Difference between revisions of "Strider (2014)/Additional Resources"

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100% glitched route maps:
 
100% glitched route maps:
 
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#1 Kazakh Outskirt - 1st passage
 
[[File:A_Kazakh_Outskirt.jpg|600px|thumb|Kazakh Outskirt - 1st passage]]
 
[[File:A_Kazakh_Outskirt.jpg|600px|thumb|Kazakh Outskirt - 1st passage]]
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# Kazakh Outskirt - 2nd passage
 
[[File:AA_Kazakh_Outskirt.jpg|600px|thumb|Kazakh Outskirt - 2nd passage]]
 
[[File:AA_Kazakh_Outskirt.jpg|600px|thumb|Kazakh Outskirt - 2nd passage]]
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# Kazakh City - 1st passage
 
[[File:B'_Kazakh_City.jpg|600px|thumb|Kazakh City - 1st passage]]
 
[[File:B'_Kazakh_City.jpg|600px|thumb|Kazakh City - 1st passage]]
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# Kazakh City - 2nd passage
 
[[File:BB_Kazakh_City.jpg|600px|thumb|Kazakh City - 2nd passage]]
 
[[File:BB_Kazakh_City.jpg|600px|thumb|Kazakh City - 2nd passage]]
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# Kazakh City - 3rd passage
 
[[File:BBB_Kazakh_City.jpg|600px|thumb|Kazakh City - 3rd passage]]
 
[[File:BBB_Kazakh_City.jpg|600px|thumb|Kazakh City - 3rd passage]]
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#
 
[[File:C_Industry.jpg|600px|thumb|Industry - 1st passage]]
 
[[File:C_Industry.jpg|600px|thumb|Industry - 1st passage]]
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# Numbered list item
 
[[File:CC'_Industry.jpg|600px|thumb|Industry - 2nd passage]]
 
[[File:CC'_Industry.jpg|600px|thumb|Industry - 2nd passage]]
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# Numbered list item
 
[[File:CCC_Industry.jpg|600px|thumb|Industry - 3rd passage]]
 
[[File:CCC_Industry.jpg|600px|thumb|Industry - 3rd passage]]
[[File:D'_Military_Ring.jpg|600px|thumb|Military Ring - 1st passage]]
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# Numbered list item
[[File:DD'_Military_Ring.jpg|600px|thumb|Military Ring - 2nd passage]]
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[[File:D_Military_Ring.jpg|600px|thumb|Military Ring - 1st passage]]
[[File:E'_Processing.jpg|600px|thumb|Military Ring - 1st passage and return]]
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# Numbered list item
[[File:F'_Underground.jpg|600px|thumb|Underground - 1st passage]]
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[[File:DD_Military_Ring.jpg|600px|thumb|Military Ring - 2nd passage]]
[[File:FF'_Underground.jpg|600px|thumb|Underground - 2nd passage]]
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# Numbered list item
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[[File:E_Processing.jpg|600px|thumb|Military Ring - 1st passage and return]]
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# Numbered list item
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[[File:F_Underground.jpg|600px|thumb|Underground - 1st passage]]
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# Numbered list item
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[[File:FF_Underground.jpg|600px|thumb|Underground - 2nd passage]]
 
[[File:G_Military_Headquarters.jpg|600px|thumb|Military Headquarters - 1st passage]]
 
[[File:G_Military_Headquarters.jpg|600px|thumb|Military Headquarters - 1st passage]]
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# Numbered list item
 
[[File:GG_Military_Headquarters.jpg|600px|thumb|Military Headquarters - 2nd passage]]
 
[[File:GG_Military_Headquarters.jpg|600px|thumb|Military Headquarters - 2nd passage]]
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# Numbered list item
 
[[File:H_Research_Facility.jpg|600px|thumb|Research Facility - 1st passage]]
 
[[File:H_Research_Facility.jpg|600px|thumb|Research Facility - 1st passage]]
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# Numbered list item
 
[[File:HH_Research_Facility.jpg|600px|thumb|Research Facility - 2nd passage]]
 
[[File:HH_Research_Facility.jpg|600px|thumb|Research Facility - 2nd passage]]
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# Balrog
 
[[File:I'_Balrog.jpg|600px|thumb|Balrog]]
 
[[File:I'_Balrog.jpg|600px|thumb|Balrog]]
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# Tower
 
[[File:J_Tower.jpg|600px|thumb|Tower]]
 
[[File:J_Tower.jpg|600px|thumb|Tower]]
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# End of list
  
 
== Out of Bounds (OoB) Glitch ==
 
== Out of Bounds (OoB) Glitch ==

Revision as of 16:21, 12 October 2014

Additional Resources

Area Maps


Maps Provided by Sainiku2

100% glitched route maps:

  1. 1 Kazakh Outskirt - 1st passage
Kazakh Outskirt - 1st passage
  1. Kazakh Outskirt - 2nd passage
Kazakh Outskirt - 2nd passage
  1. Kazakh City - 1st passage
Kazakh City - 1st passage
  1. Kazakh City - 2nd passage
Kazakh City - 2nd passage
  1. Kazakh City - 3rd passage
Kazakh City - 3rd passage
Industry - 1st passage
  1. Numbered list item
Industry - 2nd passage
  1. Numbered list item
Industry - 3rd passage
  1. Numbered list item
Military Ring - 1st passage
  1. Numbered list item
Military Ring - 2nd passage
  1. Numbered list item
Military Ring - 1st passage and return
  1. Numbered list item
Underground - 1st passage
  1. Numbered list item
Underground - 2nd passage
Military Headquarters - 1st passage
  1. Numbered list item
Military Headquarters - 2nd passage
  1. Numbered list item
Research Facility - 1st passage
  1. Numbered list item
Research Facility - 2nd passage
  1. Balrog
Balrog
  1. Tower
Tower
  1. End of list

Out of Bounds (OoB) Glitch


First Video OoB Glitch with instructions

Slide in Air Tutorial


Video of all SIA spots before Charge Strike


Official Discussion Thread


Link to SDA Forums: Please post discoveries there


Video Archive


Residential District Alarm Skip: shows practical use of the OoB Glitch


A Switch Skip


Another Switch Skip: only possible with the speed from a Charge Boost


Glitched Any% Run Tutorial


Glitched Any% Run by Sainiku2 46:27 RTA

Personal tools