Difference between revisions of "Star Fox: Assault"

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(got general format down. gonna add more details in coming days)
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[[Category:Gamecube]]
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[[Category:GameCube]]
 
[[Category:Games]]
 
[[Category:Games]]
{{sda run|http://speeddemosarchive.com/StarFoxAssault.html}}
 
== Categories ==
 
  
This game has 6 official categories since the change in difficulty not only makes enemies have more health but certain missions have increased target amount per objective.  Also "survival" is the fastest way of running this game as it skips all save screens until mission 10 is completed.
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SDA times this game using the in game timer present at the end of every mission and adding together all 10 times.
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= Categories =
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[[Star Fox: Assault/Any% Bronze|Any% Bronze]] - Beat game as fast as possible on Bronze difficulty <br />
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[[Star Fox: Assault/Any% Silver|Any% Silver]] - Beat game as fast as possible on Silver difficulty <br />
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[[Star Fox: Assault/Any% Gold|Any% Gold]] - Beat game as fast as possible on Gold difficulty <br />
  
=== Any% ===
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[[Star Fox: Assault/100% Bronze|100% Bronze]] - Have a full post-mission status screen for all missions on Bronze difficulty<br />
*Any% Bronze (fastest run overall) 
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[[Star Fox: Assault/100% Silver|100% Silver]] - Have a full post-mission status screen for all missions on Silver difficulty<br />
*Any% Silver
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[[Star Fox: Assault/100% Gold|100% Gold]] - Have a full post-mission status screen for all missions on Gold difficulty<br />
*Any% Gold
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==100% Definition==
  
=== 100% ===
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100% is defined as having the Ally Medal (all 3 allies have status of "Safe"), Score Medal (have minimum score requirement) , and all 5 special flags present in the post-mission screen for all 10 missions.
*100% Bronze (fastest of the 100% runs to do)
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*100% Silver
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*100% Gold
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= Additional Information =
== Definition of 100% ==
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[[Star Fox: Assault/Game Mechanics, Weapons, and Items|Game Mechanics, Weapons and Items]] - Movement information, game modes, weapons, and items used in speedrun <br />
 
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[[Star Fox: Assault/100% Score Strategies|100% Score Strategies]] - Useful tips on how to get the score medal when tackling 100%
Every missions' results screen MUST have all 3 of these present to count as that mission being 100%
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#Wingmate Medal - All wing mates status is "Safe" at end of mission
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#Score Medal - Have obtained the minimum score for mission (minimum score becomes higher at increased difficulties)
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#5 flags - Have obtained all 5 flags in each mission (as far as I know location of each flag is constant on all difficulties)
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== General Tips ==
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=== Boosting ===
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=== Lag Avoidance ===
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== Mission Tips and Strats ==
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=== Mission 1 - (will add all mission names later) ===
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Very straightforward autoscroller.  (will add more info later)
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Latest revision as of 22:03, 12 March 2014


SDA times this game using the in game timer present at the end of every mission and adding together all 10 times.

Categories

Any% Bronze - Beat game as fast as possible on Bronze difficulty
Any% Silver - Beat game as fast as possible on Silver difficulty
Any% Gold - Beat game as fast as possible on Gold difficulty

100% Bronze - Have a full post-mission status screen for all missions on Bronze difficulty
100% Silver - Have a full post-mission status screen for all missions on Silver difficulty
100% Gold - Have a full post-mission status screen for all missions on Gold difficulty

100% Definition

100% is defined as having the Ally Medal (all 3 allies have status of "Safe"), Score Medal (have minimum score requirement) , and all 5 special flags present in the post-mission screen for all 10 missions.

Additional Information

Game Mechanics, Weapons and Items - Movement information, game modes, weapons, and items used in speedrun
100% Score Strategies - Useful tips on how to get the score medal when tackling 100%

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