Strider (2014)/100 %

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In a 100% run the player must earn 100% item completion percentages as displayed by the in-game map, in every area. This means all upgrades, as well as all large items, both of which have icons prominently displayed on the map. It also means all unlockables, even if you already unlocked them they re-appear on subsequent playthroughs. They also aggravatingly provide the same "blah blah unlocked" message which prevents you from knowing which ones you got and which ones you didn't get on previous playthroughs. The results screen after Meio Prime will show 100%.

Strider is new and routes/strategies are not finalized yet. More to come soon...

Strider 100% glitched route


These notes are a mix of basics routing (left, right, climb...) and detailled techniques (out of Bound, dragon dance,...) be sure to check the Movement Techniques before reading this.
Also sorry the possible mistakes and misspelled words. Don't hesitate to update or correct these notes if need be.
These notes are better viewed with the maps for better comprehension.

TABLE OF CONTENTS

I-KAZAKH OUTSKIRT - 1st passage
1)Vityaz fight:
2)Ouroboros fight:
II-KAZAKH CITY - 1st passage
1)North wind fight:
2)2 sisters fight:
III-INDUSTRY - 1st passage
IV-MILITARY RING - 1st passage
V-PLAZA - 1st passage
VI-MILITARY RING - 1st passage
VII-PROCESSING - 1st passage
VIII-INDUSTRY - 1st passage
1)3 sisters fight:
IX-PROCESSING – return route
1)Centipede fight :
X-UNDERGROUND - 1st passage
1)Juroung fight:
2)Gravitron fight:
XI-MILITARY RING – return route
XII-PLAZA – 3rd passage
XIII-MILITARY HEADQUARTERS - 1st passage
1)Mikiel fight:
XIV-RESEARCH FACILITY - 1st passage
1)Mother of the West fight:
XV-INDUSTRY - 2nd passage
XVI-KAZAKH CITY - 2nd passage
1)Ouroboros fight:
XVII-INDUSTRY - 2nd passage
XVIII-INDUSTRY - 3rd passage
XIX-KAZAKH CITY - 3rd passage
XX-KAZAKH OUTSKIRT - 2nd passage
XXI-KAZAKH CITY - 4th passage
XXII-INDUSTRY - 4th passage
XXIII-RESEARCH FACILITY - 2nd passage
1)Gravitron 2 fight:
2)Mecha Pon fight:
XXIV-UNDERGROUND - 2nd passage
1)Centipede fight:
XXV-MILITARY RING - 2nd passage
1)Solo fight:
XXVI-PLAZA - 4th passage
XXVII-MILITARY HEADQUARTERS - 2nd passage
XXVIII-BALROG - 1st and only passage
1)Solo 2 fight:
XXIX-PLAZA - 5th passage
XXX-TOWER
1)Meio fight:
2)Meio 2 fight:




I-KAZAKH OUTSKIRT -1st passage



Kazakh Outskirt - 1stpassage



  • Slide or run to the 1st upgrade of the game, the slideassault upgrade.
  • Slide to the end of stage but start slashing the enemies after youslide under the 2nd vent to get the Charge Strike Meter(=CSM) filled at the end of the stage.
  • Destroy the 2 cannons with 1 jump while in rage mode (=Charge StrikeMeter filled up).
  • Get the Bonus.
  • Go to Vityaz.


     1)Vityaz fight:

You can kind of manipulate his IA by running in the oppositedirection, he will then teleport and start slashing, or you can stopand wait until he attacks, either way when he attacks, that's whenyou should jump over him and start slashing.


  • Get the charged Cypher upgrade.
  • Go to Ouroboros.


     2)Ouroboros fight:

Damage boost through as many electric barriers as you can and finishthe 1st phase by slashing his head. For the second phase use the dragon dance (lol) and finish him asquickly as possible. To use the Dragon dance you must set yourrefresh rate to 59hz hold the left arrow on your keyboard and mashthe right arrow. This will prevent Hiryu from being pushback by thewind.


