Difference between revisions of "Bionic Commando Rearmed/Any%"
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KennyMan666 (Talk | contribs) (Putting down the routes.) |
KennyMan666 (Talk | contribs) m (...that's not supposed to be there and I have no idea why I ever put it there) |
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==Area 18 - FSA Camp== | ==Area 18 - FSA Camp== | ||
'''Items:''' Joe's Machine Gun <br /> | '''Items:''' Joe's Machine Gun <br /> | ||
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==Area 10 - The Tech Assembly Plant== | ==Area 10 - The Tech Assembly Plant== |
Latest revision as of 12:00, 4 December 2013
Currently not included on this page: Extra movements and waiting on the map to avoid trucks. Will be added later.
Contents
- 1 Any% walkthrough
- 1.1 Area 15 - FSA Camp
- 1.2 Area 5 - The Construction Site
- 1.3 Area 14 - FSA Camp
- 1.4 Area 6 - The Docks
- 1.5 Area 3 - The Mountain Pass Base
- 1.6 Area 17 - FSA Camp
- 1.7 Area 9 - The Waste Disposal Facility
- 1.8 Area 7 - The POW Camp
- 1.9 Area 18 - FSA Camp
- 1.10 Area 10 - The Tech Assembly Plant
- 1.11 Area 11 - The Furnace
- 1.12 Area 12 - The Imperial Headquarters
- 1.13 Area A - The Albatross
Any% walkthrough
Area 15 - FSA Camp
Items: Green Communicator Chip
Grapple up the first set of platforms, swing from the spotlight, do a grapple straight ahead and disconnect to land in front of the door to the item room. Collect the communicator and call for extraction.
Area 5 - The Construction Site
Items: Bazooka
Area 14 - FSA Camp
Items: Blue Communicator Chip
Area 6 - The Docks
Items: Power Claw
Area 3 - The Mountain Pass Base
Items: Permit
Area 17 - FSA Camp
Items: Yellow Communicator Chip
Area 9 - The Waste Disposal Facility
Items: Vector Cannon
Area 7 - The POW Camp
Items: None
Area 18 - FSA Camp
Items: Joe's Machine Gun
Area 10 - The Tech Assembly Plant
Items: Health Recovery Pills
Area 11 - The Furnace
Items: Bulletproof Vest
Area 12 - The Imperial Headquarters
Items: None
Area A - The Albatross
Items: Bazooka upgrade