Difference between revisions of "Donkey Kong 64/Crystal Caves"

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{{contents|Donkey Kong 64}}
 
{{contents|Donkey Kong 64}}
* In Crystal Caves the STVW can be used to enter the respective rooms in the 5 roomed igloo. The entry point is on the wall that faces the platform with the tag barrel above it.
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* You can use STVW on the wall below the igloo entrances to enter any of the rooms without playing the instruments. You can then walk out past the bars.
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* There are many places to use STVW, but unfortunately the water level is too low for the glitch to be useful in very many places.
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* Chunky can use the [[Donkey_Kong_64#Minor_General_Tricks|rock glitch]] to get out of bounds.
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* In Diddy's room with 8 enemies he must kill within a time limit, you can grab onto the center platform and pull yourself up without being noticed by the barrel enemies.
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* Lanky can use high jumps to enter the chimney of the ice castle without Baboon Balloon.
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* By rolling with invincibility into one of the thinner parts of the ice maze, DK can glitch to the center. [http://www.youtube.com/watch?v=5y7JBbj8Gs8 Video (#9)]

Revision as of 14:47, 15 August 2009

  • You can use STVW on the wall below the igloo entrances to enter any of the rooms without playing the instruments. You can then walk out past the bars.
  • There are many places to use STVW, but unfortunately the water level is too low for the glitch to be useful in very many places.
  • Chunky can use the rock glitch to get out of bounds.
  • In Diddy's room with 8 enemies he must kill within a time limit, you can grab onto the center platform and pull yourself up without being noticed by the barrel enemies.
  • Lanky can use high jumps to enter the chimney of the ice castle without Baboon Balloon.
  • By rolling with invincibility into one of the thinner parts of the ice maze, DK can glitch to the center. Video (#9)
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