Difference between revisions of "Metroid Prime 2: Echoes"
From SDA Knowledge Base
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:Tricks and tips to help you beat bosses more quickly. | :Tricks and tips to help you beat bosses more quickly. | ||
*[[Metroid_Prime_2:_Echoes/Version_Differences|Version Differences]] | *[[Metroid_Prime_2:_Echoes/Version_Differences|Version Differences]] | ||
− | :Differences between each of the versions of Metroid Prime. | + | :Differences between each of the versions of Metroid Prime 2: Echoes. |
*[[Metroid_Prime_2:_Echoes/Secret_Worlds|Secret Worlds]] | *[[Metroid_Prime_2:_Echoes/Secret_Worlds|Secret Worlds]] | ||
:Locations in the game where you can exit the room boundaries, allowing for more route opportunities and an even more variable item collection sequence. | :Locations in the game where you can exit the room boundaries, allowing for more route opportunities and an even more variable item collection sequence. |
Revision as of 09:54, 15 July 2010
This page is a stub. You can help by adding information. Please ask on the talk page for more clarification.
This game has a run page on SDA!
This article is broken down into several pages, which can be reached from the list below or the table of contents on each page.
- Currently known techniques used by speed runners.
- Methods to collect items earlier than usual.
- Solutions to scenarios you may face when skipping certain items.
- General tricks and tips to improve your speed.
- Tricks and tips to help you beat bosses more quickly.
- Differences between each of the versions of Metroid Prime 2: Echoes.
- Locations in the game where you can exit the room boundaries, allowing for more route opportunities and an even more variable item collection sequence.