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Page title matches
- ===== Tornado Attack (Press 1) ===== ...can move a little more while using Hyper Tornado than during the endlag of Tornado Attack alone3 KB (430 words) - 09:32, 14 June 2013
- #REDIRECT [[Kirby's Return to Dream Land/Characters and Copy Abilities/Tornado]]80 B (11 words) - 09:32, 14 June 2013
Page text matches
- * Tornado (1h Axe) - Learned by equipping Spin. Bog-standard middle-range AoE. These18 KB (2,962 words) - 05:28, 4 September 2017
- [[Kirby's Return to Dream Land/Ability Info/Tornado|Tornado]] ...Tornado as Kirby can move into the dropped ultra ability during the Hyper Tornado ending-animation.9 KB (1,581 words) - 14:49, 12 June 2013
- 1. Tornado * Tornado - Third room, Ability Stand before Energy Sphere10 KB (1,641 words) - 11:50, 27 March 2016
- [[Kirby's_Return_to_Dream_Land/Characters_and_Copy_Abilities/Tornado|Tornado]] ...Tornado as Kirby can move into the dropped ultra ability during the Hyper Tornado ending-animation.15 KB (2,284 words) - 15:29, 17 July 2013
- ...invincibility than fire, but less horizontal speed. Use hyper tornado and tornado dash depending on how much distance you need.2 KB (415 words) - 13:15, 14 January 2016
- * Tornado - Third room, Ability Stand before Energy Sphere * Tornado - Third room, first twister8 KB (1,371 words) - 09:15, 4 March 2016
- ...as running on flat ground.''' This means Condor Head, Burning, Wave Surf, Tornado Attack, Cutter Dash, and even Slide Attacking are all faster than flying. T6 KB (912 words) - 09:22, 17 July 2013
- ...as running on flat ground.''' This means Condor Head, Burning, Wave Surf, Tornado Attack, Cutter Dash, and even Slide Attacking are all faster than flying. T2 KB (394 words) - 15:01, 12 June 2013
- ===== Tornado Attack (Press 1) ===== ...can move a little more while using Hyper Tornado than during the endlag of Tornado Attack alone3 KB (430 words) - 09:32, 14 June 2013
- ===== Whip Tornado (Down then Up + 1) =====2 KB (271 words) - 09:32, 14 June 2013
- #REDIRECT [[Kirby's Return to Dream Land/Characters and Copy Abilities/Tornado]]80 B (11 words) - 09:32, 14 June 2013
- Jumping during turns negates the animation where Tails adjusts the Tornado (the name of his mech) which would otherwise halt momentum; if the angle is6 KB (1,034 words) - 12:05, 30 June 2014
- ...e earlier in the dungeon), and have Noa using Tempest Break and Vahn using Tornado Flame throughout the fight to whittle Zeto's HP down as quickly as possible29 KB (4,923 words) - 22:35, 6 July 2015
- Tornado works surprisingly well in the imp room, but its mana requirements are most18 KB (3,160 words) - 12:30, 2 May 2015
- ; Tornado : Can be useful in small chambers13 KB (2,172 words) - 13:08, 2 May 2015
- * B on ground = Tornado attack ...in that it's the only instance ever where Tails can use insta-shield! His tornado attack can be used repeatedly for a while and its hitbox stays out for some15 KB (2,778 words) - 12:13, 26 August 2015
- Then jump from the left edge of the pit into the tornado. Fall through the gap between the two platforms on the right. <br /> Kill the cactus and jump into the tornado. Avoid the bursting Dollar on the platform you will land on. <br />50 KB (9,493 words) - 13:18, 20 April 2017