Difference between revisions of "Kirby's Return to Dream Land/Routes"

From SDA Knowledge Base

Jump to: navigation, search
(Created page with "= Routes = Routes in KRtDL mainly includes when to obtain which abilities, when to discared them, and so on, because level progression itself is linear and cannot be done out...")
 
Line 1: Line 1:
= Routes =
+
{{contents}}
 +
This page contains details about routes to use for both any% and 100% speedrunning categories. Routes in KRtDL mainly includes when to obtain which abilities, when to discared them, and so on, because level progression itself is linear and cannot be done out of order. Furthermore, since the game auto-saves, whole-game runs should almost always be done single-segmented.
  
Routes in KRtDL mainly includes when to obtain which abilities, when to discared them, and so on, because level progression itself is linear and cannot be done out of order. Furthermore, since the game auto-saves, whole-game runs should always be done single-segmented.
+
__TOC__
 +
{{-}}
  
=== Any% Main Mode ===
+
== Any% Main Mode ==
  
 
Note: The Any% route is very straightforward and simple, because Wing is the best overall ability in this game for speedrunning purposes, due to it having the best horizontal mobility in the game, second best vertical speed, excellent downward speed, much invincibility, and excellent DPS for defeating bosses and minibosses.
 
Note: The Any% route is very straightforward and simple, because Wing is the best overall ability in this game for speedrunning purposes, due to it having the best horizontal mobility in the game, second best vertical speed, excellent downward speed, much invincibility, and excellent DPS for defeating bosses and minibosses.
  
=== 100% Main Mode ===
+
== 100% Main Mode ==
  
 
Note: The 100% Main Mode definition is defined by in-game 100%, which includes completion of the game and completion of all challenge rooms, which also requires collection of all 120 energy spheres.
 
Note: The 100% Main Mode definition is defined by in-game 100%, which includes completion of the game and completion of all challenge rooms, which also requires collection of all 120 energy spheres.
  
 
(to be finished)
 
(to be finished)

Revision as of 13:38, 19 July 2012

This page contains details about routes to use for both any% and 100% speedrunning categories. Routes in KRtDL mainly includes when to obtain which abilities, when to discared them, and so on, because level progression itself is linear and cannot be done out of order. Furthermore, since the game auto-saves, whole-game runs should almost always be done single-segmented.

Any% Main Mode

Note: The Any% route is very straightforward and simple, because Wing is the best overall ability in this game for speedrunning purposes, due to it having the best horizontal mobility in the game, second best vertical speed, excellent downward speed, much invincibility, and excellent DPS for defeating bosses and minibosses.

100% Main Mode

Note: The 100% Main Mode definition is defined by in-game 100%, which includes completion of the game and completion of all challenge rooms, which also requires collection of all 120 energy spheres.

(to be finished)

Personal tools