User contributions
From SDA Knowledge Base
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 14:08, 27 June 2021 (diff | hist) . . (-1,639) . . Solomon's Key (NES)/normal ending (current)
- 13:31, 27 June 2021 (diff | hist) . . (+241) . . Mighty Bomb Jack (NES)/best ending
- 13:29, 27 June 2021 (diff | hist) . . (+1) . . m Mighty Bomb Jack (NES)/normal ending
- 13:28, 27 June 2021 (diff | hist) . . (+239) . . Mighty Bomb Jack (NES)/normal ending
- 10:55, 27 June 2021 (diff | hist) . . (-421) . . m Mighty Bomb Jack (NES)/best ending
- 10:33, 27 June 2021 (diff | hist) . . (-15) . . m Mighty Bomb Jack (NES)/normal ending (→Palace room 4)
- 10:29, 27 June 2021 (diff | hist) . . (-371) . . m Mighty Bomb Jack (NES)/normal ending
- 10:18, 27 June 2021 (diff | hist) . . (+16) . . m Mighty Bomb Jack (NES)/Game Mechanics (→Items)
- 10:17, 27 June 2021 (diff | hist) . . (+73) . . Mighty Bomb Jack (NES)/Game Mechanics (→Items)
- 08:35, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 8) (current)
- 08:34, 27 June 2021 (diff | hist) . . (-30) . . m Hudson's adventure Island/any% (→Area 7)
- 08:33, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 6)
- 08:32, 27 June 2021 (diff | hist) . . (-10) . . m Hudson's adventure Island/any% (→Area 2)
- 08:31, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 5)
- 08:30, 27 June 2021 (diff | hist) . . (-10) . . m Hudson's adventure Island/any% (→Area 4)
- 08:30, 27 June 2021 (diff | hist) . . (-20) . . m Hudson's adventure Island/any% (→Area 3)
- 08:29, 27 June 2021 (diff | hist) . . (-26) . . m Hudson's adventure Island/any% (→Area 2)
- 07:46, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% deaths (→Area 4) (current)
- 07:42, 27 June 2021 (diff | hist) . . (-32) . . m Ikari Warriors (NES)/any% deaths (→Area 3)
- 07:37, 27 June 2021 (diff | hist) . . (-54) . . m Ikari Warriors (NES)/any% deaths (→Area 2)
- 07:25, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% (→Area 3) (current)
- 07:22, 27 June 2021 (diff | hist) . . (-32) . . m Ikari Warriors (NES)/any% (→Area 4)
- 07:19, 27 June 2021 (diff | hist) . . (-16) . . m Ikari Warriors (NES)/any% (no flying glitch) (→Level 2) (current)
- 07:19, 27 June 2021 (diff | hist) . . (-48) . . Ikari Warriors (NES)/any% (no flying glitch) (→Level 1)
- 11:18, 23 February 2021 (diff | hist) . . (+151) . . m Ikari Warriors 2 (NES)/any% (→Level 3) (current)
- 02:20, 22 February 2021 (diff | hist) . . (+98) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 02:10, 22 February 2021 (diff | hist) . . (-62) . . m Ikari Warriors 2/Additional Resources (→External links) (current)
- 02:10, 22 February 2021 (diff | hist) . . (-11) . . m Ikari Warriors 2/Game Mechanics (→Items)
- 07:47, 19 February 2021 (diff | hist) . . (+76) . . m ADnD: Dragons of Flame (current)
- 16:35, 18 November 2020 (diff | hist) . . (+40) . . m Ikari Warriors 2/Additional Resources
- 09:02, 13 November 2020 (diff | hist) . . (+244) . . m ADnD: Dragons of Flame/Game Mechanics and Techniques (→Enemy spawning (overworld)) (current)
- 16:19, 11 November 2020 (diff | hist) . . (+166) . . m Ikari Warriors (NES)/Fuel drop manipulation (→Part 1 - index of the helicopter) (current)
- 16:13, 11 November 2020 (diff | hist) . . (-168) . . m Ikari Warriors (NES)/Fuel drop manipulation (→Some background about object allocation in the RAM)
- 16:12, 11 November 2020 (diff | hist) . . (0) . . File:Ikari Warriors (U) - address watch.zip (Ktwo uploaded a new version of "File:Ikari Warriors (U) - address watch.zip") (current)
- 16:09, 11 November 2020 (diff | hist) . . (+49) . . m Ikari Warriors/Game Mechanics (→Memory addresses)
- 16:07, 11 November 2020 (diff | hist) . . (0) . . m Ikari Warriors/Game Mechanics (→Enemy AI)
- 04:13, 11 November 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas)) (current)
- 05:35, 8 November 2020 (diff | hist) . . (+37) . . m Dragon's Lair (NES)/Game Mechanics(ntscu) (→The Lizard King)
- 05:32, 8 November 2020 (diff | hist) . . (-746) . . Dragon's Lair (NES)/any%(ntscu) (→Level 4 - Dragon's Lair)
- 05:25, 8 November 2020 (diff | hist) . . (+2,626) . . Dragon's Lair (NES)/Game Mechanics(ntscu) (→Enemies)
- 14:36, 30 October 2020 (diff | hist) . . (-690) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 14:25, 30 October 2020 (diff | hist) . . (+12) . . m ADnD: Dragons of Flame/Any% (→Health management)
- 14:24, 30 October 2020 (diff | hist) . . (+112) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 14:22, 30 October 2020 (diff | hist) . . (-417) . . m ADnD: Dragons of Flame/Any% (→Second dungeon (Pax Tharkas))
- 14:20, 30 October 2020 (diff | hist) . . (0) . . m ADnD: Dragons of Flame/Any% (→First dungeon (Secret Path))
- 06:24, 24 October 2020 (diff | hist) . . (+953) . . Ikari Warriors 2/Game Mechanics (→RNG)
- 06:03, 24 October 2020 (diff | hist) . . (+70) . . m Ikari Warriors 2/Game Mechanics (→RAM-addresses)
- 05:59, 24 October 2020 (diff | hist) . . (+72) . . m Ikari Warriors 2 (NES)/any% (→Level 3)
- 05:56, 24 October 2020 (diff | hist) . . (+286) . . m Ikari Warriors 2 (NES)/any% (→Level 2)
- 07:22, 21 October 2020 (diff | hist) . . (+2,412) . . Ikari Warriors 2 (NES)/any%
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)