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- 07:39, 29 September 2018 (diff | hist) . . (+543) . . Ikari Warriors/Game Mechanics (→Movement speed)
- 05:25, 22 September 2018 (diff | hist) . . (-25) . . m Ikari Warriors/Game Mechanics (→Items)
- 16:14, 10 September 2018 (diff | hist) . . (+55) . . m R.C. Pro-Am II (current)
- 14:56, 10 September 2018 (diff | hist) . . (+48) . . m R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 12:14, 9 September 2018 (diff | hist) . . (+1,864) . . N Ikari Warriors 2 (NES)/marathon (Created page with "Ikari_warriors_2 ==Level-by-level description== =Level 1= https://www.youtube.com/watch?v=MqlbCMI5a_g<br /> The boomerangs have mainly three advantages: # It eliminates th...")
- 11:45, 9 September 2018 (diff | hist) . . (+157) . . Ikari warriors 2 (→Categories) (current)
- 11:42, 9 September 2018 (diff | hist) . . (+20) . . Ikari Warriors 2/Game Mechanics (→Weapons)
- 11:39, 9 September 2018 (diff | hist) . . (-26) . . Ikari Warriors 2/Game Mechanics (→Galago tunnels)
- 11:34, 9 September 2018 (diff | hist) . . (+471) . . Ikari Warriors 2/Game Mechanics (→Movement speed)
- 11:10, 9 September 2018 (diff | hist) . . (+202) . . Ikari Warriors 2/Game Mechanics
- 10:21, 9 September 2018 (diff | hist) . . (-166) . . Ikari Warriors 2 (NES)/any%
- 09:55, 9 September 2018 (diff | hist) . . (-172) . . Ikari Warriors (NES)/any% (→Area 3)
- 09:53, 9 September 2018 (diff | hist) . . (-21) . . Ikari Warriors/Game Mechanics (→Movement speed)
- 08:34, 9 September 2018 (diff | hist) . . (-976) . . Ikari Warriors/Game Mechanics (→Flying glitch)
- 08:17, 9 September 2018 (diff | hist) . . (0) . . m Ikari Warriors (NES)/any% (→Area 1)
- 08:01, 9 September 2018 (diff | hist) . . (-267) . . Ikari Warriors (NES)/any% (→Area 1)
- 07:34, 9 September 2018 (diff | hist) . . (0) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 09:00, 9 August 2018 (diff | hist) . . (+2) . . Solomon's Key (NES)/normal ending (→Room 48)
- 09:00, 9 August 2018 (diff | hist) . . (-2) . . Solomon's Key (NES)/normal ending (→Room 31)
- 08:59, 9 August 2018 (diff | hist) . . (+1) . . Solomon's Key (NES)/normal ending (→Level-by-level description)
- 08:57, 9 August 2018 (diff | hist) . . (+21) . . Solomon's key (→Categories) (current)
- 08:56, 9 August 2018 (diff | hist) . . (+16) . . Solomon's Key (NES)/Additional Resources sk (→External links) (current)
- 06:51, 4 August 2018 (diff | hist) . . (-66) . . Hudson's adventure Island/Game Mechanics (→Movement speed) (current)
- 16:57, 4 June 2018 (diff | hist) . . (-301) . . Mighty Bomb Jack (NES)/Game Mechanics (→Enemy behavior and manipulation)
- 13:29, 9 May 2018 (diff | hist) . . (+44) . . m R.C. Pro-Am II/Game Mechanics (→Letters)
- 13:27, 9 May 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/Game Mechanics (→Max speeds)
- 13:26, 9 May 2018 (diff | hist) . . (0) . . m R.C. Pro-Am II/any% (→Cash flow)
- 14:15, 20 April 2018 (diff | hist) . . (+161) . . R.C. Pro-Am II/any% (→Race 06)
- 14:13, 20 April 2018 (diff | hist) . . (+115) . . R.C. Pro-Am II/any% (→Race 35)
- 12:21, 19 April 2018 (diff | hist) . . (+540) . . R.C. Pro-Am II/any% (→Race 01)
