Super Mario Galaxy 2

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Route Planning

Much of the following information (especially about unlocking conditions) is from the Japanese-language Shogakukan guidebook for SMG2. Please note that mistranslations may be possible, and that at this time of writing, this information has not been tested by SDA players for correctness. Route planners are encouraged to test any condition or requirement that looks out of place.

Comets

  • Comets won't appear until you have collected 4 stars from World 3.
  • A comet will be unlocked in a galaxy when you've:
    1. Completed all the normal scenarios (excluding secret scenarios) in that galaxy.
      • This means completing all the stars that come before the comet star in the galaxy's star-select screen. The star-select screen always displays normal stars first, then comet stars, then secret stars (see Puzzle Plank Galaxy as an example).
    2. Collected the comet medal in that galaxy.
    3. Collected enough comet medals to unlock the comet. (See Worlds section below for requirements specific to each comet.)
  • A comet will not be immediately unlocked in a galaxy if:
    1. You just completed a non-secret star in that galaxy.
    2. There are already three comets in orbit (unlocked, but not finished) in that particular World. (Up to 3 comets are allowed in orbit per World.)

Banktoad, Star Bits

  • Unlocked at 7 stars.
  • The bank's star-bit storage is shared across all game files. Thus, a speedrunner could do all of the star bit collecting in a file other than the one used for the speedrun, and then simply withdraw all of the star bits in the speedrun file. However, this strategy may or may not warrant a separate SDA category, such as "New Game+".
  • The bank can hold up to 9999 star bits.
  • A note about star bits- when starting a new account, the banktoad will have 100 more than the amount you put in on your other account.
    • For a 71-star run, no star bits are required to finish the run, though star bit collecting may be desired to play levels that are unlocked by feeding Hungry Lumas.
    • For a 120-star run, 8500 star bits (300 + 700 + 1000 + 1200 + 1500 + 1800 + 2000) are required to feed all the Hungry Lumas on the World maps.
    • For a 242-star run, unlocking the final scenario requires having 9999 star bits in the star bit bank, for a total of 18499 required star bits throughout the game.

Mailtoad

  • Unlocked at 13 stars.
  • Some of the Chimp's challenges (Fluffy Bluff, Honeyhop, Slimy Spring) and Fluzzard races (Wild Glide, Fleet Glide) are unlocked by reading Mailtoad letters. These letters will arrive when certain requirements are met.
  • (To do: list requirements for the above-mentioned letters.)

Luigi

  • Just like in SMG1, Luigi has faster running speed, longer long jumps, and generally higher and longer jumps than Mario.
  • Luigi starts appearing at the beginning of levels when you've collected 3 stars from World 3.
    • Despite the fact that Luigi is better than Mario for speedruns (see first point), it is most likely not worth it to switch to Luigi within a level, unless Luigi is required for a very large shortcut. Additionally, Luigi's appearances seem to be random, though this has not been confirmed.
    • Luigi won't appear in certain scenarios, such as timed comet stars, daredevil comet stars, and Bowser or Bowser Jr. levels.
  • After you clear Star 1 of Bowser's Galaxy Generator, you will be able to switch to Luigi at at any time in Starship Mario, and Luigi will stop appearing at the beginning of levels.

Worlds

World 1

Smg2 w1-map english.jpg
Galaxy Star Notes
Sky Station 3. Peewee Piranha's Speed Run Needs 5 comet medals
Yoshi Star 3. Spiny Rainbow Romp Needs 2 comet medals
Spin-Dig 3. Digga-Leg's Daredevil Run Needs 3 comet medals
Fluffy Bluff 2. The Chimp's Stomp Challenge Available after a Mailtoad letter, which needs 15 stars
Flip-Swap 2. Purple Coin Flip 'n' Sprint Needs 8 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault
Bowser Jr.'s Fiery Flotilla 2. Fiery Flotilla Speed Run Needs 20 comet medals

