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  • <tr><td>ActRaiser for Super Nintendo</td><td>D4</td><td>F1</td><td>2D</td></tr> <tr><td>Bouncer, The for PlayStation 2</td><td>D1</td><td>F1</td><td>3D</td></tr>
    32 KB (7,130 words) - 18:29, 28 September 2017
  • You will need a more up to date PC, a USB Slot (2.0 works ok but 3.0 is preferred if possible according to Greenalink), some ...screens to function as 1 tall screen, there usually is a gap inbetween the 2 screens making it look inaccurate if it doesn't have a black bar in between
    7 KB (1,242 words) - 10:59, 15 January 2012
  • ...ood example is “all levels” in games that allow warps like Super Mario Bros. or Battletoads. A bad example would be “all items” in RPGs as there a ...I (MatrixTN) have done a speed run on is “The Bouncer” on Playstation 2. In fact, I’ve done three on that game: single-segments as all three pla
    16 KB (2,829 words) - 11:16, 11 October 2012
  • == New Super Mario Bros == '''Wall Jump bug (like the NES Mario games)'''
    4 KB (722 words) - 10:01, 30 September 2012
  • ...assic. Released in 2004-2005. Instead of just playing as Mario, this time, Mario, Luigi and Wario are now trapped. You start off with Yoshi and save your al Speed 2/3
    11 KB (1,739 words) - 13:38, 14 December 2010
  • : - In Project Gotham Racing 2, all "Roadster Series" races of the "Kudos World Series mode" or all "Stree : - In Super Meat Boy, all "Rapture Light World" levels
    26 KB (4,434 words) - 08:44, 24 July 2022
  • * [http://speeddemosarchive.com/MetalGearSolid2.html Metal Gear Solid 2: Sons of Liberty (Tanker episode EU-Extreme difficulty) 0:10:36] * [http://speeddemosarchive.com/FAKK2.html Heavy Metal: F.A.K.K. 2 0:43:18]
    59 KB (6,595 words) - 05:30, 28 October 2014
  • {{Historical record | runner=Frezy_man | game=Super C | date=2009-07-10 | time=00:13:26 | category=Single-segment | console=NES {{Historical record | runner=Master-88 | game=Probotector 2 | date=2009-07-10 | time=00:16:44 | category=Single-segment | console=NES}}
    34 KB (4,208 words) - 12:23, 12 December 2010
  • Banjo-Kazooie (100%) in 2:23:25 by [http://www.twitch.tv/stivitybobo Stivitybobo] [http://www.twitch. Kingdom Hearts 2 (any%) in 4:23:20 by Bl00dyBizkitz [https://www.youtube.com/watch?v=uOZXloP
    203 KB (30,943 words) - 04:45, 4 April 2013
  • ...page is referring to the NTSC NES/Famicom original release, [[Super Mario Bros./Versions|not any of the remakes]].<br> ...ases. Almost everything works exactly the same in the sequel [[Super Mario Bros.:The Lost Levels/Any% Strategy|SMB2j (aka Lost Levels)]].<br>
    17 KB (3,159 words) - 04:46, 13 January 2016
  • ...o pages, glowbos, notes, jinjos, jamjar's moves... all stop 'n swop items (2 secret eggs, ice key, mega glowbo) ...max orbs (7 for Leon, 6 for Joachim), 8/10 relics (Leon only, all but the 2 rare drops)
    10 KB (1,659 words) - 10:39, 4 November 2014
  • ...Virtual Console release, but a remake of it made it into the SNES [[Super Mario All-Stars]] game collection.<br> ==Super Mario All-Stars==
    4 KB (608 words) - 17:46, 26 February 2015
  • Games include: Mario Kart DS, New Super Mario Bros and Yoshi's Island DS. There's multiple layout options but the best choice ...equiring a mixture of both inputs like Metroid Prime Hunters and New Super Mario Brothers because the touch screen on the gamepad is rotated. "Nintendo DS l
    9 KB (1,489 words) - 05:41, 2 April 2015
  • * [[Super Mario Bros.|Main page]] * [[Super Mario Bros./Any% Strategy|Any% Strategy]]
    409 B (56 words) - 14:20, 24 February 2015
  • ...tars in '''[[Super Mario Galaxy 2]].''' These tricks can be done with both Mario and Luigi unless otherwise specified. Note also that most mentions of "infi #* Peewee Piranha's shell can be broken with a single ground-pound instead of 2 spins.
    46 KB (8,253 words) - 02:58, 10 August 2020
  • Left and right movement is similar to that of Super Mario Bros 3 (whose own engine was the inspiration for what would become this game): i ...frame precision reduces the odds of performing this jump to chance, with a 2/3s chance with one timing and a 1/3s chance with another. This is only used
    12 KB (2,030 words) - 15:12, 29 May 2014
  • .... Almost everything works exactly the same as in the prequel [[Super Mario Bros.]], go to this page for information on general game mechanics.<br> =Mario=
    1 KB (198 words) - 08:57, 25 February 2015
  • ...wer 60,00hz. It may not sound like much but certain games like Super Mario Bros, that is is a huge deal. ...wer 60,00hz. It may not sound like much but certain games like Super Mario Bros, that is is a huge deal.
    9 KB (1,427 words) - 14:50, 20 September 2019

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