Difference between revisions of "SDA Strategy Wiki"
From SDA Knowledge Base
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This section is for games that don't share traits with another game. This can include games within a series, such as Mario games. | This section is for games that don't share traits with another game. This can include games within a series, such as Mario games. | ||
+ | * [[Crackdown]] | ||
* [[Donkey Kong 64]] | * [[Donkey Kong 64]] | ||
* [[Metal Gear Solid 2]] | * [[Metal Gear Solid 2]] |
Revision as of 23:07, 6 August 2009
Welcome to the SDA strategy Wiki, where you can find or contribute information about tricks, routes, bosses strategies, and planning in general. If a game you're trying to find is not on this wiki, then feel free to contribute strategies.
Games
This section is for games that don't share traits with another game. This can include games within a series, such as Mario games.
- Crackdown
- Donkey Kong 64
- Metal Gear Solid 2
- New Super Mario Bros
- Rainbow Six: Rogue Spear
- Seiken Densetsu 3 (AKA Secret of Mana 2)
- Super Mario 64 (Both versions)
- Super Mario Galaxy
- Wrecking Crew
Engine/Series
This section is for games sharing a similar engine (Unreal, Infinity) or series where all of the games use a similar engine (Metal Slug).
If you're confused about what this means, Baldur's Gate and Icewind Dale fall into this category because they both share the same engine, the Infinity engine; despite being different games, they both use the same engine, and therefore many similar tricks can be exploited. However, Mario games do not fall into this category. Even though games such as SMB 1-3 are all in the same series and for NES, the engine is different in each game, and thus tricks in one game cannot be applied to another.