Difference between revisions of "Grand Theft Auto: San Andreas/any%"

From SDA Knowledge Base

Jump to: navigation, search
(Los Santos)
(Return to Los Santos: Update with dupes)
 
(18 intermediate revisions by the same user not shown)
Line 1: Line 1:
  
 
==Route==
 
==Route==
This is just a quick overview of the route and the any% specific stuff. Details still keep changing and are mostly better gotten from viewing actual runs. More detailed information about specific missions can be found on another page.
+
This is just a quick overview, with notes that are relevant to the overall route (e.g. "Pick up X for use in mission Y") that might not be obvious. How to do stuff in detail is probably best learned from recent runs. Notes on individual missions can be found when clicking on the mission name (read that for some of the stuff not so obvious from watching runs).
 +
 
 +
Missions that can only be started at certain times are indicated by e.g. ''@20-6'', which means the mission can only be started between 8pm and 6am.
 +
 
 +
[[Grand_Theft_Auto:_San_Andreas/Game_Mechanics_and_Glitches/Duping|Duping]] is indicated by ''(2x)'' behind the mission name, which you can also click to get more information on that specific dupe.
  
 
===Los Santos===
 
===Los Santos===
 
A big problem with routing in Los Santos are the missions you can only start at a certain time. Especially OG Loc's missions, that are far away from CJ's house (so you can't save to correct the time).
 
A big problem with routing in Los Santos are the missions you can only start at a certain time. Especially OG Loc's missions, that are far away from CJ's house (so you can't save to correct the time).
* [[Grand_Theft_Auto:_San_Andreas/Missions#Big Smoke|Big Smoke]]
+
# [[Grand_Theft_Auto:_San_Andreas/Missions#Big Smoke|Big Smoke]]
** Get a handgun from a Police Officer or Gangmember after the cutscene in the middle of the mission, shouldn't loose any time as long as Ryder keeps moving.
+
#* Get a handgun for use in Cleaning The Hood
* [[Grand_Theft_Auto:_San_Andreas/Missions#Ryder|Ryder]]
+
#* Get a Police Bike for RTLS if possible
* Tagging up the Turf
+
# [[Grand_Theft_Auto:_San_Andreas/Missions#Ryder|Ryder]]
* Cleaning Up The Hood
+
# Tagging up the Turf
** Use the gun picked up during ''Big Smoke'' to kill the Drugdealers.
+
# Cleaning The Hood
* [[Grand_Theft_Auto:_San_Andreas/Missions#Drive-Thru|Drive-Thru]]
+
#* Use the gun picked up during ''Big Smoke'' to kill the Drugdealers.
*# After skipping the cutscene at the food place, line your car up so that Sweet (who is in the backseat behind CJ) is shooting the passenger of the Ballas car
+
#* Get a Police Bike for RTLS if possible
*#*Sweet's shooting is somewhat random, so even if you line it up correctly it might not work immediately
+
# [[Grand_Theft_Auto:_San_Andreas/Missions#Drive-Thru|Drive-Thru]]
*#Once the passenger is dead, the driver should get out and you can kill him
+
# Nines And AK's
*#Drive back
+
# [[Grand_Theft_Auto:_San_Andreas/Missions#OG Loc|OG Loc]]
* Nines And AK's
+
# [[Grand_Theft_Auto:_San_Andreas/Missions#Life.27s_A_Beach|Life's a Beach]] @22-6
* [[Grand_Theft_Auto:_San_Andreas/Missions#OG Loc|OG Loc]]
+
# Running Dog
*#Get OG Loc and drive to Freddy's house
+
# Drive-by
*#Follow Freddy through the alleys, then drive to the quick shot spot (see [[Grand_Theft_Auto:_San_Andreas/Missions#OG Loc|mission details]])
+
# Sweet's Girl
*#After killing Freddy, find a car on the road and take OG Loc to the Burgershot
+
#* Pick up the MicroSMG ammo so you have enough for Wrong Side of the Tracks
* [[Grand_Theft_Auto:_San_Andreas/Missions#Life.27s_A_Beach|Life's a Beach]] @22-6
+
# Cesar Vialpando
*#Get a car and drive to the beach, find a homie to do the dance skip (see [[Grand_Theft_Auto:_San_Andreas/Missions#Life.27s_A_Beach|mission details]])
+
# High Stakes Low-Rider
*#Drive the van to the mission end
+
# Madd Dogg's Ryhmes
 
