Scooby doo! Night of 100 Frights!/Powerup Notes

From SDA Knowledge Base

Jump to: navigation, search

This game has numerous powerups that enhance Scooby's abilities. They are listed below, with where they are used. In a 100% run, you do need all powerups, but in any%, at least three can be skipped. They are listed below.

Powerup List

  • Map
  • Shovel
  • Springs
  • Bunny slippers and Lampshade
  • Helmet
  • Knight Armor
  • Galoshes
  • Smash
  • Plungers
  • Super Smash
  • Umbrella
  • Gum
  • Soap
  • Mastermind Special

Map

Where Used

If Skipped

Shovel

Where Used

If Skipped

Springs

Where Used

If Skipped

Bunny slippers and Lampshade

Where Used

If Skipped

Helmet

Where Used

If Skipped

Knight Armor

Where Used

If Skipped

Galoshes

Where Used

If Skipped

Smash

Where Used

If Skipped

Plungers

Where Used

If Skipped

Super Smash

Where Used

If Skipped

Umbrella

Where Used

If Skipped

Gum

Where Used

If Skipped

Soap

Where Used

If Skipped

Mastermind Special

Where Used

This is simply a technical powerup, which is used to increment the percentage completion when you defeat the Mastermind. As defeating the Mastermind is the goal of any%, this by definition cannot be skipped.

Evidence for the existence of this powerup is the fact that using the all powerups cheat allows you to get 100% without defeating the Mastermind.

If Skipped

Skipping this would let you skip everything else. It wouldn't be a valid run.

Personal tools