II-KAZAKH CITY - 1stpassage



Kazakh City - 1st passage



  • Go left.
  • At thedome go down and slash the switch through the gate but don't slashthe one at the end of the room yet, go up to the ceiling using thegate and grab the bonus. Then go back down and slash the switch.
  • Continueleft and fight the mech (Bulava), slash while you can, avoid hisattacks by jumping backward and while you do, charge an attack.
  • Grab thedown strike upgrade.
  • Go downto activate the switch and when you come back up go through the venton the far right of the middle(?) floor.
  • Go downand in the metro, to the far right to get the bonus.
  • Activatethe switch then go down to get the bonus.
  • Get backup and to the far left to get an upgrade.
  • Go backto right and go down.
  • Go rightto get the canister and slash the switch through the wall.
  • Go down,fight the 2 mechs to activate the switch and go to the North wind.


     1)North wind fight:

Slash herwhile you can. Slash her when she jumps. When she does her special,she flashes red, go back to the center of the room and shooteverywhere but you can still slash her by crouching and staying closeto her.


  • Get thephoenix upgrade and fly back up.
  • Go rightthen up the elevator by activating the switch midway.
  • Then goright and straight down to get the bonus and upright.
  • Go rightto the canister then the path down to get the upgrade.
  • Backtrackto take the other path and up the vent.
  • Go farleft to grab an upgrade, down strike the red gate on the floor and goup
  • Go right,down strike the floor to get the canister and the bonus and continueright.
  • Go downafter the small dome (the one with the shield soldier) to get thebonus and continue right.
  • Teleportvia the phoenix.

III-KAZAKH CITY - 1stpassage



Kazakh City - 1st passage



  • Get ridof the enemies and go right.*Slide on the roof and and go down tograb a bonus.
  • Get backup and after defeating the enemies get Out of bound and the edge bysimply dropping down.
  • Make yourway up by avoiding the invisible wall and continue to the right endof the stage. When you reach the part with the 2 sisters fight, jumpto the opposite wall to activate the cut-scene and get back inbound.


     1)2 sisters fight:

Like theother sister, you can attack her when she jumps around so keepattacking her until she does her special, (she wiggles her stick tokeep you away). When she does attack using charged slash. When hersister arrives, attack her like in your first encounter. When the 2ndsister comes back, be sure to be on the left on the duo. By the timeshe comes back, your CSM should be full so unleash it on the sistersand finish the fight quickly.


  • After thefight, get the double jump and do a +1 jump (press X right afterdoing a charged slash) to the platform on the left, destroy thecanister along the way and make your way to the top of stage.
  • Grab thebonus in the left room with +1 jumps and go down to the the previousOOB spot.
  • Get outof bound and go to the left end of the stage, be wary of theinvisible wall near the bottom platform where you got the bonus. *Getback inbound via the ice door and be careful to do reappear insidethe room. Grab the bonus and the ice kunai upgrade and return to theOOB spot.
  • Get outof bound, to the right part of the stage and and get back inbound viathe destructible platform by jumping toward it then continue toIndustry.


IV-INDUSTRY - 1stpassage



Industry - 1st passage



  • Go right.
  • Drop downat the 2nd hole go left to grab an upgrade then right fora bonus and climb back up.
  • Continueright, drop down on the 2 small platform and climb all the way up.
  • Activatethe switch in the small room and continue left by freezing theenemies to nab a bonus.
  • Returnright, destroy the destructible platform and the canister along andcontinue right.
  • At theedge of the platform, manage your jumps to get inside the smallalcove where is the canister then go back left to slide through thesmall vent and get the upgrade.
  • Dropdown, activate the switch and go left through the ice door and thephoenix teleport.


  • Climb allthe way up to the bonus, go left to the save room SAVE YOUR GAME ANDQUIT. Reload your game and fight the 3 sisters.


     1)3 sisters fight:

When the1st sister (the green one) come in attack her and avoidher vertical attack by going back and worth. When she is done goright, where the 2nd sister (the rose one) will pop up dothe usual. When she is done the 3rd sister join in for aduo on the right as well so be prepared. After enough damage the 3will come at you from the left, your CSM should be full so make quickwork of them. And don't forget to use your items.


  • After thefight, get the option-A upgrade, the bonus on the right through thebig vent, the bonus on the ceiling and go back to the phoenixteleport.