+
# Management Issues
* Running Dog
+
# House Party (Cutscene)
*#Drive Big Smoke to the marker
+
# Burning Desire
*#Follow the gangmember and shoot him
+
#* At the start of the mission, enter the police car to get a Shotgun for sliding in Home Invasion
*#*You can go for the quickshot as soon as you see him (maybe until you are half across the first road) or get a bit closer
+
# Wrong Side of the Tracks
*#*The Pistol might be more accurate to headshot on a distance than the SMG
+
#* You need at least 50 SMG ammo, more is safer (''Backup Strat:'' There is an SMG at the train station behind some walls to the right of the marker)
*#Get a car to drive to the next mission
+
# Just Business
*#*The cars are usually spooked during/after this mission, so it can be a bit difficult to get one fast
+
#* After the mission go north to the carpark and get the NRG on the 2nd floor as well as the grenades on the 3rd floor
* Drive-by
+
# Doberman
* Sweet's Girl
+
# Gray Imports
* Cesar Vialpando
+
#* After the mission, park the NRG (or other bike if tire was popped) in the garage
* High Stakes Low-Rider
+
# [[Grand_Theft_Auto:_San_Andreas/Missions#Home_Invasion|Home Invasion]] @12-20
*# Drive to Cesar's place to where the marker will appear and take the phonecall
+
# House Party @20-6
*#*Be careful not to get a wanted level on the way, which can easily happen when you run someone over around the train station
+
# Catalyst
*# Drive to the start of the race, don't wait for Cesar
+
# Robbing Uncle Sam
*# Do the race
+
#* After the mission, get the spraycan if you want to use it for Reuniting the Families
*#* At the start you may want to wait for half a second before starting to drive so your opponents crash and such and you can pass them easier
+
# Los Sepulcros @9-17
*# At the end of the race (at the pier) there is a Chilidog-Stand, eat something there to replenish health or reset hunger
+
# Reuniting the Families
*#*If the Chilidog-Stand isn't open (no NPC there), look away from it to allow him to spawn
+
#*During the autoscroller get your AK skill to Hitman level (for use in Black Project/Stowaway)
*#Continue to the next mission, maybe looking out for a bike
+
# [[Grand_Theft_Auto:_San_Andreas/Missions#The Green Sabre|The Green Sabre]]
* Madd Dogg's Ryhmes
+
*#Drive to the foot of the hill near Madd Dogg's mansion and sprint up to the back entrance
+
*#*If you have a bike you can drive up the hill
+
*#Enter the mansion and just run through, skipping the tutorials as soon as you can
+
*#*You are forced to only use the knife until you get the rhymebook
+
*#*In the room with the bar stay on the left side (see videos for the path)
+
*#Before getting to the ryhmebook, there is armor in a room on the left
+
*#Either sneak-kill the enemy there to be safer or just run through
+
*#Get the ryhmebook and slide back with the Spraycan, spraying enemies as you pass them
+
*#*The last enemy at the pool can sometimes hurt you quite a bit, so you may want to shoot him
+
*#Use the Mountainbike by the exit to get back to the Burgershot, find a car if you fall off
+
* Management Issues
+
*#Get to the car and steal it, driving it to the marker
+
*#Continue between the two cars until you stop at the event, then follow the route to dump the car without being seen
