Difference between revisions of "Yua"

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*No support for cropping
 
*No support for cropping
 
*No support for adding audio commentary
 
*No support for adding audio commentary
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== Using Yua ==
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Download Yua here
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=== Input type ===
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Your choices are progressive and interlaced
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'''Interlaced''' - If you recorded your game using a standard definition capture device, pick interlaced. 
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'''Progressive''' - If you were recording using a high definition capture device, and your game console's resolution was set to 480p, 720p, or 1080p then pick progressive.  If you are recording a PC game or you are using the Nintendo DS capture software, select progressive. 
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=== Field Dominance ===
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This choice will only appear if your recording is interlaced.  When you select Interlaced as video source, you'll notice the picture will change and you will see five images of your footage with the labels 1 pixel shift, alternate 1 pixel shift, de-flicker, alternate de-flicker, and no change.  You will also be given a choice of picking field dominance and selecting top or bottom. 
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You will most likely not know which option to pick if this is your first time using Yua with your recording device.  If you make the wrong choice, then your encoded video will display a rapid jerking effect. This effect is probably best described in numbers: a video normally plays its frames in order, like this: 1, 2, 3, 4. If you make the wrong choice at the Odd Dominant question, then your video will play its frames as follows: 2, 1, 4, 3. This is obviously unacceptable, and you will have to run Yua again, this time answering the other way. If you left click and hold it down on the slider, the video preview can give you an indication as to what selections are correct.  However, once you know whether your recording device is odd dominant or not, you should be able to make the same choice with your recording device each time.
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=== Aspect Ratio ===
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Your choices are standard or widescreen.  You pick whatever setting your console was using.  For older consoles it's always standard.  Newer consoles offer the choice between standard and widescreen.  If your console's screen settings were widescreen, pick widescreen here. 
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=== Dimensions, framerate, and decimation ===

Revision as of 12:41, 25 May 2013

Yua is a free program that will encode your speedrun recordings for you to prepare them for submission. Yua is currently under active development and it will eventually replace our current encoding tool, Anri-chan.

Advantages over Anri-chan

  • No installation is required
  • Runs on Windows XP SP3 or higher, Mac OS X 10.6.8 or higher, and Lniux
  • Quality is either comparable or better than Anri-chan

Disadvantages

  • Only one source file is supported
  • No support for cropping
  • No support for adding audio commentary


Using Yua

Download Yua here

Input type

Your choices are progressive and interlaced Interlaced - If you recorded your game using a standard definition capture device, pick interlaced. Progressive - If you were recording using a high definition capture device, and your game console's resolution was set to 480p, 720p, or 1080p then pick progressive. If you are recording a PC game or you are using the Nintendo DS capture software, select progressive.

Field Dominance

This choice will only appear if your recording is interlaced. When you select Interlaced as video source, you'll notice the picture will change and you will see five images of your footage with the labels 1 pixel shift, alternate 1 pixel shift, de-flicker, alternate de-flicker, and no change. You will also be given a choice of picking field dominance and selecting top or bottom.


You will most likely not know which option to pick if this is your first time using Yua with your recording device.  If you make the wrong choice, then your encoded video will display a rapid jerking effect. This effect is probably best described in numbers: a video normally plays its frames in order, like this: 1, 2, 3, 4. If you make the wrong choice at the Odd Dominant question, then your video will play its frames as follows: 2, 1, 4, 3. This is obviously unacceptable, and you will have to run Yua again, this time answering the other way. If you left click and hold it down on the slider, the video preview can give you an indication as to what selections are correct.  However, once you know whether your recording device is odd dominant or not, you should be able to make the same choice with your recording device each time.

Aspect Ratio

Your choices are standard or widescreen. You pick whatever setting your console was using. For older consoles it's always standard. Newer consoles offer the choice between standard and widescreen. If your console's screen settings were widescreen, pick widescreen here.

Dimensions, framerate, and decimation

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