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  • REM Color is a DOS function that affects the whole command
    89 KB (12,453 words) - 12:21, 13 August 2010
  • # Color is a DOS function that affects the whole command
    103 KB (12,964 words) - 15:31, 13 September 2009
  • ...has seen very widespread use for re-releases of DOS-era PC games after the DOS environment was omitted from newer Windows releases and is frequently the o
    26 KB (4,434 words) - 08:44, 24 July 2022
  • ...sia, and CamStudio. Unfortunately, there's no reliable way to record older DOS-based games yet, unless you output to a DVD recorder.
    21 KB (3,603 words) - 02:07, 28 October 2009
  • [[Category:DOS]]
    706 B (98 words) - 10:00, 14 August 2013
  • ...For melee, Strength is much more important than Dexterity, at least on the DOS version. As Dexterity, when maxed, doubles your hit rate, thus only doubli ...c (UNDEAD on NES/PONTORI on DOS) and Wizard spells (REPEL on NES/REPOND on DOS) are of the third variety. They are useful because they are free, though U
    7 KB (1,282 words) - 07:37, 10 December 2014
  • ...supported emulator (verified to play Keen games virtually the same as on a DOS-era computer) and comes with built-in, lossless recording<ref name="DOSBox
    7 KB (1,152 words) - 17:26, 30 May 2014
  • [dos]
    1 KB (202 words) - 00:19, 9 April 2014
  • [dos]
    2 KB (241 words) - 00:43, 9 April 2014
  • when playing the game, load SmartDrv at DOS before you play the 3. Fixed the bug where if you save a game, exit to DOS and reload
    4 KB (602 words) - 14:31, 5 June 2014
  • *[https://www.youtube.com/watch?v=zALGYd1Civs/ Chapter 3 - DOS Skip]
    746 B (121 words) - 12:44, 30 August 2014
  • ...released for the PC as two demo versions, a DOS floppy full release and a DOS CD-ROM full release, and also some kind of Mac release. At least all the fu # DOS/BIOS : exists before game is started. cannot be used by AITD.
    778 KB (137,047 words) - 15:48, 3 May 2024

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