  • Go right,exit the room climb back up. Do a +1 jump above the little alcove andcontinue right destroying the canister along the way.
  • Continuedropping down to the right and do a down strike on the first littlelife canister.
  • Go leftto an upgrade and return right to climb all the way up whiledestroying 2 canisters along the way.
  • Go right,climb the platform to get the bonus above and exit the area.


V-MILITARY RING - 1stpassage



Military Ring - 1st passage



  • As soonas you arrive, climb the corner to get a bonus then proceed right.
  • Get thecanister, then the bonus and do a jump/charged slash upright/doublejump to get the other canister and, in the same time, on top platformwith the push block. If you fail, don't activate the switch and climbon the platform by luring the push block.
  • Climb thewall and grab the bonus on the way up.
  • Up there,use the double jump to get the bonus near the electrical barrier inthe right corner.
  • Drop downto the normal door, then climb back up to see the turret enemy.
  • Make itgo next to the door by letting it aim at you at different angles (seevideos) and it is next to the door, slide through while freezing itto go through the door.
  • Once donegrab the magnetic catapult and return left.
  • Dropdown, go right, down strike the platform, stop your downfall midway(with the plasma catapult) to get the upgrade on the right throughthe vent, and resume your fall all the way down by dropping throughthe floor under the platform.
  • Continueright, go down while grabbing the canister and the bonus and phoenixteleport.


  • Go right,destroy the canister along with the enemies and once you finish thewave that arrives on the elevator proceed right.


VI-MILITARYHEADQUARTERS - 1st passage



Military Headquarters - 1st passage



  • Go right,eliminate the enemies and go out of bound in the right corner of thebig room.
  • Continueright get back inbound in the room with the magnetic door. Eliminatethe turrets and get the magnetic kunai upgrade.
  • Keepgoing right, drop down to the reflect kunai upgrade and continueright.
  • Climb thewall on the right to get a bonus and proceed right.
  • In theroom with the 2 mechs, don't forget to destroy the canister on theceiling.
  • Continueright, climb all the way to the ceiling for a bonus, and go left(then up, then left).
  • FollowMikiel, and get the bonus in the left corner and the canister in theright corner on the way.
  • In thenext room get the bonus near the left wall and head down.
  • Get thebonus in the left corner then proceed to Mikiel.


     1)Mikiel fight:

Firstthing, go up to the ceiling with a plasma jump to get a bonus. Avoidhis pattern when he charges you, stand still and dash upward, youwill suffer damage but no knock-back and you will be able to attackas soon as he arrives. As usual when you attack, spam everything youhave.


  • After thefight, go down left and grab a bonus.
  • Returnright and get the explosive Cypher upgrade. Stick to this Cypheruntil the end, cause it's OP.
  • Go rightand down to the explosive kunai upgrade and go left and through thefire door to get an upgrade.
  • Backtrackand in the next room activate the switch through the floor above youand grab the bonus in the right corner and in the bottom left, thenexit the room.


VII-RESEARCH FACILITY- 1st passage



Research Facility - 1st passage



  • Go up fora bonus on the ceiling and go right.
  • Next roomdrop down and destroy a canister, then go up through the grate andonto the ceiling for a bonus.
  • Followthe conveyor belt and, at the end, go all the way up for a bonus.
  • Dropdown, go right, left, down through the grate, left, through anothergrate and destroy the canister on the right.
  • Take thedash portal, after the cut-scene, the upgrade, and another dashportal.
  • Go right,drop all the way down and go right.
  • Go downto get the upgrade, climb back up, go right, and go down again foranother bonus, this time kill yourself to get back up quicker.
  • Go right,take the canister on the way, and climb all the way up, however don'tbother fighting the enemies on the way, just plasma jump your way tothe Mother wind.


     1)Mother of the West fight:

When shedoes attack that repels you, attack with your options and yourcharged Cypher. Otherwise, spam her.