- 12:15, 19 April 2018 (diff | hist) . . (+90) . . R.C. Pro-Am II/any% (→Race 13)
- 03:37, 17 April 2018 (diff | hist) . . (-82) . . m R.C. Pro-Am II/Game Mechanics (→Traffic lights)
- 03:36, 17 April 2018 (diff | hist) . . (0) . . m R.C. Pro-Am II/Game Mechanics (→Letters)
- 03:32, 17 April 2018 (diff | hist) . . (+68) . . R.C. Pro-Am II/Game Mechanics (→Letters)
- 13:15, 16 April 2018 (diff | hist) . . (-759) . . R.C. Pro-Am II/Game Mechanics (→Traffic lights)
- 13:09, 16 April 2018 (diff | hist) . . (+867) . . R.C. Pro-Am II/any% (→Letter management)
- 15:24, 15 April 2018 (diff | hist) . . (+58) . . m R.C. Pro-Am II/any% (→Letter management)
- 04:13, 15 April 2018 (diff | hist) . . (-6) . . m R.C. Pro-Am II/any% (→Second car upgrade)
- 04:10, 15 April 2018 (diff | hist) . . (+5,704) . . R.C. Pro-Am II/any% (→Second car upgrade)
- 03:29, 15 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 14)
- 03:29, 15 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 13)
- 03:29, 15 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 12)
- 03:29, 15 April 2018 (diff | hist) . . (-168) . . R.C. Pro-Am II/any% (→Race 11)
- 03:28, 15 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 10)
- 01:43, 15 April 2018 (diff | hist) . . (+1) . . R.C. Pro-Am II/any% (→Race 22)
- 16:20, 14 April 2018 (diff | hist) . . (+2,010) . . R.C. Pro-Am II/any% (→Letter management)
- 12:32, 14 April 2018 (diff | hist) . . (+4,074) . . R.C. Pro-Am II/any%
- 11:54, 14 April 2018 (diff | hist) . . (0) . . N File:RC2 1st upgrade probabilities.png (current)
- 10:36, 14 April 2018 (diff | hist) . . (-69) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 10:09, 14 April 2018 (diff | hist) . . (-43) . . R.C. Pro-Am II/any% (→Cash flow)
- 15:51, 11 April 2018 (diff | hist) . . (-6) . . R.C. Pro-Am II/Game Mechanics (→RNG)
- 12:25, 11 April 2018 (diff | hist) . . (+8) . . R.C. Pro-Am II/Game Mechanics (→Letters)
- 11:48, 11 April 2018 (diff | hist) . . (+151) . . R.C. Pro-Am II/Game Mechanics
- 11:41, 11 April 2018 (diff | hist) . . (-20) . . R.C. Pro-Am II/Game Mechanics (→Letters)
- 11:40, 11 April 2018 (diff | hist) . . (+216) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 11:36, 11 April 2018 (diff | hist) . . (-324) . . R.C. Pro-Am II/Game Mechanics (→Traffic lights)
- 11:32, 11 April 2018 (diff | hist) . . (+5,064) . . R.C. Pro-Am II/Game Mechanics (→RNG)
- 11:11, 11 April 2018 (diff | hist) . . (0) . . File:Rcproam2 greenlight1.JPG (Ktwo uploaded a new version of "File:Rcproam2 greenlight1.JPG") (current)
- 07:26, 7 April 2018 (diff | hist) . . (+5) . . R.C. Pro-Am II/Game Mechanics (→Zippers)
- 07:26, 7 April 2018 (diff | hist) . . (+45) . . R.C. Pro-Am II/Game Mechanics (→Zippers)
- 07:20, 7 April 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/Game Mechanics (→Speed)
- 07:20, 7 April 2018 (diff | hist) . . (-169) . . R.C. Pro-Am II/Game Mechanics (→Boosts)
- 07:14, 7 April 2018 (diff | hist) . . (+22) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 07:12, 7 April 2018 (diff | hist) . . (-98) . . R.C. Pro-Am II/Game Mechanics (→Zippers)
