User contributions
From SDA Knowledge Base
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- 12:37, 16 September 2015 (diff | hist) . . (+1,247) . . Metal Arms: Glitch in the System/Destroy Comm Arrays (New routes for this level; reorganized page) (current)
- 11:37, 3 September 2015 (diff | hist) . . (+73) . . Metal Arms: Glitch in the System/The Zombiebot King (Major adjustments to how to take on this boss. HD video added.) (current)
- 15:34, 28 August 2015 (diff | hist) . . (0) . . m Metal Arms: Glitch in the System (→Introduction)
- 14:46, 28 August 2015 (diff | hist) . . (+80) . . m Metal Arms: Glitch in the System (Added speedrun forum)
- 13:10, 26 August 2015 (diff | hist) . . (+1,460) . . Metal Arms: Glitch in the System (→How to Run Metal Arms: Added Emulators section)
- 18:22, 23 August 2015 (diff | hist) . . (-86) . . Metal Arms: Glitch in the System/Wasteland Journey (New Route, HD Video) (current)
- 18:01, 23 August 2015 (diff | hist) . . (+504) . . Metal Arms: Glitch in the System/They Live (New Route, HD Video) (current)
- 17:02, 23 August 2015 (diff | hist) . . (+1) . . Metal Arms: Glitch in the System/Mozer, Schmozer (current)
- 17:02, 23 August 2015 (diff | hist) . . (-6) . . m Metal Arms: Glitch in the System/Mozer, Schmozer
- 17:01, 23 August 2015 (diff | hist) . . (-49) . . Metal Arms: Glitch in the System/Mozer, Schmozer (New HD Video with faster route)
- 17:29, 11 August 2015 (diff | hist) . . (+165) . . Metal Arms: Glitch in the System/Seal the Mines (Added version differences) (current)
- 17:24, 11 August 2015 (diff | hist) . . (+257) . . Metal Arms: Glitch in the System (Updated version differences, and made them their own separate section of the wiki page)
- 17:09, 11 August 2015 (diff | hist) . . (+172) . . Metal Arms: Glitch in the System/Hero Training (Added version difference between ps2 and gc version) (current)
- 13:41, 10 August 2015 (diff | hist) . . (+290) . . Metal Arms: Glitch in the System (Added version differences)
- 19:21, 9 August 2015 (diff | hist) . . (+2) . . m Metal Arms: Glitch in the System (→Camera Clipping)
- 19:20, 9 August 2015 (diff | hist) . . (+607) . . Metal Arms: Glitch in the System (→Glitches/Techniques: Added Camera Clipping)
- 19:11, 9 August 2015 (diff | hist) . . (+308) . . Metal Arms: Glitch in the System/Clean Up (Updated to HD video with new route) (current)
- 15:23, 9 August 2015 (diff | hist) . . (-68) . . Metal Arms: Glitch in the System/Wasteland Thunder (Updated to HD video with slightly (3s) faster route) (current)
- 22:29, 6 August 2015 (diff | hist) . . (-11) . . Metal Arms: Glitch in the System/Seal the Mines (Slightly updated route, and new reference video added)
- 22:24, 6 August 2015 (diff | hist) . . (-118) . . Metal Arms: Glitch in the System/Do Ore Die (Updated Route and Reference Video) (current)
- 12:13, 30 July 2015 (diff | hist) . . (-15) . . Metal Arms: Glitch in the System/General Corrosive (current)
- 11:26, 30 July 2015 (diff | hist) . . (+65) . . m Metal Arms: Glitch in the System/The Zombiebot King
- 09:22, 31 October 2014 (diff | hist) . . (-69) . . m Metal Arms: Glitch in the System (→Tether Voiding)
- 09:13, 31 October 2014 (diff | hist) . . (+39) . . m Metal Arms: Glitch in the System (→Version Differences)
