Difference between revisions of "SDA Strategy Wiki"

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(Games)
(adding Donkey Kong 64, alphabetizing, New Super Mario Bros. is DS only o_O)
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This section is for games that don't share traits with another game. This can include games within a series, such as Mario games.
 
This section is for games that don't share traits with another game. This can include games within a series, such as Mario games.
  
 +
* [[Donkey Kong 64]]
 
* [[Metal Gear Solid 2]]
 
* [[Metal Gear Solid 2]]
 +
* [[New Super Mario Bros]]
 
* [[Rainbow Six: Rogue Spear]]
 
* [[Rainbow Six: Rogue Spear]]
 
* [[Super Mario 64]] (Both versions)
 
* [[Super Mario 64]] (Both versions)
* [[New Super Mario Bros]] (DS version only)
 
  
 
== Engine/Series ==
 
== Engine/Series ==

Revision as of 18:24, 6 August 2009

Welcome to the SDA strategy Wiki, where you can find or contribute information about tricks, routes, bosses strategies, and planning in general. If a game you're trying to find is not on this wiki, then feel free to contribute strategies.

Games

This section is for games that don't share traits with another game. This can include games within a series, such as Mario games.

Engine/Series

This section is for games sharing a similar engine (Unreal, Infinity) or series where all of the games use a similar engine (Metal Slug).

If you're confused about what this means, Baldur's Gate and Icewind Dale fall into this category because they both share the same engine, the Infinity engine; despite being different games, they both use the same engine, and therefore many similar tricks can be exploited. However, Mario games do not fall into this category. Even though games such as SMB 1-3 are all in the same series and for NES, the engine is different in each game, and thus tricks in one game cannot be applied to another.

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