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Create the page "System: Gamecube" on this wiki! See also the search results found.
- ...n change the C:\vob.ac3 in vob.avs to wherever the file is located on your system. ...the file and change the c:\vob.mpa to wherever the file is located on your system. Don't forget to comment (add a # before) the fifth line in the file if you44 KB (8,117 words) - 15:46, 6 June 2007
- <tr><td>Alex Kidd in Miracle World for Sega Master System</td><td>D4</td><td>F2</td><td>2D</td></tr> <tr><td>Baten Kaitos: Eternal Wings and the Lost Ocean for GameCube</td><td>D1</td><td>F2</td><td>3D</td></tr>32 KB (7,130 words) - 18:29, 28 September 2017
- * Sega Master System II (A cheaper version of the Sega Master System which cut several features to lower the price such as the card slot, expans ...ripheral, will allow composite output. It is also possible to re-wire the system for RGB.8 KB (1,472 words) - 00:19, 30 May 2013
- ...you can already play those with a Game Boy Player and record like a normal GameCube game, so there is no need to use a camera. For more information on that, se ...look further down the page it's possible to mod the DS phat to enable the system to record footage directly!7 KB (1,242 words) - 10:59, 15 January 2012
- |'''System''' ...load Game Boy / Advance games and a disc to boot up the player. Either a GameCube controller or a GameBoy Advance (with an adapter) could be used as a contro5 KB (832 words) - 20:55, 23 March 2015
- ...u will be encoding. You will need the appropriate codecs installed on your system to read the video file (Anri-chan doesn't come with any codecs). A good cod ...ame Boy Advance video played through the Game Boy Player accessory for the GameCube are going to be D4 F1. You will need to enter these values manually, becaus18 KB (3,100 words) - 22:29, 22 November 2011
- ...anrichan3.3" or "C:\Program Files (x86)\anrichan3.3" on a 64 bit operating system. Anri-chan also includes another software program AviSynth. AviSynth is re ...64, or Sega Saturn or older), then it is probably D4. If it is newer (PS2, Gamecube, Xbox or newer) then it is probably D1.17 KB (3,152 words) - 14:22, 28 August 2011
- == Nintendo Entertainment System - NES == == Super Nintendo Entertainment System - SNES ==8 KB (1,372 words) - 14:25, 6 December 2014
- ...the same category and still be rejected. Perhaps the runner used a faster system, but otherwise the play quality was worse. ...s are available on multiple systems. You may produce your run on whichever system you prefer, but many people would rather watch runs on their original syste21 KB (3,603 words) - 02:07, 28 October 2009
- {{Historical record | runner=Rolf Karp | game=System Shock 2 | date=2006-06-05 | time=00:36:11 | category=Segmented | console=PC ...2007-01-10 | time=00:17:33 | category=Single-segment, PAL | console=Master System}}213 KB (26,414 words) - 20:24, 23 January 2024
- ...an interlaced signal if the system supports it. The Nintendo Wii, Nintendo Gamecube, and Playstation 2 are good examples. (**Editor's Note*** double-check this ...ake the deinterlacer work better. Most older systems (NES, Genesis, Master System, and some SNES games) will require the Retro Game option. The Action Game s20 KB (3,440 words) - 21:57, 8 January 2016
- [[Category: Games]] [[System: Gamecube]]347 B (52 words) - 21:10, 4 July 2016
- No matter what system you are recording, you'll need to find some way of getting video footage fr ...t not significant loss in audio quality. The Super Nintendo, Nintendo 64, GameCube, Wii, and Wii U all have third party A/V connectors you can use this method4 KB (643 words) - 20:31, 19 May 2013
- ...eo) connectors. This same connector is used by the Super Nintendo and the Gamecube. You can use the standard A/V cables that are included with the Nintendo 62 KB (334 words) - 17:45, 24 April 2015
- |GameCube ...a multi-out A/V connector in the back. The A/V cables that come with the system include the standard red, white, and yellow (composite video) connectors.6 KB (963 words) - 15:04, 6 May 2015
- |+Nintendo GameCube == Nintendo Gamecube ==3 KB (465 words) - 12:33, 24 August 2015
- |+Super Nintendo Entertainment System (SNES) = Super Nintendo Entertainment System (SNES) =3 KB (414 words) - 11:17, 9 June 2013
- |[[Gamecube_Capture|GameCube]] |[[Master_System_Capture|Master System]]6 KB (975 words) - 09:57, 6 March 2017
- http://www.otakus-store.net/en/game-gear-master-system/44-game-gear-tv-mod.html<br /> Most of the games on the Game Gear are very likely to have a Master System version, however not every version is 100% the same.<br /> Fortunately thes3 KB (445 words) - 11:12, 13 November 2016
- ...: '''Can NOT!''' (You can use a power supply from a Mega Drive 1 or Master System 1 (better to use) ...: '''Can NOT!''' (You can use a power supply from a Mega Drive 1 or Master System 1 (better to use) [http://en.retrogamesupply.com/products/power-supply-for-9 KB (1,640 words) - 08:25, 7 June 2017
- ...'''</center>[[File:NESSystem.png| frame | center | <center>NES, SNES, N64, Gamecube, Wii, Wii U and Switch</center> | link=Nintendo Console Region]] || <center ...Region]]'''</center>[[File:SegaSystem.png| frame | center | <center>Master System, Genesis/Megadrive + add-ons, Saturn and Dreamcast</center> | link=Sega Con1 KB (198 words) - 09:45, 14 January 2017
- =Gamecube= ===Gamecube PAL===9 KB (1,427 words) - 14:50, 20 September 2019