  • Tigerteleport and follow the road to the long vertical room, but avoidusing the option-B outside of boss battle as it causes a little slowdown every time it hits.
  • Go downonce again but this time head left at the bottom of the room.
  • Take thedash portal to nab a bonus on the way up.
  • Up there,climb up, go right and teleport.
  • Go left,Climb up and climb the wall to get a bonus in the corner. DO NOT TAKETHE +1 KUNAI UPGRADE AS IT PREVENTS YOU FROM GETTING AN UPGRADELATER.
  • Keepgoing left and exit the area.




  • In thesave room, do an Oob.
  • Go leftand activate the switch through the wall, the cut-scene will get youinbound.
  • Climb theright wall, yes the one with the burning spikes and the rotor, bydouble jumping IN THE MIDDLE of the spikes and quickly hold right andjump as soon as you hit the spikes. Time your jump to avoid touchingthe rotor.
  • Go lefton the upper platform and keep going left.
  • Go downafter the 1st falling container, to get an upgrade andcontinue left.
  • Do aplasma jump to the upper left of the room to activate the switch anddrop down.
  • Go downin the water to get a bonus then proceed right.
  • After thesave room, climb the wall on the left and grab the canister.
  • Go downto the switch you can't activate yet, leave the room and go all theway to the top.
  • Once upthere, go left up the room to destroy a canister, then go to thebottom right to get an upgrade, and finally go left to nab a anothercanister and continue left.
  • Afteracid the slope, go all the way to celling to destroy a canister andgo left.
  • Go downthe gate to get an upgrade and continue left.


VIII-INDUSTRY -2ndpassage



Industry - 2nd passage



  • Go downright to get a bonus.
  • Go leftand through the grate to activate an option A switch and climb backup, through the dash portal, to tiger teleport on the left.


IX-KAZAKH CITY– 2ndpassage



Kazakh City - 2nd passage



  • Go left,grab the bonus under the platform and continue to the left end of thestage.
  • After thedash portal, go down left to get the bonus climb back to destroy thecanister and tiger teleport.


X-KAZAKH OUTSKIRT -2nd passage



Kazakh Outskirt - 2nd passage



  • Go left.
  • Dropdown, activate the switch and grab the upgrade.
  • Go rightthrough the ice door and nab the bonus.
  • Drop downand through the grate and destroy the canister.
  • Go up inthe corner to get a bonus and proceed left.
  • At theend of the slope plasma jump and keep going left on the platform toreach a bonus.
  • Dropstraight down to get a bonus and limb on the left.
  • Climb thewall to the top, get the bonus and fall down.
  • Go downthe grate for a bonus and backtrack to the tiger teleport.



XI-KAZAKH CITY - 3rdpassage



Kazakh City - 3rd passage



  • Go allthe way to right past the tiger teleport, preferably on the upperpath, and grab the bonus.
  • Continueright and down for a canister and keep going right.
  • Dropthrough the grate and, at the bottom, go left for a bonus, climb thewall and grab the bonus on the ceiling then drop down and go left fora canister and a bonus.
  • Backtrack,go up the ropes for a canister and bonus and phoenix teleport to theboss.


     1)Ouroboros fight:

Avoid hisprojectiles but when he charges you, (he stops moving and stares atyou) like Mikiel, prepare an option-A and dash upward at the rightmoment and spam, caution he does it twice quickly. When he decides toface you he has a particular transition sequence, take note and startdashing towards him when he does, climb the platform where he is andspam with everything you got.


  • Once yougot the ultra cold cypher, continue right and make your way to theroof by using the dash portal above a platform.
  • Get thecostume along the way and the 2 bonuses on the roof.
  • Drop downnext to the save room, go left and drop down right for a bonus.
  • Proceeddown and right again for an upgrade and head left to grab a bonus.
  • Climb thewall and fall through the obstacles until you can destroy thecanister through the wall.
  • Climbback up and land on top of the room, here equip the magnetic cypherand do an upward charged slash to destroy the canister through thewall.
  • Fall downcontinue right, go up to nab the bonus, get back down and continueright to get another canister through the wall.
  • Backtrackto the phoenix teleport.


  • Go right,nab the bonus along the way, destroy the canister on the wall andplasma jump to the bonus in the air.
  • Continueright, grab the bonus in the corner and head to industry.


