Difference between revisions of "Contra: Shattered Soldier"

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{{sda run|http://speeddemosarchive.com/ContraSS.html}}
 
{{sda run|http://speeddemosarchive.com/ContraSS.html}}

Revision as of 23:08, 28 June 2010

SDAlogo runner.png This game has a run page on SDA!

Contra: Shattered Soldier

Rough Speed run guide



Any%, 5 level, 2 player

Level 1

Begin by running right.

Jump and shoot the sniper on the platform before he attacks. [FB]

Blow up the car. [FB]

Jump over the motorcycle.

Shoot barrel on hill to blow up sniper before he attacks [FB]

Repeat.

Shoot flame dropper from platform above [FB]

Mini-Boss - Shoot diagonally, then continue shooting. Remember to crouch to get him while he's pre-jumping. He should die just before jumping.

Run right with flame + [FB]. [FB] may wish to shoot ceiling.

Charge [HM] and climb wall. Remember to use jump-scaling. Shoot while jumping upwards to kill enemies.

Mini-Boss - Shoot center.

Run right with flame. Just before the falling down section, spread out a bit so they dont have to spread out during cinematic.

Flying snipers - [FB] x 2 each

Worm, Phase 1 - Each [FB] + flame, one on front, one on back. It is possible to get him in one swipe. Get him on both sides.

Worm, Phase 2 - Charge [FB] then flame. Possible to do in one cycle, 2 is more likely.

Rope + Flies - Charge [FB] and jump to right. When about to be grabbed, release charge.

Boss, form 1 - [FB] head.

Boss, form 2 - Requires mouth opening yellow spew animation. [FB] mouth. When about to close, use flame. only 1 cycle required.


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