif1 KB (247 words) - 07:43, 28 November 2013
- *[http://soniccenter.org The Sonic Center] hosts very detailed [http://soniccenter.org/maps/sonic_1 maps] of a *Sonic games are timed with an ingame-timer. Two timers exist for tracking games u693 B (102 words) - 22:10, 23 June 2015
- ...own time is [https://www.youtube.com/watch?v=uurKEe7cNg0 11:40 by mike89]. Sonic 1 has a rich speedrunning history with lots of people contributing with str ...nd right until bouncing for the fourth time, then release jump just before Sonic goes past the highest mountain in the background. Then simply tap left when26 KB (4,905 words) - 10:53, 10 October 2015
- ...gle Spreadsheet compiling single-segment speedrun times for a selection 3D Sonic games.<br /> ...onic_adventure_2_b The Sonic Center SA2 Rankings]- Online leaderboards for Sonic Adventure 2 primarily aimed at individual level speedruns of the game.2 KB (265 words) - 05:19, 18 July 2014
- ...ior to the Last Story. The 16 stages are broken down into 6 action stages (Sonic), 4 mech stages (Tails), 5 hunting stages (Knuckles) and one driving stage ...of Hero Story in the main menu to the final hit on Shadow 2. Traditionally Sonic games have been timed through their in-game timers and as such an accumulat6 KB (1,034 words) - 12:05, 30 June 2014
- [http://www.youtube.com/watch?v=IR01VNdsMXs Sonic] | [http://www.youtube.com/watch?v=QCodoKE1Lis Tails] | [http://www.youtube ...he hover upgrade immediately after a jump. This was the same bug that made Sonic and Shadow automatically use their homing attack instead of jumping.10 KB (1,774 words) - 04:54, 27 April 2015
- This run, unlike other Sonic runs, should be timed in real time. The game timer doesn't run during the s ...l not listed here should be played identically to the [[Sonic_the_Hedgehog/Sonic|any%]] run, unless doing so would cause you to end a stage between 23.33 an2 KB (381 words) - 18:27, 6 July 2015
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352 B (44 words) - 19:40, 7 July 2015
- = Sonic = ...pared to mash the d-pad a lot to doair dashes as his air dash is what sets Sonic apart from the others.10 KB (1,787 words) - 04:52, 30 November 2017
- ...ird installment in the sonic advance series, which follows the standard 2D sonic gameplay. However, this game features a gimmick in that you control a team * [http://www.soniccenter.org The Sonic Center]1 KB (184 words) - 10:30, 25 August 2015
- Sonic Advance 3 allows you to pair any of the 5 characters (Sonic, Tails, Knuckles, Cream, and Amy) with any other. This means there are 20 p * Sonic = S15 KB (2,778 words) - 12:13, 26 August 2015
- ...s means that one of the best ways for most teams to accelerate (aside from Sonic's Tag Action) is to do a 2-tap spindash, then immediately jump. ...n is the unique feature in this game that differentiates it from all other sonic games, and adds another layer of depth in execution. This mechanic has so m6 KB (1,151 words) - 13:56, 25 November 2015
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503 B (46 words) - 10:21, 26 August 2015
- ...the boost-state mechanic, which makes this one of, if not the, fastest 2D sonic games along with making it a very challenging fast-paced game to speedrun. * [http://www.soniccenter.org The Sonic Center]1 KB (149 words) - 23:04, 20 November 2015
- = Sonic = So when playing sonic you should expect the level to be 5 seconds or faster than any other charac4 KB (607 words) - 18:38, 25 August 2016
- ...walls in his path. Amy spins her hammer around her in a similar manner to Sonic's "Instant Shield". ...spins her hammer horizontally around her, while falling to the ground like sonic.6 KB (1,168 words) - 18:25, 28 August 2016
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69 B (11 words) - 10:56, 11 June 2016
Page text matches
- <tr><td>Sonic Adventure for DC</td><td>D1</td><td>F2</td><td>3D</td></tr> <tr><td>Sonic Adventure DX for GCN/PC</td><td>D1</td><td>F1</td><td>3D</td></tr>32 KB (7,130 words) - 17:29, 28 September 2017
- Sonic Rush games7 KB (1,242 words) - 09:59, 15 January 2012
- ...Deflickered video is most often found in ports of older games such as the Sonic Mega Collection or the Wii Virtual Console. Please see [http://speeddemosar18 KB (3,100 words) - 21:29, 22 November 2011
