Kirby's Return to Dream Land/Characters and Copy Abilities/Bomb

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Bomb has reasonable DPS with throwing bombs, and is versatile in the sense that it can aim wherever the boss is. Repeated bomb bowls is bomb's best form of DPS, but against aerial enemies, you are better off just doing standard upward bomb throws, depending on your position.

Bomb does not have many mobility-enhancing attacks. Using a bomb set in the air at the height of your jump gives a slightly boost in height and distance. When in the air, it's best to alternate between puffs and bomb sets for horizontal movement.

Furthermore, doing a bomb drop on a grounded enemy is useful if you're running on ice, as jumping is slower than running on ice, and using bomb drop does not slow Kirby down on ground.

  • All bomb explosions give light in dim rooms.


Bomb Prep (Press 1)
  • Tips
    • Hold 1 to aim with a reticule for Bomb Throw
    • Bombs are non-elemental, so they do not burn anything
    • Explosions from bombs provide light in dark areas
    • If kirby self destructs while Bomb Prepping, he takes no damage, but he takes mercy invincibility frames


Bomb Throw (Release 1 during Bomb Prep)
  • Tips
    • This is very spammable, and has reasonable DPS. It is excellent against aerial bosses
    • It has yet to be tested whether Bomb Throw or Bomb Bowl have higher DPS
  • Attack properties [1]
    • Direct Hit - 16 dmg
    • Explosion Only - 26 dmg


Bomb Bowl (Dash + 1)
  • Tips
    • This is the strongest move against bosses/minibosses, though it isn't as applicable against aerial bosses
  • Attack properties [1]
    • 32 dmg
    • Do not need to Dash a second time to do continuous bowls after the first
    • Kirby is boosted forward if he already has a bomb prepped


Bomb Drop (1 next to foe)
  • Tips
    • Though Bomb lacks a mobile ability, this partly makes up for that by allowing Kirby to finish a foe in the way and barely stopping. This allows Kirby to spam slide attacks, run up to an enemy, Bomb Drop, then continue slide attacking almost nonstop (or in the case of ice levels, running)
  • Attack properties [1]
    • 26 dmg
    • Can plants bombs on foes in midair


Bomb Set (Down + 1)
  • Tips
    • Thanks to its boost in the air, Kirby can move horizontally in the air reasonably quickly by alternating between Bomb Sets and puffing/unpuffing
    • This also gives a minor vertical boost, which is particularly useful for jumps that Kirby's full jump can't make by a single block and require a puff/unpuff (which is slower)
    • Both of the above are most notably useful in running the Bomb Challenge Room, whether it be outrunning the moving wall in the air without regarding score, or giving an extra bit of height to reach the last secret door; these applications were discovered by yoshifan28
  • Attack properties [1]
    • 28 dmg
    • Gives Kirby a minor horizontal and vertical boost when used in the air


References

  1. 1.0 1.1 1.2 1.3 An ability and damage guide at the Kirby's Rainbow Resort forums. It's mainly maintained by Plas Durock and contains contributions from several members of the Rainbow Resort forum and the GameFAQs KRtDL forum. http://www.gamefaqs.com/boards/935607-kirbys-return-to-dream-land/62398037
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