+
* House Party (Cutscene)
+
* Burning Desire
+
** Should start looking out for a Sportsbike around here, it's fast but also necessary for Gray Imports. It can be kept until after Gray Imports.
+
* Wrong Side of the Tracks
+
*# Jump on the train and kill the guys!
+
*#* You need at least 50 SMG ammo, more is safer (''Backup Strat:'' There is an SMG at the train station behind some walls to the right of the marker)
+
* Just Business
+
*# Just kill everyone in the building, take the armor if necessary
+
*# Kill everyone outside and do the autoscroller
+
*# After the mission go north to the carpark and get the NRG on the 2nd floor as well as the grenades on the 3rd floor
+
*#*You can park the NRG below the grenades and jump on it to get the grenades
+
*# Drive the NRG to the next mission
+
* Doberman
+
* Gray Imports
+
** Use a sportsbike to drive through the warehouse, if you have enough SMG ammo for Wrong Side of the Tracks, try to run over the target as soon as possible.
+
* [[Grand_Theft_Auto:_San_Andreas/Missions#Home_Invasion|Home Invasion]] @12-20
+
* House Party @20-6
+
*# Kill all enemies using the grenades
+
* Catalyst
+
* Los Sepulcros @9-17
+
**This is a timed mission as well, so it's better to get it out of the way
+
*#Recruit gangmembers, but wait until Sweet has closed the door to recruit the second one, or else the game will softlock (the car door will never unlock for CJ)
+
*#*If the game softlocks, you can blow up the car to quickly fail the mission
+
*#Drive to the marker, wait for the tutorial to end
+
*#Get to the car and use it to run over the mission target while reversing
+
*#*You can throw a grenade over the wall to kill enemies before getting into the car
+
*#Kill all remaining Ballas to make Sweet get into the getaway car, which only unlocks then
+
*#Drive Sweet back
+
* Robbing Uncle Sam
+
* Reuniting the Families
+
** Get the Spraycan again before the mission, so you can slide through the motel. You can do it anytime after Burning Desire (which replaces the Spraycan with the Fire Extuingisher).
+
*#Drive to the motel, enter it, slide through while spraying the enemies
+
*#Once you get to Sweet, you have to kill the two enemies in the hallways directly outside to trigger the cutscene
+
*#Destroy the helicopter
+
*#*Either don't skip the cutscene that introduces the helicopter and throw a grenade below the helicopter (not skipping the cutscene makes it go lower)
+
*#*..or skip it and just shoot the helicopter.
+
*#Once the heli is destroyed, get close to Sweet until he says "Ok CJ, let's go", then jump off the roof
+
*#Do the autoscroller, shooting the police and your own car to get you AK skill to Hitman level (can be used in Black Project later)
+
* [[Grand_Theft_Auto:_San_Andreas/Missions#The Green Sabre|The Green Sabre]]
+
*#Get the NRG out of the garage for this (if present) and drive to the marker
+
*#Get in and out of the car and continue on the NRG to Sweet
+
*#Drive into the marker by Sweet (killing enemies before is useless), then kill everyone to finish the mission
+
*#*Killing 3 enemies makes the first Van spawn, 6 the second Van, 9 the drive-by car
+
*#*Killing enemies before driving into the marker just makes them respawn
+
  
