Difference between revisions of "Addams Family (NES)"

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(Created page with "Category:Games Category:NES {{sda run|https://speeddemosarchive.com/AddamsFamilyNES.html}} [https://forum.speeddemosarchive.com/post/addams_family_nes.html SDA forum t...")
 
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= Categories =
 
= Categories =
With the current knowledge about the game, a few items are not strictly required to be collected to reach the end of the game. The game is therefore unsuitable for an "all items"/100% or low% category. If any major sequence breaks were to be discovered in the future, additional categories based on items collected could be relevant though. However, the game becomes significantly different whether it's completed in one life or with death abuse.<br><br>
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The goal of the game is to guide Gomez on a quest around the Addams Family house and save Morticia. To gain access to where she's kept, Gomez needs to collect items and save other family members. He also needs 1 million $ to get access to the final room. The following chart shows in which order it's possible to complete the game: [https://kb.speeddemosarchive.com/images/f/f4/Game_solution.PNG Game solution].<br><br>
  
[[Addams_Family_(NES)/Any%|Any%]] - with death abuse (PARTIALLY COMPLETE)<br>
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As can be seen in the game solution linked above, only a few items are not strictly required to be collected in order to beat the game (there is also the bucket, not shown, that is used to gain access to a secret room with small value items and not relevant for a speedrun). The game is therefore unsuitable for an "all items"/100% or low% category. If any major sequence breaks were to be discovered in the future, additional categories based on items collected could be relevant though. Until then, the categories that make the most sense are:<br>
[[Addams_Family_(NES)/Any%_no_death|Any% no death]] - clear the game in one life (TODO)
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[[Addams_Family_(NES)/Any%|Any%]] - with death abuse<br>
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[[Addams_Family_(NES)/Any%_no_death|Any% no death]] - clear the game in one life (EMPTY PAGE, PARKED)
  
 
= Additional Information =
 
= Additional Information =
 
[[Addams_Family_(NES)/Game_Mechanics_and_Techniques|Game Mechanics and Techniques]]<br>
 
[[Addams_Family_(NES)/Game_Mechanics_and_Techniques|Game Mechanics and Techniques]]<br>
[[Addams_Family_(NES)/Additional_Resources|Additional Resources]] - Links to other helpful resources
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[[Addams_Family_(NES)/Additional_Resources|Additional Resources]]

Latest revision as of 04:30, 18 September 2022

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SDA forum thread

Categories

The goal of the game is to guide Gomez on a quest around the Addams Family house and save Morticia. To gain access to where she's kept, Gomez needs to collect items and save other family members. He also needs 1 million $ to get access to the final room. The following chart shows in which order it's possible to complete the game: Game solution.

As can be seen in the game solution linked above, only a few items are not strictly required to be collected in order to beat the game (there is also the bucket, not shown, that is used to gain access to a secret room with small value items and not relevant for a speedrun). The game is therefore unsuitable for an "all items"/100% or low% category. If any major sequence breaks were to be discovered in the future, additional categories based on items collected could be relevant though. Until then, the categories that make the most sense are:

Any% - with death abuse
Any% no death - clear the game in one life (EMPTY PAGE, PARKED)

Additional Information

Game Mechanics and Techniques
Additional Resources

Personal tools