Difference between revisions of "Metroid Prime"

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:Differences between each of the versions of Metroid Prime, of which there are quite a few by now.
 
:Differences between each of the versions of Metroid Prime, of which there are quite a few by now.
 
*Secret Worlds
 
*Secret Worlds
:Points in the game to go out of bounds, to leave the actual gameworld, in order to skip entire sections of the game or to offer solutions to puzzles you face when deciding to skip a certain item.
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:Locations in the game to go beyond the room boundaries, allowing for more route opportunities and an even more variable item collection sequence.
  
 
=External Links=
 
=External Links=

Revision as of 12:56, 14 July 2010

This page is a stub. You can help by adding information. Please ask on the talk page for more clarification.
SDAlogo runner.png This game has a run page on SDA!

About this article

This article will serve as a referral guide to all who wish to play the game as fast as possible.

To this end, you will find this article is broken down into several pages

  • Techniques
Currently known techniques used by people speedrunning Metroid Prime.
  • Early Items
Items you can collect in an order not originally intended by the developers of the game.
  • Skipping Items
Solutions to certain scenarios you may face when deciding to skip a certain item completely.
  • Speed Tricks
General tricks & tips to improve your speed.
  • Boss Tricks
Tricks & tips to help you overcome Metroid Prime's boss encounters easily.
  • Version Differences
Differences between each of the versions of Metroid Prime, of which there are quite a few by now.
  • Secret Worlds
Locations in the game to go beyond the room boundaries, allowing for more route opportunities and an even more variable item collection sequence.

External Links

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