- 07:04, 7 April 2018 (diff | hist) . . (-132) . . R.C. Pro-Am II/Game Mechanics (→Max speeds)
- 10:44, 5 April 2018 (diff | hist) . . (+35) . . R.C. Pro-Am II/any% (→Race 08)
- 09:57, 5 April 2018 (diff | hist) . . (+80) . . R.C. Pro-Am II/Additional Resources
- 09:40, 5 April 2018 (diff | hist) . . (+311) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 15:24, 4 April 2018 (diff | hist) . . (+83) . . R.C. Pro-Am II/Game Mechanics (→Items)
- 15:18, 4 April 2018 (diff | hist) . . (-150) . . Hudson's adventure Island/Additional Resources (→External links) (current)
- 11:24, 3 April 2018 (diff | hist) . . (+198) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 11:08, 3 April 2018 (diff | hist) . . (+351) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 08:51, 3 April 2018 (diff | hist) . . (+117) . . R.C. Pro-Am II/Game Mechanics (→RAM addresses)
- 08:42, 3 April 2018 (diff | hist) . . (+748) . . R.C. Pro-Am II/Game Mechanics
- 08:16, 3 April 2018 (diff | hist) . . (-34) . . R.C. Pro-Am II/Game Mechanics (→Boosts)
- 08:16, 3 April 2018 (diff | hist) . . (+87) . . R.C. Pro-Am II/Game Mechanics (→Speed)
- 04:15, 30 March 2018 (diff | hist) . . (+352) . . R.C. Pro-Am II/any% (→Race 15)
- 04:12, 30 March 2018 (diff | hist) . . (+177) . . R.C. Pro-Am II/any% (→Race 12)
- 04:11, 30 March 2018 (diff | hist) . . (+94) . . R.C. Pro-Am II/any% (→Race 01)
- 02:40, 30 March 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Race 08)
- 02:39, 30 March 2018 (diff | hist) . . (0) . . R.C. Pro-Am II/any% (→Cash flow)
- 02:18, 30 March 2018 (diff | hist) . . (+367) . . R.C. Pro-Am II/any%
- 12:18, 25 March 2018 (diff | hist) . . (+114) . . R.C. Pro-Am II/any% (→Race 32)
- 12:13, 25 March 2018 (diff | hist) . . (+200) . . R.C. Pro-Am II/any% (→Race 35)
- 09:25, 24 March 2018 (diff | hist) . . (+7) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 09:20, 24 March 2018 (diff | hist) . . (+7) . . R.C. Pro-Am II/any% (→Race 16)
- 09:20, 24 March 2018 (diff | hist) . . (+8) . . R.C. Pro-Am II/any% (→Race 35)
- 09:19, 24 March 2018 (diff | hist) . . (+93) . . R.C. Pro-Am II/any% (→Race 34)
- 09:17, 24 March 2018 (diff | hist) . . (+189) . . R.C. Pro-Am II/any% (→Race 03)
- 09:15, 24 March 2018 (diff | hist) . . (+398) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 03:44, 24 March 2018 (diff | hist) . . (+429) . . R.C. Pro-Am II/any% (→Race 21)
- 03:38, 24 March 2018 (diff | hist) . . (+453) . . R.C. Pro-Am II/any% (→Cash flow)
- 03:31, 24 March 2018 (diff | hist) . . (+462) . . R.C. Pro-Am II/any% (→Race 26)
- 02:21, 24 March 2018 (diff | hist) . . (+79) . . R.C. Pro-Am II/Additional Resources
- 17:54, 23 March 2018 (diff | hist) . . (+881) . . R.C. Pro-Am II/any% (→Considerations about the upgrades)
- 17:38, 23 March 2018 (diff | hist) . . (-2) . . R.C. Pro-Am II/any% (→Cash flow)
- 17:37, 23 March 2018 (diff | hist) . . (+11,658) . . N R.C. Pro-Am II/any% (Created page with "==Money route and upgrades== ===Cash flow=== The following spreadsheet shows the cash flow in the routes shown in this guide (the total might not always correspond to what's s...")
