Difference between revisions of "Strider (2014)/Additional Resources"

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  Kazakh City - 2nd passage
 
  Kazakh City - 2nd passage
 
[[File:BB_Kazakh_City.jpg|600px|Kazakh City - 2nd passage]]
 
[[File:BB_Kazakh_City.jpg|600px|Kazakh City - 2nd passage]]
# Kazakh City - 3rd passage
+
Kazakh City - 3rd passage
 
[[File:BBB_Kazakh_City.jpg|600px|Kazakh City - 3rd passage]]
 
[[File:BBB_Kazakh_City.jpg|600px|Kazakh City - 3rd passage]]
# Industry - 1st passage
+
Industry - 1st passage
 
[[File:C_Industry.jpg|600px|Industry - 1st passage]]
 
[[File:C_Industry.jpg|600px|Industry - 1st passage]]
# Industry - 2nd passage
+
Industry - 2nd passage
 
[[File:CC'_Industry.jpg|600px|Industry - 2nd passage]]
 
[[File:CC'_Industry.jpg|600px|Industry - 2nd passage]]
# Industry - 3rd passage
+
Industry - 3rd passage
 
[[File:CCC_Industry.jpg|600px|Industry - 3rd passage]]
 
[[File:CCC_Industry.jpg|600px|Industry - 3rd passage]]
# Military Ring - 1st passage
+
Military Ring - 1st passage
 
[[File:D_Military_Ring.jpg|600px|Military Ring - 1st passage]]
 
[[File:D_Military_Ring.jpg|600px|Military Ring - 1st passage]]
# Military Ring - 2nd passage
+
Military Ring - 2nd passage
 
[[File:DD_Military_Ring.jpg|600px|Military Ring - 2nd passage]]
 
[[File:DD_Military_Ring.jpg|600px|Military Ring - 2nd passage]]
# Processing - 1st passage and return
+
Processing - 1st passage and return
 
[[File:E_Processing.jpg|600px|Processing - 1st passage and return]]
 
[[File:E_Processing.jpg|600px|Processing - 1st passage and return]]
# Underground - 1st passage
+
Underground - 1st passage
 
[[File:F_Underground.jpg|600px|Underground - 1st passage]]
 
[[File:F_Underground.jpg|600px|Underground - 1st passage]]
# Underground - 2nd passage
+
Underground - 2nd passage
 
[[File:FF_Underground.jpg|600px|Underground - 2nd passage]]
 
[[File:FF_Underground.jpg|600px|Underground - 2nd passage]]
# Military Headquarters - 1st passage
+
Military Headquarters - 1st passage
 
[[File:G_Military_Headquarters.jpg|600px|Military Headquarters - 1st passage]]
 
[[File:G_Military_Headquarters.jpg|600px|Military Headquarters - 1st passage]]
# Military Headquarters - 2nd passage
+
Military Headquarters - 2nd passage
 
[[File:GG_Military_Headquarters.jpg|600px||Military Headquarters - 2nd passage]]
 
[[File:GG_Military_Headquarters.jpg|600px||Military Headquarters - 2nd passage]]
# Research Facility - 1st passage
+
Research Facility - 1st passage
 
[[File:H_Research_Facility.jpg|600px|Research Facility - 1st passage]]
 
[[File:H_Research_Facility.jpg|600px|Research Facility - 1st passage]]
# Research Facility - 2nd passage
+
Research Facility - 2nd passage
 
[[File:HH_Research_Facility.jpg|600px|Research Facility - 2nd passage]]
 
[[File:HH_Research_Facility.jpg|600px|Research Facility - 2nd passage]]
# Balrog
+
Balrog
 
[[File:I'_Balrog.jpg|600px|Balrog]]
 
[[File:I'_Balrog.jpg|600px|Balrog]]
# Tower
+
Tower
 
[[File:J_Tower.jpg|600px|Tower]]
 
[[File:J_Tower.jpg|600px|Tower]]
  

Revision as of 14:34, 6 November 2014

Additional Resources

Area Maps


Maps Provided by Sainiku2

100% glitched route maps:

Kazakh Outskirt - 1st passage

Kazakh Outskirt - 1st passage

Kazakh Outskirt - 2nd passage

Kazakh Outskirt - 2nd passage

Kazakh City - 1st passage

Kazakh City - 1st passage

Kazakh City - 2nd passage

Kazakh City - 2nd passage

Kazakh City - 3rd passage

Kazakh City - 3rd passage

Industry - 1st passage

Industry - 1st passage

Industry - 2nd passage

Industry - 2nd passage

Industry - 3rd passage

Industry - 3rd passage

Military Ring - 1st passage

Military Ring - 1st passage

Military Ring - 2nd passage

Military Ring - 2nd passage

Processing - 1st passage and return

Processing - 1st passage and return

Underground - 1st passage

Underground - 1st passage

Underground - 2nd passage

Underground - 2nd passage

Military Headquarters - 1st passage

Military Headquarters - 1st passage

Military Headquarters - 2nd passage

Military Headquarters - 2nd passage

Research Facility - 1st passage

Research Facility - 1st passage

Research Facility - 2nd passage

Research Facility - 2nd passage

Balrog

Balrog

Tower

Tower


Out of Bounds (OoB) Glitch


First Video OoB Glitch with instructions

Slide in Air Tutorial


Video of all SIA spots before Charge Strike


Official Discussion Thread


Link to SDA Forums: Please post discoveries there


Video Archive


Residential District Alarm Skip: shows practical use of the OoB Glitch


A Switch Skip


Another Switch Skip: only possible with the speed from a Charge Boost


Glitched Any% Run Tutorial


Glitched Any% Run by Sainiku2 46:27 RTA