 
===Badlands===
 
===Badlands===
* Badlands
+
# Badlands
* ''Bustedwarp to Dillimore''
+
# ''Bustedwarp to Dillimore''
* Tanker Commander
+
# Tanker Commander
** If you did the Bustedwarp, you won't have any weapons to kill yourself for the Deathwarp after this mission. While you wait for Catalina to finish talking, you can look out for a cop to run over or if there is none quickly get the gun from the Police Station.
+
#* If you did the Bustedwarp, you won't have any weapons to kill yourself for the Deathwarp after this mission. While you wait for Catalina to finish talking, you can look out for a cop to run over or if there is none quickly get the gun from the Police Station.
* ''Deathwarp to Angel Pine''
+
# ''Deathwarp to Angel Pine''
* Body Harvest
+
# Body Harvest
** If you did the Deathwarp, you won't have any weapons to kill yourself for the Deaathwarp after this mission, so get a rifle from the farm you steal the Combine Harvester from.
+
#* If you did the Deathwarp, you won't have any weapons to kill yourself for the Deathwarp after this mission, so get a rifle from the farm you steal the Combine Harvester from.
* ''Deathwarp to Angel Pine''
+
# ''Deathwarp to Angel Pine''
* King in Exile (Cutscene)
+
# King in Exile (Cutscene)
* ''Bustedwarp to Dillimore''
+
# ''Bustedwarp to Dillimore''
* Against all Odds
+
# Small Town Bank
** Pick up the Satchel charges in the alley to the right of the entrance of the Betting Shop. Can be used for ''Are You Going To San Fierro?''
+
#* Go to Ammunation to buy Rifle-Ammo to be used in ''Local Liquor Store'' (Micro-SMG ammo might be useful as backup, and maybe Armor)
* Small Town Bank
+
# Local Liquor Store
** Go to Ammunation to buy Rifle-Ammo to be used in ''Local Liquor Store'' (Micro-SMG ammo might be useful as backup, and maybe Armor)
+
# Against all Odds
* Local Liquor Store
+
#* Pick up the 15 additional Satchel charges in the alley to the right of the entrance of the Betting Shop. Can be used for ''Are You Going To San Fierro?'' and for stuff until LV when duping
* Wu Zi Mu
+
# Wu Zi Mu
* Farewell My Love...
+
# Farewell My Love...
* Are You Going To San Fierro?
+
# Are You Going To San Fierro?
** Use the Satchel Charges picked up during ''Against All Odds'' to burn the weed.
+
#* Use the Satchel Charges picked up during ''Against All Odds'' to burn the weed.
  
 
===San Fierro===
 
===San Fierro===
* Wear Flowers in Your Hair
+
# Wear Flowers in Your Hair
* 555-We-Tip
+
# 555-We-Tip
* Deconstruction
+
# Deconstruction
* Photo Opportunity
+
# [[Grand Theft Auto: San Andreas/Missions#Photo Opportunity|Photo Opportunity]]
* Jizzy (Cutscene)
+
# ''Duping Setup (Blood Bowl)'' [T-Bone Mendez Dupe Route '''A''']
* Jizzy
+
# [[Grand Theft Auto: San Andreas/Missions#Jizzy (Cutscene)|Jizzy (Cutscene)]]
* Mountain Cloud Boys
+
# Jizzy
* Ran Fa Li
+
# ''Duping Setup (Blood Bowl)'' [T-Bone Mendez Dupe Route '''B''']
* T-Bone Mendez
+
# T-Bone Mendez ([[Grand Theft Auto: San Andreas/Missions/Dupes#T-Bone Mendez|2x]]) → ''skips Mike Toreno''
* Mike Toreno
+
# Mountain Cloud Boys
* Lure
+
# [[Grand Theft Auto: San Andreas/Missions#Outrider|Outrider]]
* Outrider
+
# [[Grand Theft Auto: San Andreas/Missions/Snail Trail|Snail Trail]]
* Snail Trail
+
# ''Duping Setup (Trucking)'' (on the route back from Snail Trail)
** After triggering the train, go to the airport to get the Homing Missiles (used for ''Toreno's Last Flight''), then take the Maverick to complete the rest of the mission.
+
# Ran Fa Li ([[Grand Theft Auto: San Andreas/Missions/Dupes#Ran Fa Li|2x]]) → ''skips Lure''
* Ice Cold Killa
+
# ''Duping Setup (Blood Bowl)'' [You can also do the Setup after Ice Cold Killa if you don't want to carry the call through it]
* Amphibious Assault
+
#* If necessary, save before the setup to be able to start Ice Cold Killa
* Pier 69
+
# [[Grand Theft Auto: San Andreas/Missions#Ice Cold Killa|Ice Cold Killa]] @20-6
* Toreno's Last Flight
+
#* Required for Pier 69, which is right next to Amphibious Assault
* The Da Nang Thang
+
#* If later than 02:00, save to get to 20:00, so AA can still be started after the mission and duping setup
* ''Deathwarp to San Fierro''
+
# [[Grand Theft Auto: San Andreas/Missions#Amphibious Assault|Amphibious Assault]] @20-6 ([[Grand Theft Auto: San Andreas/Missions/Dupes#Amphibious Assault|2x]]) → ''skips The Da Nang Thang''
* Yay Ka-Boom-Boom
+
# [[Grand Theft Auto: San Andreas/Missions#Pier 69|Pier 69]]
* Monster
+
# [[Grand Theft Auto: San Andreas/Missions#Toreno's Last Flight|Toreno's Last Flight]]
* Highjack
+
#* Requires at least one rocket left from Outrider
* Interdiction
+
#* Pick up 60 rockets/AK from the helipad after the mission (for use in Las Venturas)
* Verdant Meadows
+
# Yay Ka-Boom-Boom
 +
# Monster
 +
#* Get rid of all your SMG ammo by drive-by shooting at convenient spots (straight, not traffic) during the mission, so you don't have to shoot it during the duping setup on the bike
 +
# ''Duping Setup (Bike School)'' (start&fail Highjack to get bike for drive)
 +
# Highjack ([[Grand Theft Auto: San Andreas/Missions/Dupes#Highjack|2x]]) → ''skips Interdiction''
 +
# ''Duping Setup (Blood Bowl)'' (from the garage after Highjack)
 +
# Verdant Meadows ([[Grand Theft Auto: San Andreas/Missions/Dupes#Verdant Meadows|2x]]) → ''skips N.O.E.''
 +
 