World 2

Smg2 w2-map english.jpg
Galaxy Star Notes
Puzzle Plank 2. Purple Coin Shadow Vault Needs 4 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining
Hightail Falls 2. Hightail Falls Speed Run Needs 10 comet medals
Boulder Bowl 2. Rolling Crabber Romp Needs 6 comet medals
Wild Glide 2. Jungle Fluzzard Race Available after a Mailtoad letter, which needs completing Beat Block - 1. Step to the Beep
Bowser's Lava Lair 2. Lava Lair Speed Run Needs 22 comet medals

World 3

Smg2 w3-map english.jpg
Galaxy Star Notes
Tall Trunk 3. Tall Trunk's Purple Coin Slide Needs 9 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault
Cloudy Court 2. The Shadow Lining Needs 1 comet medal
Haunty Halls 3. Spooky Cosmic Clone Chase Needs 12 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining
Rolling Masterpiece 2. Masterpiece Speed Run Needs 10 comet medals
Beat Block 2. Silver Stars in Double Time Needs 31 comet medals
Bowser Jr.'s Fearsome Fleet 2. Megahammer's Daredevil Bash Needs 27 comet medals

World 4

Smg2 w4-map english.jpg
Galaxy Star Notes
Supermassive 2. Big Wigglers Speed Run Needs 15 comet medals
Flipsville 3. Purple Coin Spin Speed Run Needs 11 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault
Starshine Beach 3. Purple Coin Beach Dash Needs 28 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault
Chompworks 3. Cosmic Clones in the Chompworks Needs 18 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining
Sweet Mystery 2. Bulb Berry's Purple Coin Glow Needs 14 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault
Honeyhop 2. The Chimp's Score Challenge Available after a Mailtoad letter, which needs completing Clockwork Ruins - 1. Time for Adventure
Bowser's Gravity Gauntlet 2. Gravity Star Speed Run Needs 32 comet medals

World 5

Smg2 w5-map english.jpg
Galaxy Star Notes
Slipsand 3. Squizzard's Daredevil Run Needs 19 comet medals
Shiverburn 2. Octo-Army Icy Rainbow Romp Needs 16 comet medals
Fleet Glide 2. Fastest Feathers in the Galaxy Available after a Mailtoad letter, which needs completing Battle Belt - 1. Mini-Planet Mega-Run
Bowser Jr.'s Boom Bunker 2. Boomsday Machine Daredevil Run Needs 34 comet medals

World 6

Smg2 w6-map english.jpg
Galaxy Star Notes
Clockwork Ruins 2. The Adventure of the Purple Coins Needs 26 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault
Throwback 3. Whomp Silver Star Speed Run Needs 24 comet medals
Battle Belt 2. Mini-Planet Daredevil Run Needs 30 comet medals
Flash Black 2. Dark Octo-Army Romp Needs 23 comet medals
Slimy Spring 2. The Chimp's Coin Challenge Available after a Mailtoad letter, which needs completing Bowser's Galaxy Generator - 2. Bowser's Big Bad Speed Run
Bowser's Galaxy Generator 2. Bowser's Big Bad Speed Run Needs 36 comet medals

World S

Smg2 wS-map english.jpg
Galaxy Star Notes
Mario Squared 2. Luigi's Purple Coin Chaos Needs 38 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining
Rolling Coaster 2. Purple Coins on the Rainbow Road Needs 40 comet medals, and need to complete Puzzle Plank - 2. Purple Coin Shadow Vault
Twisty Trials 2. Turning Turning Double Time Needs 42 comet medals
Stone Cyclone 2. Tox Box Speed Run Needs 46 comet medals
Boss Blitz 2. Throwback Throwdown Speed Run Needs 48 comet medals
Flip-Out 2. Cosmic Clone Wall Jumpers Needs 44 comet medals, and need to complete Cloudy Court - 2. The Shadow Lining
Grandmaster 1. The Ultimate Test Needs 240 stars
Grandmaster 2. The Perfect Run Needs 241 stars, and needs 9999 star bits in Banktoad's storage
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