User contributions for Ktwo
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7 August 2023
- 17:3017:30, 7 August 2023 diff hist +19 N File:0x2D.PNG Dragon's Lair (NES) current
- 17:3017:30, 7 August 2023 diff hist +19 N File:0x2A.PNG Dragon's Lair (NES) current
- 17:3017:30, 7 August 2023 diff hist +19 N File:0x27.PNG Dragon's Lair (NES) current
- 17:2917:29, 7 August 2023 diff hist +19 N File:0x24.PNG Dragon's Lair (NES) current
- 15:2815:28, 7 August 2023 diff hist +282 Dragon's Lair (NES)/any%(ntscu) →Level 2 - The Mines
- 13:5613:56, 7 August 2023 diff hist +45 m Dragon's Lair (NES)/any%(ntscu) →Energy Management
- 13:1213:12, 7 August 2023 diff hist +9 m Dragon's Lair (NES)/Game Mechanics(ntscu) →RNG
- 12:3612:36, 7 August 2023 diff hist +6,816 Dragon's Lair (NES)/any%(ntscu) →Level 4 - Dragon's Lair
- 11:4111:41, 7 August 2023 diff hist +19 N File:Per puff P TAS pattern.PNG Dragon's Lair (NES) current
- 11:4011:40, 7 August 2023 diff hist +19 N File:Agg P TAS pattern.PNG Dragon's Lair (NES) current
- 06:2106:21, 7 August 2023 diff hist −12 m Dragon's Lair (NES)/Game Mechanics(ntscu) →RNG
6 August 2023
- 22:3522:35, 6 August 2023 diff hist −77 Dragon's Lair (NES)/Game Mechanics(ntscu) →Singe
- 22:2622:26, 6 August 2023 diff hist +444 Dragon's Lair (NES)/Game Mechanics(ntscu) →The Lizard King
- 21:4721:47, 6 August 2023 diff hist +2,530 Dragon's Lair (NES)/Game Mechanics(ntscu) →RNG
- 21:3421:34, 6 August 2023 diff hist +19 N File:Time to NCL.PNG Dragon's Lair (NES) current
- 21:3321:33, 6 August 2023 diff hist +19 N File:Time to CL.PNG Dragon's Lair (NES) current
- 21:1821:18, 6 August 2023 diff hist +19 N File:DL CL to NCL.PNG Dragon's Lair (NES)
- 21:1421:14, 6 August 2023 diff hist +13 N File:DL NCL to CL.PNG Dragon's Lair
- 20:4320:43, 6 August 2023 diff hist +227 N File:DL RNG simulation Python.zip Python script for simulating Dragon's Lair's (NES, NTSC-U) RNG sub-routine. The function is called based on the following variables: rngHighByte - $6A1 rngLowByte - $6A2 isCarrySet - whether R is pressed (=True) or not (=False) current
22 July 2023
- 16:3916:39, 22 July 2023 diff hist −13 m Dragon's Lair (NES)/Game Mechanics(ntscu) →Baby dragons
- 14:4614:46, 22 July 2023 diff hist +8 m Dragon's Lair (NES)/Game Mechanics(ntscu) →Baby dragons
- 14:4414:44, 22 July 2023 diff hist −32 m Dragon's Lair (NES)/Game Mechanics(ntscu) →Baby dragons
- 14:4314:43, 22 July 2023 diff hist +537 Dragon's Lair (NES)/Game Mechanics(ntscu) →Baby dragons
20 July 2023
- 19:3019:30, 20 July 2023 diff hist +3 m Dragon's Lair (NES)/Game Mechanics(ntscu) →Baby dragons
- 18:0618:06, 20 July 2023 diff hist +91 m Dragon's Lair (NES)/Game Mechanics(ntscu) →Baby dragons
- 14:3614:36, 20 July 2023 diff hist 0 m Dragon's Lair (NES)/Game Mechanics(ntscu) →Baby dragons
- 14:2714:27, 20 July 2023 diff hist +964 Dragon's Lair (NES)/Game Mechanics(ntscu) No edit summary
- 13:5213:52, 20 July 2023 diff hist +20 N File:DL Singe.PNG Dragon's Lair, enemy current
- 13:5113:51, 20 July 2023 diff hist +20 N File:DL Lizard king.PNG Dragon's Lair, enemy current
- 13:5113:51, 20 July 2023 diff hist +20 N File:DL Bubble.PNG Dragon's Lair, enemy current
- 13:5113:51, 20 July 2023 diff hist +20 N File:DL Baby dragon.PNG Dragon's Lair, enemy current
8 July 2023
27 June 2023
- 21:2521:25, 27 June 2023 diff hist −377 m Mighty Bomb Jack (NES)/Game Mechanics No edit summary
- 20:4420:44, 27 June 2023 diff hist +1,092 Mighty Bomb Jack (NES)/Game Mechanics No edit summary
- 19:1119:11, 27 June 2023 diff hist −30 m Mighty Bomb Jack (NES)/Game Mechanics →Transformed enemies
- 18:0418:04, 27 June 2023 diff hist +908 Mighty Bomb Jack (NES)/Game Mechanics →Enemy behavior and manipulation
26 June 2023
- 22:0122:01, 26 June 2023 diff hist −4 m Mighty Bomb Jack (NES)/Game Mechanics →Mummies
- 22:0122:01, 26 June 2023 diff hist +32 m Mighty Bomb Jack (NES)/Game Mechanics →Mummies
- 21:4321:43, 26 June 2023 diff hist +1,275 Mighty Bomb Jack (NES)/Game Mechanics →Enemy behavior and manipulation
25 June 2023
- 07:4507:45, 25 June 2023 diff hist +289 m Ikari Warriors/Game Mechanics →Continue code
- 07:4007:40, 25 June 2023 diff hist +521 m Ikari Warriors/Game Mechanics →Continue code
21 June 2023
19 June 2023
- 16:1716:17, 19 June 2023 diff hist +137 Ikari Warriors/Game Mechanics →Memory addresses
- 16:0116:01, 19 June 2023 diff hist +632 Ikari Warriors/Game Mechanics →Continue code
11 June 2023
- 10:5810:58, 11 June 2023 diff hist +41 m R.C. Pro-Am II/Additional Resources No edit summary current
- 10:5510:55, 11 June 2023 diff hist +92 m R.C. Pro-Am II/Game Mechanics →RAM addresses current
- 10:0410:04, 11 June 2023 diff hist +11 m R.C. Pro-Am II/Game Mechanics →RAM addresses
- 10:0110:01, 11 June 2023 diff hist 0 m R.C. Pro-Am II/Game Mechanics →Letters