 +
===Las Venturas===
 +
# Learning To Fly
 +
#* ''N.O.E. skipped by duping Verdant Meadows''
 +
# ''Rustler to Maverick'' [only if duping Black Project, otherwise [[Grand Theft Auto: San Andreas/Missions#Stowaway|Stowaway]]]
 +
#* Jumping out at the Helipad should give you parachute for Stowaway later
 +
# [[Grand Theft Auto: San Andreas/Missions#Fender Ketchup|Fender Ketchup]]
 +
# [[Grand Theft Auto: San Andreas/Missions#Explosive Situation|Explosive Situation]]
 +
# [[Grand Theft Auto: San Andreas/Missions#You've Had Your Chips|You've Had Your Chips]]
 +
# [[Grand Theft Auto: San Andreas/Missions#Don Peyote|Don Peyote]]
 +
# [[Grand Theft Auto: San Andreas/Missions#Intensive Care|Intensive Care]]
 +
# [[Grand Theft Auto: San Andreas/Missions#The Meat Business|The Meat Business]]
 +
# ''Duping Setup Quarry or Bike School''
 +
# Fish in a Barrel ([[Grand Theft Auto: San Andreas/Missions/Dupes#Fish in a Barrel|2x]]) → ''skips Freefall''
 +
#* After the mission, save to set time to 12-20 [with Black Project dupe] or 15-23 [without], to get the timing right for Black Project. This is with decent execution (and some margin of error), substract 1 from both numbers in the range if you expect to be 1 minute slower. If necessary, you can also save at the airfield, however that is a fair bit slower.
 +
# Madd Dogg
 +
# [[Grand Theft Auto: San Andreas/Missions#Misappropriation|Misappropriation]]
 +
# [[Grand Theft Auto: San Andreas/Missions#Stowaway|Stowaway]] [only if duping Black Project, otherwise directly after Learning To Fly]
 +
# ''Duping Setup (Quarry)''
 +
# [[Grand Theft Auto: San Andreas/Missions#Black Project|Black Project]] @20-6 ([[Grand Theft Auto: San Andreas/Missions/Dupes#Black Project|2x]]) → ''skips Green Goo''
 +
# [[Grand Theft Auto: San Andreas/Missions#High Noon|High Noon]]
 +
# [[Grand Theft Auto: San Andreas/Missions#Saint Mark's Bistro|Saint Mark's Bistro]]
 +
# [[Grand Theft Auto: San Andreas/Missions#A Home in the Hills|A Home in the Hills]]
 +
 