- 15:20, 23 March 2018 (diff | hist) . . (-8) . . R.C. Pro-Am II/Game Mechanics (→Letters)
- 12:34, 23 March 2018 (diff | hist) . . (+31) . . R.C. Pro-Am II/Game Mechanics
- 12:31, 23 March 2018 (diff | hist) . . (+343) . . R.C. Pro-Am II/Game Mechanics (→Menu navigation)
- 12:25, 23 March 2018 (diff | hist) . . (+1,028) . . R.C. Pro-Am II/Game Mechanics
- 11:55, 23 March 2018 (diff | hist) . . (+687) . . R.C. Pro-Am II/Game Mechanics
- 11:31, 23 March 2018 (diff | hist) . . (+7) . . R.C. Pro-Am II/Game Mechanics (→RNG)
- 11:30, 23 March 2018 (diff | hist) . . (+2,207) . . R.C. Pro-Am II/Game Mechanics (→RNG)
- 11:13, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 greenlight4.JPG (current)
- 11:13, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 greenlight3.JPG (current)
- 11:12, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 greenlight1.JPG
- 10:47, 23 March 2018 (diff | hist) . . (+80) . . R.C. Pro-Am II/Game Mechanics (→Max speeds)
- 10:46, 23 March 2018 (diff | hist) . . (+2,690) . . R.C. Pro-Am II/Game Mechanics (→Speed)
- 09:50, 23 March 2018 (diff | hist) . . (+4,460) . . N R.C. Pro-Am II/Game Mechanics (Created page with "==Items== 50px - 250$. If it's blinking, any car can grab it. Otherwise, only the car with the corresponding color can collect it.<br /><br /> F...")
- 08:22, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 star.JPG (current)
- 08:21, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 rollcage.JPG (current)
- 08:21, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 questionmark.JPG (current)
- 08:20, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 nitro.JPG (current)
- 08:20, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 dollar-bag.JPG (current)
- 08:19, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 letter.JPG (current)
- 08:19, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 dollar.JPG (current)
- 08:18, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 ammo.JPG (current)
- 08:17, 23 March 2018 (diff | hist) . . (0) . . N File:Rcproam2 1up.JPG (current)
- 08:15, 23 March 2018 (diff | hist) . . (+186) . . N R.C. Pro-Am II/Additional Resources (Created page with "* Maps - http://www.vgmaps.com/Atlas/NES/index.htm#RCProAmII * Game manual - http://www.gamesdatabase.org/Media/SYSTEM/Nintendo_NES//Manual/formated/R.C._Pro-Am_2_-_1992_-_Rar...")
- 08:10, 23 March 2018 (diff | hist) . . (+540) . . N R.C. Pro-Am II (Created page with "Category:NES Category:Games = Speedrun routes = There are no different endings or known tricks such as death abuse, major glitches or warps. Speeduns are therefore mai...")