XII-INDUSTRY - 3rdpassage



Industry - 3rd passage



  • Go rightand up through the grate, and drop down to slide trough the ventwhere a bonus awaits.
  • Go backleft and drop down toward the processing.



XIII-PROCESSING - 1stpassage



Processing - 1st passage



  • Go right,take the bonus on the ceiling, talk to the Black Marketer and headdown to the boss fight.


     1)Centipede fight :

Use andabuse your option hit it. Again. And all the time. If you spam himenough, he will only transition vertically and spew some green juice.


  • After theboss, climb to the ceiling as soon as you exit the room to get thebonus and drop down as soon as you get it to start eliminating thezombies.
  • Keepgoing right up while eliminating the zombies. While you wait for thedoor to open, get the bonus on the ceiling.
  • Destroythe zombies, go up to nab the canister and destroy the rest of thezombies. Once done, backtrack to the Black Marketer to get the kunaiupgrade and go right.
  • Activatethe switch with the kunai, go down, get the bonus.
  • After thesave room, get the bonus up the ceiling, and get the other bonus onthe right WITHOUT falling through the fragile floor. (your doublejump and plasma catapult will help you)
  • Get down,then left to get an upgrade and go back right.
  • Activatethe kunai switch and go right and climb up.
  • Activatethe kunai switch in the corner on the conveyor belt and go throughthe door on the left.
  • Get theupgrade at the end of the room, exit it and continue to go up.
  • Go leftthrough the door get the 1st bonus at end of the corridor,and the 2nd one on the wall above the conveyor belt, onthe way back.
  • Head tothe bottom of the room and go right.
  • Drop downto get a bonus and climb up.
  • Onceoutside climb up for another bonus and do a plasma jump to attain thewall on the far right.
  • Don't letgo of the wall and head down for a bonus.
  • Continueclimbing up and go through the grate on the ceiling for a upgrade onthe right.
  • Exit thetunnel continue climbing down the wall on the right to nab a bonus.
  • Get down,go right and at the end of the tunnel get the canister under theplatform, then return to the save room.
  • In thesave room do an Oob (the 3 pillars are still locked remember ?) andgo right to climb the wall, once up there, go left toward the saveroom get in inbound through the little edge in the room with thewater slide.
  • Onceinbound, get the bonus at the bottom left, die to restart at thebeginning of the room, and go right.
  • Climb thewall to destroy the canister above, activate the switch but not theoption A switch (it's useless now) and proceed up after exiting theroom.
  • Go lefttrough the door, drop down into the pit for an upgrade, continueleft, activate the kunai switch and grab the kunai upgrade.
  • Backtrack,go up, activate the switch with a kunai and get the upgrade.
  • Keepclimbing and go left.
  • Get thecanister on the ceiling, fall down, go right for an upgrade, thenleft for a canister and keep going left.
  • Go up tothe ceiling for a canister, continue left, drop through the grate foran upgrade and proceed left to Industry.


XIV-INDUSTRY – 3rdpassage



Industry - 3rd passage



  • Go leftand climb the wall to destroy a canister and continue left toactivate an option A switch.
  • Returndown and proceed left, grab the bonus along the way climb up and goright.
  • Activatethe switch, grab the upgrade and head all the way to the left.
  • Gothrough the fire doors, eliminate all the enemies and get theupgrade, return right and go straight up.
  • Destroythe canister and head left to get a bonus, from there destroy thecanister on the up-right and go take the right end tiger teleport toresearch facility.


