Borderlands 2
From SDA Knowledge Base
Contents
Game Info + Current Records:
Borderlands 2 is an action role-playing first-person shooter video game that was developed by Gearbox Software and published by 2K Games. It is the sequel to 2009's Borderlands and was released for the Microsoft Windows, PlayStation 3 and Xbox 360 platforms. As with the first game, Borderlands 2 players complete a campaign consisting of central quests and optional side-missions as one of five vault hunters on the planet Pandora. Key gameplay features from the original game, such as online collaborative campaign gameplay; randomly generated loot, such as weapons and shields; and character-building elements commonly found in role-playing video games are found in Borderlands 2.
Current records (Solo) Single Segment = 4:59:56 By Vortale
(Co-op) Single Segment = (Work In Progress)
Gameplay Physics:
The Games environment uses a modified Unreal 3 engine along with Physx, The main notable features about movement within Borderlands 2 are that the physics allow for high and very long jumps due to what appears to be reduced gravity however while driving vehicles the gravity does not seem to effect them in the same way.
Glitch List:
Movement Techs:
- Grenade Boosting / Jumping: This trick requires that the player has no "Grenade Mod" equipped on their character as this trick ONLY works with regular grenades.(Unlike in Borderlands where modded grenades could be used)
- Height Boost Aim directly down onto a flat surface and throw a grenade and jump just before it explodes (around 2.8 seconds) If you have done it correctly it will boost you upwards.
- Long Jump Same method as Height boost except run forward then jump, so that the grenade explodes behind you, pushing you diagonally upwards.
- Experimental Movement Techs
- Commando Sprint Instructions displayed within the video. [Use-able ONLY in Co-op Run]
- Rocket Jumps: As of yet there is no confirmed way to perform boosting using a Rocket Launcher however testing is still being conducted.
Weapon Glitches:
- Infinite Ammo (Drop Method) Instructions in the video. [Note: If you have dropped a gun and need to fill your inventory again you can take off an accessory to fill your backpack]
- Infinite Ammo (Swap Method) Instructions in the video. This method is not as simple as the "Drop method" and can easily be done incorrectly (Backpack MUST! be full again)
- Damage Swap Explanation quote from "L0rdy"
The glitch uses the Berserk ability from the Grunzerker and the glitch makes your offhand weapon have the same damage then your main weapon. So the most useful way I found to abuse this is have a rocketlauncher in your mainhand (right hand) and every bullet of your offhand will do the same damage as the rocketlauncher. For the glitch to work following conditions have to be met: - Offhand weapon must have an element (Fire/Electro/Explosion/etc...) - Offhand weapon must have a firerate below 5.0(*) *Tested it only up to a firerate of 4.5 but every weapon with 5.0 or above didnt work, dont really know the reason. What is also to note is that the offhands Element is still in use as well as the kind of weapon it is. That means if you have an enemy which is weak against Fire and Pistols or any other element / weaponkind then he will take extra dmg from it as well (Same for resistance ofc).
Skips / Out of bounds:
- Southern Shelf: Total = 4 [Updated:02/02/2013]
- Boom-Bewm Early This cannot be used in a solo run however, it might have a use in a Co-op run as one player can enter the gun while the other activates the cut-scene.
- Flynt Early After raising Claptrap on the elevator you can enter Flynts area before him to get a better position before the cut-scene.
- Door Skips Both of the skips in the video are used to avoid waiting for a badass to break the door down.
- Bloodshot Stronghold: Total = 2 [Updated:02/02 2013]
- Firstly there are two methods to get OoB, The grenade method and the "New-U" method the first uses 4 grenades total the second uses 2 but ultimately takes a lot longer due to fighting required.
- Bloodshot OoB Grenade method [video being made]
- Bloodshot OoB "New-U" method [video being made]
- Bloodshot Ramparts: Total = 1 [Updated:02/02 2013]
- Gate Hop [video being made] By climbing over the gate before W4r-D3N you save time by not having to run around however you need to activate the New-U station before the fight if you are doing the fight skip. (After Roland is freed you save and quit to skip fighting the remaining loaders)
- Highlands Outwash: Total = 2 [Updated:02/02 2013]
- Bridge Skip [Video being made] If you destroy the loader before he reaches the controllers the bridge will stay in place.
- Pipe Climb [Video being made] should the previous technique fail you can climb the pipe shown by using a grenade jump.
- Wildlife Exploitation Preserve: Total = 5 [Updated:02/02 2013]
- Gate Jump After using the Switch if you jump over the gate you can advance further before you need to wound loaders
- Waterfall Skip To avoid having to run through the dome you can take the waterfall up to the open area (you still need to use the door control however)
- Skag Fight Skip using the high platforms you can skip the skag fight. The grenade jump itself can be very tight for the time it saves its worth maybe 2-3 attempts before giving up on it.
- Other OoB These are currently not used in anyway during our current runs however I believe that the third shows potential and is currently being explored.
- Bloodwing OoB Currently of no value however it might not be completely explored.
- Thousand Cuts: Total = 1 [Updated:02/02 2013]
- Clap Trap Shortcut Just saves having to walk around to get to clap trap
Other / Experimental:
- Bloodwing Fight Safezone If you di during the Bloodwing Fight and your the commando class if you walk close to the edge of the elevator bloodwings HP bar will show and you can throw your turret down to kill him while your safe.
- Strange Triggers This is an example of how some objectives triggers can seem to move unexpectedly the first 3 activate once i have killed 1 enemy that is inside the stockade. the last however activates when i am halfway along the road.
- Saturn Skip/ Quick Info The saturn skip has been obsoleted as you need to use the elevator as a mission objective however if the "enter info stockade" trigger activates early (see above video) the outer climb could still be done.
- Lift Clip To do this you need to stand on the edge of a elevator (more ON than OFF) and when your character starts raising / lowering walk into the wall more and you will shoot upwards after a while.
[Note: If you stand More OFF of the platform when the elevator goes up it will force you OoB into the ceiling.]
- Mortar Block Simply throw your turret infront of the elevators doorway and mortar won't be able to move.
- Flynt Derp [Video being Made] By throwing your turret at flynt he will generally concentrate on it sometimes not even attacking it, allowing you to get behind him and hit his critical area (back of his head)
Routes
(will do tomorrow)
Notable Streams
- Vortale's 4:59:56 Run
- ProfessorBroman (New route testing and Discussion of general BL2 stuff with "Judgy")