Kirby's Return to Dream Land/Ability Info
From SDA Knowledge Base
- Main page
- Routes
- Characters
- Ability Info
This page contains tips and details for the various moves and Copy Abilities: how to use moves most efficiently, how fast each move travels, how much damage each attack does, and so on.
Contents
- 1 Kirby
- 2 Meta Knight
- 3 King Dedede
- 4 Waddle Dee
- 5 Beam
- 6 Bomb
- 7 Crash
- 8 Cutter
- 9 Fighter
- 10 Fire
- 11 Hammer
- 12 Hi Jump
- 13 Ice
- 14 Leaf
- 15 Mike
- 16 Needle
- 17 Ninja
- 18 Parasol
- 19 Sleep
- 20 Spark
- 21 Spear
- 22 Stone
- 23 Sword
- 24 Tornado
- 25 Water
- 26 Whip
- 27 Wing
- 28 Flare Beam
- 29 Grand Hammer
- 30 Monster Flame
- 31 Snow Bowl
- 32 Ultra Sword
Kirby
Walking
- Flat ground: 13.4 frames/block[1]
- Uphill (1/2): 14.7 frames/block[1]
- Downhill (1/2): 13.1 frames/block[1]
Running
Sliding
Fluttering
Falling
Ladders
Swimming
On Ice
Invincibility
Meta Knight
King Dedede
Waddle Dee
Beam
Bomb
Crash
Cutter
Fighter
Fire
Hammer
Hi Jump
Ice
Leaf
Mike
Needle
Ninja
Parasol
Sleep
Spark
Spear
Stone
Sword
Tornado
Water
Whip
Wing
Flare Beam
Grand Hammer
Monster Flame
Snow Bowl
Ultra Sword
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