 +
===Return to Los Santos===
 +
# Vertical Bird
 +
# ''Get Minigun ammo''
 +
# Home Coming ([[Grand Theft Auto: San Andreas/Missions/Dupes#Beat Down on BDup (Home Coming)|2x]]) → ''dupes Beat Down on BDup''
 +
# Beat Down on BDup ([[Grand Theft Auto: San Andreas/Missions/Dupes#Beat Down on BDup (Home Coming)|2x]]) → ''skips Grove 4 Life''
 +
# Cut Throat Business
 +
# Riot
 +
# Los Desperados ([[Grand Theft Auto: San Andreas/Missions/Dupes#Los Desperados|2x]]) → ''skips End of the Line Part 1, Gang Territories''
 +
# End of the Line
  
 
==Details==
 
==Details==

Latest revision as of 13:56, 18 September 2016

Route

This is just a quick overview, with notes that are relevant to the overall route (e.g. "Pick up X for use in mission Y") that might not be obvious. How to do stuff in detail is probably best learned from recent runs. Notes on individual missions can be found when clicking on the mission name (read that for some of the stuff not so obvious from watching runs).

Missions that can only be started at certain times are indicated by e.g. @20-6, which means the mission can only be started between 8pm and 6am.

Duping is indicated by (2x) behind the mission name, which you can also click to get more information on that specific dupe.

Los Santos

A big problem with routing in Los Santos are the missions you can only start at a certain time. Especially OG Loc's missions, that are far away from CJ's house (so you can't save to correct the time).

  1. Big Smoke
    • Get a handgun for use in Cleaning The Hood
    • Get a Police Bike for RTLS if possible
  2. Ryder
  3. Tagging up the Turf
  4. Cleaning The Hood
    • Use the gun picked up during Big Smoke to kill the Drugdealers.
    • Get a Police Bike for RTLS if possible
  5. Drive-Thru
  6. Nines And AK's
  7. OG Loc
  8. Life's a Beach @22-6
  9. Running Dog
  10. Drive-by
  11. Sweet's Girl
    • Pick up the MicroSMG ammo so you have enough for Wrong Side of the Tracks
  12. Cesar Vialpando
  13. High Stakes Low-Rider
  14. Madd Dogg's Ryhmes
  15. Management Issues
  16. House Party (Cutscene)
  17. Burning Desire
    • At the start of the mission, enter the police car to get a Shotgun for sliding in Home Invasion
  18. Wrong Side of the Tracks
    • You need at least 50 SMG ammo, more is safer (Backup Strat: There is an SMG at the train station behind some walls to the right of the marker)
  19. Just Business
    • After the mission go north to the carpark and get the NRG on the 2nd floor as well as the grenades on the 3rd floor
  20. Doberman
  21. Gray Imports
    • After the mission, park the NRG (or other bike if tire was popped) in the garage
  22. Home Invasion @12-20
  23. House Party @20-6
  24. Catalyst
  25. Robbing Uncle Sam
    • After the mission, get the spraycan if you want to use it for Reuniting the Families
  26. Los Sepulcros @9-17
  27. Reuniting the Families
    • During the autoscroller get your AK skill to Hitman level (for use in Black Project/Stowaway)
  28. The Green Sabre

Badlands

  1. Badlands
  2. Bustedwarp to Dillimore
  3. Tanker Commander
    • If you did the Bustedwarp, you won't have any weapons to kill yourself for the Deathwarp after this mission. While you wait for Catalina to finish talking, you can look out for a cop to run over or if there is none quickly get the gun from the Police Station.
  4. Deathwarp to Angel Pine
  5. Body Harvest
    • If you did the Deathwarp, you won't have any weapons to kill yourself for the Deathwarp after this mission, so get a rifle from the farm you steal the Combine Harvester from.
  6. Deathwarp to Angel Pine
  7. King in Exile (Cutscene)
  8. Bustedwarp to Dillimore
  9. Small Town Bank
    • Go to Ammunation to buy Rifle-Ammo to be used in Local Liquor Store (Micro-SMG ammo might be useful as backup, and maybe Armor)
  10. Local Liquor Store
  11. Against all Odds
    • Pick up the 15 additional Satchel charges in the alley to the right of the entrance of the Betting Shop. Can be used for Are You Going To San Fierro? and for stuff until LV when duping
  12. Wu Zi Mu
  13. Farewell My Love...
  14. Are You Going To San Fierro?
    • Use the Satchel Charges picked up during Against All Odds to burn the weed.