- 03:50, 3 March 2018 (diff | hist) . . (+13) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 03:46, 3 March 2018 (diff | hist) . . (+203) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 03:38, 3 March 2018 (diff | hist) . . (+161) . . Dragon's Lair (NES)/any%(ntscu) (→Level 1 - The Entrance Hall)
- 03:35, 3 March 2018 (diff | hist) . . (+63) . . Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 13:15, 22 February 2018 (diff | hist) . . (+340) . . Hudson's adventure Island/any% (→4-2)
- 11:53, 22 February 2018 (diff | hist) . . (+1,035) . . Hudson's adventure Island/Game Mechanics
- 11:29, 22 February 2018 (diff | hist) . . (-5) . . Hudson's adventure Island/Game Mechanics (→Movement speed)
- 11:19, 21 February 2018 (diff | hist) . . (-106) . . Hudson's adventure Island/any% (→4-3)
- 04:02, 4 February 2018 (diff | hist) . . (+362) . . Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 12:01, 2 February 2018 (diff | hist) . . (-17) . . Donkey Kong Country 3 (→Donkey Kong Country 3 Wiki) (current)
- 12:01, 2 February 2018 (diff | hist) . . (-17) . . Donkey Kong Country 2 (→Donkey Kong Country 2 Wiki) (current)
- 12:01, 2 February 2018 (diff | hist) . . (-17) . . Donkey Kong Country (→Donkey Kong Country Wiki) (current)
- 10:07, 2 February 2018 (diff | hist) . . (+277) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 10:04, 2 February 2018 (diff | hist) . . (+276) . . Dragon's Lair (NES)/any%(ntscu) (→Level 1 - The Entrance Hall)
- 10:00, 2 February 2018 (diff | hist) . . (+30) . . Dragon's Lair (NES)/any%(ntscu) (→Energy Management)
- 09:48, 2 February 2018 (diff | hist) . . (+132) . . Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 12:56, 31 January 2018 (diff | hist) . . (+398) . . Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 12:50, 31 January 2018 (diff | hist) . . (+142) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 12:46, 31 January 2018 (diff | hist) . . (+89) . . Dragon's Lair (NES)/any%(ntscu) (→Level 1 - The Entrance Hall)
- 12:43, 31 January 2018 (diff | hist) . . (-433) . . Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 12:39, 31 January 2018 (diff | hist) . . (+51) . . Dragon's Lair (NES) (→Versions)
- 12:38, 31 January 2018 (diff | hist) . . (+119) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Movement and animations)
- 12:37, 31 January 2018 (diff | hist) . . (+62) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→The Lizard King)
- 15:11, 16 January 2018 (diff | hist) . . (+380) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→The Lizard King)
- 15:08, 16 January 2018 (diff | hist) . . (-347) . . Dragon's Lair (NES)/any%(ntscu) (→Energy Management)
- 09:53, 16 January 2018 (diff | hist) . . (+529) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 09:46, 16 January 2018 (diff | hist) . . (+139) . . Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 09:38, 16 January 2018 (diff | hist) . . (+2) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 09:37, 16 January 2018 (diff | hist) . . (-351) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 09:31, 16 January 2018 (diff | hist) . . (+168) . . Dragon's Lair (NES)/any%(ntscu) (→Level 0 - The Drawbridge)
- 09:28, 16 January 2018 (diff | hist) . . (+193) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Movement and animations)
- 11:07, 12 January 2018 (diff | hist) . . (0) . . Dragon's Lair (NES)/any%(ntscu) (→Level 1 - The Entrance Hall)
- 10:53, 12 January 2018 (diff | hist) . . (+54) . . Dragon's Lair (NES) (→Versions)
- 09:46, 12 January 2018 (diff | hist) . . (0) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 13:10, 11 January 2018 (diff | hist) . . (+431) . . Dragon's Lair (NES)/any%(ntscu) (→Level 3 - The Reaper's Domain)
- 13:00, 11 January 2018 (diff | hist) . . (+879) . . Dragon's Lair (NES)/any%(ntscu) (→Level 2 - The Mines)
- 12:39, 11 January 2018 (diff | hist) . . (+6) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 12:39, 11 January 2018 (diff | hist) . . (+165) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 17:27, 9 January 2018 (diff | hist) . . (+2,528) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 17:59, 8 January 2018 (diff | hist) . . (+5,823) . . N Dragon's Lair (NES)/any%(ntscu) (Created page with "==Energy Management== The route shown in the videos below correspond to the following breakdown of the energy: <doc id="1HYMs0ne440jl6pB0YQ9zvDtd5GYJRXM5Kg5JcpMa3_U" type="spr...")
