Difference between revisions of "Left 4 Dead"
From SDA Knowledge Base
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{{sda run|http://speeddemosarchive.com/Left4Dead.html}} | {{sda run|http://speeddemosarchive.com/Left4Dead.html}} | ||
− | This page is | + | This page is written based on the PC version running on update xxx, with Easy difficulty in mind. |
= Glitches = | = Glitches = | ||
[insert glitches here if there are any] | [insert glitches here if there are any] | ||
+ | |||
+ | = Tricks and tips = | ||
+ | |||
+ | == Key runners and suiciding == | ||
+ | |||
+ | While it is usually for the best that all four survivors make it to the end of a chapter or to the end of the game, please remember that you don't have to finish a stage with all four members alive. If someone is killed in action, you have the choice later on to save them if they are in a room up ahead or to just leave them until you get to the end since they will just come back later (at the cost of 50% health for the next section) and during the finale, if at least one member of the group makes it out, then everyone wins, even if there was only one survivor. | ||
+ | |||
+ | |||
+ | == Finales == | ||
+ | |||
+ | == Common Infected limit == | ||
= Weapons = | = Weapons = | ||
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In left 4 dead, there are five different types of guns and two hand-tossed weapons. Each survivor is allowed to carry a pistol (or two pistols), a special gun (shotgun, smg, or etc.) and one hand-tossed weapon (pipe bomb or Molotov) | In left 4 dead, there are five different types of guns and two hand-tossed weapons. Each survivor is allowed to carry a pistol (or two pistols), a special gun (shotgun, smg, or etc.) and one hand-tossed weapon (pipe bomb or Molotov) | ||
− | |||
− | + | == Sidearms == | |
=== Pistol === | === Pistol === | ||
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You can also find a second pistol lying around, and dual wield to allow for twice as many shots to use at a time at the cost of a twice as longer reload time. Also please be aware that if you are incapacitated at anytime, you only have just one pistol as your only defense mechanism from the zombies around you until someone can pick you up again. | You can also find a second pistol lying around, and dual wield to allow for twice as many shots to use at a time at the cost of a twice as longer reload time. Also please be aware that if you are incapacitated at anytime, you only have just one pistol as your only defense mechanism from the zombies around you until someone can pick you up again. | ||
+ | |||
+ | |||
+ | == Tier 1 == | ||
=== Shotgun === | === Shotgun === | ||
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− | == | + | == Tier 2 == |
While going through a campaign, you are given the chance to upgrade your arsenal to one of three guns listed below. It is highly recommended that you take advantage of getting a better gun since it a great improvement over the SMG or the shotgun. | While going through a campaign, you are given the chance to upgrade your arsenal to one of three guns listed below. It is highly recommended that you take advantage of getting a better gun since it a great improvement over the SMG or the shotgun. | ||
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The Assault Rifle also is a great improvement over the SMG. While the rate of fire is a bit slower than the SMG, each bullet does a much greater damage. It is also very accurate at long or close range which comes in handy for taking down groups of infected that are rushing towards you. | The Assault Rifle also is a great improvement over the SMG. While the rate of fire is a bit slower than the SMG, each bullet does a much greater damage. It is also very accurate at long or close range which comes in handy for taking down groups of infected that are rushing towards you. | ||
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=== Hunting Rifle === | === Hunting Rifle === | ||
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The only new weapon that allows the player to take out any infected from a great distance (AKA: Sniper Rifle). You are able to zoom in with this gun which allows for more precise aiming. The Hunting rifle is also able to take out groups of infected at a time if they are all properly lined up and is the only weapon that can fire through any in-game surface. | The only new weapon that allows the player to take out any infected from a great distance (AKA: Sniper Rifle). You are able to zoom in with this gun which allows for more precise aiming. The Hunting rifle is also able to take out groups of infected at a time if they are all properly lined up and is the only weapon that can fire through any in-game surface. | ||
− | |||
− | + | == Grenades == | |
− | + | ||
− | == | + | |
Like Upgraded weapons, you can come across a hand-tossed weapon while going through the game, remember though, you are only allowed to carry one hand-tossed weapon at a time, and each weapon has its pros and cons. | Like Upgraded weapons, you can come across a hand-tossed weapon while going through the game, remember though, you are only allowed to carry one hand-tossed weapon at a time, and each weapon has its pros and cons. | ||
− | === Molotov | + | === Molotov cocktail === |
The Moltov is capable of setting a section of the floor ablaze. This is very useful if you throw the molotov where infected have to run through the flames to reach you and can usually kill them quickly after they touch the flames. This is also a very good weapon to have if you encounter a Tank or a Witch since after they catch fire, they will continuously burn until they are killed. Remember though, suriviors can also catch fire if they are in the middle of the flames and it can drain their health just as fast. | The Moltov is capable of setting a section of the floor ablaze. This is very useful if you throw the molotov where infected have to run through the flames to reach you and can usually kill them quickly after they touch the flames. This is also a very good weapon to have if you encounter a Tank or a Witch since after they catch fire, they will continuously burn until they are killed. Remember though, suriviors can also catch fire if they are in the middle of the flames and it can drain their health just as fast. | ||
− | === Pipe | + | === Pipe bomb === |
Pipe bombs are equipped with a sensor that can attract all common Infected to where it is thrown. Very useful if you see that you get ambushed or even during the finale when you are running towards safety. After you throw the pipe bomb, and infected near it will rush towards the bomb to get blown to bits. Make note though, special infected do not get diverted from the pipe bombs, but can still be killed by the blast if they are close to the bomb. | Pipe bombs are equipped with a sensor that can attract all common Infected to where it is thrown. Very useful if you see that you get ambushed or even during the finale when you are running towards safety. After you throw the pipe bomb, and infected near it will rush towards the bomb to get blown to bits. Make note though, special infected do not get diverted from the pipe bombs, but can still be killed by the blast if they are close to the bomb. | ||
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− | |||
− | == | + | == Others == |
− | == | + | === Melee === |
− | == | + | === Gas can === |
− | == | + | === Propane tank === |
− | == | + | === Minigun === |
− | + | The Mounted Machine Gun is sometimes seen in areas where you can get overrunned by the infected. it is pointed in just one direction where most of the infected would come from and is very useful for taking out groups of infected from a distance. However it can't turn around and it does leave you sitting in one spot, which can leave you open for getting ambushed by a special infected. | |
− | == | + | = Enemies = |
+ | Besides the infected that you fight your way through, there are five different kinds of "special infected" that can change how you proceed through the run. | ||
− | + | == Common Infected == | |
− | = | + | == Hunter == |
− | == | + | == Smoker == |
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− | == | + | == Boomer == |
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− | == | + | == Tank == |
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− | == | + | == Witch == |
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Revision as of 08:07, 30 March 2012
This page is written based on the PC version running on update xxx, with Easy difficulty in mind.
