Difference between revisions of "Low % definitions"
From SDA Knowledge Base
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{| class="wikitable" | {| class="wikitable" | ||
− | |Game | + | |'''Game''' |
− | |Description | + | |'''Description''' |
|- | |- | ||
− | |Bouncer | + | |'''Bouncer''' |
|No special moves, upgrades | |No special moves, upgrades | ||
|- | |- | ||
− | |Contra | + | |'''Contra''' |
|No items | |No items | ||
|- | |- | ||
− | |Contra III | + | |'''Contra III''' |
|No items | |No items | ||
|- | |- | ||
− | |Contra | + | |'''Contra''' |
|Hard Corps: no items | |Hard Corps: no items | ||
|- | |- | ||
− | |Classic Castlevania (1, 3, 4, Bloodlines, Chronicles, all original Gameboy titles) | + | |'''Classic Castlevania (1, 3, 4, Bloodlines, Chronicles, all original Gameboy titles)''' |
|No weapon powerups, no subweapons, no instant-kill or invulnerability items, no health items, no partner characters (CV3 only) | |No weapon powerups, no subweapons, no instant-kill or invulnerability items, no health items, no partner characters (CV3 only) | ||
|- | |- | ||
− | |Castlevania Rondo of Blood | + | |'''Castlevania Rondo of Blood''' |
|Game-defined (56%) | |Game-defined (56%) | ||
|- | |- | ||
− | |Castlevania Symphony of the Night | + | |'''Castlevania Symphony of the Night''' |
|Min relics (Soul of Wolf only) | |Min relics (Soul of Wolf only) | ||
|- | |- | ||
− | |Donkey Kong 64 | + | |'''Donkey Kong 64''' |
|0% (game defined) | |0% (game defined) | ||
|- | |- | ||
− | |Final Fantasy 1 (only PS1 version) | + | |'''Final Fantasy 1 (only PS1 version)''' |
|Min items (Lenophis says it's either 5 or 6%) | |Min items (Lenophis says it's either 5 or 6%) | ||
|- | |- | ||
− | |Kirby's Adventure | + | |'''Kirby's Adventure''' |
|No switches (71%?) | |No switches (71%?) | ||
|- | |- | ||
− | |Kirby Nightmare in Dreamland | + | |'''Kirby Nightmare in Dreamland''' |
|No switches (VG says the game tracks and it's ~62%) | |No switches (VG says the game tracks and it's ~62%) | ||
|- | |- | ||
− | |La Mulana | + | |'''La Mulana''' |
|Lowest number of items in the Items Screen, and Glyph Reader (and Game Master for Segmented Runs) | |Lowest number of items in the Items Screen, and Glyph Reader (and Game Master for Segmented Runs) | ||
|- | |- | ||
− | |Mega Man 7 | + | |'''Mega Man 7''' |
|Min items (rush coil and boss weapons are forced by the game) | |Min items (rush coil and boss weapons are forced by the game) | ||
|- | |- | ||
− | |Mega Man 8 | + | |'''Mega Man 8''' |
|No bolts | |No bolts | ||
|- | |- | ||
− | |Mega Man X | + | |'''Mega Man X''' |
|Min items (dash boots + X-buster only) | |Min items (dash boots + X-buster only) | ||
|- | |- | ||
− | |Mega Man X2 | + | |'''Mega Man X2''' |
|No items | |No items | ||
|- | |- | ||
− | |Mega Man X3 | + | |'''Mega Man X3''' |
|No items | |No items | ||
|- | |- | ||
− | |Mega Man X4 | + | |'''Mega Man X4''' |
|No items | |No items | ||
|- | |- | ||
− | |Mega Man X5 | + | |'''Mega Man X5''' |
|No items, boss weapons | |No items, boss weapons | ||
|- | |- | ||
− | |Mega Man X6 | + | |'''Mega Man X6''' |
|No items, reploids rescued, min boss weapons (1) | |No items, reploids rescued, min boss weapons (1) | ||
|- | |- | ||
− | |Mega Man X7 | + | |'''Mega Man X7''' |
|No armor parts, hearts, subtanks, reploids rescued | |No armor parts, hearts, subtanks, reploids rescued | ||
|- | |- | ||
− | |Mega Man Xtreme 2 | + | |'''Mega Man Xtreme 2''' |
|Only foot parts (X) | |Only foot parts (X) | ||
|- | |- | ||
− | |Metroid II | + | |'''Metroid II''' |
|3 items (bomb, ice beam and an energy tank. Apparently it's impossible to survive without an energy tank) | |3 items (bomb, ice beam and an energy tank. Apparently it's impossible to survive without an energy tank) | ||
|- | |- | ||
− | |Metroid Fusion | + | |'''Metroid Fusion''' |
|Game-defined (1%) | |Game-defined (1%) | ||
|- | |- | ||
− | |Metroid Prime | + | |'''Metroid Prime''' |
|Game-defined (22%) | |Game-defined (22%) | ||
|- | |- | ||
− | |Metroid Prime 2 | + | |'''Metroid Prime 2''' |
|Game-defined (22%) | |Game-defined (22%) | ||
|- | |- | ||