- 16:36, 8 January 2018 (diff | hist) . . (-18) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Items)
- 16:34, 8 January 2018 (diff | hist) . . (+312) . . Dragon's Lair (NES)/Game Mechanics(ntscu)
- 16:29, 8 January 2018 (diff | hist) . . (-25) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Energy)
- 17:38, 7 January 2018 (diff | hist) . . (+27) . . Dragon's Lair (NES) (→Versions)
- 17:36, 7 January 2018 (diff | hist) . . (+3,560) . . N Dragon's Lair (NES)/Game Mechanics(ntscu) (Created page with "Dragon's Lair (NES) ==Items== * D - daggers, deal 1 HP of damage, 3 can be on screen at the same time * A - Axes, deal 2 HP of damage, 2 can be on screen at the same time...")
- 16:45, 7 January 2018 (diff | hist) . . (+320) . . N Dragon's Lair (NES)/Additional Resources (Created page with "Dragon's Lair (NES) ==External links== * SDA-forum thread - https://forum.speeddemosarchive.com/post/dragons_lair_nes.html * TAS page - http://tasvideos.org/movies.cgi?id=...")
- 16:31, 7 January 2018 (diff | hist) . . (+123) . . Dragon's Lair (NES) (→Additional Information)
- 16:31, 7 January 2018 (diff | hist) . . (+168) . . Dragon's Lair (NES) (→Versions)
- 07:43, 5 January 2018 (diff | hist) . . (+1,256) . . N Dragon's Lair (NES) (Created page with "Category:NES Category:Games {{sda run|http://speeddemosarchive.com/DragonsLairNES.html}} = Versions = There are three versions of the game with significant differences...")
- 12:06, 2 January 2018 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→7-1)
- 12:54, 29 November 2017 (diff | hist) . . (+340) . . Hudson's adventure Island/any% (→6-4)
- 12:48, 29 November 2017 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→8-1)
- 12:48, 29 November 2017 (diff | hist) . . (-10) . . Hudson's adventure Island/any% (→6-2)
- 08:42, 24 November 2017 (diff | hist) . . (+471) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 07:45, 12 November 2017 (diff | hist) . . (+95) . . Hudson's adventure Island/any% (→2-4)
- 07:43, 12 November 2017 (diff | hist) . . (+195) . . Hudson's adventure Island/any% (→3-1)
- 07:37, 12 November 2017 (diff | hist) . . (-10) . . Hudson's adventure Island/any% (→7-3)
- 07:37, 12 November 2017 (diff | hist) . . (-144) . . Hudson's adventure Island/any% (→1-3)
- 13:58, 31 October 2017 (diff | hist) . . (+48) . . Hudson's adventure Island/any% (→6-3)
- 13:55, 31 October 2017 (diff | hist) . . (+96) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 14:31, 19 October 2017 (diff | hist) . . (+172) . . Ikari Warriors (NES)/any% (→Area 3)
- 14:27, 19 October 2017 (diff | hist) . . (+291) . . Hudson's adventure Island/Game Mechanics (→Movement speed)
- 14:12, 19 October 2017 (diff | hist) . . (+380) . . Hudson's adventure Island/any%
- 15:07, 15 October 2017 (diff | hist) . . (+323) . . Hudson's adventure Island/any%
- 14:34, 15 October 2017 (diff | hist) . . (-20) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 14:32, 15 October 2017 (diff | hist) . . (-30) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 14:29, 15 October 2017 (diff | hist) . . (+583) . . Ikari Warriors (NES)/any% (→Area 2)
- 15:15, 2 October 2017 (diff | hist) . . (+224) . . Ikari Warriors (NES)/any% (→Area 2)
