Mighty Bomb Jack (NES)/normal ending
From SDA Knowledge Base
Category description
This category exploits the fact that the palace rooms are secretly connected (see the section about the game mechanics). The idea here is therefore warping from palace room to palace room until level 17 is reached and then rescue the king. This means no hidden items are collected and will therefore give the normal ending when Jack leaves the pyramid.
Level-by-level description
Stage 1
http://youtu.be/s7Qd_eTinXw A straight-forward level. There are 6 mighty coins available, of which 4 are equally fast and considerably faster than the other two. It's recommended to pick up these four coins, which will be used in level 17 and will be further discussed there.