Talk:Thief 2: The Metal Age
From SDA Knowledge Base
Re. 100% and low% definitions
Hmm... might want to post here first before any major changes, though I see you've more documented discussions elsewhere. From my point of view, I don't really care about anything if it's not on SDA but of course I also don't think things should be done differently without a reason.
That having been said, your edit certainly doesn't make sense from an SDA point of view. This stuff was already discussed before, and SDA wants to be parsimonius in what categories are allowed. Usually in-game tracked goals only are considered. The only things the game tracks that have a known maximum (well, a clearly shown maximum) are the loot, secrets, and completed objectives. The bonus objectives are the gray area since they're not immediately visible, but they're still reported upon completion, we may assume there's a known, small, number of them, and including them based on discussion had on the forums, which is where it should be had as far as SDA is concerned. Same with "expert-only". This is to cut down on basically redundant categories.
So could you please revert those changes for now and if need be, the forums, or here, should be where this is talked through. I know you just relayed what you'd heard elsewhere but it's still making it muddier than it needs to be. What's this about "won't be considered for verification" as well?