XV-RESEARCH FACILITY -2nd passage



Research Facility - 2nd passage



  • Go right.
  • In thebig room with the tiger teleport, drop down the edge and head left.Go past the see-saws and down right. Throw a fire kunai on theconveyor belt to activate the switch, get the upgrade and backtrackto the ice door on the right.
  • After theice door, climb up the slope and stand at the edge and doplasma-jump-plasma-jump to the platform to the up-right.
  • Get theultra cold catapult upgrade, backtrack and go right-down and throughthe grate.
  • Go rightto get the bonus at the end of the room, drop down the grate next toit to access another bonus on the left.
  • Backtrackand go right.
  • Throw akunai at the canister on the ceiling, go down to activate a switchand proceed right.
  • At thecliff, plasma jump to the right to activate a switch and drop down tothe right.
  • Go rightand use your ice kunai to get to the top, grab the bonus on theceiling, and when you drop down head left.
  • Climb thewall after the slope, and get the bonus on the ceiling.
  • Go leftand on the parabola/slope on the left. If you fall, don't fight theenemies and just get back up. Plasma jump above the 2ndslope to grab the wall and get the bonus.
  • Proceedleft and climb up the wall for another bonus. When you do don't letgo of the wall but press the button for your dash and let yourselffall until you can release it diagonally.
  • Continueright with the previous technique and grab the bonus on the end.
  • Die tobacktrack quicker, drop to the bottom and head left.
  • Take thebonus on the way continue left.
  • Go allthe way to the left through the strider course and the reversegravity zone, to the Graviton.


     1)Gravitron fight:

You knowthe drill...


  • Return tothe right and fight the Mecha Pon.


     2)Mecha Pon fight:

Spam himwhen he is the ground, avoid his jet rocket and if he manages toclimb to the ceiling, follow him with some plasma jump and keepspamming.



XVI-UNDERGROUND - 2ndpassage



Underground - 2nd passage



  • Plasmajump to the left to grab the wall and the bonus.
  • Continueleft.
  • Drop downand get the bonus in the bottom left corner.
  • Go thefar right for a upgrade and drop to in the middle.
  • Go right,climb up and go left for a bonus.
  • Returnright destroy the canister in the right corner and proceed down.
  • Followthe path and activate the switch at the end.
  • Backtrackand drop down the now opened grate.
  • Go allthe way to the left through the ice door for an upgrade.
  • Followthe path by activating the switch and go through the magnetic door onthe right to get a bonus.
  • Go leftin the little room for a bonus and keep going left.
  • Get thecanister on the bottom right, down strike the breakable pad on theright and the left and get the bonus on the middle platform thenclimb up.
  • Gothrough the magnetic door on the right for a bonus.
  • Continueto climb and go through another magnetic door for yet another bonus.
  • Go leftthrough the ice door and fight the Centipede.


     1)Centipede fight:

Use theultra cold cypher for some ultra cold damage and spam him with yourultra cold cypher and your ultra cool options.


  • When theboss has ultra passed away, go left for the explosive catapultupgrade, drop down, go left, and drop down right.
  • Activatethe switch at the end of the room, then the kunai switch to exit, andall the way to the left to nab a bonus.
  • Climb upget the canister above the lava and after the dash portal head downand to the right.
  • Activatethe kunai switch, head left, destroy all the enemies and continueleft and destroy the canister along the wall before the boss fight.


     2)Juroung fight:

Avoid hisattack stick to him to spam your attack and options. To be moreefficient when he is on his geyser, do a plasma upward then jump thenplasma... because you tend to stay a little bit more in the air witha plasma catapult jump than with a normal jump.


  • Oncedone, get the magnetic Cypher upgrade and continue left.
  • Climb upand get the upgrade in the left room.
  • Proceedright and grab the bonus on the ceiling.
  • Continueright, climb up in the room with the lava and get the bonus on theright wall then go the Gravitron.


     3)Gravitron fight:

Climb onthe Gravitron and spam it. When it attacks with its electricalshield, use your plasma catapult to stay above it and dash toward itas soon as its attack finishes.


  • Oncedefeated, get the catapult upgrade (now useless) and head left.
  • In thenext room, get the bonus on the ceiling, activate the switch on theright, and continue left.
  • After thesave point, activate the option-A switch, get the canister on theceiling, proceed through the door.
  • DON'TTAKE THE DASH PORTAL and get on the left wall, to get the bonus, thenhead all the way to the right to grab a canister and return all theway to the left.
  • When youencounter the kunai door just stick to the door and throw a kunai toactivate the switch behind.
  • In thebig room, use the dash portal to get the bonus on the ceiling and thecanister on the right.
  • Once donehead left to Processing.


XVII-PROCESSING - 2ndpassage



Underground - 2nd passage



  • Go leftclimb the wall on the right and to Military Ring.