- 11:12, 15 July 2014 (diff | hist) . . (+14) . . Metal Arms: Glitch in the System (→Cutscene Physics)
- 11:11, 15 July 2014 (diff | hist) . . (+622) . . Metal Arms: Glitch in the System (→Glitches/Techniques: added cutscene physics)
- 13:51, 11 July 2014 (diff | hist) . . (+2) . . Metal Arms: Glitch in the System (→Tank Lifting)
- 13:50, 11 July 2014 (diff | hist) . . (-37) . . Metal Arms: Glitch in the System (→Scope Lock)
- 13:39, 11 July 2014 (diff | hist) . . (-2) . . Metal Arms: Glitch in the System/You Know the Drill
- 13:39, 11 July 2014 (diff | hist) . . (-41) . . Metal Arms: Glitch in the System/You Know the Drill
- 13:19, 11 July 2014 (diff | hist) . . (-2) . . Metal Arms: Glitch in the System/Into the Trenches (→Any% Easy Route) (current)
- 13:13, 11 July 2014 (diff | hist) . . (-9) . . Metal Arms: Glitch in the System/Mozer, Schmozer
- 13:06, 11 July 2014 (diff | hist) . . (+1) . . Metal Arms: Glitch in the System/Seal the Mines
- 13:05, 11 July 2014 (diff | hist) . . (-2) . . Metal Arms: Glitch in the System/Seal the Mines
- 13:05, 11 July 2014 (diff | hist) . . (-12) . . Metal Arms: Glitch in the System/Seal the Mines
- 13:03, 11 July 2014 (diff | hist) . . (-402) . . Metal Arms: Glitch in the System/Hero Training (Since the routes are the same, just keep the fastest one.)
- 12:58, 11 July 2014 (diff | hist) . . (-23) . . Metal Arms: Glitch in the System (→LeaderBoards)
- 12:57, 11 July 2014 (diff | hist) . . (-54) . . m Metal Arms: Glitch in the System (→Pentagonal Box Glitch: readability)
- 12:38, 11 July 2014 (diff | hist) . . (-122) . . m Metal Arms: Glitch in the System (→Glitches/Techniques: Please don't put credits in the wiki; that's what the thread is for.)
- 09:00, 3 June 2014 (diff | hist) . . (+1) . . Metal Arms: Glitch in the System (→How to Run Metal Arms)
- 09:00, 3 June 2014 (diff | hist) . . (-1) . . Metal Arms: Glitch in the System (→STEP 1)
- 09:00, 3 June 2014 (diff | hist) . . (+1) . . Metal Arms: Glitch in the System (→How to Run Metal Arms)
- 08:59, 3 June 2014 (diff | hist) . . (+169) . . Metal Arms: Glitch in the System (→How to Run Metal Arms)
- 20:34, 2 June 2014 (diff | hist) . . (0) . . Metal Arms: Glitch in the System (→How to Run Metal Arms)
- 20:34, 2 June 2014 (diff | hist) . . (+404) . . Metal Arms: Glitch in the System (→Timing: added a note about how to skip the first cutscene)
- 18:39, 27 May 2014 (diff | hist) . . (+1,159) . . Metal Arms: Glitch in the System/Infiltrate the Compound (Added Reference Video)
- 15:12, 27 May 2014 (diff | hist) . . (+39) . . N Metal Arms: Glitch in the System/I, Predator (Created page with "=Easy Difficulty= =Normal Difficulty=")
- 15:09, 27 May 2014 (diff | hist) . . (-18) . . Metal Arms: Glitch in the System/Into the Trenches
- 15:08, 27 May 2014 (diff | hist) . . (+4) . . Metal Arms: Glitch in the System/Hold Your Ground
- 15:07, 27 May 2014 (diff | hist) . . (+264) . . N Metal Arms: Glitch in the System/Hold Your Ground (Created page with "You are effectively play first-person tower defense, and if anything gets through you lose. ==Normal Difficulty== Wave 1 Spawn Order: Wave 2 Spawn Order: Wave 3 Spawn Ord...")
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