- 15:12, 2 October 2017 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→2-4)
- 15:11, 2 October 2017 (diff | hist) . . (+315) . . Hudson's adventure Island/any% (→2-2)
- 14:54, 1 October 2017 (diff | hist) . . (+156) . . Hudson's adventure Island/any% (→6-3)
- 14:50, 1 October 2017 (diff | hist) . . (+211) . . Hudson's adventure Island/any% (→1-2)
- 10:18, 25 September 2017 (diff | hist) . . (-54) . . Ikari Warriors/Game Mechanics (→Airstrike target plates)
- 10:04, 25 September 2017 (diff | hist) . . (-80) . . Hudson's adventure Island/any% (→8-3)
- 10:03, 25 September 2017 (diff | hist) . . (-267) . . Hudson's adventure Island/any% (→5-3)
- 15:23, 23 September 2017 (diff | hist) . . (-154) . . Hudson's adventure Island/any%
- 15:08, 23 September 2017 (diff | hist) . . (+200) . . Ikari Warriors (NES)/any% (→Area 3)
- 08:20, 17 September 2017 (diff | hist) . . (+123) . . Ikari Warriors (NES)/any% deaths (→Area 4)
- 08:18, 17 September 2017 (diff | hist) . . (+79) . . Hudson's adventure Island/any% (→2-3)
- 17:28, 16 September 2017 (diff | hist) . . (-1) . . Ikari Warriors (NES)/any% deaths (→Area 3)
- 17:27, 16 September 2017 (diff | hist) . . (+109) . . Hudson's adventure Island/10 moving platforms (→Platform 9) (current)
- 17:26, 16 September 2017 (diff | hist) . . (+122) . . Hudson's adventure Island/10 moving platforms (→Platform 7)
- 17:24, 16 September 2017 (diff | hist) . . (+30) . . Hudson's adventure Island/any%
- 08:25, 7 September 2017 (diff | hist) . . (+320) . . Hudson's adventure Island/Game Mechanics (→Timer)
- 16:00, 3 September 2017 (diff | hist) . . (+148) . . Hudson's adventure Island/any% (→8-3)
- 15:59, 3 September 2017 (diff | hist) . . (+150) . . Hudson's adventure Island/any% (→5-3)
- 15:59, 3 September 2017 (diff | hist) . . (+27) . . Hudson's adventure Island/10 moving platforms
- 15:58, 3 September 2017 (diff | hist) . . (+150) . . Hudson's adventure Island/any% (→3-1)
- 15:58, 3 September 2017 (diff | hist) . . (+3,102) . . N Hudson's adventure Island/10 moving platforms (Created page with "This page is dedicated to how to pass the 10 platforms in section 3 of 3-1, 5-3 and 8-3 on skateboard. ==Platforms 1-5== 1. Brake shortly before jumping to the first platform...")
- 15:47, 3 September 2017 (diff | hist) . . (+44) . . N File:Ai platforms 10.gif (Hudson's Adventure Island, 10 platforms (10)) (current)
- 15:46, 3 September 2017 (diff | hist) . . (+43) . . N File:Ai platforms 9.gif (Hudson's Adventure Island, 10 platforms (9)) (current)
- 15:46, 3 September 2017 (diff | hist) . . (+43) . . N File:Ai platforms 8.gif (Hudson's Adventure Island, 10 platforms (8)) (current)
- 15:45, 3 September 2017 (diff | hist) . . (+43) . . N File:Ai platforms 7.gif (Hudson's Adventure Island, 10 platforms (7)) (current)
- 15:45, 3 September 2017 (diff | hist) . . (+43) . . N File:Ai platforms 6.gif (Hudson's Adventure Island, 10 platforms (6)) (current)
- 15:44, 3 September 2017 (diff | hist) . . (+45) . . N File:Ai platforms 1 to 5.gif (Hudson's Adventure Island, 10 platforms (1-5)) (current)
- 15:38, 3 September 2017 (diff | hist) . . (-8) . . Hudson's adventure Island/any% (→7-1)
- 15:36, 3 September 2017 (diff | hist) . . (+540) . . Hudson's adventure Island/any% (→3-4)