- SET /P s=Deflickered (rereleased old game e.g. Mega Man AC, Sonic Mega Collection, Wii Virtual Console) [y,n,x]:7 KB (1,161 words) - 10:13, 18 July 2007
- ...CKERED} = "Entflackert (neu veröffentlichtes altes Spiel wie Mega Man AC, Sonic Mega Collection, Wii Virtual Console)";12 KB (1,910 words) - 12:01, 15 October 2008
- ...UESTION_DEFLICKERED} = "Deflickered (rereleased old game e.g. Mega Man AC, Sonic Mega Collection, Wii Virtual Console)";21 KB (3,606 words) - 14:29, 13 September 2009
- ..."Anti-flimmer (gamla spel som blivit släppta på nytt t.ex. Mega Man AC, Sonic Mega Collection, Wii Virtual Console)";13 KB (2,262 words) - 14:50, 17 October 2008
- ...DEFLICKERED} = "Deflickered (heruitgegeven oude spellen zoals Mega Man AC, Sonic Mega Collection, Wii Virtual Console)";12 KB (2,031 words) - 17:01, 18 October 2008
- [[Sonic_the_Hedgehog_2/Sonic|Sonic]] - Beat the game using Sonic & Tails (1 player)<br /> -- [https://www.youtube.com/watch?v=AVuQXqAAwos Video tutorial for Sonic category]<br />1 KB (184 words) - 19:39, 19 January 2016
- ...ween 23 and a third (53 and a third) seconds and 30 (60) seconds even. The Sonic playing community generally agrees that this is pretty dumb, and the time s ...explaining why in-game time matters in certain games, particularly in the Sonic franchise.14 KB (2,534 words) - 12:06, 30 November 2013
- ...rent fastest known time is [https://youtu.be/Z-q8d3xyIS0 14:58 by mike89]. Sonic 2 has a rich speedrunning history with lots of people contributing with str *The next jump is the most difficult in the stage, since both Sonic and the slopes are obscured by leaves in the foreground. The ideal case is37 KB (7,142 words) - 22:01, 12 December 2017
- #REDIRECT [[Sonic the Hedgehog 2]]34 B (4 words) - 11:37, 10 August 2009
- ...affect results from the dup filter... The above screenshot was a sample of sonic 2 which had a little bit of intro. Take out the intro and the percentage ri3 KB (391 words) - 12:53, 15 November 2009
- * [http://speeddemosarchive.com/Sonic1GG.html Sonic 1 Master System 0:11:08] ...tp://speeddemosarchive.com/Sonic3Knuckles.html#SSSonic Sonic 3 & Knuckles (Sonic) 0:49:37]59 KB (6,595 words) - 04:30, 28 October 2014
- ...rst installment in the sonic advance series, which follows the standard 2D sonic gameplay, and is a spiritual followup to the genesis series. * [http://www.soniccenter.org The Sonic Center]947 B (135 words) - 09:35, 27 August 2015
- {{Historical record | runner=mike89 | game=Sonic the Hedgehog | date=2009-10-31 | time=00:11:08 | category=Single-segment, W ...venture | date=2009-12-10 | time=00:01:52 | category=Single-segment, Super Sonic | console=GC}}34 KB (4,208 words) - 11:23, 12 December 2010
- Sonic Generations (any%) in 1:06:57 by [http://www.twitch.tv/talon2461 Talon2461] Sonic 3 & Knuckles (any% Tails) in 26:49 (in-game) by [http://www.twitch.tv/ihdl203 KB (30,943 words) - 03:45, 4 April 2013
- ...otherwise. It is full of glitches[http://www.gamefaqs.com/gamecube/589413-sonic-adventure-dx-directors-cut/faqs/26151], some of which are useful for sequen This page will refer to all versions of Sonic Advenuture and Sonic Advenuture DX. Skips that only work in certain versions will be noted and w15 KB (2,770 words) - 16:28, 2 August 2016
- | Sonic 1 || Naegleria || 4:50 PM || 0:22:57 || || Set of character keychains star | Sonic 2 || Naegleria || 5:25 PM || 0:32:14 || Donation for who plays as Tails. ||9 KB (1,060 words) - 23:03, 12 June 2012
- |'''[[Sonic 1]]''' |'''[[Sonic 2]]'''10 KB (1,659 words) - 09:39, 4 November 2014
- ...Normal or above hope that Carnage likes you as you to corral him into the Sonic Bubble.10 KB (1,653 words) - 20:41, 20 September 2013
- *[http://soniccenter.org The Sonic Center] hosts very detailed [http://soniccenter.org/maps/sonic_2 maps] of a *Sonic games are timed with an ingame-timer. Two timers exist for tracking games u693 B (102 words) - 22:00, 23 June 2015
- ...ent fastest known time is [https://youtu.be/BTrtIg4aXJA 14:40 by werster]. Sonic 2 has a rich speedrunning history with lots of people contributing with str *The jump over the diagonal spring is much tighter than with Sonic, so make sure to jump from very close to it.25 KB (4,858 words) - 22:02, 12 December 2017
