Difference between revisions of "Metal Arms: Glitch in the System"
From SDA Knowledge Base
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No speedrun has been done for this game. | No speedrun has been done for this game. | ||
− | + | =Glitches/Techniques= | |
+ | ==Ramp Jump== | ||
+ | You can jump much higher if you jump right after hitting a slope. | ||
+ | |||
+ | |||
+ | ==Wrench Clipping== | ||
+ | When moving towards a wall, use the wrench right as you hit and you will clip through when you rebuild. |
Revision as of 20:12, 18 March 2014
- Main page
- Levels
- Hero Training
- Do Ore Die
- Seal the Mines
- Clean Up
- Wasteland Thunder
- They Live
- Wasteland Journey
- Mozer, Schmozer
- The Zombiebot King
- Into the Trenches
- Infiltrate the Compound
- Destroy Comm Arrays
- Hold Your Ground
- What Research?
- The Search for Krunk
- F&!?ing Krunked
- You Know the Drill
- Wasteland Chase
- Morbot City
- I, Predator
- The Reactor Core
- Fire it Up
- The Hand is Mightier
- Find the Spy Factory
- Unhandled Exception
- Access the Ruins
- Seen Better Days
- The Sniper's Lair
- Secret Rendezvous
- Bright Lights, Mil City
- Get to the Tower
- Unwelcome Home
- 15 Minutes
- Round Two
- Last Bot Standing
- Fall to Pieces
- Race to the Rocket
- One Small Step
- Fully Operational
- Bring it Down
- General Corrosive
- Final Battle
- Other
No speedrun has been done for this game.
Glitches/Techniques
Ramp Jump
You can jump much higher if you jump right after hitting a slope.
Wrench Clipping
When moving towards a wall, use the wrench right as you hit and you will clip through when you rebuild.