- 15:05, 3 September 2017 (diff | hist) . . (+252) . . Hudson's adventure Island/any% (→1-3)
- 15:01, 3 September 2017 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→2-3)
- 15:20, 29 August 2017 (diff | hist) . . (+14) . . Ikari Warriors (NES)/any% (→Area 4)
- 15:19, 29 August 2017 (diff | hist) . . (-63) . . Ikari Warriors (NES)/any% (→Area 3)
- 15:12, 29 August 2017 (diff | hist) . . (+3,347) . . Ikari Warriors (NES)/any% deaths
- 14:24, 29 August 2017 (diff | hist) . . (+40) . . Ikari Warriors/Additional Resources (→External links)
- 14:23, 29 August 2017 (diff | hist) . . (+313) . . Hudson's adventure Island/Game Mechanics (→Items)
- 14:15, 29 August 2017 (diff | hist) . . (+259) . . Hudson's adventure Island/any% (→5-2)
- 14:12, 29 August 2017 (diff | hist) . . (0) . . Hudson's adventure Island/any% (→8-4)
- 14:02, 29 August 2017 (diff | hist) . . (+10) . . Hudson's adventure Island/any% (→8-1)
- 14:01, 29 August 2017 (diff | hist) . . (+1) . . Hudson's adventure Island/any% (→7-4)
- 14:00, 29 August 2017 (diff | hist) . . (+168) . . Hudson's adventure Island/any% (→7-2)
- 13:59, 29 August 2017 (diff | hist) . . (+510) . . Hudson's adventure Island/any% (→2-3)
- 09:11, 20 August 2017 (diff | hist) . . (-45) . . Ikari Warriors/Game Mechanics (→Sprite limit)
- 07:37, 20 August 2017 (diff | hist) . . (+93) . . Hudson's adventure Island/Game Mechanics (→Section skips with bonus levels)
- 11:33, 19 August 2017 (diff | hist) . . (+1,169) . . Hudson's adventure Island/any%
- 11:15, 15 August 2017 (diff | hist) . . (+10) . . Hudson's adventure Island/any%
- 16:05, 8 August 2017 (diff | hist) . . (+60) . . Ikari Warriors (NES) (current)
- 15:39, 8 August 2017 (diff | hist) . . (+6) . . Ikari Warriors (NES)/any% (no flying glitch)
- 15:38, 8 August 2017 (diff | hist) . . (-25) . . Ikari Warriors (NES)/any% deaths
- 15:37, 8 August 2017 (diff | hist) . . (+141) . . N Ikari Warriors (NES)/any% deaths (Created page with "Ikari_Warriors_(NES) [Route to be added. It relies on using the flying glitch in areas 3 and 4 and then death abuse to break the glitch.]")
- 15:35, 8 August 2017 (diff | hist) . . (+69) . . Ikari Warriors (NES) (→Categories)
- 15:32, 8 August 2017 (diff | hist) . . (+499) . . Ikari Warriors/Game Mechanics
- 15:22, 8 August 2017 (diff | hist) . . (+31) . . Hudson's adventure Island/Game Mechanics
- 15:16, 8 August 2017 (diff | hist) . . (+471) . . Hudson's adventure Island/any%
- 12:36, 6 July 2017 (diff | hist) . . (-2) . . Solomon's Key (NES)/normal ending (→Solomon's room)
- 12:36, 6 July 2017 (diff | hist) . . (-2) . . Solomon's Key (NES)/normal ending (→Room 38)
- 12:35, 6 July 2017 (diff | hist) . . (-2) . . Solomon's Key (NES)/normal ending (→Room 21)
- 12:35, 6 July 2017 (diff | hist) . . (-4) . . Solomon's Key (NES)/normal ending (→Room 15)
- 11:54, 2 July 2017 (diff | hist) . . (+110) . . Hudson's adventure Island/any% (→8-1)
- 11:52, 2 July 2017 (diff | hist) . . (+238) . . Hudson's adventure Island/Game Mechanics (→Movement speed)
- 11:41, 2 July 2017 (diff | hist) . . (-6) . . Hudson's adventure Island/Game Mechanics (→Items)
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