- [[Sonic_the_Hedgehog/Sonic|Sonic]] - Beat the game<br />802 B (117 words) - 03:08, 12 July 2015
- [[Sonic_3_and_Knuckles/Sonic|Sonic]] - Beat the game using Sonic.<br /> ...be.com/playlist?list=PLiF75JoAs0OVk9NoulUiv62JVTJN4nNi5 Video tutorial for Sonic category]<br />1 KB (175 words) - 23:33, 13 June 2017
- ...veloping a feel for it. For more specific game engine details, refer to [[Sonic the Hedgehog game mechanics and glitches]]. ...the blue platform so you don't lose your slope glitch and proceed into the Sonic & Tails tunnel.47 KB (8,753 words) - 10:58, 31 October 2015
- ...It has to be timed so you just catch the fan just as it starts again: line Sonic up with the third spike on the left, and wait for the fish to run into you. ...You should bounce off the ramp. Hold down to roll down the ramp, then, as Sonic is over the top of the dark green tile in the ground, do a small jump and i56 KB (10,920 words) - 22:27, 11 March 2016
- #REDIRECT [[Sonic the Hedgehog game mechanics and glitches]]60 B (8 words) - 06:14, 12 June 2013
- #REDIRECT [[Sonic the Hedgehog 2/Sonic]]40 B (5 words) - 03:41, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 2/Knuckles]]43 B (5 words) - 03:41, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 2/Additional Resources]]55 B (6 words) - 08:47, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 3/Sonic]]40 B (5 words) - 09:06, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 3/Tails]]40 B (5 words) - 09:06, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 3/Knuckles]]43 B (5 words) - 09:06, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog 3/Co-op]]40 B (5 words) - 09:07, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles]]34 B (4 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles/Co-op]]40 B (5 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles/Knuckles]]43 B (5 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles/Sonic]]40 B (5 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic 3 and Knuckles/Tails]]40 B (5 words) - 09:09, 14 June 2013
- #REDIRECT [[Sonic the Hedgehog/Game Mechanics and Glitches]]60 B (8 words) - 09:35, 16 June 2013
- [[Sonic_Adventure/Sonic|Sonic]] - Beating Sonic's Story.<br /> [[Sonic_Adventure/Super_Sonic|Super Sonic]] - Beating Super Sonic's Story.<br />658 B (88 words) - 21:02, 12 March 2014
- * Ing Cache 2 - Get '''''SONIC BOOM'''''.47 KB (8,537 words) - 15:12, 25 June 2013
- =Director's Cut version of Sonic Adventure= ...games are available to play on either the Gamecube or retail PC version of Sonic Adventure DX: Director's Cut<br /><br />3 KB (445 words) - 10:12, 13 November 2016
- ...TSC versions of the game. Future runs may be timed in real-time. Unlike in Sonic games, for instance, there are no in-game time / real time tradeoffs in Vec904 B (130 words) - 01:03, 28 June 2013
- ...osted speed should use MT when above 1300 km/h (even if they're light like Sonic Phantom).18 KB (3,347 words) - 21:01, 12 March 2014
- = Sonic = *Instead of hitting the spikes and getting the "Mega Sonic" glitch, you can enter the nearby checkerboard ball directly and take a dif1 KB (247 words) - 07:43, 28 November 2013
- *[http://soniccenter.org The Sonic Center] hosts very detailed [http://soniccenter.org/maps/sonic_1 maps] of a *Sonic games are timed with an ingame-timer. Two timers exist for tracking games u693 B (102 words) - 22:10, 23 June 2015
- ...own time is [https://www.youtube.com/watch?v=uurKEe7cNg0 11:40 by mike89]. Sonic 1 has a rich speedrunning history with lots of people contributing with str ...nd right until bouncing for the fourth time, then release jump just before Sonic goes past the highest mountain in the background. Then simply tap left when26 KB (4,905 words) - 10:53, 10 October 2015
- ...gle Spreadsheet compiling single-segment speedrun times for a selection 3D Sonic games.<br /> ...onic_adventure_2_b The Sonic Center SA2 Rankings]- Online leaderboards for Sonic Adventure 2 primarily aimed at individual level speedruns of the game.2 KB (265 words) - 05:19, 18 July 2014