− | |Metroid Prime Hunters | + | |'''Metroid Prime Hunters''' |
|15% (i.e. all permanent upgrades, health and ammo pickups are okay) | |15% (i.e. all permanent upgrades, health and ammo pickups are okay) | ||
|- | |- | ||
− | |Metroid Zero Mission | + | |'''Metroid Zero Mission''' |
|For low%, 9% Normal and 10% Hard are regarded as separate categories. 9% Hard is possible on the European version | |For low%, 9% Normal and 10% Hard are regarded as separate categories. 9% Hard is possible on the European version | ||
|- | |- | ||
− | |Ninja Gaiden | + | |'''Ninja Gaiden''' |
|(All NES releases): Sword only | |(All NES releases): Sword only | ||
|- | |- | ||
− | |Paper Mario | + | |'''Paper Mario''' |
|Min badges (Power Jump only), no super blocks | |Min badges (Power Jump only), no super blocks | ||
|- | |- | ||
− | |Pikmin | + | |'''Pikmin''' |
|Min pikmin (50) | |Min pikmin (50) | ||
|- | |- | ||
− | |Resident Evil | + | |'''Resident Evil''' |
|Knife-only | |Knife-only | ||
|- | |- | ||
− | |Resident Evil 4 | + | |'''Resident Evil 4''' |
|Knife/Handgun only | |Knife/Handgun only | ||
|- | |- | ||
− | |Super C | + | |'''Super C''' |
|No items | |No items | ||
|- | |- | ||
− | |Super Mario World | + | |'''Super Mario World''' |
|No Yoshi, powerups | |No Yoshi, powerups | ||
|- | |- | ||
− | |Yoshi's Island | + | |'''Yoshi's Island''' |
|Min points (check table for specific IL values) | |Min points (check table for specific IL values) | ||
|- | |- | ||
− | |Zelda Link to the Past | + | |'''Zelda Link to the Past''' |
|Min hearts, items | |Min hearts, items | ||
|- | |- | ||
− | |Zelda Majora's Mask | + | |'''Zelda Majora's Mask''' |
|Min permanent items (don't disappear after Song of Time... not sure what the number value is atm) | |Min permanent items (don't disappear after Song of Time... not sure what the number value is atm) | ||
|} | |} |
Revision as of 21:42, 19 May 2013
Game | Description |
Bouncer | No special moves, upgrades |
Contra | No items |
Contra III | No items |
Contra | Hard Corps: no items |
Classic Castlevania (1, 3, 4, Bloodlines, Chronicles, all original Gameboy titles) | No weapon powerups, no subweapons, no instant-kill or invulnerability items, no health items, no partner characters (CV3 only) |
Castlevania Rondo of Blood | Game-defined (56%) |
Castlevania Symphony of the Night | Min relics (Soul of Wolf only) |
Donkey Kong 64 | 0% (game defined) |
Final Fantasy 1 (only PS1 version) | Min items (Lenophis says it's either 5 or 6%) |
Kirby's Adventure | No switches (71%?) |
Kirby Nightmare in Dreamland | No switches (VG says the game tracks and it's ~62%) |
La Mulana | Lowest number of items in the Items Screen, and Glyph Reader (and Game Master for Segmented Runs) |
Mega Man 7 | Min items (rush coil and boss weapons are forced by the game) |
Mega Man 8 | No bolts |
Mega Man X | Min items (dash boots + X-buster only) |
Mega Man X2 | No items |
Mega Man X3 | No items |
Mega Man X4 | No items |
Mega Man X5 | No items, boss weapons |
Mega Man X6 | No items, reploids rescued, min boss weapons (1) |
Mega Man X7 | No armor parts, hearts, subtanks, reploids rescued |
Mega Man Xtreme 2 | Only foot parts (X) |
Metroid II | 3 items (bomb, ice beam and an energy tank. Apparently it's impossible to survive without an energy tank) |
Metroid Fusion | Game-defined (1%) |
Metroid Prime | Game-defined (22%) |
Metroid Prime 2 | Game-defined (22%) |
Metroid Prime Hunters | 15% (i.e. all permanent upgrades, health and ammo pickups are okay) |
Metroid Zero Mission | For low%, 9% Normal and 10% Hard are regarded as separate categories. 9% Hard is possible on the European version |
Ninja Gaiden | (All NES releases): Sword only |
Paper Mario | Min badges (Power Jump only), no super blocks |
Pikmin | Min pikmin (50) |
Resident Evil | Knife-only |
Resident Evil 4 | Knife/Handgun only |
Super C | No items |
Super Mario World | No Yoshi, powerups |
Yoshi's Island | Min points (check table for specific IL values) |
Zelda Link to the Past | Min hearts, items |
Zelda Majora's Mask | Min permanent items (don't disappear after Song of Time... not sure what the number value is atm) |