Difference between revisions of "Super Mario Sunshine"
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<b>NOTE</b>: This is just a rough outline. Feel free to change it (and by all means flesh it out). | <b>NOTE</b>: This is just a rough outline. Feel free to change it (and by all means flesh it out). | ||
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==General Techniques== | ==General Techniques== | ||
Revision as of 17:25, 11 September 2009
NOTE: This is just a rough outline. Feel free to change it (and by all means flesh it out).
Contents
General Techniques
Speed Techniques
On Land
Water sliding is faster than any other form of movement on land, including the Turbo Nozzle. To do a water slide, either spray water in front of you and dive onto it or jump out of water and dive. Hold forward to go faster. Because this move takes a little time to set up and isn't conducive to sharp turns, it is often preferable to use dive-flips for shorter distances. A dive-flip is just what it sounds like: dive and, as soon as you hit the ground, flip by pressing A. There are a few important things to keep in mind while using this technique. First, Mario rapidly decelerates after landing from the dive, so it's important to flip as soon as possible to avoid losing speed. Second, there are a few variations on the dive-flip: you can jump before diving (pressing A and B almost at the same time) and you can hold A while flipping to do a bigger flip. Testing of these variations reveals that the differences between them are minimal, so which one you should use depends on the situation. For instance, if you need to go a relatively short distance, you might do a basic dive-flip.
A useful property of the flip is that if you flip onto an incline, Mario often runs much faster than usual up the incline. A good place to try this out is the tree with Il Piantissimo's flag in Pianta Village.
In Water
The fastest way to move in water depends on what nozzle you have. The Turbo Nozzle is, unsurprisingly, much faster than any other method of movement in the water. It can be used underwater. The best known way to cover distance if you have the Hover Nozzle is to jump out of the water and dive repeatedly. Note that you must release the control stick in order to jump. With the Rocket Nozzle, you should use a similar technique, but use a rocket boost before you dive.
Jumping techniques
Somersault dive, spin dive, etc.
NOTE: This and more information should be moved from the Speed Run Wiki page:
http://speedrunwiki.com/Super_Mario_Sunshine_Tactics
Delfino Plaza Events
- X event happens when you have done Y and Z.
- etc.
- etc.