Metal Arms: Glitch in the System/Find the Spy Factory
From SDA Knowledge Base
Any% Easy Route
Reference Video
- Starting out, keep heading straight until you come to a small building underneath a bridge
- jump on top of the building and onto the rim of a gate
- once at the top of the rim, double jump and you should be on an invisible floor
- walk straight across and jump onto the next set of buildings
- Jump down out of bounds and quickly get back in bounds the tunnel (this skips a fence that needs to be powered down)
- grab the tether upgrade and take control of the titan
- blow up the generator to power down the fence
- destroy any green mil you see along with a titan that will most likely be attracted
- this is were you will refuel on rocket ammo
- blow up the small mailbox on the corner of the street for a gold washer
- Destroy the mil in the tank once he comes through the gate
- leech off a few more green mils if needed
- go to a place to get out of the titan where he won't see you later
- collect ammo, washers, and gold washer
- get into the tank and travel to the last area
- blow up the first sniping tower you see
- preform the fence skip with a tank lift
- go to the building closest to the fence and pile your tank as far up on the ramp as possible
- as quickly as you can, get out of the tank and jump up on top of the building
- if you slide back down the ramp, you will become stuck and need to restart the checkpoint
- if you are close enough to the top of the ramp, it is still possible to climb to the very top
- once on top of the building, simply jump over the fence
- Exit the level down the container shaft