San Fierro

  1. Wear Flowers in Your Hair
  2. 555-We-Tip
  3. Deconstruction
  4. Photo Opportunity
  5. Duping Setup (Blood Bowl) [T-Bone Mendez Dupe Route A]
  6. Jizzy (Cutscene)
  7. Jizzy
  8. Duping Setup (Blood Bowl) [T-Bone Mendez Dupe Route B]
  9. T-Bone Mendez (2x) → skips Mike Toreno
  10. Mountain Cloud Boys
  11. Outrider
  12. Snail Trail
  13. Duping Setup (Trucking) (on the route back from Snail Trail)
  14. Ran Fa Li (2x) → skips Lure
  15. Duping Setup (Blood Bowl) [You can also do the Setup after Ice Cold Killa if you don't want to carry the call through it]
    • If necessary, save before the setup to be able to start Ice Cold Killa
  16. Ice Cold Killa @20-6
    • Required for Pier 69, which is right next to Amphibious Assault
    • If later than 02:00, save to get to 20:00, so AA can still be started after the mission and duping setup
  17. Amphibious Assault @20-6 (2x) → skips The Da Nang Thang
  18. Pier 69
  19. Toreno's Last Flight
    • Requires at least one rocket left from Outrider
    • Pick up 60 rockets/AK from the helipad after the mission (for use in Las Venturas)
  20. Yay Ka-Boom-Boom
  21. Monster
    • Get rid of all your SMG ammo by drive-by shooting at convenient spots (straight, not traffic) during the mission, so you don't have to shoot it during the duping setup on the bike
  22. Duping Setup (Bike School) (start&fail Highjack to get bike for drive)
  23. Highjack (2x) → skips Interdiction
  24. Duping Setup (Blood Bowl) (from the garage after Highjack)
  25. Verdant Meadows (2x) → skips N.O.E.

Las Venturas

  1. Learning To Fly
    • N.O.E. skipped by duping Verdant Meadows
  2. Rustler to Maverick [only if duping Black Project, otherwise Stowaway]
    • Jumping out at the Helipad should give you parachute for Stowaway later
  3. Fender Ketchup
  4. Explosive Situation
  5. You've Had Your Chips
  6. Don Peyote
  7. Intensive Care
  8. The Meat Business
  9. Duping Setup Quarry or Bike School
  10. Fish in a Barrel (2x) → skips Freefall
    • After the mission, save to set time to 12-20 [with Black Project dupe] or 15-23 [without], to get the timing right for Black Project. This is with decent execution (and some margin of error), substract 1 from both numbers in the range if you expect to be 1 minute slower. If necessary, you can also save at the airfield, however that is a fair bit slower.
  11. Madd Dogg
  12. Misappropriation
  13. Stowaway [only if duping Black Project, otherwise directly after Learning To Fly]
  14. Duping Setup (Quarry)
  15. Black Project @20-6 (2x) → skips Green Goo
  16. High Noon
  17. Saint Mark's Bistro
  18. A Home in the Hills

Return to Los Santos

  1. Vertical Bird
  2. Get Minigun ammo
  3. Home Coming (2x) → dupes Beat Down on BDup
  4. Beat Down on BDup (2x) → skips Grove 4 Life
  5. Cut Throat Business
  6. Riot
  7. Los Desperados (2x) → skips End of the Line Part 1, Gang Territories
  8. End of the Line

Details

Badlands Bustedwarp

On the route from Angel Pine to Catalina, which you have to do twice in Badlands, there is a chance for a Bustedwarp. It is possible because you don't have any weapons that you definately want to keep (since you loose all your weapons when being busted).

You drive from Angel Pine to the small street that runs along the highway and get busted there, so you teleport to Dillimore.

Personal tools