XVIII-MILITARY RING –2nd passage



Military Ring - 2nd passage



  • Oncearrived, go right take the upgrade and take the dash portal.
  • Go left,drop down to the 2nd floor on the right for a bonus andcontinue to the bottom for the reflect catapult upgrade.
  • Return upand left.
  • Climb upvia the dash portal as you go right, drop down the grate to grab thebonus on the right.
  • Proceedright, up, then left to the phoenix teleport.


  • Climb upand up again after the dash portal then go right through the vent foran upgrade.
  • Returnleft and up, and when you see the magnetic door, go left to nab anupgrade.
  • Now goright through the magnetic doors and while you head down, eliminateall the enemies on the way.
  • Get thebonus on the right, the costume to left and head back up.
  • Go upwhen you are between the 2 magnetic doors and head right to the bossfight.


     1)Solo fight:

Spam him.When he takes too much damage, he will generate a green wavy barrierto repel you so take a step back to avoid being rejecting, but closeenough to continue hitting him with your Cypher. He is supposed to befought early in the game so he will go down easy.


  • Get theReflect Cypher and return left to the phoenix teleport.


XIX-PLAZA



Tower



  • If youhaven't done before, get the bonus in the left corner and another inthe right corner with a plasma jump and proceed right.


XX-MILITARYHEADQUARTERS - 2nd passage



[[File:20 – MilitaryHeadquarters.jpg|200px|Military Headquarters - 2nd passage]



  • Go rightand after the dash door, go down the grate with a down strike andgrab an upgrade, go right and nab a bonus, keep going right and afterthe dash portal, climb the left wall for a canister and an upgrade.
  • Backtrackto the first room of the area and climb up.
  • Get closeto the magnetic doors and use a charged magnetic cypher to active the2 switches in the room, if it doesn't work, enter the room, stayclose to the door and use your charged magnetic cypher.
  • Oncedone, go the the bottom of the room to activate the option-A switchand destroy the canister.
  • Climb allthe way to the top and continue even after arriving to the phoenixteleport to get a bonus. Then, phoenix teleport.


XXI-BALROG - 1stand only passage



Balrog



  • Followthe road and ignore the canister on your way because they will countas being taken when you will finish the area.
  • When youarrive at the save room continue left.
  • Choosethe path above and at the end of the room, do an Oob on the rightcorner.
  • Go rightand fall while sticking to the wall and get back inbound by goingthrough the grate.
  • Continueyour path to the boss.


     1)Solo 2 fight:

Same asbefore spam him and avoid his repel while still spamming him.


XXII-PLAZA - 5thpassage


  • At thispoint you should 100% everything but the tower. Teleport as soon asyou arrive to teleport without watching the cut-scene and enter thetower.


XXIII-TOWER



Tower



  • Go rightand climb up while avoiding the enemies. At the top, activate theswitch through the floor.
  • Go downthe 1st floor, left and climb up to the canister in thecorner.
  • Plasmajump to the left, go through the door, and climb again to the top toactivate the switch.
  • Go thebottom middle of the room, destroy the canister, and through thegrates.
  • Head tothe bottom of the room and activate the hidden switch by standing onthe middle bottom platform using a charged magnetic cypher upward.
  • Climbback up and continue to the top via the left side of the room, tograb the canister on the way.
  • Head tothe center and take the elevator.
  • Fight theenemies and take the 2 canister before the end of the ride.
  • Oncearrived, destroy the last 2 canisters of the game and fight Meio.


     1)Meio fight:

Spam him.Avoid or destroy the homing purple orb with your options. When hesummons a lot of orbs, dash through them to avoid being knock downand attack him. When he is done, follow him through the dark hole forthe 2nd part.


     2)Meio 2 fight:

Stay closeto his head whatever his attacks and spam him. When it's his dragonturn, avoid theirs attacks by either staying on the middle platformand avoiding their bites, or going in the air via the dash portal,float in the air by staying in the “prepare dash” position andreleasing at the right time to avoid the bites. When they are stuck,spam them. Repeat process till they drop dead.


  • Time whenthe screen goes black.
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