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  • Released in 2009 by developer Rocksteady Studios, Batman: Arkham Asylum was one of the biggest hits of the year. Featuring a unique [[Batman:_Arkham_Asylum/Any%|Any%]]- Beat the game as fast as possible. Covers both
    1 KB (187 words) - 15:24, 26 January 2014
  • ...es and you will start moving towards the edge. After you go over the edge Batman will not fall but keep spamming grenades and he'll start gaining height. Y ..."Maintenance" password, which not only skips that sequence but also makes Batman completely invisible to the Tyger guards (although it renders your Detectiv
    13 KB (2,365 words) - 10:43, 23 January 2014
  • ...jump farther than the developers intended. To start, find any ledge where Batman will jump just short of the destination. This will normally cause him to gr If done correctly, Batman's animation system will cause him to stand on air just over the edge of the
    12 KB (2,039 words) - 14:58, 13 August 2014
  • ...t one is the combo ground pound. Instead of simply knocking the enemy out, Batman will execute either a spinning backflip with a half-twist or a short hop to As mentioned, during a combo Batman will do a flashy version of the standard ground pound that can be canceled
    2 KB (445 words) - 18:34, 19 May 2014

Page text matches

  • <tr><td>Adventures of Batman & Robin for Genesis</td><td>D4</td><td>F1</td><td>2D</td></tr> <tr><td>Batman for NES</td><td>D4</td><td>F1</td><td>2D</td></tr>
    32 KB (7,130 words) - 18:29, 28 September 2017
  • Released in 2009 by developer Rocksteady Studios, Batman: Arkham Asylum was one of the biggest hits of the year. Featuring a unique [[Batman:_Arkham_Asylum/Any%|Any%]]- Beat the game as fast as possible. Covers both
    1 KB (187 words) - 15:24, 26 January 2014
  • * [http://speeddemosarchive.com/BatmanAndRobin.html The Adventures of Batman and Robin (with deaths) 0:51:29] * [http://speeddemosarchive.com/BatmanNES.html Batman (nes) (with deaths) 0:13:05]
    59 KB (6,595 words) - 05:30, 28 October 2014
  • {{Historical record | runner=Master ZED | game=Batman: Arkham Asylum | date=2010-06-17 | time=02:07:40 | category=Single-segment,
    34 KB (4,208 words) - 12:23, 12 December 2010
  • Batman (Pacifist) in 18:20 by [http://www.twitch.tv/dxtrslab dxtr] [http://www.twi Batman Returns (any%) in 14:47 by [http://www.twitch.tv/honorablejay/ honorableJay
    203 KB (30,943 words) - 04:45, 4 April 2013
  • ...es and you will start moving towards the edge. After you go over the edge Batman will not fall but keep spamming grenades and he'll start gaining height. Y ..."Maintenance" password, which not only skips that sequence but also makes Batman completely invisible to the Tyger guards (although it renders your Detectiv
    13 KB (2,365 words) - 10:43, 23 January 2014
  • ...jump farther than the developers intended. To start, find any ledge where Batman will jump just short of the destination. This will normally cause him to gr If done correctly, Batman's animation system will cause him to stand on air just over the edge of the
    12 KB (2,039 words) - 14:58, 13 August 2014
  • ...t one is the combo ground pound. Instead of simply knocking the enemy out, Batman will execute either a spinning backflip with a half-twist or a short hop to As mentioned, during a combo Batman will do a flashy version of the standard ground pound that can be canceled
    2 KB (445 words) - 18:34, 19 May 2014
  • Somewhat like Batman for the NES, enemies can't hurt you during their invincibility frames. Thi
    952 B (153 words) - 16:35, 26 June 2014
  • There is a cheat in GG Batman Returns called Sound Test but it requires the system to be set in Japanese
    2 KB (399 words) - 20:23, 31 December 2016

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