Difference between revisions of "1001 Spikes"

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[[Category:PC]]
 
[[Category:PC]]
 
[[Category:Games]]
 
[[Category:Games]]
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There are many categories in this games, but here are the main ones:<br />
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There are many categories in this game, but here are the main ones:<br />
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Any%(WR:17:31.91 by BananasoRusrex https://www.youtube.com/watch?v=1g6I3VF1EuA) This category is basically new game, with Aban the main character.<br />
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Any%(WR:17:31.91 by BananasaurusRex https://www.youtube.com/watch?v=1g6I3VF1EuA) This category is basically new game, with Aban the main character.<br />
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Ninja Any% Or Ninja%(WR:13:54 by EIiitti  http://www.twitch.tv/eiiitti/c/4602881) This category needs new game+ and uses the ninja from ninja gaïden<br />
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Ninja Any% Or Ninja%(WR:13:54 by EIiitti  http://www.twitch.tv/eiiitti/c/4602881) This category needs new game+ and uses the Ninja Aban character<br />
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it's a more technical, fast paced run<br />
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Generally the run is more technical and trick-focused than the standard Aban runs<br />
 
Aban Antartica Any% (No WR yet/Not posted on SDA forums yet) : The full game in NG, but includes the Antartica levels (Uses Aban the main character)<br />
 
Aban Antartica Any% (No WR yet/Not posted on SDA forums yet) : The full game in NG, but includes the Antartica levels (Uses Aban the main character)<br />
 
(Curly Antartica Any % but there is only one person running it (Virus610) as up now, NG+, Full game no skulls)
 
(Curly Antartica Any % but there is only one person running it (Virus610) as up now, NG+, Full game no skulls)
  
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*Genreal Tricks
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*General Tricks
 
   <big>Score screen skip :
 
   <big>Score screen skip :
 
   Going to the world map and going on the level you are (the next one,  
 
   Going to the world map and going on the level you are (the next one,  
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   the game immediatly moves you to the next level on the map after completing a level<br />
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   the game immediately moves you to the next level on the map after completing a level<br />
 
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<br />
 
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   [[File:Pixel-perfect_spike_thingy.jpg|thumb|Here is an example of the spikes hitbox]]
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   [[File:Pixel-perfect_spike_thingy.jpg|thumb|Here is an example of the spike's hitbox]]
 
   Spike quirk :  
 
   Spike quirk :  
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   On both sides of the spikes you got a teeny tiny pixel to land on
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   On both sides of the spikes there is a single pixel of space where you can stand without dying.
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   that will not kill you </big><br />
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   Check the "Risky route for 4-5 Ninja%" for an application for this. </big><br />
 
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*Ninja Mechanics
 
*Ninja Mechanics
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   <big>You have augmented mouvement speed<br />
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   <big>You have augmented movement speed compared to Aban.<br />
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   The ninja has a double jump with your low jump<br />
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   The ninja has a double jump with the low jump.<br />
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   You have a walljump, the wall jump doesn't use your double jump<br />
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   You have a wall jump. Jumping from a wall doesn't spend your double jump.<br />
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   You slide down walls, that can be avoided by holding down<br />
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   You can slide down walls by jumping into a wall. This can be avoided by holding down.<br />
 
   You can attack while moving</big>
 
   You can attack while moving</big>
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*Ninja Tricks
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*Ninja-specific Tricks
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   [[File:3-block-jump.jpg|thumb|exemple of the 3-Blocks jump]]
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   [[File:3-block-jump.jpg|thumb|example of the 3-Block jump]]
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  <big>EIiitti Jump (AKA 3 Block Jump):
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  <big>3-block jump:
 
   Low jump, then at the apex of the jump do a walljump, then a double jump  
 
   Low jump, then at the apex of the jump do a walljump, then a double jump  
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   when you regain control turn around and double jump
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   when you regain control turn around and double jump.
 
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   Momentum Boost :
 
   Momentum Boost :
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   After a walljump you just get to a higher speed than the intended</big><br />
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   After a wall jump you momentarily gain a higher movement speed than when running.
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  Unless you slow your momentum by sliding a wall or stopping, you can keep up the increased movement speed.</big><br />
 
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<br />
 
<br />
 
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<br />
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   <big>Dropdown walljump :  
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   <big>Ledge drop wall jump :  
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   This trick is quiet difficult to nail, but once you get the timing it gets easy,
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   Wall jump as soon as you drop down from a ledge to get an instant Momentum boost to increase jump distance and movement speed.</big>
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  You basically need to walljump as soon as you drop from a block, the best example is at 1-1</big>
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Revision as of 09:08, 6 July 2014

There are many categories in this game, but here are the main ones:
Any%(WR:17:31.91 by BananasaurusRex https://www.youtube.com/watch?v=1g6I3VF1EuA) This category is basically new game, with Aban the main character.
Ninja Any% Or Ninja%(WR:13:54 by EIiitti http://www.twitch.tv/eiiitti/c/4602881) This category needs new game+ and uses the Ninja Aban character
Generally the run is more technical and trick-focused than the standard Aban runs
Aban Antartica Any% (No WR yet/Not posted on SDA forums yet) : The full game in NG, but includes the Antartica levels (Uses Aban the main character)
(Curly Antartica Any % but there is only one person running it (Virus610) as up now, NG+, Full game no skulls)

  • General Tricks
 Score screen skip :
 Going to the world map and going on the level you are (the next one, 
 the game immediately moves you to the next level on the map after completing a level



Here is an example of the spike's hitbox
 Spike quirk : 
 On both sides of the spikes there is a single pixel of space where you can stand without dying. 
 Check the "Risky route for 4-5 Ninja%" for an application for this. 






  • Ninja Mechanics
 You have augmented movement speed compared to Aban.
The ninja has a double jump with the low jump.
You have a wall jump. Jumping from a wall doesn't spend your double jump.
You can slide down walls by jumping into a wall. This can be avoided by holding down.
You can attack while moving
  • Ninja-specific Tricks
example of the 3-Block jump
3-block jump:
 Low jump, then at the apex of the jump do a walljump, then a double jump 
 when you regain control turn around and double jump.






 Momentum Boost :
 After a wall jump you momentarily gain a higher movement speed than when running. 
 Unless you slow your momentum by sliding a wall or stopping, you can keep up the increased movement speed.




 Ledge drop wall jump : 
 Wall jump as soon as you drop down from a ledge to get an instant Momentum boost to increase jump distance and movement speed.
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