Contents
Glitches
[insert glitches here if there are any]
Tricks and tips
Key runners and suiciding
While it is usually for the best that all four survivors make it to the end of a chapter or to the end of the game, please remember that you don't have to finish a stage with all four members alive. If someone is killed in action, you have the choice later on to save them if they are in a room up ahead or to just leave them until you get to the end since they will just come back later (at the cost of 50% health for the next section) and during the finale, if at least one member of the group makes it out, then everyone wins, even if there was only one survivor.
Finales
Common Infected limit
Weapons
In left 4 dead, there are five different types of guns and two hand-tossed weapons. Each survivor is allowed to carry a pistol (or two pistols), a special gun (shotgun, smg, or etc.) and one hand-tossed weapon (pipe bomb or Molotov)
Sidearms
Pistol
The pistol is the only weapon here that has unlimited ammo. It is a very weak gun and usually cannot kill some of the weaker Infected without shooting them in the head or shooting them several times in the chest, but it does have fantastic reload speed and firing rate and comes in handy if you wish to conserve ammo for your other gun.
You can also find a second pistol lying around, and dual wield to allow for twice as many shots to use at a time at the cost of a twice as longer reload time. Also please be aware that if you are incapacitated at anytime, you only have just one pistol as your only defense mechanism from the zombies around you until someone can pick you up again.
Tier 1
Shotgun
A Classic Zombie killing tool. The shotgun is slow-pumping gun is very effective at close range combat, but useless at long range. The shotgun comes in handy if you are being attacked by groups of the infected, however it has a very slow firing speed; after every shot, the character has to pull the pump handle back and forth before the next shot can be fired and the reload time is also a bit slow as well.
SMG
The submachine gun is another weak gun, but have a great rate of fire that can fire up to 50 rounds at a time. Very handy if you want to take out targets that are from a distance of where your at, and the accuracy of the weapon makes it a good weapon of choice.
Tier 2
While going through a campaign, you are given the chance to upgrade your arsenal to one of three guns listed below. It is highly recommended that you take advantage of getting a better gun since it a great improvement over the SMG or the shotgun.
Auto Shotgun
The Auto Shotgun greatly improves what the shotgun can do. It fires off more powerful shots, can hold more shells before having to reload and the rate of fire is much faster and allows you to take down big groups of enemies in a much shorter period of time. The only bad thing about the auto shotgun is that it still has a slow reload time.
Assault Rifle
The Assault Rifle also is a great improvement over the SMG. While the rate of fire is a bit slower than the SMG, each bullet does a much greater damage. It is also very accurate at long or close range which comes in handy for taking down groups of infected that are rushing towards you.
Hunting Rifle
The only new weapon that allows the player to take out any infected from a great distance (AKA: Sniper Rifle). You are able to zoom in with this gun which allows for more precise aiming. The Hunting rifle is also able to take out groups of infected at a time if they are all properly lined up and is the only weapon that can fire through any in-game surface.
Grenades
Like Upgraded weapons, you can come across a hand-tossed weapon while going through the game, remember though, you are only allowed to carry one hand-tossed weapon at a time, and each weapon has its pros and cons.
Molotov cocktail
The Moltov is capable of setting a section of the floor ablaze. This is very useful if you throw the molotov where infected have to run through the flames to reach you and can usually kill them quickly after they touch the flames. This is also a very good weapon to have if you encounter a Tank or a Witch since after they catch fire, they will continuously burn until they are killed. Remember though, suriviors can also catch fire if they are in the middle of the flames and it can drain their health just as fast.
Pipe bomb
Pipe bombs are equipped with a sensor that can attract all common Infected to where it is thrown. Very useful if you see that you get ambushed or even during the finale when you are running towards safety. After you throw the pipe bomb, and infected near it will rush towards the bomb to get blown to bits. Make note though, special infected do not get diverted from the pipe bombs, but can still be killed by the blast if they are close to the bomb.
Others
Melee
Gas can
Propane tank
Minigun
The Mounted Machine Gun is sometimes seen in areas where you can get overrunned by the infected. it is pointed in just one direction where most of the infected would come from and is very useful for taking out groups of infected from a distance. However it can't turn around and it does leave you sitting in one spot, which can leave you open for getting ambushed by a special infected.
Enemies
Besides the infected that you fight your way through, there are five different kinds of "special infected" that can change how you proceed through the run.